Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 19 posts ] 
Author Message
 Post subject: wierd pk2 thing
PostPosted: Thu Jul 05, 2007 6:53 am 
Common Member
User avatar
Offline

Joined: May 2007
Posts: 173
Location:
Xian
well im on the right, and this is lazy man guide on the changing glows, well i changed +5 to +9, and you can tell diffrence between real +9, and pk2 +9, fake is right, real is left why isnt it the same?
Image

_________________
Image
Image
Image
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 7:29 am 
Active Member
User avatar
Offline

Joined: Jan 2007
Posts: 681
Location: Estonia
I think u have to do it on clean spear... idk anything about pk2 editing but i think its about it.


Top
 Profile  
 
 Post subject: Re: wierd pk2 thing
PostPosted: Thu Jul 05, 2007 7:34 am 
Advanced Member
User avatar
Offline

Joined: Apr 2006
Posts: 2429
Location: here
13g wrote:
well im on the right, and this is lazy man guide on the changing glows, well i changed +5 to +9, and you can tell diffrence between real +9, and pk2 +9, fake is right, real is left why isnt it the same?


because real is real and fake is fake


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 7:34 am 
Active Member
User avatar
Offline

Joined: May 2007
Posts: 808
Location: ಠ_ಠ
+9 glows aren't the same color constantly, you simply took a SS when the two were changing.. if that makes any sense.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 7:44 am 
Loyal Member
User avatar
Offline

Joined: Apr 2006
Posts: 1999
Location:
Off Topic
Different alpha map texture. You have the lower level, less intense texture on there still.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 7:47 am 
Common Member
User avatar
Offline

Joined: May 2007
Posts: 173
Location:
Xian
Cruor wrote:
Different alpha map texture. You have the lower level, less intense texture on there still.

explain plz?

_________________
Image
Image
Image
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 7:52 am 
Valued Member
Offline

Joined: Apr 2007
Posts: 466
Location:
Troy
theres was some number you gotta change to raise the intensity... it was somewhere in guides/tutorials, im gonna search it when im @ home.

_________________
Image
out of business since 10/2007.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 7:54 am 
Loyal Member
User avatar
Offline

Joined: Apr 2006
Posts: 1999
Location:
Off Topic
Look in your modified itemtypenumber.txt file at your glaive's line. You have either "option_texture13.ddj" or "option_texture14.ddj" on that line. Change it to "option_texture20.ddj".

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 7:59 am 
Advanced Member
User avatar
Offline

Joined: Apr 2006
Posts: 2429
Location: here
cruor arent u from venice?


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 8:03 am 
Loyal Member
User avatar
Offline

Joined: Apr 2006
Posts: 1999
Location:
Off Topic
XuChu wrote:
cruor arent u from venice?
Yeah, was messing with the server flags to see why no one had Poseidon.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 8:04 am 
Casual Member
Offline

Joined: Feb 2007
Posts: 62
Location:
Tibet
Because you took the pic while the "glow wave" was on the shaft of our glavie while it was on the head of the other person's glavie.

_________________
InviSniper | Level: 7X | STR Fire Glavie | Guild: Mystic_Gods * 2Hot2Handle | Union: Mystic_Gods | Level 3 Thief


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 8:07 am 
Advanced Member
User avatar
Offline

Joined: Apr 2006
Posts: 2429
Location: here
Cruor wrote:
XuChu wrote:
cruor arent u from venice?
Yeah, was messing with the server flags to see why no one had Poseidon.


venice ftw!


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 8:17 am 
Common Member
User avatar
Offline

Joined: May 2007
Posts: 173
Location:
Xian
you lost me =(

_________________
Image
Image
Image
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 8:48 am 
Loyal Member
User avatar
Offline

Joined: Apr 2006
Posts: 1999
Location:
Off Topic
The line you changed should look like this now:
Code:
4    5   0.000000,0.005000   prim\mtrl\itemoption\option_texture20.ddj   5   7   0.388,0.502,0.890   0.094,0.580,0.380   1000   1

Check to see if you have any differences. Don't cut and paste because the tabs were changed to spaces by the BBCode.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 9:58 am 
Forum Legend
User avatar
Offline

Joined: Aug 2006
Posts: 7800
Location:         
Yup what cruor said .. and it's what I said in the guide .. tweak the intensity if it don't seem right.

_________________
<< banned for being a constant problem. -cin >>


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 2:58 pm 
Senior Member
User avatar
Offline

Joined: Apr 2007
Posts: 4060
Location:
Uranus
pk2 editing doesnt look "fake" if follow cruor and u get it wrong then thats ur problem.

cruor is the god. listen to him


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 3:15 pm 
Ex-Staff
User avatar
Offline

Joined: Sep 2006
Posts: 5245
Location:
Off Topic
Moving to guide section, seems more related to pk2 now :arrow:

_________________
Ooh, I got a sexy ex-staff title!


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 3:22 pm 
Banned User
Offline

Joined: Jul 2006
Posts: 609
Location:
Xian
is pk2 editing allowed here? Joymax told us they dont want us to..

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jul 05, 2007 6:20 pm 
Common Member
User avatar
Offline

Joined: May 2007
Posts: 173
Location:
Xian
Cruor wrote:
The line you changed should look like this now:
Code:
4    5   0.000000,0.005000   prim\mtrl\itemoption\option_texture20.ddj   5   7   0.388,0.502,0.890   0.094,0.580,0.380   1000   1

Check to see if you have any differences. Don't cut and paste because the tabs were changed to spaces by the BBCode.

im still very lost, i looked in there, it looks exactley like that, so whats wrong?

_________________
Image
Image
Image
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 19 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 8 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group