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 Post subject: Re: Allods online [Official Thread]
PostPosted: Thu Jun 24, 2010 5:58 pm 
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I think it will be a nice patch, with a small chance. :)

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Thu Jun 24, 2010 6:10 pm 
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BloodyBlade wrote:
I think it will be a nice patch, with a small chance. :)

Yeah, that is what you gonna say until you get a curse on your hard earned epic. :) + it seems like many in Imperial Oblivion will leave as soon the patch arrives and many seem to wanna play with the rest of us in another game. Those who stay in Allods, they stay. But we who have decided to leave will probably hit up another game.


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Thu Jun 24, 2010 11:32 pm 
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 Post subject: Re: Allods online [Official Thread]
PostPosted: Fri Jun 25, 2010 4:43 am 
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SO ANGRY!

was in astrals and a freaken guildy healer ninja looted a leather chest piece made for psi (the one you see when yuo're making a character), WTF seriously!, his argument was that the piece is better than the ones he's wearing.... :rant: I cna't say nothing because its his ship... FUUUUUU!

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Fri Jun 25, 2010 7:12 am 
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destructionmama wrote:
SO ANGRY!

was in astrals and a freaken guildy healer ninja looted a leather chest piece made for psi (the one you see when yuo're making a character), WTF seriously!, his argument was that the piece is better than the ones he's wearing.... :rant: I cna't say nothing because its his ship... FUUUUUU!

lol guildkick ftw.


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Fri Jun 25, 2010 8:35 am 
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 Post subject: Re: Allods online [Official Thread]
PostPosted: Sat Jun 26, 2010 6:48 am 
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Getting kind of fed up with the game too.. lots of people left already :(
Think I'll just upload Allods insanity 2 and leave then

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Mon Jun 28, 2010 12:51 am 
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OK, HejsaN if you wanna be rude, be rude, i really don't give a ****. But what I'm saying is that a lot of your supposed facts are nothing but speculations. You might read up on the RU Forums which I personally don't (I prefer NA Forums) but that doesn't mean everything's gonna happen on the 2 international versions + you might have misunderstood some stuff due to google translator.

I'm staying with this game until Perfect World comes out and we're guildies, maybe we'll be on nicer terms then :)

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Mon Jun 28, 2010 2:58 am 
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curvekiller wrote:
OK, HejsaN if you wanna be rude, be rude, i really don't give a ****. But what I'm saying is that a lot of your supposed facts are nothing but speculations. You might read up on the RU Forums which I personally don't (I prefer NA Forums) but that doesn't mean everything's gonna happen on the 2 international versions + you might have misunderstood some stuff due to google translator.

I'm staying with this game until Perfect World comes out and we're guildies, maybe we'll be on nicer terms then :)

*cough* Perfect World has been out for 2 years *cough*

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Mon Jun 28, 2010 9:58 am 
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curvekiller wrote:
OK, HejsaN if you wanna be rude, be rude, i really don't give a ****. But what I'm saying is that a lot of your supposed facts are nothing but speculations. You might read up on the RU Forums which I personally don't (I prefer NA Forums) but that doesn't mean everything's gonna happen on the 2 international versions + you might have misunderstood some stuff due to google translator.

I'm staying with this game until Perfect World comes out and we're guildies, maybe we'll be on nicer terms then :)

None of them was speculations, everything that comes in RU comes to NA and EU, nephy have confirmed that. And I've talked to Russians in game which left just because of the Cursed Items, and guess what? Everything I've read up on was true.

Basically

Our Suggestions -> NA/EU gms collect them -> AN recieves them -> Read them through. If they find something they like they implent it first on the Russian servers and it comes to us later.


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Mon Jun 28, 2010 12:32 pm 
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HejsaN wrote:
curvekiller wrote:
OK, HejsaN if you wanna be rude, be rude, i really don't give a ****. But what I'm saying is that a lot of your supposed facts are nothing but speculations. You might read up on the RU Forums which I personally don't (I prefer NA Forums) but that doesn't mean everything's gonna happen on the 2 international versions + you might have misunderstood some stuff due to google translator.

I'm staying with this game until Perfect World comes out and we're guildies, maybe we'll be on nicer terms then :)

None of them was speculations, everything that comes in RU comes to NA and EU, nephy have confirmed that. And I've talked to Russians in game which left just because of the Cursed Items, and guess what? Everything I've read up on was true.

