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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Sun Jan 16, 2011 4:50 pm 
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iztupido wrote:
XMoshe wrote:
IIRC the exp/sp requirements are like half of iSRO's after lvl 90.



thus making me correct :sohappy:


Yeah, I just specified it a bit =p

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Sun Jan 16, 2011 7:16 pm 
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XMoshe wrote:
Kronos wrote:
10x rates are way too high. Not going to play it, even if euros would be available later on, which i actually doubt.


It's even more and that's only better, even 10x is too low.



No, it isn't. I'd prefer a private server with 1x or 2x rates at max and no bots. Maybe just increase the sp rate a bit, that you won't have to farm, and it will be just fine. Else it would be way too fast. You would have to change monsters at least 3 times a day, as they are getting too low already, assuming you have a constant 8/8 euro pt with skilled people of course.

Too bad the zelos project failed, it would have been the perfect private server. Rates not too high and not too low and some other little changes, which are really nice.


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Sun Jan 16, 2011 7:35 pm 
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This is quite intriguing. I'll take a look at it.

Hopefully it will be a long term server though and not a scheme to make some quick money.

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Sun Jan 16, 2011 8:01 pm 
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iztupido wrote:
If you make a cap 70 with chinese only and the skills at 70 with no suns or moon drops, isy as highest unique i'll maybe drop by :sohappy:


Not possible for us at the moment, server is during beta, awaiting party/guild/etc. In the future I might open a old school server for people who want the 60/70 cap etc.

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Sun Jan 16, 2011 8:03 pm 
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Lempi wrote:
This is quite intriguing. I'll take a look at it.

Hopefully it will be a long term server though and not a scheme to make some quick money.



I'm not out after the money, it doesnt bother me as long as I can pay the server and others, it's alright to improve my community. Please go to Donations and Order problems and read "How money is spent" and you can view our full list of how much I've spent on this server and earned.


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Sun Jan 16, 2011 8:05 pm 
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Kronos wrote:
XMoshe wrote:
Kronos wrote:
10x rates are way too high. Not going to play it, even if euros would be available later on, which i actually doubt.


It's even more and that's only better, even 10x is too low.



No, it isn't. I'd prefer a private server with 1x or 2x rates at max and no bots. Maybe just increase the sp rate a bit, that you won't have to farm, and it will be just fine. Else it would be way too fast. You would have to change monsters at least 3 times a day, as they are getting too low already, assuming you have a constant 8/8 euro pt with skilled people of course.

Too bad the zelos project failed, it would have been the perfect private server. Rates not too high and not too low and some other little changes, which are really nice.


Bots will not work I wont tell you why either, but try it.. you will be ip banned :) if your using proxy or anything similar it will be banned too.

rates are 10x and they are OK gives you competion but aswell nice EXP. Soon I get a new system I can change where mobs should spawn, for e.g i can make manyang spawn at hotan south :D.


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Sun Jan 16, 2011 9:21 pm 
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So is the server located somewhere in Scandinavia?

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Sun Jan 16, 2011 9:25 pm 
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omier44 wrote:
So is the server located somewhere in Scandinavia?


It was, but since server became internationall I changed host to Netherlands.

Netherlands got pretty good servers.. with pings around 150+ for americans otherwise would be 200+


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Sun Jan 16, 2011 11:34 pm 
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Tell me something about autopot, stance against bots, and the maximum player a server can contain?

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Mon Jan 17, 2011 1:21 am 
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Im impressed with this server. Ive tired of ZSZC and the shit fire prices. hopefully this will have a stable economy. and im downloading right now.

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Mon Jan 17, 2011 6:43 am 
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Feedback from first time playing :
There's lots of delay when attacking. When attacking with normal attack, with sword/blade for example, you can only hit once instead of twice. The attack speed is half of normal sro.
Skills don't queue to each other, you got to repeatedly press a skill for it to execute.
The int/str balance calculation is wrong.
The damage calculation is wrong. There is no min/max damage. The combo damage is wrong. For example sword combo 67% x3 hit, the output will be multiply by 67% but they forgot multiply it by 3.
Crit chance is wrong. I got a blade crit 1 but I did like 10% crit, it happens too much to be considered coincidence.
At first, mangyang drop lots of gold (1000) but in some higher level area, they drop normal amount of gold (60-70)
Attack distance bug
Launcher bug, you are forced to download a media patcher (which contains a trojan) to fix.

