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[ 30 posts ] |
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Disturbed
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Post subject: GM pvp... Posted: Tue Jul 10, 2007 7:28 pm |
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Regular Member |
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Joined: Jul 2007 Posts: 217 Location: I can has location?
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GM's pvping in Ksro, And yet we don't even see ours.
_________________ Premium Tickets, Letting rich kids win since 2007.
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Ell
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Post subject: Posted: Tue Jul 10, 2007 7:30 pm |
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Ex-Staff |
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Joined: Oct 2006 Posts: 3281 Location:
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Wow nice damage, dam kSRO gets all the cool GMs.
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XemnasXD
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Post subject: Posted: Tue Jul 10, 2007 7:35 pm |
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Chronicle Writer |
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Joined: Jan 2007 Posts: 9841 Location: US - Illidan
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Quyxz
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Post subject: Posted: Tue Jul 10, 2007 7:37 pm |
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Advanced Member |
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Joined: Apr 2006 Posts: 2369 Location: The Netherlands
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Pretty nice damage. 
_________________
One oldskool matherfacker
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UniQ
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Post subject: Posted: Tue Jul 10, 2007 7:38 pm |
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Active Member |
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Joined: Mar 2007 Posts: 548 Location: ZSZC Sro Fire
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wow awesome damage...
1mil+ on mangyang?
_________________ ZSZC Player
IGN: Hijack3R Lvl: 101 Build: Full Str Bow (Pach105//Fire105//Light98//Ice52) Server: Fire
Last edited by UniQ on Tue Jul 10, 2007 7:40 pm, edited 1 time in total.
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Luoma
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Post subject: Posted: Tue Jul 10, 2007 7:39 pm |
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Banned User |
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Joined: Sep 2006 Posts: 3895 Location: Artists Corner & Aege
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Quyxz wrote: Pretty nice damage. 
naaah i can do more damage with punching 
_________________ <<banned from SRF for proof of botting. -SG>>
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Crumpets
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Post subject: Posted: Tue Jul 10, 2007 7:44 pm |
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Forum Legend |
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Joined: Aug 2006 Posts: 7800 Location:
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250k damage on another GM and he still stands 
_________________ << banned for being a constant problem. -cin >>
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MrFudge
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Post subject: Posted: Tue Jul 10, 2007 7:45 pm |
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Elite Member |
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Joined: Jan 2007 Posts: 5731 Location: None
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omg their flags are soooo cool.
it has their countries flag on it 
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silkroaders.co.nr
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Post subject: Posted: Tue Jul 10, 2007 7:48 pm |
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Hi, I'm New Here |
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Joined: Jul 2007 Posts: 19
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LadyB
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Post subject: Posted: Tue Jul 10, 2007 7:49 pm |
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Frequent Member |
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Joined: Sep 2006 Posts: 1116 Location:
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thats shit damage. i do more
_________________ Whatever tickles your pickle.
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Black_Mamba
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Post subject: Posted: Tue Jul 10, 2007 7:49 pm |
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Addicted Member |
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Joined: Jan 2006 Posts: 2888 Location:
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lol what's a GM? [/sarcasm].
_________________ [Red Sea] Level 80 Full Int.
"Your a pushy little bastard ain't ya, but I like that.. I like that!"
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JackB4u3r
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Post subject: Posted: Tue Jul 10, 2007 8:01 pm |
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Frequent Member |
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Joined: Jun 2006 Posts: 1115 Location: Sarajevo
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_________________ Stopped playing SRO a long time ago; still pr0.
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[SK]Paddo
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Post subject: Posted: Tue Jul 10, 2007 11:22 pm |
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Valued Member |
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Joined: Apr 2007 Posts: 466 Location:
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i dont wait for GM's anymore. but i do still wait for some update to remove that idiotic damage cap in isro -.- i wanna see my 1xx.xxx crits on mangyangs 
_________________
 out of business since 10/2007.
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Fat_Smurf
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Post subject: Posted: Tue Jul 10, 2007 11:33 pm |
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Banned User |
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Joined: Jan 2007 Posts: 5887 Location: www.youporn.com
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how much morningdew is doing? :O
_________________ <<banned from SRF for bot admission. -SG>>
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Grimjaw
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Post subject: Posted: Tue Jul 10, 2007 11:36 pm |
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Elite Member |
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Joined: Nov 2006 Posts: 5136 Location: Final Fantasy Versus 13.
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When i am playing the game i also cause damage that exceeds 250K.....
But then i dream..
_________________ Bmw 6 Series owner. Bleach fan. Music Fan.
Reise for Mod. ~ Those who make peaceful revolution impossible will make violent revolution inevitable..
