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[ 28 posts ] |
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Destruction
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Post subject: After a thought, Joymax really has potential! Posted: Thu Apr 29, 2010 3:28 pm |
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Joined: Jan 2010 Posts: 76 Location: Glasgow
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To be honest, 110 isn't impossible legit. With the help of guildmates and luck on your side, getting to 110 should even be easy. Sounds stupid, but true. The only bad point is the skill points. Keeping at a constant 0 gap will get you to 110 with not much deal. Getting to that level with 4 gap is ridiculous. Farming 5m sp at low levels is suicide as well. Ong farming seems the quickest, but still, most ong farmers are botters. Even worse, we cant be bothered getting a 64 wiz to farm ourselves.
Basically, if Joymax lowered the sp requirements/increased the sp gain, that would be the best improvement in the game. Even double isn't silly. At all.
_________________ No Pain, No Gain!
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majincooler
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Post subject: Re: After a thought, Joymax really has potential! Posted: Thu Apr 29, 2010 3:30 pm |
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Joined: Apr 2008 Posts: 579 Location:
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Destruction wrote: To be honest, 110 isn't impossible legit. With the help of guildmates and luck on your side, getting to 110 should even be easy. Sounds stupid, but true. The only bad point is the skill points. Keeping at a constant 0 gap will get you to 110 with not much deal. Getting to that level with 4 gap is ridiculous. Farming 5m sp at low levels is suicide as well. Ong farming seems the quickest, but still, most ong farmers are botters. Even worse, we cant be bothered getting a 64 wiz to farm ourselves.
Basically, if Joymax lowered the sp requirements/increased the sp gain, that would be the best improvement in the game. Even double isn't silly. At all. Check my thread, its a confirmation of your text. 
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Quit SRO.
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Tasdik
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Post subject: Re: After a thought, Joymax really has potential! Posted: Thu Apr 29, 2010 3:53 pm |
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Joined: Jan 2007 Posts: 13206 Location: Life
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My wiz is like 80% away from 64. I'ma see if I can get SRO to work on my old lap top and start pfarming myself some chars. = D
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IreMoon
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Post subject: Re: After a thought, Joymax really has potential! Posted: Thu Apr 29, 2010 5:57 pm |
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Joined: Jun 2007 Posts: 185 Location:
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Sigh you are still missing the big picture. Why would joymax lower the sp need to ff when that is a cash cow. Really think about what would happen if they did people would get full farmed and then do what? PVP yeah if its as bad as I remember good luck. Trade? Guild war? does anyone still do those? My point is after getting full farmed there nothing to do other then make another toon. Lots take a break most don't come back meaning legits. Joymax keeps it high so people will pay for tickets chasing the ever exponential growth of sp needed to be FF.
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NuclearSilo
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Post subject: Re: After a thought, Joymax really has potential! Posted: Thu Apr 29, 2010 6:08 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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Destruction wrote: To be honest, 110 isn't impossible legit. With the help of guildmates and luck on your side, getting to 110 should even be easy. Sounds stupid, but true. The only bad point is the skill points. Keeping at a constant 0 gap will get you to 110 with not much deal. Getting to that level with 4 gap is ridiculous. Farming 5m sp at low levels is suicide as well. Ong farming seems the quickest, but still, most ong farmers are botters. Even worse, we cant be bothered getting a 64 wiz to farm ourselves.
Basically, if Joymax lowered the sp requirements/increased the sp gain, that would be the best improvement in the game. Even double isn't silly. At all. Ok, what's your IGN and level?
_________________ Playing Age of Wushu, dota IMBA
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kaperucito
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Post subject: Re: After a thought, Joymax really has potential! Posted: Thu Apr 29, 2010 6:09 pm |
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Joined: Aug 2008 Posts: 308 Location: Spain
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Destruction
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Post subject: Re: After a thought, Joymax really has potential! Posted: Thu Apr 29, 2010 6:12 pm |
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Joined: Jan 2010 Posts: 76 Location: Glasgow
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Why do you want my ign? I havent played in about a month because of the traffic...I'm only 64
_________________ No Pain, No Gain!
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CrimsonNuker
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Post subject: Re: After a thought, Joymax really has potential! Posted: Thu Apr 29, 2010 11:08 pm |
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Dom's Slut |
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Joined: Aug 2006 Posts: 13791 Location:
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You know it's a bad game when you say "To be honest, 110 isn't impossible legit."