More negative than positive, except the autopot

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Mon Jan 17, 2011 8:48 am 
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hmmmm i was just checking Shop and guess what i found. You can buy stat points. WoW thats great now some rich a*s will buy Sun+11 set and 1000 stat points and he is unkillable.

Seriously way too many ways too make you char unkillable. Btw you should get some turk translators because only Turks that spend 1000$ into game will play.


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Mon Jan 17, 2011 5:08 pm 
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predobri wrote:
hmmmm i was just checking Shop and guess what i found. You can buy stat points. WoW thats great now some rich a*s will buy Sun+11 set and 1000 stat points and he is unkillable.

Seriously way too many ways too make you char unkillable. Btw you should get some turk translators because only Turks that spend 1000$ into game will play.

alright, a 2nd Gaymax : they don't give a shit about gameplay and balance but money

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Mon Jan 17, 2011 8:23 pm 
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Well sry, i have no desire whatsoever to play on such a high-rate private server. I'll prefer staying at Atzeca with the legit community there. Already lv.54 in less than 1 month (without Premium, GT or any other silk stuff).^^


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Mon Jan 17, 2011 8:50 pm 
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Kronos wrote:
Well sry, i have no desire whatsoever to play on such a high-rate private server. I'll prefer staying at Atzeca with the legit community there. Already lv.54 in less than 1 month (without Premium, GT or any other silk stuff).^^

Goodluck u will be quiting at the end :) Do not give me wrong till u have reached level 110 :)

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Mon Jan 17, 2011 10:06 pm 
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XesoS wrote:
Kronos wrote:
Well sry, i have no desire whatsoever to play on such a high-rate private server. I'll prefer staying at Atzeca with the legit community there. Already lv.54 in less than 1 month (without Premium, GT or any other silk stuff).^^

Goodluck u will be quiting at the end :) Do not give me wrong till u have reached level 110 :)


We'll see. I already had lv.85+ characters on other servers. As long as the pts keep running, i am not going to quit. And even if i should quit in the end, so far i had a lot fun there and i don't regret playing there atm. I play for fun, not for being high level. Tbh i don't even care about my level, as long as there are enough pts for my current level.


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Mon Jan 17, 2011 11:22 pm 
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NuclearSilo wrote:
Feedback from first time playing :
There's lots of delay when attacking. When attacking with normal attack, with sword/blade for example, you can only hit once instead of twice. The attack speed is half of normal sro.
Skills don't queue to each other, you got to repeatedly press a skill for it to execute.
The int/str balance calculation is wrong.
The damage calculation is wrong. There is no min/max damage. The combo damage is wrong. For example sword combo 67% x3 hit, the output will be multiply by 67% but they forgot multiply it by 3.
Crit chance is wrong. I got a blade crit 1 but I did like 10% crit, it happens too much to be considered coincidence.
At first, mangyang drop lots of gold (1000) but in some higher level area, they drop normal amount of gold (60-70)
Attack distance bug
Launcher bug, you are forced to download a media patcher (which contains a trojan) to fix.

More negative than positive, except the autopot


We are working on this, as it says "Under BETA" coding takes time and money, and it should be fully done within 5-7 months depending on if there are any issues. We find SERIOUS bugs more important. And we are working on the skills, range, and others at the moment. We will release a new EXP system and guild this week, after that we will add party, then alchemy and then job wars and after that improve the skills furtherly.

Launcher bug, I don't understand why people got issues with it, I use EXACTLY the same media.pk2/client that are on the sites for download and I have no problem whatso ever and other users aswell.

Regarding MEDIAPATCHER where DID you find this? It's not on our forums I hope?


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Mon Jan 17, 2011 11:23 pm 
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Kronos wrote:
XesoS wrote:
Kronos wrote:
Well sry, i have no desire whatsoever to play on such a high-rate private server. I'll prefer staying at Atzeca with the legit community there. Already lv.54 in less than 1 month (without Premium, GT or any other silk stuff).^^

Goodluck u will be quiting at the end :) Do not give me wrong till u have reached level 110 :)


We'll see. I already had lv.85+ characters on other servers. As long as the pts keep running, i am not going to quit. And even if i should quit in the end, so far i had a lot fun there and i don't regret playing there atm. I play for fun, not for being high level. Tbh i don't even care about my level, as long as there are enough pts for my current level.