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pinoyplaya
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Post subject: Posted: Wed Jul 11, 2007 12:38 am |
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Joined: Jan 2007 Posts: 595 Location:
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I sense the pic to be fake. Whatever happened to damage not showing more than 60k or something around that.
Quote: If you are hitting around 60k on mangyangs and all of the sudden you get like 5k, it means you have hit the dmg cap and it starts over from 0, so we'll just add 65,535 to your dmg.
Unless its different with KSRO.
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3DMark: 10967
 Gaia IGN: iCrit Guild: TheAbyss Build: Chinese Pure Str. Archer Current Level: 8X
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sama98b
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Post subject: Posted: Wed Jul 11, 2007 1:13 am |
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Banned User |
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Joined: Feb 2007 Posts: 1428 Location:
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Max dmg is over 16m+ and it shows on screen.
So did more then any gm could 
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DarkJackal
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Post subject: Posted: Wed Jul 11, 2007 1:17 am |
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Elite Member |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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There isn't a cap on the dmg for ksro like isro.
Anyway that would be pretty awesome to have GM's do things like that on isro.
Next time a GM shows on isro it would be great if another GM just shows up from nowhere and atks em~ :d.
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Suppaman
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Post subject: Posted: Wed Jul 11, 2007 1:18 am |
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Frequent Member |
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Joined: Jun 2006 Posts: 1346 Location:
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whoa! Their GM's are way cooler! I wish i could play KSRO.....  Looks like so much fun, while the one we have is a borefest.
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†erminal
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Post subject: Posted: Wed Jul 11, 2007 2:54 am |
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Frequent Member |
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Joined: Jun 2007 Posts: 1138 Location:
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zypher go make a sSro
_________________ <<banned from SRF for bot admission. -SG>>
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Krysis
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Post subject: Posted: Wed Jul 11, 2007 3:09 am |
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Active Member |
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Joined: May 2007 Posts: 557 Location:
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rofl, theres a moral to that story
_________________ Our deepest fear is not that we are inadequate, our deepest fear is that we are powerful beyond measure.
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Midori
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Post subject: Posted: Wed Jul 11, 2007 4:13 am |
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Veteran Member |
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Joined: Mar 2007 Posts: 3425 Location:
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Fat_Smurf wrote: how much morningdew is doing? :O
sadly, MD has no GM powers
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NuclearSilo
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Post subject: Posted: Wed Jul 11, 2007 4:52 am |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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She won the damage contest
pinoyplaya wrote: I sense the pic to be fake. Whatever happened to damage not showing more than 60k or something around that. Quote: If you are hitting around 60k on mangyangs and all of the sudden you get like 5k, it means you have hit the dmg cap and it starts over from 0, so we'll just add 65,535 to your dmg. Unless its different with KSRO.
In iSRO, damage is coded in Int number. Maybe in kSRO, Long Int number?
But we'll have that update for sure 
_________________ Playing Age of Wushu, dota IMBA
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Tetsumaru
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Post subject: Posted: Wed Jul 11, 2007 6:29 am |
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Valued Member |
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Joined: Dec 2006 Posts: 361
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in isro, damage is stored as a 16 bit number (65536 different numbers, 2^16), where in ksro it is stored as a 24 bit number (16777216 different numbers, 2^24)
this is probably because isro is far more crowded than ksro, and it puts less strain on the servers to use smaller memory limits wherever possible, because the whole 16 bits are called any time anything in the server does damage, and also because you wouldn't need to go over 65535 anyways.
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William-CL
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Post subject: Posted: Wed Jul 11, 2007 6:46 am |
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Forum Legend |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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lol have fun surviving against them. 
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[SK]Paddo
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Post subject: Posted: Wed Jul 11, 2007 8:40 am |
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Valued Member |
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Joined: Apr 2007 Posts: 466 Location:
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Tetsumaru wrote: ..., and also because you wouldn't need to go over 65535 anyways.
well, we WILL go over that cap with euro update for sure. i hope they arent too lazy to implement that...
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 out of business since 10/2007.
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XCaosX
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Post subject: Posted: Wed Jul 11, 2007 10:27 am |
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Banned User |
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Joined: May 2007 Posts: 1843 Location: Hot girls topic...
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rofl...at least kSro GM's do something
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judaiskariot
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Post subject: Posted: Wed Jul 11, 2007 10:31 am |
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Regular Member |
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Joined: Jan 2007 Posts: 309 Location: Croatia
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ah now i get it.. GM's are not banning bots or those anoying gold sellers, cause they are PvP-ing all the time..
or maybe in world ver they are trading and doing dumb stuff..
bah
_________________ Babel: lvl 64 Bow hybrid (hacked / retired) Zeus: lvl 90 Bow hybrid (fu.fa.) lvl 76 Cleric/warlock (on hold)
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