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[ 23 posts ] |
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Rizla
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Post subject: Posted: Tue Jun 12, 2007 4:52 pm |
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Joined: Jun 2006 Posts: 1197 Location: Artist's Corner
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I think your color choices conflict greatly, you need a border, your selections are subpar, lay off the layer styles (lol), dont repeat your name, tighten your text. Overall, it's pretty bad.
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exality
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Post subject: Posted: Tue Jun 12, 2007 4:53 pm |
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Joined: Mar 2007 Posts: 1802 Location: Fuck if i know
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TOO PIXELY!
not smooth at all really rough edges!
but good job otherwise it must of been a pain in the ass cutting thoes out
Keep tryin!
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Apocalypse57
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Post subject: Posted: Tue Jun 12, 2007 5:38 pm |
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Joined: Jul 2006 Posts: 141 Location:
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mind posting any tips and tricks for making nice backrounds or making things work.. im new to photoshop soo i dont rlly know where things are and how to use em.
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thnx suicidegirl for sig!^^
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Snudge
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Post subject: Posted: Tue Jun 12, 2007 6:52 pm |
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Banned User |
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Joined: Jun 2006 Posts: 4200 Location:
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Nooo! Not the outer glow!
Please, stop the outer glow. Even when you do apply an outer glow, change the color! I've seen this done so many times. xD
_________________ <<banned from SRF for proof of botting. -SG>>
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Snudge
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Post subject: Posted: Tue Jun 12, 2007 6:55 pm |
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Joined: Jun 2006 Posts: 4200 Location:
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Apocalypse57 wrote: u sayin tht cuz uve seen it soo many times or because its ugly 
Because it's ugly ^^ The standard color for outer glow is horrible  And it immediately shows you used outer glow, you don't always want that 
_________________ <<banned from SRF for proof of botting. -SG>>
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Rizla
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Post subject: Posted: Tue Jun 12, 2007 6:56 pm |
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Joined: Jun 2006 Posts: 1197 Location: Artist's Corner
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yeah generally you want to avoid layer styles (outer glow) at all costs. If you want an outer glow, just brush the edges with a soft brush on a layer beneath the subject.
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Apocalypse57
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Post subject: Posted: Tue Jun 12, 2007 7:00 pm |
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Joined: Jul 2006 Posts: 141 Location:
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kk thnx for advice, but overall is it better than the other one?
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thnx suicidegirl for sig!^^
Gaming Machine:
-AMD Athlon 64 x2 3800+@2.0 GHZ
-Nvidia GeForce 7600gt
-ASUS A8n SLI Motherboard
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SuicideGrl
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Post subject: Posted: Tue Jun 12, 2007 7:04 pm |
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Retired Admin |
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Joined: Jan 2006 Posts: 8004 Location: World of Warcraft
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as promised, here's the one you wanted :)
i left out most of the text because it looked SOO much better w/ just your name. hope you like it.

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 Thx IceCrash for my awesome sig :) SRF Name Change Policy Having trouble accessing SRF?
dom wrote: RuYi wrote: Are you from outer space or something? He's from Jersey. Close enough.
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SuicideGrl
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Post subject: Posted: Tue Jun 12, 2007 7:10 pm |
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Joined: Jan 2006 Posts: 8004 Location: World of Warcraft
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Apocalypse57 wrote: :shock: WOW lol rlly nice! Thnx sooo much, its rlly appreciated.
love it love it :wink:
good :) it was fun. i had to start over like 4x because either i hated what i did to it or i had weird text problems, but i learned a lot whiel i did it. new tricks ftw!
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 Thx IceCrash for my awesome sig :) SRF Name Change Policy Having trouble accessing SRF?
dom wrote: RuYi wrote: Are you from outer space or something? He's from Jersey. Close enough.
