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phulshof
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Post subject: Chinese skill overview level 1-90 - DISCONTINUED Posted: Wed Sep 26, 2007 2:46 pm |
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Joined: Apr 2006 Posts: 1137 Location:
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I was just notified that someone is already working on this, has the process mostly automated, and is just fixing the bugs at the moment. Since this person will be done much quicker than I could ever hope for, and has the skills up to level 100 (information I do not have), I have discontinued this project, and offered my help should it be needed. Hopefully the new skill lists will be made available soon.
_________________ [88] Vivace Pure INT Bard/Cleric, Bard 88, Cleric 88
[83] Pinokkio Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60
[81] Sybian Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60
Last edited by phulshof on Mon Oct 01, 2007 5:52 am, edited 1 time in total.
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destructionmama
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Post subject: Posted: Wed Sep 26, 2007 4:58 pm |
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Loyal Member |
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Joined: Sep 2006 Posts: 1509 Location: There
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would be nice if you can include remarks on what build is recommended to use this skill, or what time to use it? that will make the guide more innovative.
Also to include a column that state if that attack is ranged attack or melee.
just some suggestions
_________________
 Big thx to MasterKojito for making my sig
RuYi wrote: Guys, I think we should promote destructionmama to Captain Obvious. :3
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SaveMe
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Post subject: Posted: Wed Sep 26, 2007 8:29 pm |
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Joined: May 2007 Posts: 256 Location: USA
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phulshof
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Post subject: Posted: Wed Sep 26, 2007 10:03 pm |
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Joined: Apr 2006 Posts: 1137 Location:
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SaveMe wrote: Nicee but 1 problem the text is kind of tooo big my eyes just you from going to the website maybe make the text a bit smaller? and the background white with black text. anyway Thanks for the update on new skills.
Actually, I didn't change the size within my html, so that's default size you're looking at. Perhaps the default size of your browser is set a tad too high?
Anyone else prefer white with black text over black with white text or do you prefer black on white?
_________________ [88] Vivace Pure INT Bard/Cleric, Bard 88, Cleric 88
[83] Pinokkio Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60
[81] Sybian Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60
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Etrad
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Post subject: Posted: Thu Sep 27, 2007 8:49 am |
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Joined: Aug 2007 Posts: 110 Location:
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You're missing the "Simultaneous attack: 3" for Flower Bud Blade's description.
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phulshof
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Post subject: Posted: Thu Sep 27, 2007 9:25 am |
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Joined: Apr 2006 Posts: 1137 Location:
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Etrad wrote: You're missing the "Simultaneous attack: 3" for Flower Bud Blade's description.
The stab book can hit multiple opponents at once? This is new to me. Are you sure?
_________________ [88] Vivace Pure INT Bard/Cleric, Bard 88, Cleric 88
[83] Pinokkio Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60
[81] Sybian Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60
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phulshof
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Post subject: Posted: Thu Sep 27, 2007 9:28 am |
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Joined: Apr 2006 Posts: 1137 Location:
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MaSeL wrote: Change backcolor to a light gray (never use black or plain white). If you're wondering what kind off light gray, take a look at this forum, might be even a little lighter. Change your text to plain black (not bold unless you want to stress something out). Change the header color of your tables. Never use your full name in your coding.
What color did you have in mind for the headers of the tables? I'm open to suggestions.  Color codes for any changes would be much appreciated by the way; I'm not very artistic when it comes to drawing (I'm more into music).
As for my full name: I'm not too worried about that to be honest. It's not like my name isn't sprouting up all over Google anyway.
Anyway, the first round of updates has been done. Feel free to add suggestions for colors, and layout. Once that's been decided I'll start working on the next mastery. Any and all help would be appreciated.
