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 Post subject: int pets
PostPosted: Fri Nov 26, 2010 7:46 am 
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What do you guys think if Joymax decided to add pets, just like wolf and the attack pets from item mall, that are INT and use magical attacks, but in return would have lower HP.


So, what do ya think?


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 Post subject: Re: int pets
PostPosted: Fri Nov 26, 2010 8:59 am 
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Sounds like another plan from joymax to get more $$$.

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 Post subject: Re: int pets
PostPosted: Fri Nov 26, 2010 9:15 am 
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They would be less useful than str pets, since those only shine when tanking mobs for euro ints...and that's about it.

BUT....

My int pet would be a mole and his attack would be an earthquake every 10 sec!

Gah....now I want one. :soosad:


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 Post subject: Re: int pets
PostPosted: Fri Nov 26, 2010 10:19 am 
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Int pets would be more useful than the pets we have now, other than that bear. Because that bear screws up any possibility to click on a target. My wolf never holds aggro and it's only good when adding toward my damage, like giants, champions or players ... Or having it run into statues :sohappy:

I'd like to have an int pet that would add to my damage far more


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 Post subject: Re: int pets
PostPosted: Fri Nov 26, 2010 12:46 pm 
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it'd be nice to set the INT and STR of pets when they lvl up, just like character, and maybe add different attacks each 20 lvls, that get stronger...hmmm


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 Post subject: Re: int pets
PostPosted: Fri Nov 26, 2010 1:15 pm 
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Items that let your pet learn lightning/fire/cold skills are already implemented into the game and would also work, but are deactivated server-sided.


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 Post subject: Re: int pets
PostPosted: Fri Nov 26, 2010 2:39 pm 
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I just thought about pets having mag attacks yesterday.
They would be cool, then you will have more choices. They should have range attacks when they have low HP. And it would be awesome if the pets had skills that u could add. There is 'control summoned monster' and 'control created monster' in the action window. I wonder what these are for cos they have been there since the beginning.

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 Post subject: Re: int pets
PostPosted: Fri Nov 26, 2010 5:15 pm 
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I think str pets would own them lol.. Couple crits and its over.. No snow shield to hide in.. =P..

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 Post subject: Re: int pets
PostPosted: Fri Nov 26, 2010 5:27 pm 
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sro would turn into pokemon


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 Post subject: Re: int pets
PostPosted: Fri Nov 26, 2010 6:29 pm 
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NameChange wrote:
I think str pets would own them lol.. Couple crits and its over.. No snow shield to hide in.. =P..


i hardly see my wolf hitting criticals :(


Tia wrote:
sro would turn into pokemon

that's turnbased...
it'd be more like a perverted WoW

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 Post subject: Re: int pets
PostPosted: Sun Nov 28, 2010 5:41 pm 
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Ya I'd like to see more growth pets in the game. I'd love to have one of those white spiders that freezes its prey. It does Int damage with a chance to freeze and or frostbite.

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