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kaperucito
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Post subject: New community improvements Posted: Wed May 12, 2010 12:40 pm |
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Joined: Aug 2008 Posts: 308 Location: Spain
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Joymax started to do something well. Today on KSRO website announced some awesome GUI functions and chat functions. I saw some of them on other games and are awesome, can't wait for get them to iSRO!!! This update is centered on the Community system. I will try to translate it as good as I can. - Guild Window Improvement

A) Shows the location of the Guild Member (for example, Ong Habitat). Doesn't shows info if is offline. B) Show the last time that the guild member was online. Doesn't shows info if is online. C) Shows arrows on the members who changed his level in the lasts 7 days.
- Members sort

Now you can sort the guild members per level, location, last time online, name or GP donation.
- Chat commands
 Not sure what it does, I think is distance guild invite.
- Friends Groups

MSN-like. You can sort your friends in groups.
A) All the new and old friends will be on the default group. B) The new buttons "Add Group" and "Delete Group" makes you able to create as many groups as you want. C) You can move your friends to the desired group by drag&drop. * You can't use duplicate group names. - Friend auto-sort and capacity increased

Now by default the friend window will sort your friends by online-offline. Also the friend list capacity has been increased from 20 to 50.
- New blocks and block commands

- Able to block people from your guild (guild chat block), whisper and general chat. - Now all the blocks are stored on the PC, so if you play SRO in another computer the blocks wont be saved.
- Party leader transmission

- The new button "Leader transmission" has been added to the party window. Now the party leader can transfer the leadership to any member of the party, if the member accept it. - You can't transfer the leadership if the party is in a instance dungeon (like the Pharaon's Tomb)
- Party Matching improvement

- You can check the number of members, the level, the race and the masteries of the members before join the party.
- Fast actions improvement

You can whisper, party invite, exchange and more directly from the friend window.
- Chat item links

Best improvement ever. You can now link a description of an item directly to the chat window. Just press Ctrl+Right click on the item of your inventory and the link will appear on the chat inbox.
- The chat link system can only be used on Whispers and Globals. - You can link up to 3 items on the same msg.
------------------------ That's all. Pretty awesome the link feature. I hope we get this fast to iSRO ^_^
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Vaya
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Post subject: Re: New community improvements Posted: Wed May 12, 2010 12:51 pm |
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Joined: May 2009 Posts: 1848 Location:
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great improvements , but they're all useless until the traffic problems is solved which will never happen ... so , gratz to the premiums  and thanks for this useful info
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curvekiller
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Post subject: Re: New community improvements Posted: Wed May 12, 2010 3:50 pm |
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Joined: Jan 2009 Posts: 975 Location: Bavaria
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Awesome! These are great news, even though it's kind of copying, but it's greatly improving SRO! 
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cpinney wrote: *points at my penis*
Guild Wars 2
Still checking SRF for the community.
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ZaKnighT
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Post subject: Re: New community improvements Posted: Wed May 12, 2010 4:29 pm |
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Joined: Sep 2009 Posts: 1730 Location: home
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i hope 
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bryanvan
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Post subject: Re: New community improvements Posted: Wed May 12, 2010 4:35 pm |
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Banned User |
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Joined: Jun 2008 Posts: 1010 Location:
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Wow pretty awesome! Can't wait for these. By the time we get it I hope I will be lvl 100! 
_________________ Playing Silkroad again:
LvL 92 Warrior/Cleric Active Iris LvL 81 Wizzard/Bard Active Iris LvL 66 Spear Nuker Active Iris
Looking for 9D talismans pm me!
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kaperucito
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Post subject: Re: New community improvements Posted: Wed May 12, 2010 4:49 pm |
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Banned User |
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Joined: Aug 2008 Posts: 308 Location: Spain
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curvekiller wrote: Awesome! These are great news, even though it's kind of copying, but it's greatly improving SRO!  Yeah, most of the ideas came from other MMO's, but is normal that Joymax add them steal-like since this game was developed in 2003 and have a lot of missing features that other games included since the begin, because are not as old as SRO.
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Pan_Raider(`_ยด)
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Post subject: Re: New community improvements Posted: Wed May 12, 2010 5:18 pm |
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Joined: Jul 2006 Posts: 4737 Location:
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the item link might be the best of them, still, why introduce community improvements if there is no community to begin with.
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Tasdik
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Post subject: Re: New community improvements Posted: Wed May 12, 2010 6:25 pm |
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Joined: Jan 2007 Posts: 13206 Location: Life
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It's about time we get an item link. Easier trading ftw!
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IceCrash
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Post subject: Re: New community improvements Posted: Wed May 12, 2010 7:23 pm |
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Joined: Nov 2006 Posts: 6816 Location: Anything goes
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that's pretty cool, shame isro sucks who does even still play, is there any community on venus?
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TheKnight
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Post subject: Re: New community improvements Posted: Thu May 13, 2010 7:12 am |
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Joined: Apr 2009 Posts: 3067 Location:
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Items & Equipment links sounds cool
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Lowis
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Post subject: Re: New community improvements Posted: Fri May 14, 2010 4:09 pm |
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Joined: Feb 2008 Posts: 570 Location: Trolling
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They need to upgrade the amount of union chats & possibly higher party members depending on the situation. 24 player party for like fighting roc. 12 player party for leveling, 8 player party for pvp (cape) wearers
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---Playing EchSRO--- http://www.echsro.com
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Gaigemasta
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Post subject: Re: New community improvements Posted: Fri May 14, 2010 5:42 pm |
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Joined: Dec 2006 Posts: 4474 Location:
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I wonder if [GM]Tarky will put me on his top friends
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S3by
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Post subject: Re: New community improvements Posted: Fri May 14, 2010 6:04 pm |
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Joined: Mar 2007 Posts: 519 Location:
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[GM]Tarky is dead .
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majincooler
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Post subject: Re: New community improvements Posted: Fri May 14, 2010 8:42 pm |
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Joined: Apr 2008 Posts: 579 Location:
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Gaige wrote: I wonder if [GM]Tarky will put me on his top friends Only if you keep on purchasing Silks for the rest of your life. 
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Quit SRO.
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majincooler
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Post subject: Re: New community improvements Posted: Fri May 14, 2010 8:43 pm |
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Joined: Apr 2008 Posts: 579 Location:
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S3by wrote: [GM]Tarky is dead . No, he's not. They found a way to keep him alive by injecting silks through his arteries instead of blood. 
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Quit SRO.
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360apples
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Post subject: Re: New community improvements Posted: Fri May 14, 2010 8:48 pm |
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Joined: Dec 2007 Posts: 177 Location:
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sounds a lot like the guild wars chat system
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Mindy
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Post subject: Re: New community improvements Posted: Fri May 14, 2010 8:59 pm |
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Joined: Apr 2009 Posts: 654 Location:
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Alot like how Aion has it.
Are they busy playing all the other games instead of fixing the game that is actually theirs?
_________________ Mindmaker
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Gaigemasta
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Post subject: Re: New community improvements Posted: Fri May 14, 2010 9:27 pm |
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Joined: Dec 2006 Posts: 4474 Location:
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I remember the Item display in the chatbox from Zu Online
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