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 Post subject: After a thought, Joymax really has potential!
PostPosted: Thu Apr 29, 2010 3:28 pm 
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To be honest, 110 isn't impossible legit. With the help of guildmates and luck on your side, getting to 110 should even be easy. Sounds stupid, but true.
The only bad point is the skill points. Keeping at a constant 0 gap will get you to 110 with not much deal. Getting to that level with 4 gap is ridiculous. Farming 5m sp at low levels is suicide as well. Ong farming seems the quickest, but still, most ong farmers are botters. Even worse, we cant be bothered getting a 64 wiz to farm ourselves.

Basically, if Joymax lowered the sp requirements/increased the sp gain, that would be the best improvement in the game. Even double isn't silly. At all.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Thu Apr 29, 2010 3:30 pm 
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Destruction wrote:
To be honest, 110 isn't impossible legit. With the help of guildmates and luck on your side, getting to 110 should even be easy. Sounds stupid, but true.
The only bad point is the skill points. Keeping at a constant 0 gap will get you to 110 with not much deal. Getting to that level with 4 gap is ridiculous. Farming 5m sp at low levels is suicide as well. Ong farming seems the quickest, but still, most ong farmers are botters. Even worse, we cant be bothered getting a 64 wiz to farm ourselves.

Basically, if Joymax lowered the sp requirements/increased the sp gain, that would be the best improvement in the game. Even double isn't silly. At all.


Check my thread, its a confirmation of your text. :wink:

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Thu Apr 29, 2010 3:53 pm 
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My wiz is like 80% away from 64. I'ma see if I can get SRO to work on my old lap top and start pfarming myself some chars. = D


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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Thu Apr 29, 2010 5:57 pm 
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Sigh you are still missing the big picture. Why would joymax lower the sp need to ff when that is a cash cow. Really think about what would happen if they did people would get full farmed and then do what? PVP yeah if its as bad as I remember good luck. Trade? Guild war? does anyone still do those? My point is after getting full farmed there nothing to do other then make another toon. Lots take a break most don't come back meaning legits. Joymax keeps it high so people will pay for tickets chasing the ever exponential growth of sp needed to be FF.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Thu Apr 29, 2010 6:08 pm 
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Destruction wrote:
To be honest, 110 isn't impossible legit. With the help of guildmates and luck on your side, getting to 110 should even be easy. Sounds stupid, but true.
The only bad point is the skill points. Keeping at a constant 0 gap will get you to 110 with not much deal. Getting to that level with 4 gap is ridiculous. Farming 5m sp at low levels is suicide as well. Ong farming seems the quickest, but still, most ong farmers are botters. Even worse, we cant be bothered getting a 64 wiz to farm ourselves.

Basically, if Joymax lowered the sp requirements/increased the sp gain, that would be the best improvement in the game. Even double isn't silly. At all.

Ok, what's your IGN and level?

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Thu Apr 29, 2010 6:09 pm 
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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Thu Apr 29, 2010 6:12 pm 
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Why do you want my ign? I havent played in about a month because of the traffic...I'm only 64

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Thu Apr 29, 2010 11:08 pm 
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You know it's a bad game when you say "To be honest, 110 isn't impossible legit."

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Thu Apr 29, 2010 11:26 pm 
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Destruction wrote:
To be honest, 110 isn't impossible legit. With the help of guildmates and luck on your side, getting to 110 should even be easy. Sounds stupid, but true.
The only bad point is the skill points. Keeping at a constant 0 gap will get you to 110 with not much deal. Getting to that level with 4 gap is ridiculous. Farming 5m sp at low levels is suicide as well. Ong farming seems the quickest, but still, most ong farmers are botters. Even worse, we cant be bothered getting a 64 wiz to farm ourselves.

