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Darough
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Fri Sep 27, 2013 3:57 pm |
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Hi, I'm New Here |
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Joined: Sep 2013 Posts: 16 Location: Venture
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Patch incoming =]
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_Bisu_
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Fri Sep 27, 2013 4:50 pm |
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Joined: Jul 2013 Posts: 188 Location: `,. .,`
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jyushinshuu
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Fri Sep 27, 2013 4:54 pm |
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Frequent Member |
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Joined: May 2008 Posts: 1235 Location:
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Buff wizard's Ancient skills, I wizard with SOM+5 Staff and perfect blue set, and yet other build can out dmg me in Unique cuz they have better DPS and they even have crappy 72+3 weapons, their ancients deal more dmg and have much lesser cooldown, Now, I'm too discourage to go hunting unique in PT as a wizard cuz every other build have better DPS cuz of ancient skills.
If possible buff the % and have it lesser cooldown, cuz its cooldown is damn too long.
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Qynchou
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Fri Sep 27, 2013 4:56 pm |
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Common Member |
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Joined: Apr 2013 Posts: 146 Location: Forum
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Ok looks like everything should be working.
The patch: Changes: -6-7-8th degree items now have their normal selling price; -8D ancient set items have been buffed are inbetween 8D 3rd tier and 8D SoM (SoM is still better); -Monsters in CTF give twice the experience; -You can sell tickets earned in CTF for 75k each to the NPC if you do not wish to exchange them; -4 New quests that involve killing strong monsters from summon scrolls with great rewards have been added to Hotan Accessory NPC Mamoje. -FGW mobs give twice the experience; -FGW treasure boxes now drop golden boxes that you can sell for a nice amount of gold to the NPC. Skills: -Arctic presence animation updated, now deals damage over time like the fire aura skill. Bugfixes: -More skill sounds fixed, all of them should have sounds now; -Some of the mob levels adjusted in FGW and DH; -Niya Guard missing attack animation fixed; -Getting disconnected in Treasure Guardians room when opening the map fixed. Misc: -Founders package has been taken out of the Venture's Market as its period has ended.
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Fresh
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Fri Sep 27, 2013 6:45 pm |
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Active Member |
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Joined: Nov 2009 Posts: 939 Location: House arrest
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Client doesn't even work for me anymore. Gonna quit.
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Darough
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Fri Sep 27, 2013 8:47 pm |
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Hi, I'm New Here |
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Joined: Sep 2013 Posts: 16 Location: Venture
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I hope everybody had fun during our event tonight! 
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Qynchou
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sat Sep 28, 2013 10:10 am |
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Common Member |
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Joined: Apr 2013 Posts: 146 Location: Forum
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The Weekend Hunt event has begun!
Experience rates are doubled! 13x Solo and 20x Party!
Various monsters have a chance to drop special items: -Global chatting: *Demon Horses; *Penons; *Niya Soldiers/Guards; *Keisas Berserkers; -Damage Absorption/Increase scrolls: Monsters in CTF; -7 Day pet clocks: All Ancient monsters; -Reverse return scrolls: Forgotten World Ancient monsters.
Happy Hunting!
The Venture team.
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Labrys
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sat Sep 28, 2013 11:06 am |
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New Member |
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Joined: Feb 2013 Posts: 35 Location: Bulgaria
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Clocks 
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Qynchou
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sat Sep 28, 2013 1:13 pm |
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Common Member |
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Joined: Apr 2013 Posts: 146 Location: Forum
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All new created accounts start with 80 silver! Register from today till september 29th.
The PVP tournament has concluded!
Tournaments 3 finalists: Sulphur, TehIs and Kush.
They took places accordingly: 1. TehIs(force glavier); 2. Sulpur(CH sword and shield); 3. Kush(force bower).
Congratulations to the winners! They won: 1st place: 100m gold, title from the Venture's market, 30 day pet clock, 11 globals; 2nd place: 70m gold, 30 day pet clock, 11 globals; 3rd place:40m gold, 11 globals.
We hope you had fun!
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Darough
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sat Sep 28, 2013 5:46 pm |
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Hi, I'm New Here |
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Joined: Sep 2013 Posts: 16 Location: Venture
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That was a nice little pvp event! 
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sibiumarius
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 12:35 am |
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Joined: Apr 2008 Posts: 577 Location: London
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Bartic
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 8:45 am |
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Frequent Member |
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Joined: Sep 2012 Posts: 1284 Location: SuddenDeath
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It's pretty obvious who that is.
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[SuddenDeath*PlsMeRectal] TickleMeAnal
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jyushinshuu
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 10:25 am |
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Frequent Member |
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Joined: May 2008 Posts: 1235 Location:
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I thought there will be server reset every Sunday @ 00:00 for job ranking and weekly contribution for hunters. It's hard to defend #1 spot cuz we don't know when will the server reset job ranking again.
P.S. Fix quest : Sayun's Request 1.
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_Bisu_
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 12:36 pm |
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Joined: Jul 2013 Posts: 188 Location: `,. .,`
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Holy
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 3:30 pm |
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Joined: Oct 2012 Posts: 111 Location: Bleh
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Trailer made it promising, Gameplay not so really...
When I saw the Trailer I directly thought, those Golden Monsters are for each Monster Type and there are like 1-3 of them on each Spawn Spots.
The Buy Prices on the Specialty Trader makes it impossible to start Trading immediately plus the outcome is way to low to even afford a Item since you'll play alone mostly even if you have a Guild.
