Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 21 posts ] 
Author Message
 Post subject: Final Cap?
PostPosted: Sat Jan 22, 2011 10:57 pm 
Senior Member
User avatar
Offline

Joined: Dec 2008
Posts: 4714
Location:
Xian
I got a good friend investigating SRO's future at the moment. He's been frequenting the Korean version's websites and doing some translation...as well as other sites...He's letting me know that the end cap seems to be 120 with additions and expansions (kinda like WoW) following the end cap...Anyone else out there heard of anything pointing towards this?..

If this is true then no more farming? no more mind numbingly hand grinding? no more...dare I say it...botting?...lol

_________________
Image

_________________________________________________
BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sat Jan 22, 2011 11:25 pm 
Regular Member
User avatar
Offline

Joined: Jul 2009
Posts: 309
Location:
Athens
There's gonna be botting no matter what lol, but yeah that sounds about right. People have been saying 120 cap will be the final cap for a while now, way back since 70 cap the word was 120 cap.

I think they're comin' out with more races though I dunno. If they do that means even more farming. xD

_________________


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sat Jan 22, 2011 11:28 pm 
Active Member
User avatar
Offline

Joined: Feb 2009
Posts: 958
Location:
Pluto
150 is going to be the end.

_________________
LV 88 Nuker

LV 92 Blader

JuelzSantana wrote:
technically speaking all i need is DOT for dull and wheel bind to kill a chinese char but the other stuff just adds salt to the wounds

im telling i never lose to chinese

edit: and if ur the type to throw up a fire wall or ice wall, i just walk away and sit down lol


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sun Jan 23, 2011 2:40 am 
Valued Member
User avatar
Offline

Joined: Jun 2008
Posts: 376
120 should be the final cap. D11 is 101, and its known that D12 is the last degree, so i bet its on cap 120.


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sun Jan 23, 2011 8:27 am 
Regular Member
User avatar
Offline

Joined: Jul 2007
Posts: 251
Location: [Aege] - Retired
There was a press release a while back stating that Joymax was looking into developing SRO 2, which would aim to fix a lot of the problems of SRO. We know for sure there will be a 120 release due to D12 elixirs and the Jupiter Temple mobs (up to level 120) scheduled for a later kSRO update.

As for bots, they will remain until Joymax finds a way to stop their method of auto-training (packet injection.. idk?). Of course, there have been some rumors (and screens of some pk2) that Joymax has been developing a bot of their own, similar to how some versions of SRO have auto-targeting for mobs.

That said, I find myself sucked back to SRO time and time again. There really isn't any game that comes close to this style of play (both good and bad - the grind is so bad). I maintain that the 60 cap was the best level cap, as players were more friendly back then. You also had fewer botters because it was easy to hit 60, and the item mall had only recently been released on iSRO.

_________________
- Aege's former resident tactical medic


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sun Jan 23, 2011 2:36 pm 
Senior Member
User avatar
Offline

Joined: Jan 2007
Posts: 4478
Location: Hollandia
lotri wrote:
There was a press release a while back stating that Joymax was looking into developing SRO 2, which would aim to fix a lot of the problems of SRO. We know for sure there will be a 120 release due to D12 elixirs and the Jupiter Temple mobs (up to level 120) scheduled for a later kSRO update.

As for bots, they will remain until Joymax finds a way to stop their method of auto-training (packet injection.. idk?). Of course, there have been some rumors (and screens of some pk2) that Joymax has been developing a bot of their own, similar to how some versions of SRO have auto-targeting for mobs.

That said, I find myself sucked back to SRO time and time again. There really isn't any game that comes close to this style of play (both good and bad - the grind is so bad). I maintain that the 60 cap was the best level cap, as players were more friendly back then. You also had fewer botters because it was easy to hit 60, and the item mall had only recently been released on iSRO.


I feel exactly the same way, ever since the beginning and when I first stopped playing I have been attracted to the game on a monthly basis... I feel like I need to go and check things out and I usually end up doing that every so often.

For me personally, it's the atmosphere in the game, the graphics, and the music/sounds. It's just such an immense combination of unique patterns that make SRO for me. Time and time again people like you and me say "shame... real shame" but it really is.

Just like you said, I've always said that it's not hard to develop some kind of tool or implementation that would completely render bots useless. Everyone with a basic understanding of a computer's posibilities and the power of manipulating them through programming understands that it's possible. But they just simply don't do it, and that alone really makes me feel disgusting to put it lightly. I feel absolutely disgusted with them for being so greedy. I've personally always said "it's at a point of no return" ever since the 70 cap time. Too much income from botters, take them away and the income drops huge amounts. I guess that is also why players like you and me are still sometimes pulled to the game, because somehow deep inside we understand their situation - they just had to act earlier and now it's too late for anything to happen.

If JoyMax actually releases SRO2, then I am confident that it will be bot-free, I don't see them making this mistake again because I think they realized how much potential the game has, even in its current state its still mega popular and it always has been. It's possible of course that I'm completely wrong here and that Joymax will do the exact same thing for income. But the state of their forums and their image in the outside world is just disgusting, utterly disgusting, so I doubt it.

We're just going to have to wait and see, but I will always be lurking that's for sure, even though I've played many different games in the past years :)

_________________
Image
HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sun Jan 23, 2011 3:07 pm 
Loyal Member
User avatar
Offline

Joined: Aug 2008
Posts: 1837
Location: Georgian4ever
Bots are Everywhere , not only on Sro

_________________
Image
thanks to Mirosuke


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sun Jan 23, 2011 4:16 pm 
Active Member
User avatar
Offline

Joined: Dec 2006
Posts: 568
Location:
Alexander
XesoS wrote:
Bots are Everywhere , not only on Sro


It isn't so much as the existence of bots but the population of bots. And Silkroad Online is one of those MMORPGs that is horribly destroyed by it.


