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Miguez
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Post subject: Re: [Zelos Online] Open Bèta Posted: Wed Dec 01, 2010 10:06 pm |
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Joined: Nov 2008 Posts: 5003 Location:
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Jessie13 wrote: SamTheNayru wrote: Godfuckingdammit. agreed. Seriously this was the biggest waste of time ever!.. not even a thank you for reporting bugs which is useless they couldnt get fixed anyway. How pathetic can someone be to start something and not finish it? tell me! Zelos chapter is closed.! Chill homie. There goes waiting for it to be fully released.
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Macsnow
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Post subject: Re: [Zelos Online] Open Bèta Posted: Wed Dec 01, 2010 11:36 pm |
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Joined: Feb 2008 Posts: 1243 Location: Chair.
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Jessie13 wrote: SamTheNayru wrote: Godfuckingdammit. agreed. Seriously this was the biggest waste of time ever!.. not even a thank you for reporting bugs which is useless they couldnt get fixed anyway. How pathetic can someone be to start something and not finish it? tell me!
Zelos chapter is closed.! rofl... 
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[PornFlakes*DemonHunter]Macsnow 
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Kronos
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 12:07 am |
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Joined: May 2008 Posts: 828 Location:
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Jessie13 wrote: SamTheNayru wrote: Godfuckingdammit. agreed. Seriously this was the biggest waste of time ever!.. not even a thank you for reporting bugs which is useless they couldnt get fixed anyway. How pathetic can someone be to start something and not finish it? tell me! Zelos chapter is closed.! Hm, wait. Does that mean you finished everything, which you started, in your whole life so far? Did you never give up on anything in your whole life? And you are going to do that in the future too? Why don't you start coding a private server then? As you finish everything, which you start, and never give up on it, the server will definitely be finished sooner or later, but it will be finished for sure, as you never give up on anything. Go ahead, i am waiting for your server. This is your chance to show everyone here, that you can do it all better than the Zelos Team. xD
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VskLancer
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 12:42 am |
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Joined: Jul 2009 Posts: 174 Location:
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endymion wrote: Wanted to inform you guys that zelos its closed and wont open again. I wont continue working on it. 
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Oxyclean
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 1:08 am |
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Joined: Aug 2010 Posts: 714 Location:
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endymion wrote: Wanted to inform you guys that zelos its closed and wont open again. I wont continue working on it. pwnt 
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Tasdik wrote: Lesson: dont leave sro. The worlds a dangerous place.
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Braka
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 2:00 am |
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Joined: Oct 2007 Posts: 1369 Location:
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another one bites the dust!
what ended it in the end?
arguments within the team? or knowing it will never be a finished project so quiting while ur ahead?
thnx for trying and it had some fun moments, the gms were always nice to speak to ingame even if they got moaned at 24/7
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ISRO taking a break from char .. possibly quit isro Ecsro Server: normal Build: 71 Pure Str Glavie / 74 Pure Int Sword Quit New Char Isro Iris Battle Bard/wizard 4x Quit SwSro next possibly? quit another attemp at Iris.. quit lvl 60..
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SamTheNayru
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 8:36 am |
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Joined: May 2010 Posts: 302 Location: Mmph! Mmmmpphh!!
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 Well, this was then just one big waste of f ucking time. Especially for the ones that actually cared about server, reported bugs, tried to promote the server by making videos etc etc. Guess I'll have to thank Zelos's team for actually making a fun server for a month or 2. So... thanks. But still. What the f uck?!
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ZSZC (Fire) || Sequentia || Lv 93 || [Empire] || Cold/Fire STR Blader || QUITEliteSRO || Sam || Lv 6X || [PornFlakes] || Bard/Warlock || Dead
Last edited by SamTheNayru on Thu Dec 02, 2010 9:41 am, edited 1 time in total.
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omier
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 3:31 pm |
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Joined: Aug 2006 Posts: 5985 Location: ...
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Why? Why do you just quit like that when u have come so far? I got to lvl 31 in Zelos, yay. 
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Jessie13
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 4:31 pm |
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Joined: Sep 2010 Posts: 36 Location: Adobe
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Kronos wrote: Jessie13 wrote: SamTheNayru wrote: Godfuckingdammit. agreed. Seriously this was the biggest waste of time ever!.. not even a thank you for reporting bugs which is useless they couldnt get fixed anyway. How pathetic can someone be to start something and not finish it? tell me! Zelos chapter is closed.! Hm, wait. Does that mean you finished everything, which you started, in your whole life so far? Did you never give up on anything in your whole life? And you are going to do that in the future too? Why don't you start coding a private server then? As you finish everything, which you start, and never give up on it, the server will definitely be finished sooner or later, but it will be finished for sure, as you never give up on anything. Go ahead, i am waiting for your server. This is your chance to show everyone here, that you can do it all better than the Zelos Team. xD Well I wont even start coding a server because I don't know shit about C# or C++. And no I didnt finish everything and you are right about that, I may have formulated that wrong as I meant this server. you remember? when ECSRO was up and eSRO started... a slap in oceans face etc, the best pserver with euro etc? I am sure you do, well could you give me aa screenshot where you have you euro character?? If I could code i would NEVER give up on it, thats how coding works, you fix something and another bug comes up, they had such big words, flaming others etc. And how do you know they will finish it? if the main coder says he stopped coding, then it won't be finished. Not this year, not next year, but soon?