Basically

Our Suggestions -> NA/EU gms collect them -> AN recieves them -> Read them through. If they find something they like they implent it first on the Russian servers and it comes to us later.


Your probably right with the suggestions. But with cursed items: If you read up everything, why did you say they weren't as bad as you thought? What surprised you if everything you read up came true?

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Mon Jun 28, 2010 2:28 pm 
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curvekiller wrote:
HejsaN wrote:
curvekiller wrote:
OK, HejsaN if you wanna be rude, be rude, i really don't give a ****. But what I'm saying is that a lot of your supposed facts are nothing but speculations. You might read up on the RU Forums which I personally don't (I prefer NA Forums) but that doesn't mean everything's gonna happen on the 2 international versions + you might have misunderstood some stuff due to google translator.

I'm staying with this game until Perfect World comes out and we're guildies, maybe we'll be on nicer terms then :)

None of them was speculations, everything that comes in RU comes to NA and EU, nephy have confirmed that. And I've talked to Russians in game which left just because of the Cursed Items, and guess what? Everything I've read up on was true.

Basically

Our Suggestions -> NA/EU gms collect them -> AN recieves them -> Read them through. If they find something they like they implent it first on the Russian servers and it comes to us later.


Your probably right with the suggestions. But with cursed items: If you read up everything, why did you say they weren't as bad as you thought? What surprised you if everything you read up came true?

It isnt as bad as I thought, but I still said it's bad enough to not see a future of the game, and no need to be surprised when I know what will happen to the game. :wink:


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Mon Jun 28, 2010 6:37 pm 
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Ohhh almighty all-knowing HejsaNnnnnnnn...
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 Post subject: Re: Allods online [Official Thread]
PostPosted: Mon Jun 28, 2010 7:08 pm 
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You're just one of those who asslicks the NA Gms, the ones who are afraid of speak up. Miss_sadie banned me from the board just because I didn't agree on how they run the game.

"Reason given for ban: EU player trolling the NA forums and disrespecting NA employees."

Didn't disrespect them shit, they just dont allow negative feedback on their games. pff..


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Mon Jun 28, 2010 10:22 pm 
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HejsaN wrote:
You're just one of those who asslicks the NA Gms, the ones who are afraid of speak up. Miss_sadie banned me from the board just because I didn't agree on how they run the game.

"Reason given for ban: EU player trolling the NA forums and disrespecting NA employees."

Didn't disrespect them shit, they just dont allow negative feedback on their games. pff..


That's horrible, I'm started to have negative views of how Gpotato do things now. :soosad:

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Tue Jun 29, 2010 12:34 am 
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destructionmama wrote:
HejsaN wrote:
You're just one of those who asslicks the NA Gms, the ones who are afraid of speak up. Miss_sadie banned me from the board just because I didn't agree on how they run the game.

"Reason given for ban: EU player trolling the NA forums and disrespecting NA employees."

Didn't disrespect them shit, they just dont allow negative feedback on their games. pff..


That's horrible, I'm started to have negative views of how Gpotato do things now. :soosad:

The GM's are great overall, but as soon you start to give them negative feedback they get all Kim Jong-II


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Tue Jun 29, 2010 12:57 am 
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HejsaN wrote:
You're just one of those who asslicks the NA Gms, the ones who are afraid of speak up. Miss_sadie banned me from the board just because I didn't agree on how they run the game.

"Reason given for ban: EU player trolling the NA forums and disrespecting NA employees."

Didn't disrespect them shit, they just dont allow negative feedback on their games. pff..

Hmmm.. why doesn't that surprise me at all...
I'm not asslicking anyone, I'm just supporting the game. Period. And if you don't like the way said game is being handled, why don't you just go troll somewhere else? :P

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Tue Jun 29, 2010 4:24 am 
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i miss allods :soosad:

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Tue Jun 29, 2010 4:33 am 
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Playing LoL now. Not feeling the same vibe i had with allods like i did b4 exams :soosad:

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Tue Jun 29, 2010 9:56 am 
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curvekiller wrote:
HejsaN wrote:
You're just one of those who asslicks the NA Gms, the ones who are afraid of speak up. Miss_sadie banned me from the board just because I didn't agree on how they run the game.

