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[ 11 posts ] |
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wildwolf111
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Post subject: Help needed on this sig Posted: Tue Sep 18, 2007 4:13 pm |
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Joined: Nov 2006 Posts: 138 Location: Earth (Not Moon or Mars or...)
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Can someone tell me how to merge the flame effect and the trident so they can live together peacefully? (I find it rather odd looking but can't see why).
Please also give suggestions of the cross and the orbs.
Please do not commend on the text and boarder since I have yet to add them in.
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Rizla
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Post subject: Posted: Tue Sep 18, 2007 5:27 pm |
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Joined: Jun 2006 Posts: 1197 Location: Artist's Corner
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You should really check out some tutorials.
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wildwolf111
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Post subject: Posted: Tue Sep 18, 2007 6:12 pm |
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Joined: Nov 2006 Posts: 138 Location: Earth (Not Moon or Mars or...)
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I've been checking out quite a lot of tutorials lately. But it seem that I am just lack of the sense of art...  Where can I go to improve that?... (Please don't say art lessons, I've went to one and learnt nothing from it)
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Dugu
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Post subject: Posted: Tue Sep 18, 2007 8:12 pm |
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Casual Member |
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Joined: Jul 2007 Posts: 64 Location: Come find me
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What you did right:
Had a sense of transition and gradient with a focal render and interesting effects planned out.
What you did wrong:
Execution.
Focal- Center image is your focal, there will be no room for argument in this case! Now that that's established, make the focal MORE opaque than the effects to the left and right. Right now your center render is impossible to focus on squeezed between two far less important objects, that being the cross and pitchfork.
Gradient- Light blue to yellow and redish, namely orange, good idea but poor poor poor poor poor poor execution as I've stated. Take the extra ten minutes and brush the blue or red with a darker or lighter color of purple (for blue) and orange (for red) to give an interesting feel, rather than just BLUE!!!! or RED!!!! which is all you have to the far left and right.
Cross and pitchfork, and focal- NEVER NEVER NEVER NEVER NEVER NEVER NEVER NEVER NEVER NEVER NEVER NEVER!!! put an image in the dead center of a canvas, or the dead center of two halves, that is art 101. There are very limited exceptions but I doubt you'll ever run into them. I feel as strongly about this as Rizla does about edge text. ALWAYS, skew things so they are not dead center. I don't care if you want balance of holy and unholy, move the focal a bit to the left or right, even if its just a tiny almost unnoticeable bit and work it over with brush strokes. Move that pitchfork up or down left or right, but do not keep it where it is at currently. Same goes for the cross. Similar=boring in the art world, not organized. (Once again, there are exceptions.)
Size and opacity- Your cross and pitchfork are a tiny bit smaller than your render, but not enough to define that the center render also should be center of attention. (Bad pun, yeah yeah) Same with opacity, you're getting there, but don't just turn opacity on a solid object to 87.9% and call it a day, instead of turning it more translucent, try changing the size and location, works wonders.
Orbs- They also suffer from mild color syndrome, that being they SHOULD POP OUT AT YOU INSTANTLY! Now that you've finished staring at those words repeatedly every time you skim through this paragraph, you know that the orbs need to have the same effect. Make the glow, shine, stand out from the boredom that is your current backdrop. Every time someone glances at your pictures things must POP and the orbs in my opinion should be one of them.
Pitchfork- It's silver, why is it silver? Your original question was how to make it fit in with fire? By it not being silver would work out well. That and your fire is too cartoonish against the gritty render and hyper-realistic cross.
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Charles Caleb Colton wrote: We hate some persons because we do not know them; and will not know them because we hate them.
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Rizla
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Post subject: Posted: Tue Sep 18, 2007 8:31 pm |
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Joined: Jun 2006 Posts: 1197 Location: Artist's Corner
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dom
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Post subject: Posted: Tue Sep 18, 2007 8:32 pm |
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Joined: Mar 2006 Posts: 9967 Location: västkustskt
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9.5/10
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Shadowman20818
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Post subject: Posted: Tue Sep 18, 2007 10:20 pm |
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Joined: Jul 2007 Posts: 1506
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dom wrote: 9.5/10
What're you rating?
_________________ -Back in '08-
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wildwolf111
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Post subject: Posted: Wed Sep 19, 2007 11:58 am |
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Common Member |
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Joined: Nov 2006 Posts: 138 Location: Earth (Not Moon or Mars or...)
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Shadowman20818 wrote: dom wrote: 9.5/10 What're you rating?
I think they are rating the tutorials given.
Thanks a million to Dugu and Rizla. I will remake it and post it again after I finish my exam.
Thank you again for the commends given. 
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dom
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Post subject: Posted: Wed Sep 19, 2007 12:19 pm |
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Joined: Mar 2006 Posts: 9967 Location: västkustskt
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wildwolf111 wrote: Shadowman20818 wrote: dom wrote: 9.5/10 What're you rating? I think they are rating the tutorials given.
rating the sig.
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0l3n
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Post subject: Posted: Wed Sep 19, 2007 3:08 pm |
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Elite Member |
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Joined: Jun 2006 Posts: 5185 Location: Artists Corner
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dom, you sure you feel ok?
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Luoma
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Post subject: Posted: Wed Sep 19, 2007 5:27 pm |
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Banned User |
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Joined: Sep 2006 Posts: 3895 Location: Artists Corner & Aege
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Your hiding the face too much =/
Stay here at AC and im sure you will improve, i was the same as you when i started 
_________________ <<banned from SRF for proof of botting. -SG>>
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