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_Dutchy_
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Post subject: Re: After a thought, Joymax really has potential! Posted: Thu Apr 29, 2010 11:26 pm |
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Joined: Apr 2008 Posts: 1347 Location: Netherlands
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Destruction wrote: To be honest, 110 isn't impossible legit. With the help of guildmates and luck on your side, getting to 110 should even be easy. Sounds stupid, but true. The only bad point is the skill points. Keeping at a constant 0 gap will get you to 110 with not much deal. Getting to that level with 4 gap is ridiculous. Farming 5m sp at low levels is suicide as well. Ong farming seems the quickest, but still, most ong farmers are botters. Even worse, we cant be bothered getting a 64 wiz to farm ourselves.
Basically, if Joymax lowered the sp requirements/increased the sp gain, that would be the best improvement in the game. Even double isn't silly. At all. Destruction wrote: To be honest, 110 isn't impossible legit. With the help of guildmates and luck on your side, getting to 110 should even be easy. Sounds stupid, but true. The only bad point is the skill points. Keeping at a constant 0 gap will get you to 110 with not much deal. Getting to that level with 4 gap is ridiculous. Farming 5m sp at low levels is suicide as well. Ong farming seems the quickest, but still, most ong farmers are botters. Even worse, we cant be bothered getting a 64 wiz to farm ourselves.
Basically, if Joymax lowered the sp requirements/increased the sp gain, that would be the best improvement in the game. Even double isn't silly. At all. None of the SRO caps will be impossible or ever have been impossible to reach legit people just don't have the will power to do so or the time ( whatever excuse makes them sleep at night )However joymaxed Really improved this cap by giving quests that acautly give good exp i've got about 10% the other day doing 5-6 quests ( mostly talk and a few kill this mob quests) in about a hour or 2 and at lvl 101 that aint bad  my guild specialy ( all legits ) have been very pleased about this cap exp wise its going faster then we thougt. but yea SP farm is a b1tch mostly your farmdness will determin your strength this cap not your gear.
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TheDrop
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Post subject: Re: After a thought, Joymax really has potential! Posted: Thu Apr 29, 2010 11:49 pm |
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Joined: May 2008 Posts: 7150 Location: uefa2012
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Deadsolid
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Post subject: Re: After a thought, Joymax really has potential! Posted: Fri Apr 30, 2010 3:34 am |
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Joined: Dec 2007 Posts: 1789 Location:
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ififififififififififififififififif
won't
get used to it
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Regal
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Post subject: Re: After a thought, Joymax really has potential! Posted: Fri Apr 30, 2010 7:46 am |
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Joined: Mar 2010 Posts: 29 Location:
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@NuclearSilo Stop being a hater. U said its impossible to cap since the 70 cap. SRO is not hard to reach the top. Many would said lvling takes ages but thats not really true. Take WoW, u can cap in a mth. 0-80. Yes SRO takes longer. But ppl are missing the point. WoW takes less time to cap but much more effort and time to reach the top of the game. At the end, you would need more effort and time for WoW as compared to sro.
_________________ Know me know U
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sn1kzZe
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Post subject: Re: After a thought, Joymax really has potential! Posted: Sat May 01, 2010 6:40 am |
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Joined: Jan 2007 Posts: 246 Location: 127.0.0.1
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i dont think SP is an issue, afaik 110 cap brings huge amount of SP even with 0 gap.
it also helped ppl lvl up from 90 to 100, because now they dont have to suffer from jangan slow spawn rate crap and 30 mins walk distance to spot, they can use GMs to teleport straight to 100 mobs.
everyone win at this cap so far, good xp, decent sp, many son drops, instances, hard uniques...the whole deal
Last edited by sn1kzZe on Sat May 01, 2010 3:55 pm, edited 1 time in total.