"Reason given for ban: EU player trolling the NA forums and disrespecting NA employees."

Didn't disrespect them shit, they just dont allow negative feedback on their games. pff..

Hmmm.. why doesn't that surprise me at all...
I'm not asslicking anyone, I'm just supporting the game. Period. And if you don't like the way said game is being handled, why don't you just go troll somewhere else? :P

If trolling is stating the obvious, then yes... I am trolling.


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Tue Jun 29, 2010 11:42 am 
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Like I said on our guild forums, I'm going to take a break untill the patch. Then I'll what exactly it is :p

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Tue Jun 29, 2010 1:37 pm 
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Just read the full patch notes and gotta say, it wont be making me come back to the game. There are so many downgrades and downsides that I dont see how it could appeal to anyone anymore..

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Tue Jun 29, 2010 3:50 pm 
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Indeed.. cya allods.

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Fri Jul 02, 2010 6:51 am 
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VforVendetta wrote:
Just read the full patch notes and gotta say, it wont be making me come back to the game. There are so many downgrades and downsides that I dont see how it could appeal to anyone anymore..

The question is... why the fuck do they do that? Why do they constantly have to change & downgrade game mechanics that were just fine... it's starting to piss me off as well.

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Fri Jul 02, 2010 8:36 am 
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Heh. Really hope they know what to do when they see the population dropping.

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Fri Jul 02, 2010 12:32 pm 
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curvekiller wrote:
VforVendetta wrote:
Just read the full patch notes and gotta say, it wont be making me come back to the game. There are so many downgrades and downsides that I dont see how it could appeal to anyone anymore..

The question is... why the fuck do they do that? Why do they constantly have to change & downgrade game mechanics that were just fine... it's starting to piss me off as well.


:sohappy:


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Sat Jul 03, 2010 7:34 am 
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HejsaN wrote:
curvekiller wrote:
VforVendetta wrote:
Just read the full patch notes and gotta say, it wont be making me come back to the game. There are so many downgrades and downsides that I dont see how it could appeal to anyone anymore..

The question is... why the fuck do they do that? Why do they constantly have to change & downgrade game mechanics that were just fine... it's starting to piss me off as well.


:sohappy:


:palm: seriously, what's wrong with them, taking away energy drain from fist warden making the build totally invalid, they already do less than nothing damage, and having an entire grid dedicated to fist then take away their only useful ability, gg. Increase cool down of superficial trance = no more mana battery = useless psi in heroics. Healer can bubble while feared? wtf? healers are already op, now they can get out of fear too? gg Summoners. Warriors, another op class, not getting any nerf at all. Paladins become a little more useful, but still not to a balance level.

Seriously I'm losing faith in this game. The game itself is awesome, nice graphics, nice design, but the developers and gpotato are just f'd up :slap: , they're freaken too greedy, and don't listen to players at all. I'm gonna play until 2-3 days after patch, after the patch if its down hill from there I'm seriously quitting. This is just ridiculous. I've never seen a good game so poorly managed before, other than sro of course.


:nowant:

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Sat Jul 03, 2010 9:10 am 
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My opinion this is worse then SRO.
Joymax might be greedy, but like Hejsan said before, the classes are extremely balanced.
And if you want to log in at first try, join cSRO or something..

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Sat Jul 03, 2010 10:59 am 
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destructionmama wrote:
:palm: seriously, what's wrong with them, taking away energy drain from fist warden making the build totally invalid, they already do less than nothing damage, and having an entire grid dedicated to fist then take away their only useful ability, gg. Increase cool down of superficial trance = no more mana battery = useless psi in heroics. Healer can bubble while feared? wtf? healers are already op, now they can get out of fear too? gg Summoners. Warriors, another op class, not getting any nerf at all. Paladins become a little more useful, but still not to a balance level.

Seriously I'm losing faith in this game. The game itself is awesome, nice graphics, nice design, but the developers and gpotato are just f'd up :slap: , they're freaken too greedy, and don't listen to players at all. I'm gonna play until 2-3 days after patch, after the patch if its down hill from there I'm seriously quitting. This is just ridiculous. I've never seen a good game so poorly managed before, other than sro of course.


:nowant:

Dont worry about us Warriors, we getting such a nerf in 1-2 patches that we are just as useless as Wardens :sohappy:


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Sat Jul 03, 2010 11:37 am 
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