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Kronos
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 5:03 pm |
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Joined: May 2008 Posts: 828 Location:
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You missunderstood me. I said, if you start coding a server, you will definitely finish it, as you never give up on anything, after you started it. Therefore i suggested, that you start coding a server, then we can be sure, that the server will be finished.
I am aware, that the project is over and it won't be finished, but it doesn't matter. I had fun, while it lasted and now i'll just go back to KSRO and play there together with some friends. On KSRO there are barely any bots and you'll always get the new updates first.
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jaksje
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 5:42 pm |
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Joined: Jun 2009 Posts: 730 Location: home
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dont's start something that you can't finish...
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 mmmmm Bacon 
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iztupido
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 7:07 pm |
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Joined: Mar 2008 Posts: 2084 Location: somewhere around here
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Jessie13, there were euro chars and euro skills working, with proper animation. just not for the public
_________________ Locar @ ecsro/fembria lvl 90/70 (got bored of sro, letting my chars rest for a long long long time)
I dare you to beat my brute!! http://malucodocrl.mybrute.com
Locar_ @ Azteca lvl 76 wiz (hope ur happy tasdik)
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Kronos
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 7:27 pm |
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Joined: May 2008 Posts: 828 Location:
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jaksje wrote: dont's start something that you can't finish... Well, you better don't start anything then. You might not be able to finish it. Sometimes there are just things, where you only know, if you can finish them, when you go ahead and try it. You can't really blame someone for trying things, which haven't been tried before. You should rather blame that ones, who just keep doing the same things over and over again, as they are too scared of the failure, which might occur, if they try taking new paths.
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Jessie13
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 7:54 pm |
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Joined: Sep 2010 Posts: 36 Location: Adobe
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Yes but when you talk big like they did you should finish it and make it happen
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klokus
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 10:12 pm |
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Joined: Mar 2007 Posts: 572 Location:
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Jessie13 wrote: Yes but when you talk big like they did you should finish it and make it happen No... It was a good project. Imagine that the server would get finished and players just didn't know about this server. Knowing that a lot of players were eager to play on this server, was probably a big motivation for the coder. What npcdoom pulled off, is great work. Noone got so far with a decent privateserver project. It's just regrettable that the way they started this project was to "hyperkinetic". The development was underestimated. A little mistake in businessplan. Everyone makes mistakes, even the great entrepreneurs (notice the word choice). You should focus on the fun time people had, and the idea that it IS possible to have a working privateserver. Less crying, more searching for coders. Don't let the programming/advertising/bugsearching-time get to waste.
_________________ DJ_Ettem - [ExcalibuR * ZoomZoom] ~ Lvl 95 ~ Pure STR Secret-build FeelThePain - [SquadBlack] ~ Lvl 71 ~ Rogue --> Hercules Dutch_Legend Union TaxiTool (v.1.1) http://www.silkroadforums.com/viewtopic.php?f=2&t=104027
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iztupido
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 10:18 pm |
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Joined: Mar 2008 Posts: 2084 Location: somewhere around here
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it was going the right way. i enjoyed the time i spent there and would probably enjoy even more as time passed by and bugs were being fixed, leading to a fully "bugless" release. it is a big fucking shame that shit like this happened (from what i understood shit between staff) leading to the shutdown of the project. this was, by far, the most promising and in my opinion one of the best if not the best private server out there. i was looking forward to this, since it would start out with cap 60 and then go to cap 70 with china only, which were the caps i loved the most.
oh well...
_________________ Locar @ ecsro/fembria lvl 90/70 (got bored of sro, letting my chars rest for a long long long time)
I dare you to beat my brute!! http://malucodocrl.mybrute.com
Locar_ @ Azteca lvl 76 wiz (hope ur happy tasdik)
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Grounded
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 11:04 pm |
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Joined: Nov 2008 Posts: 1358 Location: Demacia
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i loled 
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Silkroad: Probably lost all of my accounts already, but used to be something between: Grounded, Murphy, Peach... In many, many pservers... League of Legends *LAN - Groundy - lvl 30
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Tasdik
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Post subject: Re: [Zelos Online] Open Bèta Posted: Thu Dec 02, 2010 11:46 pm |
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Joined: Jan 2007 Posts: 13206 Location: Life
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Zelos is no more? What a surprise.
Oh wait, no it's not.
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Amarisa
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Post subject: Re: [Zelos Online] Open Bèta Posted: Fri Dec 03, 2010 12:51 am |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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can I has source files? ill pay a shinny penny!
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kreisimees
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Post subject: Re: [Zelos Online] Open Bèta Posted: Fri Dec 03, 2010 12:54 am |
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Joined: Jun 2008 Posts: 404 Location: insanity inside
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Can we now say that this project was fake & gay?
