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Jstar1
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Post subject: how does 7:1 work Posted: Sat Jan 12, 2008 3:00 pm |
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Joined: Mar 2007 Posts: 4757 Location:
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how I do make my char 7:1, like how do I allocate the points every time I lvl up
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Airbeat
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Post subject: Posted: Sat Jan 12, 2008 3:03 pm |
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Joined: Mar 2007 Posts: 942
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i think its 70 levels with str/int and 10 levels with str/int
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Devil_NUKE
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Post subject: Posted: Sat Jan 12, 2008 3:04 pm |
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Joined: Dec 2007 Posts: 11 Location:
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Well for example if you have just added 7 points of int you add 1 point of str.
So, if you level 2 levels you add only int. Then the 3rd lvl you add 1 str and 2 int. Doing this all time (so after each 7 points of int 1 str point) you will get a 7:1 int build.
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Jstar1
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Post subject: Posted: Sat Jan 12, 2008 3:07 pm |
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Joined: Mar 2007 Posts: 4757 Location:
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Devil_NUKE wrote: Well for example if you have just added 7 points of int you add 1 point of str. So, if you level 2 levels you add only int. Then the 3rd lvl you add 1 str and 2 int. Doing this all time (so after each 7 points of int 1 str point) you will get a 7:1 int build.
no wait if you do that you would have 8:1 cause first 2 lvls would be 6 int and the thrid would be 2 int, that would make 8 wouldnt it
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Vandango
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Post subject: Posted: Sat Jan 12, 2008 3:43 pm |
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Joined: Jun 2006 Posts: 4143 Location:
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Well think of it this way
Level Up
3 STR points
0 INT Points
And the 2 Points u get for leveling
so that would be 4 STR 1 INT
Level Up
2 STR
1 INT
So this would be
6 STR 2 INT
and the passive points ya get
7 STR 3 INT
so rly its 5:1 with out the passive points
but its 7:3 with the passive points
so its 7:1 without! the Passive INT Points
_________________ <<banned from SRF for bot admission. -SG>>
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the_wicked
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Post subject: Posted: Sat Jan 12, 2008 4:17 pm |
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Veteran Member |
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Joined: May 2007 Posts: 3820 Location: Whisperwind [US-PVE]
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PM Fat_Smurf thats his build
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BalkanFanaticS
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Post subject: Posted: Sat Jan 12, 2008 10:33 pm |
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Banned User |
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Joined: Nov 2007 Posts: 768 Location:
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[SD]Rainigul wrote: What's the point of 7:1?
its the strongest .
[flaming starts below]
_________________ << banned for selling characters. -cin >>
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Canabyss
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Post subject: Posted: Sat Jan 12, 2008 10:40 pm |
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Joined: Mar 2007 Posts: 322 Location:
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I'm 7:1 I adderd INT for 70 levels then added STR for the last 10. Biggest mistake I ever made, I miss the extra nuke power and my phy bal didn't improve much. This build fails miserably with s/s and spear.
_________________ <<banned from SRF for bot admission. -SG>>
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Rainigul
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Post subject: Posted: Sat Jan 12, 2008 10:41 pm |
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Joined: Mar 2007 Posts: 4490 Location:
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BalkanFanaticS wrote: [SD]Rainigul wrote: What's the point of 7:1? its the strongest . [flaming starts below]
Yeah, I had a friend who became 7:1, he became spear too though. He was strong, but imo sword would have worked better.
I think it'll only work until the 100 cap though, 110 will screw it up.
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Nodame
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Post subject: Posted: Sun Jan 13, 2008 2:11 am |
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Joined: Mar 2007 Posts: 620 Location:
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i'm still at like.. 5.5:1 right now
after the update came with snow shield, i'm planning to go up to a 6:1 or whatever's closest to 7:1.
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 Meow - Thebes - Pure Str Archer Stalker_7 - 90 Pure Int Wizard/Bard - inactive _metroid_ - 72 Hybrid Int Spear -inactive Bandaid - 64 Pure Int Cleric/Bard -inactive Nodame - 36 Pure Str Blader - Hacked
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William-CL
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Post subject: Posted: Sun Jan 13, 2008 4:08 am |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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Just do like all str or Int till lvl 10 or 11 and put the rest on the other for he rest
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Sylhana
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Post subject: Posted: Sun Jan 13, 2008 5:11 am |
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Joined: Mar 2007 Posts: 3467 Location:
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Blackdragon6 wrote: Just do like all str or Int till lvl 10 or 11 and put the rest on the other for he rest
Yup. Although I recommend you to put more or all into int at first, then when you get to lvl 60 or 70, you can start allocating str points at any time, as long as you allocate 30 points to str (so it could be 10 levels in a row etc).
_________________ <<banned from SRF for bot support. -SG>>
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Jstar1
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Post subject: Posted: Sun Jan 13, 2008 5:58 am |
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Joined: Mar 2007 Posts: 4757 Location:
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Sylhana wrote: Blackdragon6 wrote: Just do like all str or Int till lvl 10 or 11 and put the rest on the other for he rest Yup. Although I recommend you to put more or all into int at first, then when you get to lvl 60 or 70, you can start allocating str points at any time, as long as you allocate 30 points to str (so it could be 10 levels in a row etc).
oh oops is that a better pattern? I just went 10 lvls of str and then go full int after
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Sylhana
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Post subject: Posted: Sun Jan 13, 2008 6:02 am |
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Joined: Mar 2007 Posts: 3467 Location:
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Jstar1 wrote: Sylhana wrote: Blackdragon6 wrote: Just do like all str or Int till lvl 10 or 11 and put the rest on the other for he rest Yup. Although I recommend you to put more or all into int at first, then when you get to lvl 60 or 70, you can start allocating str points at any time, as long as you allocate 30 points to str (so it could be 10 levels in a row etc).oh oops is that a better pattern? I just went 10 lvls of str and then go full int after
Pure int usually levels faster at the start, plus once you get to lvl 30 and start nuking, you would want to have as much int points as possible. Wont hurt to put some str points before lvl 30, its just that you want to make sure to one shot + shout mobs most of the time. Heuksal skills for 1:7 hybrids are usually more effective once you get to higher levels with better equipment (ie 8d items) and blues etc. Its a matter of preference .
_________________ <<banned from SRF for bot support. -SG>>
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