Basically, if Joymax lowered the sp requirements/increased the sp gain, that would be the best improvement in the game. Even double isn't silly. At all.
Destruction wrote:
To be honest, 110 isn't impossible legit. With the help of guildmates and luck on your side, getting to 110 should even be easy. Sounds stupid, but true.
The only bad point is the skill points. Keeping at a constant 0 gap will get you to 110 with not much deal. Getting to that level with 4 gap is ridiculous. Farming 5m sp at low levels is suicide as well. Ong farming seems the quickest, but still, most ong farmers are botters. Even worse, we cant be bothered getting a 64 wiz to farm ourselves.

Basically, if Joymax lowered the sp requirements/increased the sp gain, that would be the best improvement in the game. Even double isn't silly. At all.


None of the SRO caps will be impossible or ever have been impossible to reach legit people just don't have the will power to do so or the time ( whatever excuse makes them sleep at night )However joymaxed Really improved this cap by giving quests that acautly give good exp i've got about 10% the other day doing 5-6 quests ( mostly talk and a few kill this mob quests) in about a hour or 2 and at lvl 101 that aint bad :) my guild specialy ( all legits ) have been very pleased about this cap exp wise its going faster then we thougt. but yea SP farm is a b1tch mostly your farmdness will determin your strength this cap not your gear.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Thu Apr 29, 2010 11:49 pm 
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as I've said before, theres one of these threads very week :P :P

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Fri Apr 30, 2010 3:34 am 
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ififififififififififififififififif

won't

get used to it

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Fri Apr 30, 2010 7:46 am 
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@NuclearSilo
Stop being a hater.
U said its impossible to cap since the 70 cap.
SRO is not hard to reach the top.
Many would said lvling takes ages but thats not really true.
Take WoW, u can cap in a mth. 0-80.
Yes SRO takes longer. But ppl are missing the point.
WoW takes less time to cap but much more effort and time to reach the top of the game.
At the end, you would need more effort and time for WoW as compared to sro.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Sat May 01, 2010 6:40 am 
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i dont think SP is an issue, afaik 110 cap brings huge amount of SP even with 0 gap.

it also helped ppl lvl up from 90 to 100, because now they dont have to suffer from jangan slow spawn rate crap and 30 mins walk distance to spot, they can use GMs to teleport straight to 100 mobs.

everyone win at this cap so far, good xp, decent sp, many son drops, instances, hard uniques...the whole deal


Last edited by sn1kzZe on Sat May 01, 2010 3:55 pm, edited 1 time in total.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Sat May 01, 2010 3:41 pm 
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This isn't another common post, this is an actual serious one.
When you first start off a character and get to about level 30, you're like "oh shit!". Where the hell am I going to find ALL that sp? And so then, you think of farming for a few levels, and you reach level 35 with a 5 gap. You kill 100 monsters and end up getting like 35 skill points. And 1/5th of the experience you originally got. Hm...this might take a while.

If Joymax really decreases the sp requirements, this could work wonders, for both customers and Joymax.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Sat May 01, 2010 4:33 pm 
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and another thing... Server Traffic...
They should make us enter the game in less than an hour not 5 hours or more... Tbh I haven't played sro for about 4 days now just because of the server traffic...

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Sat May 01, 2010 5:13 pm 
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Destruction wrote:
This isn't another common post, this is an actual serious one.
When you first start off a character and get to about level 30, you're like "oh shit!". Where the hell am I going to find ALL that sp? And so then, you think of farming for a few levels, and you reach level 35 with a 5 gap. You kill 100 monsters and end up getting like 35 skill points. And 1/5th of the experience you originally got. Hm...this might take a while.

