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 Post subject: GM pvp...
PostPosted: Tue Jul 10, 2007 7:28 pm 
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GM's pvping in Ksro, And yet we don't even see ours.

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 Post subject:
PostPosted: Tue Jul 10, 2007 7:30 pm 
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Wow nice damage, dam kSRO gets all the cool GMs.


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 Post subject:
PostPosted: Tue Jul 10, 2007 7:35 pm 
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i wished someone would've made a vid of it......if one managed to kill the other it would mean GMs weren't immortal...then i could plan my revenge :twisted:

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PostPosted: Tue Jul 10, 2007 7:37 pm 
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Pretty nice damage. :)

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 Post subject:
PostPosted: Tue Jul 10, 2007 7:38 pm 
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wow awesome damage...
1mil+ on mangyang?

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Last edited by UniQ on Tue Jul 10, 2007 7:40 pm, edited 1 time in total.

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 Post subject:
PostPosted: Tue Jul 10, 2007 7:39 pm 
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Quyxz wrote:
Pretty nice damage. :)


naaah i can do more damage with punching ;)

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 Post subject:
PostPosted: Tue Jul 10, 2007 7:44 pm 
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250k damage on another GM and he still stands :roll:

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 Post subject:
PostPosted: Tue Jul 10, 2007 7:45 pm 
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omg their flags are soooo cool.
it has their countries flag on it :roll:

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 Post subject:
PostPosted: Tue Jul 10, 2007 7:48 pm 
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:shock: :shock: :shock: :shock: :shock:


:cry: low damage :cry:





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 Post subject:
PostPosted: Tue Jul 10, 2007 7:49 pm 
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thats shit damage. i do more

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 Post subject:
PostPosted: Tue Jul 10, 2007 7:49 pm 
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lol what's a GM? [/sarcasm].

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 Post subject:
PostPosted: Tue Jul 10, 2007 8:01 pm 
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:shock: :shock: :shock:

That rocks.

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 Post subject:
PostPosted: Tue Jul 10, 2007 11:22 pm 
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i dont wait for GM's anymore. but i do still wait for some update to remove that idiotic damage cap in isro -.- i wanna see my 1xx.xxx crits on mangyangs :P

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 Post subject:
PostPosted: Tue Jul 10, 2007 11:33 pm 
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how much morningdew is doing? :O

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 Post subject:
PostPosted: Tue Jul 10, 2007 11:36 pm 
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When i am playing the game i also cause damage that exceeds 250K.....

But then i dream..

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 Post subject:
PostPosted: Wed Jul 11, 2007 12:38 am 
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I sense the pic to be fake. Whatever happened to damage not showing more than 60k or something around that.

Quote:
If you are hitting around 60k on mangyangs and all of the sudden you get like 5k, it means you have hit the dmg cap and it starts over from 0, so we'll just add 65,535 to your dmg.



Unless its different with KSRO.

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 Post subject:
PostPosted: Wed Jul 11, 2007 1:13 am 
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Max dmg is over 16m+ and it shows on screen.
So did more then any gm could :)


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 Post subject:
PostPosted: Wed Jul 11, 2007 1:17 am 
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There isn't a cap on the dmg for ksro like isro.

Anyway that would be pretty awesome to have GM's do things like that on isro.

Next time a GM shows on isro it would be great if another GM just shows up from nowhere and atks em~ :d.

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 Post subject:
PostPosted: Wed Jul 11, 2007 1:18 am 
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whoa! Their GM's are way cooler! I wish i could play KSRO..... :( Looks like so much fun, while the one we have is a borefest.

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 Post subject:
PostPosted: Wed Jul 11, 2007 2:54 am 
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zypher go make a sSro

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 Post subject:
PostPosted: Wed Jul 11, 2007 3:09 am 
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rofl, theres a moral to that story

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 Post subject:
PostPosted: Wed Jul 11, 2007 4:13 am 
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Fat_Smurf wrote:
how much morningdew is doing? :O


sadly, MD has no GM powers

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 Post subject:
PostPosted: Wed Jul 11, 2007 4:52 am 
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She won the damage contest :D

pinoyplaya wrote:
I sense the pic to be fake. Whatever happened to damage not showing more than 60k or something around that.

Quote:
If you are hitting around 60k on mangyangs and all of the sudden you get like 5k, it means you have hit the dmg cap and it starts over from 0, so we'll just add 65,535 to your dmg.



Unless its different with KSRO.

In iSRO, damage is coded in Int number. Maybe in kSRO, Long Int number?
But we'll have that update for sure :)

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 Post subject:
PostPosted: Wed Jul 11, 2007 4:56 am 
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:shock: I never knew I did that much damage :roll:

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 Post subject:
PostPosted: Wed Jul 11, 2007 6:29 am 
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in isro, damage is stored as a 16 bit number (65536 different numbers, 2^16), where in ksro it is stored as a 24 bit number (16777216 different numbers, 2^24)

this is probably because isro is far more crowded than ksro, and it puts less strain on the servers to use smaller memory limits wherever possible, because the whole 16 bits are called any time anything in the server does damage, and also because you wouldn't need to go over 65535 anyways.


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 Post subject:
PostPosted: Wed Jul 11, 2007 6:46 am 
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lol have fun surviving against them. :shock:

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 Post subject:
PostPosted: Wed Jul 11, 2007 7:30 am 
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The 2 other GM's on the pic are still alive :roll: Hacks :P

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 Post subject:
PostPosted: Wed Jul 11, 2007 8:40 am 
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Tetsumaru wrote:
..., and also because you wouldn't need to go over 65535 anyways.


well, we WILL go over that cap with euro update for sure. i hope they arent too lazy to implement that...

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 Post subject:
PostPosted: Wed Jul 11, 2007 10:27 am 
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rofl...at least kSro GM's do something


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 Post subject:
PostPosted: Wed Jul 11, 2007 10:31 am 
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ah now i get it.. GM's are not banning bots or those anoying gold sellers, cause they are PvP-ing all the time..


or maybe in world ver they are trading and doing dumb stuff..


bah

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