raphaell666 wrote:
We can't really discuss that, well, there are a lot of variables into this matter, but assuming both have same builds, both with white NPC set, one with 100 lightning, and the other with 100fire/100cold, both with only defensive buffs (parry ratio, mag def and phy def), assuming the damage from both would be the same magically and physically on a 0 def enemy, the one that would take lower damage overall would certainly be the one with 100fire/100cold. Just because rough defense will with 100% chance decrease the damage you receive, while parry ratio is somewhat based on luck. Maybe in a short PvP, if the one with 100lightning is really lucky, he might take all the time lower damage, but I still don't think it'd be less than the one with 100fire/100cold would take. Also, as a side note, the lightning imbue gives the status effect "shock" which reduces your enemy's parry ratio by HALF. I seriously don't notice a difference in damage after it.
So, for your answer: Physical and Magical Defense > Parry, overall.
you do notice a difference, but only on things with little defence, monsters for example.
lets say,2 seperate parties fight a respective pt giant,
2 teams, both 8 full int light force bladers
(just picture a full botter pt, all of them generated

)
(light= high damage range, force: vital spot muscle debuff for parry decrease)
(why nuker?--> no criticals involved in the test)

both teams use fire nukes, but one uses constant vital spot muscle
the party using vital spot muscle will increase the damage by only a few [%],
but with the large amount of hp and the connected large amount of hits needed,
the small[%] will be recognizable as the "vital spot" party kills the monster faster than the other team does.
and reversed: mobs hitting you
when you mass fight big groups of monsters for long periods of time and taking many hits, you will notice that you use slightly less pots with a bit more parry(most recognizable as a full str).
Of course fighting in pvp, parry is near to useless since defence is extremely high and fights are rather short.
And as for mobs: the buff is not worth the sp, just avoid getting into long fights