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XMoshe
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Post subject: Testers requested Posted: Fri Apr 26, 2013 8:19 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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A friend of mine decided he wants to build himself a pserver. He has a lot of experience with creating these kind of servers and editting the files, he is planning on adding a ton of custom things but he will need help testing. Is anyone interested in helping him/us out by testing on the server? It's no day job, just once in a while to see if everything works the way it's supposed to. You will be able to help create the servers content since he will be listening to any ideas you have.
If you are interested in helping out with this project send me a pm and we can work from there.
-XMoshe
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Tasdik
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Post subject: Re: Testers requested Posted: Mon Apr 29, 2013 2:06 am |
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Forum God |
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Joined: Jan 2007 Posts: 13206 Location: Life
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Can we name it Tasdik Online?!?
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Avalanche
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Post subject: Re: Testers requested Posted: Wed May 01, 2013 1:35 am |
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Joined: Jan 2006 Posts: 3606 Location:
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So how does this whole pserver thing work.. can you customize the game?
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omier
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Post subject: Re: Testers requested Posted: Wed May 01, 2013 10:33 am |
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Joined: Aug 2006 Posts: 5985 Location: ...
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What kind of server is he doing, cap and stuff?
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XMoshe
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Post subject: Re: Testers requested Posted: Wed May 01, 2013 11:09 am |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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We haven't really set anything in stone yet. We just want to make sure the basis is working correctly and from there we, well he, can start editting pretty much anything we want. @Tasdik: haha, nah buddy  @Avalanche: I'm not sure how it works but I figure it's like pk2 editting but then server side.
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omier
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Post subject: Re: Testers requested Posted: Wed May 01, 2013 12:15 pm |
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Joined: Aug 2006 Posts: 5985 Location: ...
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Avalanche wrote: So how does this whole pserver thing work.. can you customize the game? You can't customize the game itself that much. You can edit pk2, database and also the gameserver a little bit.
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Avalanche
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Post subject: Re: Testers requested Posted: Wed May 01, 2013 8:26 pm |
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Joined: Jan 2006 Posts: 3606 Location:
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Meh so it is still a grind. Even with higher rates it doesn't matter because leveling is not fun like it is in other MMO's.. don't see a point to this :/
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omier
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Post subject: Re: Testers requested Posted: Wed May 01, 2013 8:40 pm |
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Joined: Aug 2006 Posts: 5985 Location: ...
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You can make other features for lvling up other than grinding.
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XMoshe
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Post subject: Re: Testers requested Posted: Thu May 02, 2013 11:03 am |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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If I am to believe my friend he says he is able to edit pretty much anything he wants in the game. It might not all be as easy but IMO it is possible.
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Bartic
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Post subject: Re: Testers requested Posted: Thu May 02, 2013 12:03 pm |
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Joined: Sep 2012 Posts: 1284 Location: SuddenDeath
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^Some things aren't possible. To be able to edit literally everything, we need access to the SRO's source code.
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omier
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Post subject: Re: Testers requested Posted: Thu May 02, 2013 12:17 pm |
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Joined: Aug 2006 Posts: 5985 Location: ...
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XMoshe wrote: If I am to believe my friend he says he is able to edit pretty much anything he wants in the game. It might not all be as easy but IMO it is possible. You can't really edit everything in the client itself as far as I know. For example something I've wanted to change for years that's in the client: char selection location. And not much can be edited in the gameserver either atm.
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XMoshe
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Post subject: Re: Testers requested Posted: Thu May 02, 2013 9:48 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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From what I understood when he explained it to me he is able to change most things. But I am no expert so I have no clue what is possible and what's not. We'll see what can be changed once we arrive at that state.
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Toast
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Post subject: Re: Testers requested Posted: Fri May 03, 2013 5:52 am |
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You can change more if you have experience with reverse engineering, but you're still locked out of quite a few things. At this point someone should gather up every knowledgeable person that's worked on a pserver in the past and get them to collaborate on a made from scratch game. That would take quite some time though, and honestly probably wouldn't turn out that great.
If you want my honest honest opinion, we should just let SRO die. It had its time, its massively outclassed by even the crappiest recent MMO's and has nothing to offer anymore.
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Aristedis
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Post subject: Re: Testers requested Posted: Sat Jun 22, 2013 5:33 pm |
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Joined: Jul 2009 Posts: 309 Location:
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anything ever come of this?
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Hideoki
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Post subject: Re: Testers requested Posted: Mon Jun 24, 2013 6:53 pm |
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Joined: Dec 2007 Posts: 1304 Location:
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toast, i honestly believe sro has so much to offer still! it just needs to be ran by the right people, making a few changes to modernize a few features here and there etc
sro is still one of my fave mmo's! lol
_________________ Server: Sparta - Inactive IGN: Hideoki Level: 9x Build 120% Pure Int S/S + Pure Force and 100% sun whore lol
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Toast
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Post subject: Re: Testers requested Posted: Mon Jun 24, 2013 8:24 pm |
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Joined: Sep 2009 Posts: 574 Location:
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It doesn't have anything to offer compared a modern game. The engine is far too limited.
GW2 v SRO - GW2 hands down no contest Rift v SRO - Rift, no contest Tera v SRO - Tera, even with it's annoying RNG
Graphics, gameplay, events, endgame content, unique content. Silkroad has none of those. The bad current MMO's even have those.
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omier
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Post subject: Re: Testers requested Posted: Mon Jun 24, 2013 8:39 pm |
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Joined: Aug 2006 Posts: 5985 Location: ...
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Toast wrote: It doesn't have anything to offer compared a modern game. The engine is far too limited.
GW2 v SRO - GW2 hands down no contest Rift v SRO - Rift, no contest Tera v SRO - Tera, even with it's annoying RNG
Graphics, gameplay, events, endgame content, unique content. Silkroad has none of those. The bad current MMO's even have those. It had unique content back in its time, JoyMax removed alot of it. And the graphics are simply a result of its age, but even though the graphics are outdated, I still like them.
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XMoshe
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Post subject: Re: Testers requested Posted: Mon Jun 24, 2013 8:55 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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To avoid any further derailment, lets stop talking about that here in this thread.
We are currently getting the basics ready after a forced hiatus. Anyone that applied will be getting a pm fairly soon, anyone that still wants to apply is free to do so.
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Toast
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Post subject: Re: Testers requested Posted: Mon Jun 24, 2013 11:41 pm |
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Joined: Sep 2009 Posts: 574 Location:
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Just want to interject one last thing. It's time was what, 8 years ago? It's amazing the game made it this far, but it's probably about time we just let it die.
That said, I'm still willing to volunteer my time, but my hopes for anything new are pretty much gone.
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