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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 7:56 pm 
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bunch of nerds stop calculating and wait for the game to open !

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 8:23 pm 
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XesoS wrote:
bunch of nerds stop calculating and wait for the game to open !


Well I don't know about you, but the weapons are bugging me quite a lot. Heaps of hp, vigors, devils, and fairly high def but the weapons are weaker than moon excluding crit stat... I like to do PvP that has an end, you know? It's weird that the people over elitepvpers didn't spot this at all. O_o

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 8:25 pm 
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Guess its time for my comeback like lance armstrong did?

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 9:06 pm 
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Avellia wrote:
Guess its time for my comeback like lance armstrong did?

ym think yes


Still dunno what to make but cant wait to play mens :D Finally krall serwer for SRF'ers to cum together on

:dope:

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 9:15 pm 
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We need some people to post on elitepvpers that the weapons are too weak atm. :( There's multiple builds that won't be able to kill each other in 1vs1 pvp. 11D blues and devil spirit equals to massive hp, there's vigors, set bonuses and they got weapons that besically have 72 weapons' power...

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 9:31 pm 
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Fuckin German all over the site/forum.

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 10:05 pm 
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Spiritual wrote:
We need some people to post on elitepvpers that the weapons are too weak atm. :( There's multiple builds that won't be able to kill each other in 1vs1 pvp. 11D blues and devil spirit equals to massive hp, there's vigors, set bonuses and they got weapons that besically have 72 weapons' power...



I agree, vigors and grains must be removed, or else str will be too krall.


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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 10:08 pm 
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I say remove hp/mp grains but keep vigor grains. Str clericing without them = fffuuu.

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 10:08 pm 
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Spiritual wrote:
We need some people to post on elitepvpers that the weapons are too weak atm. :( There's multiple builds that won't be able to kill each other in 1vs1 pvp. 11D blues and devil spirit equals to massive hp, there's vigors, set bonuses and they got weapons that besically have 72 weapons' power...


Done.

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 10:10 pm 
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Outlaw for president.


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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 10:11 pm 
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Tasdik wrote:
Outlaw for president.


I totally agree on that I will stabelize the economy in America, I will give every poor men 5€ for food! and I will put Tasdik in a jail :$

VOTE 4 ME

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 10:31 pm 
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OutlawNL wrote:
Spiritual wrote:
We need some people to post on elitepvpers that the weapons are too weak atm. :( There's multiple builds that won't be able to kill each other in 1vs1 pvp. 11D blues and devil spirit equals to massive hp, there's vigors, set bonuses and they got weapons that besically have 72 weapons' power...


Done.


Seems like Tyranno isn't interested. And what the heck is he talking about reinforces xD, if A staff has 5% more rein than a 72 staff, a phys weapon is gonna have like 1% because the base % for phys reinforce is so much smaller. lolol That's 3-4 extra dmg, like omg!

Edit: The "GM" on this thread said an egy A staff would have 1592 mag atk, normal has 1544. That's +1 difference not +2 like Tyranno says on elitepvpers.

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 10:39 pm 
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I have no idea why he doesn't make the A staff like 1670~~ or something maybe 1730 or something, then it's something worth going for... but now.. Idk if I will even try it xD

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 10:48 pm 
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Yeah, I'm not even going to make a wizard. Just using the staff as example because the difference is somewhat "visible" in that...

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 10:51 pm 
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Ha serwar hop again noobs ? You wont stay on that serwar forever believe me !


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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 10:56 pm 
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boohaa wrote:
Ha serwar hop again noobs ? You wont stay on that serwar forever believe me !


Well, I have to switch servers because Loki is dead (wouldn't call that hopping). Anyway I'm not even looking for a server that lasts forever, I just want to have some fun for as long as it's possible. This will be my 3rd private server ever. :)

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sat Oct 13, 2012 11:09 pm 
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Lame... the site is already being DDoS'd and it's not even open -.-''

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 1:05 am 
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This server better not fail >.>. All those things Vaya pointed out are scaring the **** out of me now.
GM better balance shit out.. QQQQQQQQQQQQQQQQQQQQQQQ

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 1:15 am 
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Oh botting allowed. Never mind.


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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 3:57 am 
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OutlawNL wrote:
Lame... the site is already being DDoS'd and it's not even open -.-''


Their website might be down but the server won't be, DDoS protection is on the way !


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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 6:49 am 
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Quote:


let's go!

still 2 hours till opening though

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 7:20 am 
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Baconz wrote:
Quote:


let's go!

still 2 hours till opening though


Well, 1 day and 2 hours, I guess.

Edit: oh okay, 14 it is as I just read on epvp.

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 7:33 am 
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showing a virus in some parts, just sayin'

was said, download/register = 2 hours before opening

Image

added image :)

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Last edited by Baconz on Sun Oct 14, 2012 7:55 am, edited 2 times in total.

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 7:37 am 
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Baconz wrote:
showing a virus in some parts, just sayin'

was said, download/register = 2 hours before opening


Yea I just wanted to say that. Imma see what NOD says and post it here.

Image

Y no like jeefo.a

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 7:59 am 
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I no like this

https://www.virustotal.com/file/845b5a2 ... 350202025/

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 8:23 am 
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Whats up with the viruses? o_O?
Is this even safe to download? I'm downloading it atm

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 8:24 am 
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safe to download, but I don't recommend double clicking anything :p

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 8:25 am 
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Requesting post updates on the damn viruses...

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 8:27 am 
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Alerion wrote:
Whats up with the viruses? o_O?
Is this even safe to download? I'm downloading it atm


Yea, I've downloaded it. No problem so far. Unzipped and even double clicked the client just to see what happens :D Checked registry, haven't got any bad boys yet.

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 Post subject: Re: Salvation inspired 80 cap server?
PostPosted: Sun Oct 14, 2012 8:28 am 
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Baconz wrote:
safe to download, but I don't recommend double clicking anything :p


wtf this is bs >< the servers opened right now, yes?

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