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 Post subject: [Guide] Clerics and Use of Armors
PostPosted: Sun Aug 05, 2007 10:38 pm 
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Well,ive been seeing some guides and y wanted to do a guide about this char that is too useful!.

IMO, CLERICS MUST BE FULL INT , because they can use shield and with this, the option of block sucesfully.
Obviouly a shield with 15+ blocking rate will be useful, but i prefer 17+, REMEMBER, you are not chineese, and dont have the bicheon passive which gives more blocking rate, quite unfair, isnt it? :?

All clerics can put the 1st and 2nd series, mainly the 2nd
- Divine Creed: This passive increases the damage of Cardinal Praise and Sacrifice damage skills, maybe are more useful this passive for light armor cleric (below i will explain)
- Cardinal Praise: This series HAVE ALL THE BASIC SKILLS for be a nice cleric :roll:, a basic magical attack, basic HP recovery, basic resurection and basic "pills", the last 4 skills are the 1st 4 skills; but obviously, stronger :D

Now ive seen that the cleric HAVE SKILLS WHICH DEPENDS ABOUT THE TYPE OF ARMOR THAT YOU USE. that skills MAY CLASIFY THE CLERICS IN THO TYPES.

FAITH CLERICS: maybe called as this form because this cleric use the passive skill FAITH WHICH NEEDS ROBE, this skill lets you A BETTER HEAL FOR LESS MANA giving you extra healing. THIS CLERIC MUST USE ROBE, IF YOU DONT USE ROBE, FAITH DOESNT WORK, in another words, you can still heal but not with the extra recovery which faith gives (better dont put faith!! :D )
Below faith skill, exists 4 series WHICH NEED FAITH.
- Mortal recovery: This series are another cleric damage. With this the cleric can hurt you HEALING YOU :shock: ... sounds odd; and gives exactly damage, will NOT be more that the damage that the hability says
- Recovery: This skills are THE TRUE HEAL SERIES,a MUST for A HEALER, have the famous "heall all" skill, have HEALING CICLE, which is like a RECOVERY POTION because this skill start to recovery HP by a certain of time.
- Blessed Recovery: Well, dun know a lot about this skills (plz post skill description, and put if the skill is useful or not)
But the 1st skill IS SO STRONG, because GIVES YOU 100+ OF PHYSICAL DEFENSE AND 100+ OF MAGICAL DAMAGE, AND ONLY WITH LVL 1 :shock:
- Resurrection : The 1st skill only "gives ressss" to ALL PARTY MEMBERS, if you are the last survivor, use this skill and your partners will stand up like zombies :shock: :D , 2nd skill dont know how works :(

CHARITY CLERICS Can be called like this because are based in the passive skill CHARITY, this skills boost up ALL BUFFS from BLESSING SERIES (more STR, more INT, more PHY DEF... etc). FOR USE THIS SKILL MUST USE LIGHT ARMOR or charity wont work and party members will receive LESS INT, STR, PHY DEF..... :( .
THIS CLERICS ARE SO USEFUL FOR CHINESE, because chinese can use a POTION IN 4-3 SECONDS, SO A FAITH CLERIC IS MORE USELESS IN CHINA, and a chinese wont say NO to an extra STR, INT...
Charity is in GLORY SERIES which have 2 more skills:
Glory armor: Gives you extra PHY DEF, must use LIGHT ARMOR
Favor armor: Gives you extra MAG DEF, must use LIGHT ARMOR
As you see this type of cleric is HARDER TO DIE because have more defense , but this type of cleric dont heal like the FAITH CLERIC.
In another words, Charity Cleric have AN AVERAGE HEALING but is HARDER TO DIE, dont need lots of "BABYSITTERS" behind you.

