I woke up and played it, i went to bed playing it, i literally used to breath silkroad.
this does not represent everyone. some people don't let it become an addiction. and by the way, the problem of addictions never lies with the product but with it's user
_________________
''When I die, make sure they bury me upside down, so that the world can kiss my ass.''
this does not represent everyone. some people don't let it become an addiction. and by the way, the problem of addictions never lies with the product but with it's user
This is true, it does not represent everyone, however i can guarantee that most people that play silkroad don't go a day where at some point they won't think about it
The problem of addictions does lie in the product (smoking, nicotine..), and in this case, wanting to get to the highest level, be the best at pvp, have the best gear, be the best trader, have the strongest guild, have the most friends is why silkroad is addictive.
I now study Computer Games Development at university, and these are the exact sort of things we look at when developing games, to ensure users want to play more, and hopefully "pay" more. After all video game companies (Joymax) are businesses, and at the end of the day,are out to make money
my point is guys, there are better things out there than silkroad!
_________________ Lvl 108 Nova sword, Nova Shield Nuker ~ INACTIVE Lvl 110 FF Warrior Cleric INACTIVE
No silkroad is not addictive, since u dont get anything addictive in you, people that care about having the strongest guild or online friends, theres a word for that, i believe its called social rejects. Some people party smoke, some people drink occassionally, some people pop a pill on a festival, those are supposed to be addictive too, yet these people choose not to do it all the time, so in the end its always the user not the product.
this does not represent everyone. some people don't let it become an addiction. and by the way, the problem of addictions never lies with the product but with it's user
This is true, it does not represent everyone, however i can guarantee that most people that play silkroad don't go a day where at some point they won't think about it
The problem of addictions does lie in the product (smoking, nicotine..), and in this case, wanting to get to the highest level, be the best at pvp, have the best gear, be the best trader, have the strongest guild, have the most friends is why silkroad is addictive.
I now study Computer Games Development at university, and these are the exact sort of things we look at when developing games, to ensure users want to play more, and hopefully "pay" more. After all video game companies (Joymax) are businesses, and at the end of the day,are out to make money
my point is guys, there are better things out there than silkroad!
true, but thinking about a game once a day doesn't make you addicted. when I still played the game I sometime thought of it when I was at school, but that's normal. it's a thing you enjoy doing, so it's not weird to think about it.
by wanting to become the best you are just competitive, not addicted. the WHOLE meaning of this game and any other MMORPG is to become the best. the important thing is to remember that it's still a game and no matter how much fun it brings you in the world of Silkroad, it doesn't bring you sh!t in real life.
it seems you have realized that, but are taking too drastic measures. if you still enjoy the game, then keep on playing it. just make sure it doesn't affect your real life in any way.
_________________
''When I die, make sure they bury me upside down, so that the world can kiss my ass.''
Quitting Silkroad isn't your cue to make masturbatory, self-congratulating threads on Silkroad fansites. If your idea of having a great life outside of Silkroad is writing about how great it is on the game forums, you're doing it wrong.
Joined: Apr 2006 Posts: 17293 Location: Ghosting around
As long as you had fun it's all good. I spent ALOT on sro too (probs about 4 times what you spend lol, if not more) but all the time I played I had fun so I don't mind too much. Ofcourse I think about it what I could've done if I had all that money at once right now but I don't and there is no point in whining about it.
Bottomline, if you had fun during the time you played it doesn't matter if you spend 5$ or 5000$. There are more things where you spend money and don't have anything to 'show' for it.
When i was playing it, i found it the most fun game ever. I woke up and played it, i went to bed playing it, i literally used to breath silkroad.
The amount of money i must have spent on silk would be somewhere in the $1000 region over the course of about a year and half..
What do i have to show for this? nothing..
I used to play it quite a lot, but I was never addictive to it. Time management.
I've spent like $200 over 3~4 years. I guess I wasn't a fool(No offense to anyone) to buy everything off the cash shop. Gold tickets to level, devil spirit with a couple months, monkey occasionally(Party grind.. someone else usually had a pet), and three avatar suits(Angel, Witch, and Pirate.. then witch became free and I have like 5 sets of male/female on two accounts). Manage money better.
I just never thought the need to have those and well I was known in Troy for being a thief along with my guild. I guess I have that to show for. Fun. That's all I care. I don't care if I left my name in the server or not, but I had fun. Even doing fortress wars. They were fun. Being the first guild to take it on Troy and then suddenly have the server hate on us to defend it again 2 full unions against 18 players.
Going out to see the world has nothing to do with my leisure time.
_________________ If being a loser means not playing Silkroad all day.. lulwut?
I woke up and played it, i went to bed playing it, i literally used to breath silkroad.
this does not represent everyone. some people don't let it become an addiction. and by the way, the problem of addictions never lies with the product but with it's user
Actually scientifically proven to be untrue. Some studies found that WoW could have similar addiction effects that are found in drugs.
_________________
ZSZC Water - Pure Int S/S 3x ZSZC Fire - Pure Str Bow 4x ZSZC Fire - Pure Int Spear 4x
Joined: Dec 2008 Posts: 5167 Location: Antelope Valley, CA
strangelove wrote:
Quitting Silkroad isn't your cue to make masturbatory, self-congratulating threads on Silkroad fansites. If your idea of having a great life outside of Silkroad is writing about how great it is on the game forums, you're doing it wrong.
I love you.