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sun Jan 23, 2011 4:40 pm 
Elite Member
User avatar
Offline

Joined: Aug 2006
Posts: 5985
Location: ...
apan wrote:
150 is going to be the end.

Exactly.

_________________
Image Image Image


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sun Jan 23, 2011 5:06 pm 
Frequent Member
User avatar
Offline

Joined: Apr 2008
Posts: 1347
Location: Netherlands
Sad to say Bots will indeed stay aslong as Poeple are lazy and greedy bots will stay. and aslong as they want to be the best at any costs. Only way for JM to fix it is either throug programing or to reign with a iron fist *( please joymax let me!!!! i'l show you how!!! )* but 120 Cap end sounds good to me 150 would be to insane for me!

_________________
Image


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sun Jan 23, 2011 6:20 pm 
Active Member
User avatar
Offline

Joined: Jul 2009
Posts: 548
Location: //////
150 is going to be last cap


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sun Jan 23, 2011 7:00 pm 
Frequent Member
User avatar
Offline

Joined: Feb 2008
Posts: 1039
Location: lolwut
Joymax told me that the final cap will be 200.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sun Jan 23, 2011 8:28 pm 
Forum God
User avatar
Offline

Joined: Jan 2008
Posts: 8186
Location:
Off Topic
Guys I've spoken to GM's, I remember I spoke to GM Gargamel once he told me the level cap was 150

_________________
Image
Spoiler!

woutR wrote:
Squirt, you're a genius when it comes to raping women.


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Sun Jan 23, 2011 8:50 pm 
Forum Legend
User avatar
Offline

Joined: Nov 2006
Posts: 6816
Location: Anything goes
i was told that the final cap was over 9 thousand


PS: I MISS OLD SCHOOL SILKROAD : (

_________________
Image


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Mon Jan 24, 2011 1:30 am 
Senior Member
User avatar
Offline

Joined: Dec 2008
Posts: 4714
Location:
Xian
Well if 120 is the final cap then we can all breath a sigh of relief from grinding for levels and skills....The only thing that would be left to grind for is better gear...so I suppose this isn't the end of botting....

On the brighter side though we can see a lot more community activity since once you reach the final cap there's nothing else to do but PVP...Fort war, CTF, Cape, Battle Arena etc....I can see Joymax finding ways to keep people playing..

_________________
Image

_________________________________________________
BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Mon Jan 24, 2011 8:29 am 
Elite Member
User avatar
Offline

Joined: Mar 2008
Posts: 5751
Location:
Aege
I'm sorry to break your dreams, BuDo, but it's not gonna be the end of bots. Botters will keep creating new chars, keep farming gold, keep farming sp etc. It's not gonna end, lol.

Also, some head of the Joymax company wrote a long time ago (back in 2007/2008) that the cap would be 140 or 150, can't remember. It was in an interview with mmosite or something.

Who knows, this Silkroad version might end at 120, and Silkroad 2 will continue and make it 150. It might be possible :sohappy:

_________________
Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active
PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive
Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive


Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM
I'm on the drums, beaches!


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Mon Jan 24, 2011 9:46 am 
Hi, I'm New Here
User avatar
Offline

Joined: Jan 2011
Posts: 15
Location: up there!
IceCrash wrote:
i was told that the final cap was over 9 thousand


PS: I MISS OLD SCHOOL SILKROAD : (



what nine thousand? theres no way that could be right!


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Mon Jan 24, 2011 10:02 am 
Active Member
User avatar
Offline

Joined: Jan 2008
Posts: 528
Location: The Netherland
If you take a look at some skills. Bard particulary.
I think 120 cap is the final cap.
European will have every skill maxed out. Cuz they either go in 4 6 10 or 15 lvls.
Its true that 150 has the same ideas, but if we take a look to dance and tambours.
on 120 tambours and dances will be 50% exactly.

So i think that joymax will probably keep the cap @ 120 and just add new expansions / races. just like with 11D

_________________
Image


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Mon Jan 24, 2011 10:53 am 
Loyal Member
User avatar
Offline

Joined: Jan 2008
Posts: 1596
Location:
Guildwars2
Well it was said that the max mastery was gonna stay at 300 and look at it now. Anything can happen.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Mon Jan 24, 2011 11:08 am 
Elite Member
User avatar
Offline

Joined: Mar 2008
Posts: 5751
Location:
Aege
Fury wrote:
Well it was said that the max mastery was gonna stay at 300 and look at it now. Anything can happen.

Yeah, they are, after all, just a company. And they can change their plans at any time. I guess nobody will never be able to find out what's gonna happen in the future. Joymax can as well change their plans :)

_________________
Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active
PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive
Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive


Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM
I'm on the drums, beaches!


Top
 Profile  
 
 Post subject: Re: Final Cap?
PostPosted: Mon Jan 24, 2011 6:23 pm 
Elite Member
User avatar
Offline

Joined: Aug 2006
Posts: 5985
Location: ...
dazeq8 wrote:
IceCrash wrote:
i was told that the final cap was over 9 thousand


PS: I MISS OLD SCHOOL SILKROAD : (



what nine thousand? theres no way that could be right!

Lol. :slap:
And about these Tambours, they can just set the max lvl for Tambours at 120 and the other skills could still be upped. You don't need to up it always with your lvl.

_________________
Image Image Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 21 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 24 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group