Most of the Quests are neeeh .. honestly, I went to most NPC's just to find Rewards that will give you only EXP.
Not saying this Server is bad, but it lacks something to jump into the Gameplay once you Start.
The biggest Problem I had was the FGW, I mean come on ... the Cooldown of these Gates pissed me immediately off since FGW was the only way to get some Gold actually and ya, not gonna sit 3-5 Hours in the Town while the Cooldown runs out.
_________________ We exist to learn from Mistakes.
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Darough
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 4:30 pm |
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Hi, I'm New Here |
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Joined: Sep 2013 Posts: 16 Location: Venture
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Holy wrote: Trailer made it promising, Gameplay not so really...
When I saw the Trailer I directly thought, those Golden Monsters are for each Monster Type and there are like 1-3 of them on each Spawn Spots.
The Buy Prices on the Specialty Trader makes it impossible to start Trading immediately plus the outcome is way to low to even afford a Item since you'll play alone mostly even if you have a Guild.
Most of the Quests are neeeh .. honestly, I went to most NPC's just to find Rewards that will give you only EXP.
Not saying this Server is bad, but it lacks something to jump into the Gameplay once you Start.
The biggest Problem I had was the FGW, I mean come on ... the Cooldown of these Gates pissed me immediately off since FGW was the only way to get some Gold actually and ya, not gonna sit 3-5 Hours in the Town while the Cooldown runs out. 90% of the quests give you a reward. besides EXP. they are not listen. try doing a few quests and you'll see. Quest in the later lvl's 50 ish give you gold aswell. 6/7/8D drops now sell for gold so you can make money that way to. Trading does require an investment but you'll be rewarded for that investment. A 1 star is around 2 ish million. that should be do able after just a few quests.
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ninshad
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 4:58 pm |
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Active Member |
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Joined: Jul 2007 Posts: 604 Location: Elsewhere
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dont do fgw quests. the rewards suck. just exp and like 20 sp
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Qynchou
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 5:17 pm |
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Common Member |
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Joined: Apr 2013 Posts: 146 Location: Forum
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FGW quests will be updated soon.
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Sephuku
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 6:58 pm |
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Regular Member |
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Joined: Nov 2011 Posts: 246 Location: On the floor
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Aaaaaaaaand the FW gold was stolen by the leader of a dead guild, who's now quitting the game. At least I don't have to pay tax now.
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Qynchou
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 7:21 pm |
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Common Member |
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Joined: Apr 2013 Posts: 146 Location: Forum
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Its weird that they were able to take out the gold, however the guild that won the FW this time will be able to do the same.
As far as his inactivity goes, If he does go inactive for a long time we will move his gold to his storage so people wont be bothered about the leaderboards.
There will be more gold in the FW over the coming week since the server population grew a lot since last week.
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Holy
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 8:20 pm |
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Common Member |
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Joined: Oct 2012 Posts: 111 Location: Bleh
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Isn't it possible to add a Monster that will Spawn near your Party and once killed, it'll refill the Berserk of the whole Party?
Like that Dimension Pillar thingy.
_________________ We exist to learn from Mistakes.
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ninshad
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 8:38 pm |
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Active Member |
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Joined: Jul 2007 Posts: 604 Location: Elsewhere
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Qynchou wrote: FGW quests will be updated soon. awesome. maybe you could add some silk items to the daily quests like one reverse scroll, res scroll, etc to each quest so theres motivation to do fgw runs other than exp and sp
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sibiumarius
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 8:54 pm |
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Joined: Apr 2008 Posts: 577 Location: London
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Atibu
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 9:44 pm |
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Active Member |
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Joined: Jul 2009 Posts: 548 Location: //////
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 someone is getting fired 
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sibiumarius
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 10:20 pm |
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Active Member |
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Joined: Apr 2008 Posts: 577 Location: London
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Atibu wrote:  someone is getting fired  OMG sry darough  ))
_________________ IGN: HelloSir Active
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Qynchou
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Sep 29, 2013 10:25 pm |
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Common Member |
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Joined: Apr 2013 Posts: 146 Location: Forum
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New patch has been applied:
Fixes: -Rare monster grade 4 requirement fixed; -Buying prices for seal gear from NPC has been fixed; -Arctic Presence animation updated. Misc: -Weekend experience and monster hunt event has ended, hope you had fun! You can check new upcoming weekend events on the event page. Top weekly contribution rewards have been given out: -Mask - Top Hunter; -m1kasa - Top Trader; -Dailer - Top Thief; -Sulphur - Top Alchemy.
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Darough
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Sep 30, 2013 12:35 am |
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Hi, I'm New Here |
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Joined: Sep 2013 Posts: 16 Location: Venture
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Atibu wrote:  someone is getting fired  Omg busted  \Don't fire me ! me love you long time!
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Qynchou
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Sep 30, 2013 9:53 am |
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Common Member |
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Joined: Apr 2013 Posts: 146 Location: Forum
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Once the guides are done, Im going to adjust the FGW daily quest rewards to give a nice amount of SP/Gold/and maybe some cool items(ones that arent acquirable in the game normally).
After that going to work on new endgame content. Already have a very cool idea for ancient skills that ties really well to the endgame.
Ofcourse while all of that is happening we'll have daily events and big weekend events.
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Labrys
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Sep 30, 2013 11:15 am |
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New Member |
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Joined: Feb 2013 Posts: 35 Location: Bulgaria
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Is it possible to do a complete guide about this system. New players are too confused.
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