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 Post subject: Silkroad 2 Skills
PostPosted: Sat Oct 12, 2013 4:24 am 
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Figured I'd throw this thread up since the other SRO2 threads basically dead.
I think I'm done here, this looks absolutely horrible. :giveup:



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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sat Oct 12, 2013 9:35 am 
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Congratulations, they managed to get close to the graphics of silkroad 1, a ~10 year old game

Also what's up with the negative damage, did they take that from hello kitty online?


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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sat Oct 12, 2013 1:46 pm 
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Yep, seen it few days ago on E*pvpers. I'll wait until official release. Hope they get better, but I doubt. There is not much time for it to get better.

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sat Oct 12, 2013 3:06 pm 
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wtf, league of legends looks better than that, and it's one of those isometric viewed games running on ADOBE AIR ffs.

Joymax should just stop making games, get into real estate or something.

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sat Oct 12, 2013 3:32 pm 
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This isn't Joymax.

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sat Oct 12, 2013 4:23 pm 
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Bartic wrote:
This isn't Joymax.

That's probably why I am disappointed by this vid.
Skills were a strong point of SRO1. The animations were smooth and the combat was slow paced. Here I just see a generic MMO combat where the animations are just too fast and the skill effects look "watery" like they do in most new MMOs. I did like the archer's mortar-style arrow spam AoE kinda thing though.

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sat Oct 12, 2013 5:02 pm 
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Yeah. The only thing I didn't like about SRO pvp was that it was kinda static. You just select the opponent and press buttons. That's both good and bad thing.
It's a bad thing because it's kinda boring. I'd love to try SRO where you can dodge the attacks (but you gotta be really good to do so), where you move with WASD.
It's a good thing because of this: Imagine you pvp against some random guy. He's low on health so he starts dodging your attacks. It would seriously go on my nerve if he just dodges my attacks until he heals, then pvp again, then dodging, repeat, repeat, repeat.
And yeah, I liked that skill. I also kinda liked wizard's (mage's) skills.

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sat Oct 12, 2013 10:11 pm 
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Saw it posted on Elitepvpvers as well. Seems quite horrible to be honest, but I'll wait and see how the game looks like ones it arrives to the international market.

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sat Oct 12, 2013 11:39 pm 
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All I dislike about it really is it seems like its turning into an action game, all the skills seem so fast paced and stuff, and a bit too flashy.

Still excited about learning more about it though. As long as the features and actual gameplay don't suck, I think the graphics looked just fine.

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sun Oct 13, 2013 7:33 am 
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DarkJackal wrote:
All I dislike about it really is it seems like its turning into an action game, all the skills seem so fast paced and stuff, and a bit too flashy.

Still excited about learning more about it though. As long as the features and actual gameplay don't suck, I think the graphics looked just fine.

The closed beta should supposedly open on the 24/25th of October, so I guess that's when we'll get to hear the first impressions from people actually playing the game.
I'm looking forward to it :sohappy:

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sun Oct 13, 2013 5:39 pm 
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I'm so excited... to see what they say! xD

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sun Oct 13, 2013 5:46 pm 
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I'm feeling that SRO will completely die out in the next year or so.
Once Venture and Myth are gone I doubt we'll see a decent pserver ever again.

Graphically it's mediocre at best, skill wise it looks more generic than WoW.
The reason I liked SRO so much was because of how fluid the skills were from 60~100 cap.

This doesn't even resemble SRO in the slightest bit, please kill it with fire.

I might still lurk here, but SRO is completely dead to me now.
I'll be back in a year or two to see how hard this game is failing.


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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sun Oct 13, 2013 6:37 pm 
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aside from the fact old silkroad graphics look better than what's in the video imo, i didn't really see anything awful.

if anyone thinks silkroad 2 is going to be some really good, amazing, or ground breaking game they're delusional though. it still has the potential to be decent-good but it's looking less likely as time goes on.

sad fact is silkroad online is terribly outdated, so this new silkroad is probably going to be a lot different, for better and worse (mostly worse for those who loved silkroad but didn't like other mmo's)


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 Post subject: Re: Silkroad 2 Skills
PostPosted: Mon Oct 14, 2013 11:50 am 
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Well, it's going to be a lot more generic, since it's developed by some random Chinese team who don't know what SRO's strong points were. I'm pretty much never for the idea of selling a trademark like this. JoyMax should have just developed this game and then possibly signed a contract with a better publisher while still making content updates themselves.

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Mon Oct 14, 2013 7:13 pm 
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I saw Divine Storm and Fan of Knives and maybe even Arcane Explosion from WoW in there.

It actually looks really cool I'm sort of excited for this just based on the skill animations.

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Thu Oct 17, 2013 8:30 pm 
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Seriously, if this is the game we're getting here and being published by (Joy)max, there is no way I'm even touching it. Some of the environmental screenshots look great, but that's about it. Could get fairly close to that with SRO1.

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Thu Oct 17, 2013 9:56 pm 
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curvekiller wrote:
Seriously, if this is the game we're getting here and being published by (Joy)max, there is no way I'm even touching it. Some of the environmental screenshots look great, but that's about it. Could get fairly close to that with SRO1.

It's not published by JoyMax, nor is it being developed by JM. And that's probably one of the reasons why I have some concerns with this game so far.

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Fri Oct 18, 2013 8:05 pm 
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Will be nice to have an official place to play sro again, we can only hope for it actually be any good!

I'm playing FF14 ARR, most mmo's look like dirt now graphically tbh! But sro2, if it can keep the feel of sro1's pvp and pve/job etc, i'm in!

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 Post subject: Re: Silkroad 2 Skills
PostPosted: Sat Oct 19, 2013 12:04 pm 
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That clip...those skills...looks like a shittier version of cabal...:P

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