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 Post subject: New community improvements
PostPosted: Wed May 12, 2010 12:40 pm 
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Joymax started to do something well. Today on KSRO website announced some awesome GUI functions and chat functions. I saw some of them on other games and are awesome, can't wait for get them to iSRO!!! This update is centered on the Community system.
I will try to translate it as good as I can.

  • Guild Window Improvement
    Image

    A) Shows the location of the Guild Member (for example, Ong Habitat). Doesn't shows info if is offline.
    B) Show the last time that the guild member was online. Doesn't shows info if is online.
    C) Shows arrows on the members who changed his level in the lasts 7 days.

  • Members sort
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    Now you can sort the guild members per level, location, last time online, name or GP donation.
  • Chat commands
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    Not sure what it does, I think is distance guild invite.
  • Friends Groups
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    MSN-like. You can sort your friends in groups.

    A) All the new and old friends will be on the default group.
    B) The new buttons "Add Group" and "Delete Group" makes you able to create as many groups as you want.
    C) You can move your friends to the desired group by drag&drop.
    * You can't use duplicate group names.
  • Friend auto-sort and capacity increased
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    Now by default the friend window will sort your friends by online-offline. Also the friend list capacity has been increased from 20 to 50.
  • New blocks and block commands
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    - Able to block people from your guild (guild chat block), whisper and general chat.
    - Now all the blocks are stored on the PC, so if you play SRO in another computer the blocks wont be saved.
  • Party leader transmission
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    - The new button "Leader transmission" has been added to the party window. Now the party leader can transfer the leadership to any member of the party, if the member accept it.
    - You can't transfer the leadership if the party is in a instance dungeon (like the Pharaon's Tomb)
  • Party Matching improvement
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    - You can check the number of members, the level, the race and the masteries of the members before join the party.
  • Fast actions improvement
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    You can whisper, party invite, exchange and more directly from the friend window.
  • Chat item links
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    Best improvement ever. You can now link a description of an item directly to the chat window. Just press Ctrl+Right click on the item of your inventory and the link will appear on the chat inbox.

    - The chat link system can only be used on Whispers and Globals.
    - You can link up to 3 items on the same msg.

------------------------

That's all. Pretty awesome the link feature. I hope we get this fast to iSRO ^_^

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 Post subject: Re: New community improvements
PostPosted: Wed May 12, 2010 12:51 pm 
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great improvements , but they're all useless until the traffic problems is solved which will never happen ... so , gratz to the premiums :sohappy:
and thanks for this useful info

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 Post subject: Re: New community improvements
PostPosted: Wed May 12, 2010 3:50 pm 
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Awesome!
These are great news, even though it's kind of copying, but it's greatly improving SRO! :D

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 Post subject: Re: New community improvements
PostPosted: Wed May 12, 2010 4:29 pm 
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i hope :D

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 Post subject: Re: New community improvements
PostPosted: Wed May 12, 2010 4:35 pm 
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Wow pretty awesome! Can't wait for these. By the time we get it I hope I will be lvl 100! :P

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 Post subject: Re: New community improvements
PostPosted: Wed May 12, 2010 4:49 pm 
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curvekiller wrote:
Awesome!
These are great news, even though it's kind of copying, but it's greatly improving SRO! :D

Yeah, most of the ideas came from other MMO's, but is normal that Joymax add them steal-like since this game was developed in 2003 and have a lot of missing features that other games included since the begin, because are not as old as SRO.

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 Post subject: Re: New community improvements
PostPosted: Wed May 12, 2010 5:18 pm 
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the item link might be the best of them,
still, why introduce community improvements if there is no community to begin with.

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 Post subject: Re: New community improvements
PostPosted: Wed May 12, 2010 6:25 pm 
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It's about time we get an item link. Easier trading ftw!


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 Post subject: Re: New community improvements
PostPosted: Wed May 12, 2010 7:23 pm 
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that's pretty cool, shame isro sucks
who does even still play, is there any community on venus?

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 Post subject: Re: New community improvements
PostPosted: Wed May 12, 2010 7:50 pm 
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its about time they did something with the damn alchemy. Finally Joymax.

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 Post subject: Re: New community improvements
PostPosted: Thu May 13, 2010 7:12 am 
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Items & Equipment links sounds cool

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 Post subject: Re: New community improvements
PostPosted: Fri May 14, 2010 4:09 pm 
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They need to upgrade the amount of union chats & possibly higher party members depending on the situation. 24 player party for like fighting roc. 12 player party for leveling, 8 player party for pvp (cape) wearers

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 Post subject: Re: New community improvements
PostPosted: Fri May 14, 2010 5:42 pm 
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I wonder if [GM]Tarky will put me on his top friends

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 Post subject: Re: New community improvements
PostPosted: Fri May 14, 2010 6:04 pm 
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[GM]Tarky is dead .

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 Post subject: Re: New community improvements
PostPosted: Fri May 14, 2010 8:42 pm 
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Gaige wrote:
I wonder if [GM]Tarky will put me on his top friends


Only if you keep on purchasing Silks for the rest of your life. 8)

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 Post subject: Re: New community improvements
PostPosted: Fri May 14, 2010 8:43 pm 
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S3by wrote:
[GM]Tarky is dead .


No, he's not. They found a way to keep him alive by injecting silks through his arteries instead of blood. :P

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 Post subject: Re: New community improvements
PostPosted: Fri May 14, 2010 8:48 pm 
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sounds a lot like the guild wars chat system


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 Post subject: Re: New community improvements
PostPosted: Fri May 14, 2010 8:59 pm 
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Alot like how Aion has it.

Are they busy playing all the other games instead of fixing the game that is actually theirs?

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 Post subject: Re: New community improvements
PostPosted: Fri May 14, 2010 9:27 pm 
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I remember the Item display in the chatbox from Zu Online

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