But you care about grinding so in a way you do care about your lvl. Otherwise you wouldn't be grinding o.O But yeah, lvl 85 is not even half of what you need in total exp count ;]

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Mon Jan 17, 2011 11:24 pm 
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predobri wrote:
hmmmm i was just checking Shop and guess what i found. You can buy stat points. WoW thats great now some rich a*s will buy Sun+11 set and 1000 stat points and he is unkillable.

Seriously way too many ways too make you char unkillable. Btw you should get some turk translators because only Turks that spend 1000$ into game will play.


You may only buy a certain amount of points which is pretty clear I think. Running this type of project requires TIME and MONEY and I can't pay from my own pocket all the time. I spent over 1000 euro from my own money to pay the servers, etc. And that's a lot of money if you consider I gotta pay bills, taxes etc.

And to tell you the truth I only had ONE sale of the stat points :)


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Mon Jan 17, 2011 11:27 pm 
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NuclearSilo wrote:
predobri wrote:
hmmmm i was just checking Shop and guess what i found. You can buy stat points. WoW thats great now some rich a*s will buy Sun+11 set and 1000 stat points and he is unkillable.

Seriously way too many ways too make you char unkillable. Btw you should get some turk translators because only Turks that spend 1000$ into game will play.

alright, a 2nd Gaymax : they don't give a shit about gameplay and balance but money


I think this is kinda hilarious with the thought of money SPENT into the game instead of earning? As I basicly haven't earned anything from 2009-2011 (we been going minus) instead. You may find a thread explaining how and where we spent the money in Donation and Order problems at our forums. I guess your smart enough to find it yourself.

PS, nothing in this world is free, learn it now because you will sooner or later, people expect things to be cheap or for free all the time.


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Tue Jan 18, 2011 12:34 am 
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XMoshe wrote:
Kronos wrote:
XesoS wrote:
Goodluck u will be quiting at the end :) Do not give me wrong till u have reached level 110 :)


We'll see. I already had lv.85+ characters on other servers. As long as the pts keep running, i am not going to quit. And even if i should quit in the end, so far i had a lot fun there and i don't regret playing there atm. I play for fun, not for being high level. Tbh i don't even care about my level, as long as there are enough pts for my current level.


But you care about grinding so in a way you do care about your lvl. Otherwise you wouldn't be grinding o.O But yeah, lvl 85 is not even half of what you need in total exp count ;]


Well, i am pt grinding for the grinding itself, not for the level. It doesn't mean, that i won't be happy after getting a level up, for me it's simply not the most important aspect of the game. And i definitely have the patience to continue leveling even after lv.85.


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Tue Jan 18, 2011 1:29 am 
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Awir wrote:
We are working on this, as it says "Under BETA" coding takes time and money, and it should be fully done within 5-7 months depending on if there are any issues. We find SERIOUS bugs more important. And we are working on the skills, range, and others at the moment. We will release a new EXP system and guild this week, after that we will add party, then alchemy and then job wars and after that improve the skills furtherly.

Launcher bug, I don't understand why people got issues with it, I use EXACTLY the same media.pk2/client that are on the sites for download and I have no problem whatso ever and other users aswell.

Regarding MEDIAPATCHER where DID you find this? It's not on our forums I hope?

I dl the client from here. Then replace the media.pk2 given.
http://nesro-private.net/forum/Thread-N ... n-download

The mediapatcher is from your forum
http://nesro-private.net/forum/Thread-G ... tton-Issue
Which contains a trojan like some people report. And no, i'm not going to let my antivirus down. If you are wise enough, you'd upload a well configured media.pk2 for everyone. I had to manually hex editing the port to 15779. The problem still remains. I have to open/close for many time for it to detect the launcher (the start button).

Quote:
I think this is kinda hilarious with the thought of money SPENT into the game instead of earning? As I basicly haven't earned anything from 2009-2011 (we been going minus) instead. You may find a thread explaining how and where we spent the money in Donation and Order problems at our forums. I guess your smart enough to find it yourself.

