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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Thu Oct 04, 2012 12:32 pm 
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I'll log on when ever you guys need me, unless there is someone trust worthy who wants to go on it to plvl or some crap?
PM me.
NightLyfe/Lihua/Shinori from salvation.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Thu Oct 04, 2012 12:46 pm 
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Stupid question, but how can I get to Baghdad? Figured you had to be 120 to TP there...
But yesterday someone globalled saying he/she/it was 111, looking for a PT and able to get to Baghdad... Hmmmm, is that possible?


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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Thu Oct 04, 2012 12:55 pm 
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Natsuyo wrote:
Stupid question, but how can I get to Baghdad? Figured you had to be 120 to TP there...
But yesterday someone globalled saying he/she/it was 111, looking for a PT and able to get to Baghdad... Hmmmm, is that possible?


to be able to teleport to baghdad you need to be at least level 116 although you can be teleported there using a guild summon scroll at any level.


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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Thu Oct 04, 2012 1:06 pm 
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reverse return scrolls work too :)

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Thu Oct 04, 2012 1:20 pm 
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Alright thanks. Hadn't thought about the guild summon scroll yet.

And reverse doesn't seem to work for me though. At least not with "Move to a specific location on the map". Tried that, but no spawn point in or near Baghdad.


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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Thu Oct 04, 2012 1:34 pm 
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you just gotta walk a bit more :P

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Thu Oct 04, 2012 9:24 pm 
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wtb guild ign Gentleman

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Fri Oct 05, 2012 5:17 pm 
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Apy wrote:
wtb guild ign Gentleman


Let's make our own guild there and rule the server.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Fri Oct 05, 2012 7:01 pm 
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Agreed.

But atm, I've got less time than before on being active as a leader and keeping the events up.

Curve pm me: SirNukeAlot, We got to organize things around.

p.s. that's the last private server on which I'm going to play.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Fri Oct 05, 2012 7:27 pm 
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Is there alot of SRF ppl on myth?

SD doesnt seem too active, YM LWL 61 NOW, op wurrlock/clerÿc
ign Rumble

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Fri Oct 05, 2012 8:44 pm 
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SD isn't active, well if you call 4 people online active then by all means. I'm just in it for the union chat.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Fri Oct 05, 2012 9:03 pm 
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I gues it's time to rebuild SD on myth. Panu tell me Sd's master name.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Fri Oct 05, 2012 10:59 pm 
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**** SD. I GO ACAPELLA.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Fri Oct 05, 2012 11:24 pm 
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Apy wrote:
I gues it's time to rebuild SD on myth. Panu tell me Sd's master name.

The GM of SuddenDeath is Kyau (maybe Kyua?)

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Sat Oct 06, 2012 1:43 am 
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Apy wrote:
Agreed.

But atm, I've got less time than before on being active as a leader and keeping the events up.

Curve pm me: SirNukeAlot, We got to organize things around.

p.s. that's the last private server on which I'm going to play.


I agree on all accounts. I could probably be pretty active in helping out, maybe organizing, and being around when members need stuff, but I dunno about leading.

Yeah I have Loki as my Chinese server, Myth as my Euro server. Works for me. As long as Myth's end game keeps my attention at least a little bit, that is.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Sat Oct 06, 2012 2:26 am 
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Didn't manage to pm him. And I talked with Lihua she said that Sd is completly dead atm.

Oh well...I gues it's time again to rise and shiny, isn't it?

WELL LISTEN UP

Guild BadAttitude has been created! Yeah modafockers, it's time to kick some latin/turkish asses as an unit again.
BadAttitude recruiting international players for active/fun party play/BA/CTF/JOBBING/UNIQUEWHORING/pking turks/creating drama and so on.

Pm SirNukeAlot for more detailed info about it.

p.s. Op new 120+ skills **** YEAH!
ps2. Tasdik is a unique whore.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Sat Oct 06, 2012 8:36 am 
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Made a character, Voo again. Leveled to 32 for cool +9 5d weapons then logged for the night

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Sat Oct 06, 2012 9:13 am 
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Apy wrote:
Didn't manage to pm him. And I talked with Lihua she said that Sd is completly dead atm.

