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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Mon Jan 14, 2008 8:21 pm 
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very well done :)

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Mon Jan 14, 2008 8:37 pm 
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HOLY SHIT NICE JOB :shock: :shock: :shock: :shock:
how in the world u guys do th is well i i sorta have an idea
but still i wouldn't be able to do that
make so more xD


p.s about the item mall idea

isn't p2k illegal according to joymaxx o.o
oh wait since an idea will make them money it won't be -.-


now go back top the drawing boards and make some more surprise us
:) :) :)

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Mon Jan 14, 2008 9:48 pm 
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Honestly, JM should hire u to design their game :D

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Mon Jan 14, 2008 9:56 pm 
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Wow!! Great job in pk2!! did you use hex editor :x

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Mon Jan 14, 2008 10:11 pm 
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Deacon wrote:
I think Saito would be proud man! 8) Really cool

I am! :shock:
Damn Desecretor :shock: Nice work SERIOUSLY...Dun worry i'm still alive. I tried to login last week but didn't get in :cry: See ya online

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Jan 15, 2008 12:22 am 
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very very very good nice work, i wait for new project if need space in site http://www.konpaku.com.br i give one folder for add screens is information about project.

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Jan 15, 2008 12:33 am 
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A-

coul've been done with using the FA, La etc. figures and just search+replace then change the body and the legs of the armor instead of doing all that =D

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Jan 15, 2008 1:30 am 
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Blackdragon6 wrote:
This could actually help pk2 editors that have ksro to copy the desgin into isro right? If so, I think you should post a guide and the software used here. Not only for Ksro to Isro, but More of what you have done also. It would make a very Cool breakthrough in our pk2 editors here on the forums and would be interesting To see what the imaginations of our fellow SRF members are like. I'm sure Cruor would lend a hand in a guide.


Importing files from kSRO's data.pk2 into iSRO is definitely possible but I'm not sure of the approach. As far as I know it, you can either add the models and the textures or you can replace existing models and textures. I'm not really sure about the first method simply because it adds files and you have to instruct the game to use those new files. The second method seems more safe since it just replaces files that the game already uses.

As for a guide, I'm planning to make one, but it might take a while to be finished since the semester just started.

Zixxy wrote:
Changing textures would be good for people making films in SRO. More variance than garms, protector and armor.


Yup. Editing the textures would greatly help in films that are more focused in story-telling than in just pure PVP. Come to think of it, this texture that I made would be cool for a guild recruit video. xD

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Deacon wrote:
I think Saito would be proud man! 8) Really cool

I am! :shock:
Damn Desecretor :shock: Nice work SERIOUSLY...Dun worry i'm still alive. I tried to login last week but didn't get in :cry: See ya online


You have to get on! >.<" I sent a message to everyone so we can have a guild picture.

ranger4life wrote:
A-

coul've been done with using the FA, La etc. figures and just search+replace then change the body and the legs of the armor instead of doing all that =D


That's exactly what I did. It took a few minutes of browsing and deciding which models I would use for the uniform. In the end, I decided to go with mixtures of 8th, 6th, and 1st degrees. It would be great if I actually made the model, since being able to edit those .bsm files would open way more possibilities than just playing with the textures.


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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Jan 15, 2008 1:45 am 
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Texture edit. Meh.

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Jan 15, 2008 2:11 am 
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tell me how and now

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Jan 15, 2008 2:15 am 
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Since you up to making new suits from pk2, it would be awesome too if u can make a shinigami dress from Bleach.

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Jan 15, 2008 2:29 am 
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really nice but u need worx on those pants

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Fri Mar 28, 2008 1:10 pm 
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Probable bumping an old topic, but what the heck ^^

Can you tell me how you did that? :D And what programs you used, I tried Drew Benton's program but I don't know how to edit the files I extracted :(
And I can't find any tutorials for texture editting.

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Last edited by Dark Ashelin on Fri Mar 28, 2008 6:36 pm, edited 1 time in total.

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Fri Mar 28, 2008 6:07 pm 
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wow cool

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Fri Mar 28, 2008 6:39 pm 
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i know its old, well i didn't see it back in jan, thats actually kinda cool, I almost want to try doing it, though not sure what look i would go for, and i am kinda lazy.

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Fri Mar 28, 2008 8:24 pm 
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Very nice work.

Like others said before just add a little texture and shading.

But I like the look.

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Feb 17, 2009 7:56 am 
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wow very impressive m8 YOU THA RWKSTAR
is there a tut around for this
wanna give it a try :D

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Feb 17, 2009 8:03 am 
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yeah, nice. And it's better if you can write a patch of it.

And nice bump btw

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Feb 17, 2009 9:26 am 
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Eh. When I look back at it, the texture's bleh. Never really went back and edited it to look less solid in color.

Now I feel like editing again. I had so many ideas but I'm so lazy.

Image
Image

Code: Select all


Last edited by /Pi on Tue Feb 17, 2009 7:39 pm, edited 2 times in total.

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Feb 17, 2009 10:11 am 
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nice its pretty easy to edit textures
ive got a black heavy armor suit myself
and blue 9d axes...

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 Post subject: Re: First PK2 Project: Shinsengumi
PostPosted: Tue Feb 17, 2009 3:49 pm 
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NuclearSilo wrote:
yeah, nice. And it's better if you can write a patch of it.

And nice bump btw


Who cares? Let it go...at least the person used the search feature. Better than a new topic...I've never seen this before...

Amazing what some people can do. Did OP make any more avatars? Looks much better than the samurai suit that cam out yesterday...

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