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Destruction
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Post subject: Re: After a thought, Joymax really has potential! Posted: Sat May 01, 2010 3:41 pm |
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Joined: Jan 2010 Posts: 76 Location: Glasgow
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This isn't another common post, this is an actual serious one. When you first start off a character and get to about level 30, you're like "oh shit!". Where the hell am I going to find ALL that sp? And so then, you think of farming for a few levels, and you reach level 35 with a 5 gap. You kill 100 monsters and end up getting like 35 skill points. And 1/5th of the experience you originally got. Hm...this might take a while.
If Joymax really decreases the sp requirements, this could work wonders, for both customers and Joymax.
_________________ No Pain, No Gain!
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pyro93
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Post subject: Re: After a thought, Joymax really has potential! Posted: Sat May 01, 2010 4:33 pm |
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Joined: May 2007 Posts: 227 Location:
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and another thing... Server Traffic... They should make us enter the game in less than an hour not 5 hours or more... Tbh I haven't played sro for about 4 days now just because of the server traffic...
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 Thank You HejsaN I Love it
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TheDrop
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Post subject: Re: After a thought, Joymax really has potential! Posted: Sat May 01, 2010 5:13 pm |
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Joined: May 2008 Posts: 7150 Location: uefa2012
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Destruction wrote: This isn't another common post, this is an actual serious one. When you first start off a character and get to about level 30, you're like "oh shit!". Where the hell am I going to find ALL that sp? And so then, you think of farming for a few levels, and you reach level 35 with a 5 gap. You kill 100 monsters and end up getting like 35 skill points. And 1/5th of the experience you originally got. Hm...this might take a while.
If Joymax really decreases the sp requirements, this could work wonders, for both customers and Joymax. nope, its just another "common post"
_________________ let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol She open up her mouth and then I blow her brains out
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TillTheEnd
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Post subject: Re: After a thought, Joymax really has potential! Posted: Sat May 01, 2010 11:41 pm |
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Joined: Apr 2009 Posts: 458 Location: Valhalla
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once u reach lvl 101...u can have 0 sp and make it to 110 FF with 0 gap by questing and using premium Plus+skill ticket. end of story (warrior would probably be an exception if you lvl up 2hand/axe/cleric to max)
_________________ Are you so foolish as to not realize your own impotence? -Freya. This ritual demands a sacrifice, and I can think of none more enticing than you...,Repent, for death is upon you -Arch Demon.
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Deadsolid
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Post subject: Re: After a thought, Joymax really has potential! Posted: Sun May 02, 2010 9:12 pm |
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Joined: Dec 2007 Posts: 1789 Location:
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UnbeatableDevil wrote: Destruction wrote: If Joymax
nope, its just another "common post" Sadly, a significant percentage of the new posts in GD contain those words or are searching for a "fun server". SRF is not the place to be offering suggestions to JM, not even the official forums are the place so just quit while you're ahead.
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AngelMare
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Post subject: Re: After a thought, Joymax really has potential! Posted: Tue May 04, 2010 12:59 pm |
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Joined: Aug 2006 Posts: 639 Location:
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Regal wrote: @NuclearSilo Stop being a hater. U said its impossible to cap since the 70 cap. SRO is not hard to reach the top. Many would said lvling takes ages but thats not really true. Take WoW, u can cap in a mth. 0-80. Yes SRO takes longer. But ppl are missing the point. WoW takes less time to cap but much more effort and time to reach the top of the game. At the end, you would need more effort and time for WoW as compared to sro. my friend lvled from 0-80 @ WoW in 1 week, i think coz he had triple exp till lvl 60 from invitation or something, but he keeps saying, your gear is the problem, level is easy. Silkroad needs to do this and that, nothing will get done, get used to it >.>
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- quit sro.