PS, nothing in this world is free, learn it now because you will sooner or later, people expect things to be cheap or for free all the time.

I perfectly understand it. What I object is not the donation part. I object the stat boosting thing.
You create unbalance to the game => customers will leave
You may have a temporary gain in money, but for a later cause, it will goes down slowly

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Tue Jan 18, 2011 2:42 am 
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NuclearSilo wrote:
Feedback from first time playing :
There's lots of delay when attacking. When attacking with normal attack, with sword/blade for example, you can only hit once instead of twice. The attack speed is half of normal sro.
Skills don't queue to each other, you got to repeatedly press a skill for it to execute.
The int/str balance calculation is wrong.
The damage calculation is wrong. There is no min/max damage. The combo damage is wrong. For example sword combo 67% x3 hit, the output will be multiply by 67% but they forgot multiply it by 3.
Crit chance is wrong. I got a blade crit 1 but I did like 10% crit, it happens too much to be considered coincidence.
At first, mangyang drop lots of gold (1000) but in some higher level area, they drop normal amount of gold (60-70)
Attack distance bug
Launcher bug, you are forced to download a media patcher (which contains a trojan) to fix.

More negative than positive, except the autopot


sounds more and more like srevolution emulator...

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Tue Jan 18, 2011 7:11 am 
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If you need any formula (damage, balance...) let me know.

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Tue Jan 18, 2011 1:50 pm 
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Why are there so many private servers around, yet of the files are there to make one youre own.. I want to make one my own to fool around :P

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Wed Jan 19, 2011 12:31 am 
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NuclearSilo wrote:
predobri wrote:
hmmmm i was just checking Shop and guess what i found. You can buy stat points. WoW thats great now some rich a*s will buy Sun+11 set and 1000 stat points and he is unkillable.

Seriously way too many ways too make you char unkillable. Btw you should get some turk translators because only Turks that spend 1000$ into game will play.

alright, a 2nd Gaymax : they don't give a shit about gameplay and balance but money

I just noticed that they removed the stat points from the store. Looks like they're not just after the monies afterall.

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Wed Jan 19, 2011 5:18 pm 
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Lempi wrote:
NuclearSilo wrote:
predobri wrote:
hmmmm i was just checking Shop and guess what i found. You can buy stat points. WoW thats great now some rich a*s will buy Sun+11 set and 1000 stat points and he is unkillable.

Seriously way too many ways too make you char unkillable. Btw you should get some turk translators because only Turks that spend 1000$ into game will play.

alright, a 2nd Gaymax : they don't give a shit about gameplay and balance but money

I just noticed that they removed the stat points from the store. Looks like they're not just after the monies afterall.


After beta is fully complete we are planning to remove the overpowered VIPs as well by offering them silk/gold/some items or extra events and just give them normal stat points + some extra. To make sure that the normal players get a chance too. Will probably be removing the nova stuffs from shop and add normal gear instead +5/+7/+10 and max 10D in order to keep the balance


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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Wed Jan 19, 2011 6:51 pm 
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An item,stats shop server will be a fail. Just make it normal like isro item mall , and you`ll do fine $$ from premium , avatars and other shiets ... orelse do not bother starting the server.

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Wed Jan 19, 2011 7:12 pm 
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sibiumarius wrote:
An item,stats shop server will be a fail. Just make it normal like isro item mall , and you`ll do fine $$ from premium , avatars and other shiets ... orelse do not bother starting the server.

What worth the most are stones and stuffs for alchemy.
People never stop trying to make their weapons +++

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 Post subject: Re: NESRO - Silkroad Online Private Server
PostPosted: Fri Jan 21, 2011 11:28 am 
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NuclearSilo wrote:
sibiumarius wrote:
An item,stats shop server will be a fail. Just make it normal like isro item mall , and you`ll do fine $$ from premium , avatars and other shiets ... orelse do not bother starting the server.

What worth the most are stones and stuffs for alchemy.
People never stop trying to make their weapons +++


Yeah, doesn't c or j-sro sell alchemy sets in the item mall (like a package with 10 str stones/int stones/challenge stones...Shit like that, thought I saw it somewhere a long time back.

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