The man has a point though. In my opinion, if you let yourself get that into it, then there lies the problem itself.
If you couldn't realize beforehand that spending $1000 on a game like Silkroad would leave you with nothing to show for it, then that's on you.
_________________ Speak the truth, even if your voice shakes.
Joined: Oct 2006 Posts: 4599 Location: Studying Computer Science, Vienna
strangelove wrote:
Quitting Silkroad isn't your cue to make masturbatory, self-congratulating threads on Silkroad fansites. If your idea of having a great life outside of Silkroad is writing about how great it is on the game forums, you're doing it wrong.
That's a little bit harsh, don't you think?
_________________ Carry your cross, and I'll carry mine.
You cannot guarantee that most Silkroad Online players are addicted. That is only an excuse to bait others for you to pedestal your self-congratulating. Your 'epiphany' is indecent and egocentric, and is nowhere near the realm of wanting to help others.
Stress, strangelove's statement is appropriate, a slap that is a reality check. Or to stop this hilarity.
Come on guys, you don't know much about MMO (and mostly MMORPG) if you say they are not addictive.
People dies by playing them too long. Yes this is rare, but it happens.
And most people that are still playing SRO now are addicted, i would say around 80% of them maybe. Those games are like drugs, you would do anything to be able to show to your friends that you own that weapon +9 or that char capped. And if they wouldnt be addicted, they would go play one of the much better MMORPG that came out in the last years, that offer much better game play and end game fun. But hey, they can't leave those bills of gold behind and that bunch of capped chars, that is addiction.
Yes some people manage to play those game for years without being addicted, but you can't compare the feeling you get from playing those than what you get playing car games or NHL or w/e.
I played that games with as much as 5-6 real life friends at some point, and all had our time when we 'had' to play to do our gold ticket, we 'had' to play to pimp that item... ect. Yes my friends and I arent representative of the whole SRO community, but seeing that as much of people from that community still come to SRF to read and post even if they are not playing for months/years says a lot too.
And as for what heroo says, that someone who wants to be the best wont be addicted, this is kinda hard... Because in most MMORPG if not all, you become the best by playing the most. There is no secret in those games like SRO, either you become a no life and play non stop or you start cheating if you want to be better than others. So it all comes down to your addiction to play more and more (if you are not cheating that is!)...
People dies by playing them too long. Yes this is rare, but it happens.
these people deserve to be dead. if you let yourself be defeated by a f*cking videogame, it is better for you to die. those kind of people are too weak for life.
_________________
''When I die, make sure they bury me upside down, so that the world can kiss my ass.''
I woke up and played it, i went to bed playing it, i literally used to breath silkroad.
this does not represent everyone. some people don't let it become an addiction. and by the way, the problem of addictions never lies with the product but with it's user
Actually scientifically proven to be untrue. Some studies found that WoW could have similar addiction effects that are found in drugs.
Source?
Games aren't really addicting. It's the psychological response of the player to the game that causes addiction. I, for one, know that I get easily addicted to games as I can just as easily get bored of a game. So I play more games to split my attention up and don't get hooked. =P
I don't mean to turn this into another bot-flaming thread, but it was pretty fun when you knew all the players were actually there. You could have conversations with people in your party as you were grinding, and everybody knew everybody else. Nowadays.. not so much.
_________________ - Aege's former resident tactical medic
Joined: Aug 2008 Posts: 1301 Location: SilkroadSalvation
Kajitsu wrote:
No silkroad is not addictive, since u dont get anything addictive in you, people that care about having the strongest guild or online friends, theres a word for that, i believe its called social rejects. Some people party smoke, some people drink occasionally, some people pop a pill on a festival, those are supposed to be addictive too, yet these people choose not to do it all the time, so in the end its always the user not the product.
I don't really agree with that but w/e it your opinion...
OT: You still played??? I thought you quit a while ago?
You're full post is too long but I surmise that its the standard "I QUIT" thread, I'm gonna watch the vid tho
bb, hope you have fun and enjoy life. Oh and also
jaksje wrote:
gimme ur accounts!
_________________
Spoiler!
I wouldn't recommend insanity to everyone, but its always worked for me. For me, insanity is super sanity. The normal is psychotic. Normal means lack of imagination, lack of creativity.
People dies by playing them too long. Yes this is rare, but it happens.
these people deserve to be dead. if you let yourself be defeated by a f*cking videogame, it is better for you to die. those kind of people are too weak for life.
Meh, this is retarded but w/e.
Anyway, those games dev are paid to find flaw in their customers to keep them attracted to the game. So the blame should not be put only on the gamers.
Joined: Jun 2007 Posts: 1515 Location: Wherever my mind makes it to be
You_Dead_Yet wrote:
Meh, this is retarded but w/e.
Anyway, those games dev are paid to find flaw in their customers to keep them attracted to the game. So the blame should not be put only on the gamers.
Developers aren't paid to find "flaws" in people...
They're there to make a product to market to people. If people don't like it, you're not gonna make much of any profit.
In this genre, a Free MMO needs to give incentives for some to "pay" for additional, beneficial, content, thus keeping the game alive (further development) and to pay for whichever respected company's staff.
Again, like has been said over and over again: You can't blame the product for the responsibility of addiction; You've got only the user to blame.
Single or low use doesn't produce an addict ...continual, uncontrolled, non-abbreviated use of it does.
_________________ "To gain that which is worth having, it may be necessary to lose everything else."
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