_________________ [88] Vivace Pure INT Bard/Cleric, Bard 88, Cleric 88
[83] Pinokkio Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60
[81] Sybian Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60
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Etrad
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Post subject: Posted: Thu Sep 27, 2007 12:56 pm |
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Joined: Aug 2007 Posts: 110 Location:
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phulshof wrote: Etrad wrote: You're missing the "Simultaneous attack: 3" for Flower Bud Blade's description. The stab book can hit multiple opponents at once? This is new to me. Are you sure?
Checked in-game, and you're right. Probably thought that way cause the KD 2nd book has AoE (hence I assumed that the stab was aoe as well).
Heh, sorry bout that. 
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Timujin
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Post subject: Posted: Thu Sep 27, 2007 4:51 pm |
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Joined: Jul 2006 Posts: 123 Location: Ecsro and SjSro
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I have (I think) a good idea, and it is that you put a link of a video, lets say a youtube link, that is that skill, so you could see how it looks, if you want i know short Bicheon skill vids from youtube, if you want me to post them just say it to me, i'll post all I can find and hope its a good idea. 
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WhiteFalcon
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Post subject: Posted: Fri Sep 28, 2007 1:07 pm |
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Casual Member |
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Joined: Sep 2007 Posts: 67 Location:
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SaveMe wrote: Nicee but 1 problem the text is kind of tooo big my eyes just you from going to the website maybe make the text a bit smaller? and the background white with black text. anyway Thanks for the update on new skills.
U can do that with Firefox by just holding crl down and using the scroll button on your mouse. I don't know if that is a feature of Internet Explorer though...
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phulshof
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Post subject: Posted: Mon Oct 01, 2007 5:53 am |
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Joined: Apr 2006 Posts: 1137 Location:
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See original post...
_________________ [88] Vivace Pure INT Bard/Cleric, Bard 88, Cleric 88
[83] Pinokkio Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60
[81] Sybian Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60
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Gul
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Post subject: Posted: Tue Oct 02, 2007 6:52 am |
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Valued Member |
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Joined: Sep 2006 Posts: 385 Location: Where?
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Here's a small taste of what's coming:
http://www.nivlam.com/sample/
I only put up the Bicheon tree.
Everything should be accurate except the (%) next to the damages. For some reason, that is the only thing I can't get an accurate number for. Blame this on Joymax's poor organizational skills. If I had any doubts about the accuracy of the (%), I just left it blank for now. I will go back and fix it when this whole list is complete.
But everything else including MP, damage, SP, level, etc... should be perfectly accurate.
Suggestions, comments welcome.
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phulshof
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Post subject: Posted: Tue Oct 02, 2007 7:43 am |
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Joined: Apr 2006 Posts: 1137 Location:
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I think you should at least add the effects some of the skills now give, like bleed, division, and impotent. What I would also like to see added (something I had been considering for my own guide) is the execution time and cooldown time of each skill (like lightning nukes having an execution time of 3 seconds, and a cooldown time of 2 seconds (for a total of 5 seconds)). For the rest, the same comments I got probably apply to your guide: add which skills are ranged, add which skills are useful for which build, etc.
For the rest: good work.  Can't wait to see the complete set of skills. Hopefully some kSRO players could fill in the details on the new skills.
_________________ [88] Vivace Pure INT Bard/Cleric, Bard 88, Cleric 88
[83] Pinokkio Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60
[81] Sybian Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60
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Gul
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Post subject: Posted: Tue Oct 02, 2007 8:03 am |
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Joined: Sep 2006 Posts: 385 Location: Where?
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phulshof wrote: I think you should at least add the effects some of the skills now give, like bleed, division, and impotent. What I would also like to see added (something I had been considering for my own guide) is the execution time and cooldown time of each skill (like lightning nukes having an execution time of 3 seconds, and a cooldown time of 2 seconds (for a total of 5 seconds)).
Yea, it's a good idea that I was planning to implement in the future. But right now, I want to get the basic framework down before I do anything extra.
Once thats complete, I can build on top of it without worrying about the project collapsing.
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