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Dreaming permits each and every one of us to be quietly and safely insane every night of our lives. William Dement
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McLovin1t
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Post subject: Re: [Zelos Online] Open Bèta Posted: Fri Dec 03, 2010 1:05 am |
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kreisimees wrote: Can we now say that this project was fake & gay? Yes sir. Also, this private server followed the path which NuclearSilo really well described. Advertise -> Accept Donations -> Code -> Accept Donations -> Delay -> Open server When it should be Code -> Open Server -> Test -> Advertise. Basically, they had so many of us on a string for so long. Keyword of this thread. Soon...
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ZSZC Water - Pure Int S/S 3x ZSZC Fire - Pure Str Bow 4x ZSZC Fire - Pure Int Spear 4x
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Wello27
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Post subject: Re: [Zelos Online] Open Bèta Posted: Fri Dec 03, 2010 1:52 am |
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Joined: Aug 2007 Posts: 706 Location: USA
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Wow, after reading that I accidently Zelos email. I'm amazed they allowed NoC to be part of the staff.
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Swindler
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Post subject: Re: [Zelos Online] Open Bèta Posted: Fri Dec 03, 2010 9:20 am |
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Joined: Apr 2007 Posts: 11256 Location: Pimpas Paradise.
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So I guess I was right all along, lmao.
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SamTheNayru
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Post subject: Re: [Zelos Online] Open Bèta Posted: Fri Dec 03, 2010 11:34 am |
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Joined: May 2010 Posts: 302 Location: Mmph! Mmmmpphh!!
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Everyone's talking bout some email, but I never got one. What were its contents?
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ZSZC (Fire) || Sequentia || Lv 93 || [Empire] || Cold/Fire STR Blader || QUITEliteSRO || Sam || Lv 6X || [PornFlakes] || Bard/Warlock || Dead
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Avellia
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Post subject: Re: [Zelos Online] Open Bèta Posted: Fri Dec 03, 2010 11:55 am |
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Joined: Aug 2008 Posts: 662 Location: somewhere
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Naked pictures
_________________ Esro 1 : Avell 100 Warrior/Cleric
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Kronos
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Post subject: Re: [Zelos Online] Open Bèta Posted: Fri Dec 03, 2010 12:21 pm |
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McLovin1t wrote: kreisimees wrote: Can we now say that this project was fake & gay? Yes sir. Also, this private server followed the path which NuclearSilo really well described. Advertise -> Accept Donations -> Code -> Accept Donations -> Delay -> Open server When it should be Code -> Open Server -> Test -> Advertise. Basically, they had so many of us on a string for so long. Keyword of this thread. Soon... I disagree. Fake would imply that they never actually planned to finish this whole project. That they just worked on it to fool everyone else, but that's definitely just not true. Do you really think they would waste their time on coding and actually improving the server significantly, if they didn't intend to finish it anyway? Well, i don't think so. They did their best to finish the project, but in the end it just turned out, that it just wasn't good enough in the end. They did a great job and as stated before, you can't really blame them for trying out something new, even if it turned out as fail in the end. Without trying new things and taking the risk of failing, there wouldn't be any progress. Btw, as far as i know, they didn't even take much donations actually and the servers, forums, IRC, etc. aren't for free either. If they would want to earn lots of money, they could just take the old crappy server files of ECSRO, SWSRO, etc. and put up their own server, but they didn't do that. Why would they take the hard way of fixing all bugs on an emulated server, if they could just take the old, but working server files and put up a server with almost no efforts? I guess the main motivation for this server wasn't really to earn money with it, they were rather trying to make a server, where people could play this game, as it was actually meant to be, without being disturbed by bots or plevels. Anyway i guess it's useless to argue about that with you guys, as you don't seem to understand my point anyway. Even though it wasn't succesfull in the end, it was at least worth trying to code such a server.
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Atibu
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Post subject: Re: [Zelos Online] Open Bèta Posted: Fri Dec 03, 2010 12:55 pm |
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Joined: Jul 2009 Posts: 548 Location: //////
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I can tell you, NoC was not at the root of the problems, he's just the one that made it come out. And I would like to thank everybody who actively participated in testing the game, and I'm quite sure your efforts will not be for nothing. Who knows, maybe npcdoom will start, again... one day.
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Fiction
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Post subject: Re: [Zelos Online] Open Bèta Posted: Fri Dec 03, 2010 5:41 pm |
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Joined: Mar 2008 Posts: 2147 Location: Dead.(No Longer With Us)
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Can we please get a user to post a video of themself freaking out over Zelos failing? You'll be legend on this sub-forum <3 <3 and it will give the rest of us a good laugh =)
I vote Grounded do it!
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Ichimaru420
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Post subject: Re: [Zelos Online] Open Bèta Posted: Fri Dec 03, 2010 7:24 pm |
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Joined: Mar 2007 Posts: 2778 Location: quit
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females only pl0x If any....
_________________ <<Banned on request. - Ru>>
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