Below Glory Series, cleric have 3 series which needs CHARITY SKILL:
- Sacrifice Series: THIS SKILL MAKES A HUGE DAMAGE (%900+), THIS SKILL CAN BE REAL CALLED A NUKE AND CAN HIT 5 ENEMIES TOGETHER:shock: :shock: , but needs a SACRIFICE WHICH IS YOUR LIFE, NEEDS 95% OF YOUR HP FOR USE THIS SKILL, and well is obviouly that if the enemy SURVIVES :shock: , 90% that YOU ARE DEAD in a party, and 200% if you are alone :D .
- Saint Prayer Series: In this skills you find 2 habilities.
1st and 3rd skill works like FIRE SHIELD from chinese, but this WORKS BETTER, gives you treat status for reduce bad status like poison, freeze; dont works with some skills (stun)
2nd and 4th are LIKE A CURSE, because when you use one of them (Like Heaven Flash) the enemy CANT MOVE (80% possibility), but, can STILL ATTACK (then is useless against range enemies :D :D )
- Blessing Series This skills are so useful ONLY for party members (because the 1st, 2nd,5th and 6th skill cant use it yor yourself :banghead: ) with this buff, you can give more STR, INT, MAG DEF AND PHY DEF. One cleric can buff another cleric!.
The cleric can QUIT Buffs from party members with 4 forms:
- Look the buff, see the member/player which have the buff, right clic and bye buff :D
- Unequip the cleric rod and all lose your buffs :D :D ,SO FUNNY WHEN YOU ARE BANNED FROM A PARTY, BETRAYERS!! :(
- Be far form the member (150 m) and the buff will dissapear, not recommended
- DIE :shock:

CONCLUSIONS
- If you wanna heal like the gods and be almost always wanted for a party, put ROBE, and max faith!!, but be SO carefully because can die easily, dont go to china.
- If you wanna buff, bind enemies, help with the basic heal AND KILL WITH ONE HIT TO THAT PPL THAT SAID THAT YOU ARE A NOOB, THAT HEAL LIKE A LVL 1 CLERIC :x , or worse that dont use gruop healing :x that you are a noob cleric :x :twisted: . Be light armor :D ,remember, if european ppl hates you, travel to china and bless him.

Only remember that both clerics have pros and weakness, and when both clerics are in one party, will own all!!! 8)

I hope you like this Guide, is my 1st :oops: and i talk spanish lol!!!

Ill wait answers, tnx


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 Post subject:
PostPosted: Sun Aug 05, 2007 11:48 pm 
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guess i'll help a bit. The res skill after the Group Revival is called Reverse Oblation. This skill revives your party member to 100% hp and increases your max hp by 45% and damage absorption of 45%. However, the downside to this skill is your phys and mag attack is lowered by 50% and when the buff is over (it lasts 2mins) your original hp takes a 20% hit.

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 Post subject:
PostPosted: Mon Aug 06, 2007 5:02 pm 
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Your use of caps and smiley faces in a "guide" make my eyes bleed. Not user friendly.

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 Post subject:
PostPosted: Mon Aug 06, 2007 7:50 pm 
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Quote:
Your use of caps and smiley faces in a "guide" make my eyes bleed. Not user friendly.


Well is mi 1st guide, everybody do mistakes :D but i think that with this form ppl can understand the habilities and for me only text guilde makes me sleep :(


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 Post subject:
PostPosted: Tue Aug 14, 2007 1:27 pm 
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Hi,

Interesting guide ^^

As a Cleric, I'll add my 2 cents.

You need to lvl the Faith passive to use what you call the "faith cleric"'s skills.
Faith is active only when wearing Robe, but if you don't wear robe (as I do, I wear light armor), you can still use the skill needing Faith, even if you don't have the benefit from the Faith passive.

So in my case, I have both faith and charity, I wear light armor, and I can do both heal (solo, whole party, division, cycle) and buff (str, int, def...).

So maybe I loose the HP xx% recovery given by the faith skill, but wearing light armor doesn't prevent from group healing and other stuff.

OpoX


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 Post subject:
PostPosted: Wed Aug 15, 2007 4:12 pm 
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silverhawk282 wrote:
Your use of caps and smiley faces in a "guide" make my eyes bleed. Not user friendly.

+1

looks like it made by a kid on the first day after discoverying the smiley faces and the function of the CAPs lock


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 Post subject:
PostPosted: Wed Aug 22, 2007 12:21 am 
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Quote:
looks like it made by a kid on the first day after discoverying the smiley faces and the function of the CAPs lock


ROFL, ill be more "careful with ur shiny eyes" next time :wink:

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