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ping_lo
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Post subject: Re: After a thought, Joymax really has potential! Posted: Wed May 05, 2010 6:05 pm |
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Joined: Oct 2006 Posts: 911 Location:
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AngelMare wrote: Regal wrote: @NuclearSilo Stop being a hater. U said its impossible to cap since the 70 cap. SRO is not hard to reach the top. Many would said lvling takes ages but thats not really true. Take WoW, u can cap in a mth. 0-80. Yes SRO takes longer. But ppl are missing the point. WoW takes less time to cap but much more effort and time to reach the top of the game. At the end, you would need more effort and time for WoW as compared to sro. my friend lvled from 0-80 @ WoW in 1 week, i think coz he had triple exp till lvl 60 from invitation or something, but he keeps saying, your gear is the problem, level is easy. Silkroad needs to do this and that, nothing will get done, get used to it >.> If you play WoW like many played SRO you can cap in a week and get well geared in about 2. Capped and geared in less than a month VS 2-3 month min for SRO. Getting geared in WoW is nowhere near as hard as it used to be. You can deck out in emblem gear fast. My lock has never raided and is already pulling 4-6K DPS very nearly ICC ready (apart from a bit of gear score) which is the current end game raid instance. Comparable in SRO months to farm and then buy billions in gold to afford a full or partial sun set and still get your ass owned because everything is overly gear based in SRO.
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BigRed
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Post subject: Re: After a thought, Joymax really has potential! Posted: Wed May 05, 2010 7:20 pm |
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Joined: Jun 2009 Posts: 87 Location: USA
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Regal wrote: @NuclearSilo Stop being a hater. U said its impossible to cap since the 70 cap. SRO is not hard to reach the top. Many would said lvling takes ages but thats not really true. Take WoW, u can cap in a mth. 0-80. Yes SRO takes longer. But ppl are missing the point. WoW takes less time to cap but much more effort and time to reach the top of the game. At the end, you would need more effort and time for WoW as compared to sro. You havent played WoW have you?
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BuDo
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Post subject: Re: After a thought, Joymax really has potential! Posted: Mon May 10, 2010 12:58 am |
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Joined: Dec 2008 Posts: 4714 Location:
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Joymax has potential indeed...they just need to remove the emphasis on leveling up and place it on bettering or leveling the skills you choose. I'd rather grind to better improve my skills in the skill tree than grinding to reach cap.
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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Snazzi
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Post subject: Re: After a thought, Joymax really has potential! Posted: Mon May 10, 2010 12:41 pm |
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
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Of course they have potential, they made a great game, but it is flawed in so many ways. Players can complain as much as they want, nothing will ever happen, as long as they're hauling in the $$, they're keeping everything as is. Period.
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BuDo
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Post subject: Re: After a thought, Joymax really has potential! Posted: Tue May 11, 2010 2:26 am |
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Joined: Dec 2008 Posts: 4714 Location:
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They should make an SRO2 that we're hearing rumors about. But make it subscription based to weed out undesirables.
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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Crowley
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Post subject: Re: After a thought, Joymax really has potential! Posted: Tue May 11, 2010 4:13 am |
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Joined: Jan 2008 Posts: 4926 Location: Auckland, New Zealand
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Instead of lowering sp requirements Joymax will probably start selling them. Think of all the money that they would make.
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Stragosphere
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Post subject: Re: After a thought, Joymax really has potential! Posted: Tue May 11, 2010 4:33 am |
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Joined: Mar 2010 Posts: 149 Location: Hampton
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Snazzi
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Post subject: Re: After a thought, Joymax really has potential! Posted: Tue May 11, 2010 10:30 am |
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
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Again, great idea, but will never happen lol. Don't quote me when it does =)
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lotri
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Post subject: Re: After a thought, Joymax really has potential! Posted: Tue May 18, 2010 7:46 pm |
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Joined: Jul 2007 Posts: 251 Location: [Aege] - Retired
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Maybe that's how certain companies should advertise their product. 100k sp for $50.
The only way a subscription-based server would succeed, in my opinion, is if they offered to transfer characters over. People have spent years on their characters in iSRO and it'd be a waste to lose them (not to mention all of that silk investment).
_________________ - Aege's former resident tactical medic
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