If Joymax really decreases the sp requirements, this could work wonders, for both customers and Joymax.

nope, its just another "common post"

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Sat May 01, 2010 11:41 pm 
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once u reach lvl 101...u can have 0 sp and make it to 110 FF with 0 gap by questing and using premium Plus+skill ticket. end of story (warrior would probably be an exception if you lvl up 2hand/axe/cleric to max)

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Sun May 02, 2010 9:12 pm 
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UnbeatableDevil wrote:
Destruction wrote:

If Joymax

nope, its just another "common post"


Sadly, a significant percentage of the new posts in GD contain those words or are searching for a "fun server". SRF is not the place to be offering suggestions to JM, not even the official forums are the place so just quit while you're ahead.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Tue May 04, 2010 12:59 pm 
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Regal wrote:
@NuclearSilo
Stop being a hater.
U said its impossible to cap since the 70 cap.
SRO is not hard to reach the top.
Many would said lvling takes ages but thats not really true.
Take WoW, u can cap in a mth. 0-80.
Yes SRO takes longer. But ppl are missing the point.
WoW takes less time to cap but much more effort and time to reach the top of the game.
At the end, you would need more effort and time for WoW as compared to sro.


my friend lvled from 0-80 @ WoW in 1 week, i think coz he had triple exp till lvl 60 from invitation or something, but he keeps saying, your gear is the problem, level is easy.

Silkroad needs to do this and that, nothing will get done, get used to it >.>

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Wed May 05, 2010 6:05 pm 
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AngelMare wrote:
Regal wrote:
@NuclearSilo
Stop being a hater.
U said its impossible to cap since the 70 cap.
SRO is not hard to reach the top.
Many would said lvling takes ages but thats not really true.
Take WoW, u can cap in a mth. 0-80.
Yes SRO takes longer. But ppl are missing the point.
WoW takes less time to cap but much more effort and time to reach the top of the game.
At the end, you would need more effort and time for WoW as compared to sro.


my friend lvled from 0-80 @ WoW in 1 week, i think coz he had triple exp till lvl 60 from invitation or something, but he keeps saying, your gear is the problem, level is easy.

Silkroad needs to do this and that, nothing will get done, get used to it >.>

If you play WoW like many played SRO you can cap in a week and get well geared in about 2. Capped and geared in less than a month VS 2-3 month min for SRO. Getting geared in WoW is nowhere near as hard as it used to be. You can deck out in emblem gear fast. My lock has never raided and is already pulling 4-6K DPS very nearly ICC ready (apart from a bit of gear score) which is the current end game raid instance. Comparable in SRO months to farm and then buy billions in gold to afford a full or partial sun set and still get your ass owned because everything is overly gear based in SRO.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Wed May 05, 2010 7:20 pm 
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Regal wrote:
@NuclearSilo
Stop being a hater.
U said its impossible to cap since the 70 cap.
SRO is not hard to reach the top.
Many would said lvling takes ages but thats not really true.
Take WoW, u can cap in a mth. 0-80.
Yes SRO takes longer. But ppl are missing the point.
WoW takes less time to cap but much more effort and time to reach the top of the game.
At the end, you would need more effort and time for WoW as compared to sro.

You havent played WoW have you?

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Mon May 10, 2010 12:58 am 
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Joymax has potential indeed...they just need to remove the emphasis on leveling up and place it on bettering or leveling the skills you choose. I'd rather grind to better improve my skills in the skill tree than grinding to reach cap.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Mon May 10, 2010 12:41 pm 
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Of course they have potential, they made a great game, but it is flawed in so many ways. Players can complain as much as they want, nothing will ever happen, as long as they're hauling in the $$, they're keeping everything as is. Period.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Tue May 11, 2010 2:26 am 
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They should make an SRO2 that we're hearing rumors about. But make it subscription based to weed out undesirables.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Tue May 11, 2010 4:13 am 
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Instead of lowering sp requirements Joymax will probably start selling them. Think of all the money that they would make.

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Tue May 11, 2010 4:33 am 
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100k sp for 500 silk

go go

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Tue May 11, 2010 10:30 am 
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Again, great idea, but will never happen lol.
Don't quote me when it does =)

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 Post subject: Re: After a thought, Joymax really has potential!
PostPosted: Tue May 18, 2010 7:46 pm 
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Maybe that's how certain companies should advertise their product. 100k sp for $50.

The only way a subscription-based server would succeed, in my opinion, is if they offered to transfer characters over. People have spent years on their characters in iSRO and it'd be a waste to lose them (not to mention all of that silk investment).

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