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Rizla
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Post subject: Posted: Tue Jun 12, 2007 7:25 pm |
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Joined: Jun 2006 Posts: 1197 Location: Artist's Corner
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very nice render  get your text off the edges!  (pet peeve)
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SuicideGrl
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Post subject: Posted: Tue Jun 12, 2007 7:37 pm |
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Joined: Jan 2006 Posts: 8004 Location: World of Warcraft
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Rizla wrote: very nice render :) get your text off the edges! :D (pet peeve)
i did this cool thing w/ the render... i moved the talismans to anothe rlayer, then i overlaid a gradient map from black to dark gray on the body, then erased everything but the shadows... you can rreally see ut on his arm, where the sleeve hangs over and casts a shadow on his arm, and where his hair shadows his face. it was hard because each tali glows and therefore is a light source, so i had to keep adjusting where the shadows would fall. i love the way it worked though.
_________________
 Thx IceCrash for my awesome sig :) SRF Name Change Policy Having trouble accessing SRF?
dom wrote: RuYi wrote: Are you from outer space or something? He's from Jersey. Close enough.
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Snudge
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Post subject: Posted: Tue Jun 12, 2007 7:39 pm |
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Joined: Jun 2006 Posts: 4200 Location:
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That's some great work on the render, SG. Nice ^^
_________________ <<banned from SRF for proof of botting. -SG>>
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Rizla
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Post subject: Posted: Tue Jun 12, 2007 7:44 pm |
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Joined: Jun 2006 Posts: 1197 Location: Artist's Corner
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SuicideGrl wrote: Rizla wrote: very nice render  get your text off the edges!  (pet peeve) because each tali glows and therefore is a light source,
You could really take it further too, more light wouldnt hurt on this one.
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SuicideGrl
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Post subject: Posted: Tue Jun 12, 2007 7:49 pm |
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Joined: Jan 2006 Posts: 8004 Location: World of Warcraft
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Rizla wrote: SuicideGrl wrote: Rizla wrote: very nice render :) get your text off the edges! :D (pet peeve) because each tali glows and therefore is a light source, You could really take it further too, more light wouldnt hurt on this one.
i'm having problems with controlling light sources. it seems that in order to make light as bright as i want it to be, i always end up washing out things that i want to preserve. maybe i meed to figure out some new techniques.
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 Thx IceCrash for my awesome sig :) SRF Name Change Policy Having trouble accessing SRF?
dom wrote: RuYi wrote: Are you from outer space or something? He's from Jersey. Close enough.
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Shimohime
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Post subject: Posted: Tue Jun 12, 2007 8:29 pm |
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Joined: Feb 2006 Posts: 788 Location:
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I didn't read all the comments, so I'm sry if I repeated.
Main thing: remove the bevel
Otherwise, not bad 
_________________ Lvl 5x- Ice Archer
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Rizla
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Post subject: Posted: Tue Jun 12, 2007 8:31 pm |
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Joined: Jun 2006 Posts: 1197 Location: Artist's Corner
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SuicideGrl wrote: Rizla wrote: SuicideGrl wrote: Rizla wrote: very nice render  get your text off the edges!  (pet peeve) because each tali glows and therefore is a light source, You could really take it further too, more light wouldnt hurt on this one. i'm having problems with controlling light sources. it seems that in order to make light as bright as i want it to be, i always end up washing out things that i want to preserve. maybe i meed to figure out some new techniques.
soft brushes and overlay/screen/linear dodge/color dodge layer blending modes are your friends when it comes to light.
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SuicideGrl
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Post subject: Posted: Tue Jun 12, 2007 9:14 pm |
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Joined: Jan 2006 Posts: 8004 Location: World of Warcraft
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Rizla wrote: soft brushes and overlay/screen/linear dodge/color dodge layer blending modes are your friends when it comes to light.
the dodges still give me problems... but i have overlay and screen pretty dialed now i think. played around w/ color burn a bit too, but that's also hard to use.
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 Thx IceCrash for my awesome sig :) SRF Name Change Policy Having trouble accessing SRF?
dom wrote: RuYi wrote: Are you from outer space or something? He's from Jersey. Close enough.
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0l3n
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Post subject: Posted: Tue Jun 12, 2007 10:38 pm |
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Joined: Jun 2006 Posts: 5185 Location: Artists Corner
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Try smudging the lighting with a soft brush, it makes it look more natural instead of just having a shiny white ball floating around.
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