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roma007
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Post subject: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Mon Nov 15, 2010 4:09 am |
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Joined: Apr 2007 Posts: 86 Location: United States
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So I was thinking does ksro also only have mounts and trade transports up to level 60 like us? edit: btw, this just happened. I was talking to my friend in union chat when this guy spawned on me. I died shortly after that, hehe  Just thought I would share this.
Last edited by roma007 on Mon Nov 15, 2010 5:48 am, edited 1 time in total.
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sandsnip3r
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Mon Nov 15, 2010 4:26 am |
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Joined: Jan 2007 Posts: 299 Location:
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So I was thinking, wouldn't there be pictures all over the internet if there were?
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Hades
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Mon Nov 15, 2010 4:55 am |
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Joined: Mar 2009 Posts: 486 Location: Sweden
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I know JM planned for lvl 75 and 90 horses. Dunno what happened tho.
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┌П┐(◣_◢)┌П┐
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lotri
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Mon Nov 15, 2010 5:29 am |
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Joined: Jul 2007 Posts: 251 Location: [Aege] - Retired
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Well technically, SRO has the behemoth... =P
_________________ - Aege's former resident tactical medic
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Hacyu
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Mon Nov 15, 2010 7:36 am |
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Joined: Oct 2010 Posts: 25 Location: The Netherlands
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In kSRO we're also stuck with the lvl 60 npc horse. The only other option we have is to buy the item mall transports, like the pegasus or the tiger or something.
I hope they will change that though with one of the new caps, since the lvl 60 horse is crap at the mobs in alex.
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jyushinshuu
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Mon Nov 15, 2010 9:35 am |
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Frequent Member |
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Joined: May 2008 Posts: 1235 Location:
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I dont think joymax will add lv60+ transports in stables. cuz Item mall transports will have more hp depends on the level of the user. In that way playres that are 90+ will be forced to buy silk transports to use to travel and they are more faster and have better hp.
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Sir_Edward
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Mon Nov 15, 2010 11:45 am |
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Joined: Mar 2009 Posts: 867 Location:
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i would just buy speed potions
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apan
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Mon Nov 15, 2010 3:17 pm |
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Active Member |
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Joined: Feb 2009 Posts: 958 Location:
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Yeah it realy sucks to have a lv 60 horse when your going to the middle of Mt Roc .___.
But is it just me or does the mobs do less dmg on my horse as I lvl up? It certainly feels like it, i can swear that the flowers outside ht used to do like 1k dmg on my horse now they hit around 500 :S
I know that the transports you can buy with silk have HP/def depending on the person who uses it, so am I all wrong or...?
_________________ LV 88 Nuker
LV 92 Blader
JuelzSantana wrote: technically speaking all i need is DOT for dull and wheel bind to kill a chinese char but the other stuff just adds salt to the wounds
im telling i never lose to chinese
edit: and if ur the type to throw up a fire wall or ice wall, i just walk away and sit down lol
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omier
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Mon Nov 15, 2010 5:05 pm |
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Elite Member |
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Joined: Aug 2006 Posts: 5985 Location: ...
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Well, Silverclad(should be lvl 80) and Goldclad(should be lvl 95) are in the game files. But they still aren't ingame yet. You can see them in ZSZC.
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PR0METHEUS
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Sun Nov 21, 2010 5:16 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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huejas wrote: 120% bard speed + Robes + 10% Devil Sprit + Honor Silver Buff = 170% speed FTW Yes, but last I knew those buffs have no effect if you are riding your transport. If you're walking in front of your transport, you can only walk 170% speed until you get a certain distance away from your transport. The transport will still crawl along slow as ever.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Emarosa
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Sun Nov 21, 2010 8:46 pm |
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Casual Member |
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Joined: Aug 2010 Posts: 76 Location: Aus
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PR0METHEUS wrote: huejas wrote: 120% bard speed + Robes + 10% Devil Sprit + Honor Silver Buff = 170% speed FTW Yes, but last I knew those buffs have no effect if you are riding your transport. If you're walking in front of your transport, you can only walk 170% speed until you get a certain distance away from your transport. The transport will still crawl along slow as ever. On foot dude...
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PR0METHEUS
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Sun Nov 21, 2010 11:27 pm |
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Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Emarosa wrote: PR0METHEUS wrote: huejas wrote: 120% bard speed + Robes + 10% Devil Sprit + Honor Silver Buff = 170% speed FTW Yes, but last I knew those buffs have no effect if you are riding your transport. If you're walking in front of your transport, you can only walk 170% speed until you get a certain distance away from your transport. The transport will still crawl along slow as ever. On foot dude... Like I said, even on foot you're pinned to your transport somewhat anyway. All that speed boost won't make the transport (or the trade run) go any faster.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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PR0METHEUS
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Post subject: Re: Is the Korean Silkroad also stuck with lvl60 transportation? Posted: Mon Nov 22, 2010 1:43 am |
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Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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BuDo wrote: There's a new trader transportation getting released....totally impervious to all attack skills...its a trader's dream Thieves will just have to kill the traders indefinitely until the traders give up and terminate the transport. Slightly off topic, but not...: What happens when a lvl 20 trader dies, and becomes lvl 19? Can the lvl 19 trader still continue the trade run if resurrected? I think at that point, the trader would be safe since you can't attack another player who is under lvl 20. Does that rule apply to jobs? The transport might not be safe though.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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