Oh well...I gues it's time again to rise and shiny, isn't it?

WELL LISTEN UP

Guild BadAttitude has been created! Yeah modafockers, it's time to kick some latin/turkish asses as an unit again.
BadAttitude recruiting international players for active/fun party play/BA/CTF/JOBBING/UNIQUEWHORING/pking turks/creating drama and so on.

Pm SirNukeAlot for more detailed info about it.

p.s. Op new 120+ skills **** YEAH!
ps2. Tasdik is a unique whore.


Did you just call me a ''she''?
How dare you, sir.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Sat Oct 06, 2012 10:45 am 
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let's just assume he meant your character, if I remember correct it was female :)

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Sat Oct 06, 2012 7:04 pm 
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Alerion wrote:
Apy wrote:
Didn't manage to pm him. And I talked with Lihua she said that Sd is completly dead atm.

Oh well...I gues it's time again to rise and shiny, isn't it?

WELL LISTEN UP

Guild BadAttitude has been created! Yeah modafockers, it's time to kick some latin/turkish asses as an unit again.
BadAttitude recruiting international players for active/fun party play/BA/CTF/JOBBING/UNIQUEWHORING/pking turks/creating drama and so on.

Pm SirNukeAlot for more detailed info about it.

p.s. Op new 120+ skills **** YEAH!
ps2. Tasdik is a unique whore.


Did you just call me a ''she''?
How dare you, sir.


My bad...

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Sat Oct 06, 2012 7:50 pm 
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So everyone avoiding this guy? What guild and ign you guys have :sohappy:

Been a little inactive bcs of lagg but prob will start grinding like a baws soon.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Tue Oct 09, 2012 4:22 pm 
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Slowly trucking along, leveling alone when I find time.

Ign is Voo, level 42 War/Cleric right meow

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Tue Oct 09, 2012 4:44 pm 
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I've been lvl 85 for a week now, problem? :p

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Tue Oct 09, 2012 7:02 pm 
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So you are tropicana
Spoiler!


Im lwl 67 FF Warlock/Cleric
Boring sologrinding.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Tue Oct 09, 2012 7:05 pm 
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Warlock is probably the best solo-grinder there is, I don't see the problem.


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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Tue Oct 09, 2012 7:07 pm 
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futuresight wrote:
Warlock is probably the best solo-grinder there is, I don't see the problem.


Solo-grinding as euro is boring is the issue.

Rumble when I catch up we'll party

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Tue Oct 09, 2012 7:39 pm 
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.curve wrote:


Ign is Voo, level 42 War/Cleric right meow

Good choice. This is the only server where there seems to be a shortage of warriors. *hopes you weren't talking about warlocks*

But yeah, anyhow, just got back from camping. I may start leveling a wizard. IDK why but they appeal to me.


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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Tue Oct 09, 2012 7:57 pm 
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Tasdik wrote:
.curve wrote:


Ign is Voo, level 42 War/Cleric right meow

Good choice. This is the only server where there seems to be a shortage of warriors. *hopes you weren't talking about warlocks*

But yeah, anyhow, just got back from camping. I may start leveling a wizard. IDK why but they appeal to me.


I figured. Everyone wants cool damage dealers for awesome skills. Someone needs to be the tank here.

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Tue Oct 09, 2012 8:06 pm 
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.curve wrote:
futuresight wrote:
Warlock is probably the best solo-grinder there is, I don't see the problem.


Solo-grinding as euro is boring is the issue.

Rumble when I catch up we'll party


Good, i need someone to pt with :-D Tasdik doesnt wanna play

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 Post subject: Re: Myth Online - Cap 120, New Town, Custom Items, Fellow pets
PostPosted: Tue Oct 09, 2012 11:21 pm 
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.curve wrote:
Tasdik wrote:
.curve wrote:


Ign is Voo, level 42 War/Cleric right meow

Good choice. This is the only server where there seems to be a shortage of warriors. *hopes you weren't talking about warlocks*

But yeah, anyhow, just got back from camping. I may start leveling a wizard. IDK why but they appeal to me.


I figured. Everyone wants cool damage dealers for awesome skills. Someone needs to be the tank here.


Cool damage? New Dare Devil ftw, I guess :sohappy:

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