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 Post subject: astrals and immortals -_-"
PostPosted: Wed Nov 15, 2006 12:24 am 
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I had a lvl56 glavie +5, wanna try make +6 but....failed -_-"....only one times of astral none immortals....and now turns back to +4 :banghead: :banghead: ....ppl told me that use astrals dont get down to +4 it will stay in +5 ??? .....some other ppl told me that astrals and immortals have to use at the same time......dang....now i am not goona make 64 weps into +7.... :banghead: :banghead: :banghead: :banghead:

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PostPosted: Wed Nov 15, 2006 12:33 am 
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LOL!!!

DUH? =P

Otherwise I would have +13 weapons if they didnt drop back to +4 when they failed with astral ;)


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PostPosted: Wed Nov 15, 2006 12:40 am 
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Anticrash wrote:
LOL!!!

DUH? =P

Otherwise I would have +13 weapons if they didnt drop back to +4 when they failed with astral ;)
dang....i hate doing astrals and immortals mann....i think everyone hate that to!!!! soooo FCK hard to get +5~+7....... BTW no wish -__-" :banghead: :banghead:

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 Post subject:
PostPosted: Wed Nov 15, 2006 1:02 am 
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I dunno how hard it is past + 4, but I cant even get to + 4 :(


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PostPosted: Wed Nov 15, 2006 1:05 am 
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Drew_Benton wrote:
I dunno how hard it is past + 4, but I cant even get to + 4 :(
it's very hard to make ur weps in to +4, but...if u reaaly want to u must have astrals and immortals... :) :)

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PostPosted: Wed Nov 15, 2006 1:13 am 
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astrals give u a XX% chance of not loosing enchament (whatever that means) inmortal prevents the item from being destroyed after a failed
i used to have a 32+3 bow (nice crit, overall stats, etc) and i said, why not get it to +4 or more. i bought astral... astral didnt work. u need the inmortal to be higher than the astral to add astral. so i bought inmortal. astral 1 inmortal 1, weapon elixir then lucky elixir. result= bow +0.
us lucky steady and whatevery it only gives u a little more oportunity of succes, doesnt guaranty it
ps.: if u have a great weapon dont try alchemy on it (sometimes it also screw other stats than the one its supposed to change).

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PostPosted: Wed Nov 15, 2006 1:23 am 
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zrabbit wrote:
astrals give u a XX% chance of not loosing enchament (whatever that means) inmortal prevents the item from being destroyed after a failed
i used to have a 32+3 bow (nice crit, overall stats, etc) and i said, why not get it to +4 or more. i bought astral... astral didnt work. u need the inmortal to be higher than the astral to add astral. so i bought inmortal. astral 1 inmortal 1, weapon elixir then lucky elixir. result= bow +0.
us lucky steady and whatevery it only gives u a little more oportunity of succes, doesnt guaranty it
ps.: if u have a great weapon dont try alchemy on it (sometimes it also screw other stats than the one its supposed to change).


astral only works with +4 or up..


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 Post subject:
PostPosted: Wed Nov 15, 2006 1:24 am 
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zrabbit wrote:
astrals give u a XX% chance of not loosing enchament (whatever that means) inmortal prevents the item from being destroyed after a failed
i used to have a 32+3 bow (nice crit, overall stats, etc) and i said, why not get it to +4 or more. i bought astral... astral didnt work. u need the inmortal to be higher than the astral to add astral. so i bought inmortal. astral 1 inmortal 1, weapon elixir then lucky elixir. result= bow +0.
us lucky steady and whatevery it only gives u a little more oportunity of succes, doesnt guaranty it
ps.: if u have a great weapon dont try alchemy on it (sometimes it also screw other stats than the one its supposed to change).
Then i should use a lot astrals and immortals together so...it stays in +5 -.-...but...thx anyway.... :P :P :P

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 Post subject:
PostPosted: Wed Nov 15, 2006 1:30 am 
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0n3 wrote:
zrabbit wrote:
astrals give u a XX% chance of not loosing enchament (whatever that means) inmortal prevents the item from being destroyed after a failed
i used to have a 32+3 bow (nice crit, overall stats, etc) and i said, why not get it to +4 or more. i bought astral... astral didnt work. u need the inmortal to be higher than the astral to add astral. so i bought inmortal. astral 1 inmortal 1, weapon elixir then lucky elixir. result= bow +0.
us lucky steady and whatevery it only gives u a little more oportunity of succes, doesnt guaranty it
ps.: if u have a great weapon dont try alchemy on it (sometimes it also screw other stats than the one its supposed to change).


astral only works with +4 or up..

i didnt know that at that time, and the info at the sro page isnt so clear or at least i could be better explained. i think alchemy is like tossing a coin. head u get a better item, tails u get trash or the coin fly till i get down the toilet and u get item destoyed

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 Post subject:
PostPosted: Wed Nov 15, 2006 1:32 am 
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BoyrIIng wrote:
Then i should use a lot astrals and immortals together so...it stays in +5 -.-...but...thx anyway.... :P :P :P

if i were u would sell it for more than i worth and then with that money and the money that i had saved from alchemy i would buy a +7... but thats me :P :P :P

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 Post subject:
PostPosted: Wed Nov 15, 2006 7:12 am 
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Actually if you do alchemy often,you will realize that +4 is not that hard.
And +7 is just a medium challenge.
Only when you are trying to +9,the most difficult alchemy i ever tried before. :) :)

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 Post subject:
PostPosted: Wed Nov 15, 2006 7:42 am 
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hm i don't agree a +4 not difficult last time i tried 50 elixir on my chest 69 put it +3 :banghead: after to make all equippement +5 and weapon and shield even accesory for the some ccfer just cost you around 350 dollar or maybe more with have luck or not so i think alchimye system it's just a big bag money.


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 Post subject:
PostPosted: Wed Nov 15, 2006 7:46 am 
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kenbong wrote:
Actually if you do alchemy often,you will realize that +4 is not that hard.
And +7 is just a medium challenge.
Only when you are trying to +9,the most difficult alchemy i ever tried before. :) :)


+4 ISN'T that hard to do. I can usually +4 in less than 10 elixirs, but if the item is unlucky, it'll take almost 20-30 elixirs for me. Hell, I +4'd a whole SoX 6th degree armor set with 72 elixirs, and had about 10 left over. And I've +4'd many of my weapons and shields, but I'm too poor in USD to get immortal and astrals :(

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 Post subject:
PostPosted: Wed Nov 15, 2006 8:48 am 
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THX GUYS :D :D , I just want to noe if i only use astrals and immortals together on a weapon and i want to make it into +6.....if i failed would mine weapon stays in +5 :? :? :?

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 Post subject:
PostPosted: Wed Nov 15, 2006 8:53 am 
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BoyrIIng wrote:
THX GUYS :D :D , I just want to noe if i only use astrals and immortals together on a weapon and i want to make it into +6.....if i failed would mine weapon stays in +5 :? :? :?

I don't know why this is so hard to understand:

Astral ONLY works if the item/weapon is at +4 or higher. If the elixir fails and the item/weapon has astral AND it is already at +4 or higher the enhancment drops to +4. You can have a +20 weapon and if an elixir fails and you don't have astral it will go back to +4.


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