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ESRO
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 Post subject: Re: ESRO
PostPosted: Sat May 29, 2010 11:26 pm 
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Rawr~ wrote:
Farming does make a difference, but not as much as many think.
I have killed many people who were FF'd in ECSRO when I had a 22 gap, yes I really did have a 22 gap. 90 cap skills were released and mine were only @ lv. 68 as I was lv. 90.
I was able to easily kill nukers with my glaive @lv. 68, when I had gotten enough SP to bring my glaive skills to 80 just for SSE I was able to kill other glaivers and archers much easier.

As long as your weapon is maxed as a pure STR and your imbue is maxed as an INT farming the rest won't make too much of a difference in damage, with the exception of adding new skills/books.
My set was FB +5 with SoS +5 84/85 pants and legs with a +5 glaive, phys. bal. was @ 108%, just pointing out I didn't have super gear. Exact same story with my 88 pure INT s/s but with fire @ around 83 with a 114% mag. balance.
In my case gear/blues compensated for my horrible farming.

Personally I do agree with you a bit Dancin as the outcome of a PvP will be based purely on build, skill, and gear.


I agree I think there isn't a big difference between farmed and not farmed your equipment should be more important.
My opinion is if you don't want to farm, then don't do it it's not a real penalty if you aren't farmed

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 5:12 am 
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Dancin wrote:
Rawr~ wrote:
Farming does make a difference, but not as much as many think.
I have killed many people who were FF'd in ECSRO when I had a 22 gap, yes I really did have a 22 gap. 90 cap skills were released and mine were only @ lv. 68 as I was lv. 90.
I was able to easily kill nukers with my glaive @lv. 68, when I had gotten enough SP to bring my glaive skills to 80 just for SSE I was able to kill other glaivers and archers much easier.

As long as your weapon is maxed as a pure STR and your imbue is maxed as an INT farming the rest won't make too much of a difference in damage, with the exception of adding new skills/books.
My set was FB +5 with SoS +5 84/85 pants and legs with a +5 glaive, phys. bal. was @ 108%, just pointing out I didn't have super gear. Exact same story with my 88 pure INT s/s but with fire @ around 83 with a 114% mag. balance.
In my case gear/blues compensated for my horrible farming.

Personally I do agree with you a bit Dancin as the outcome of a PvP will be based purely on build, skill, and gear.


I agree I think there isn't a big difference between farmed and not farmed your equipment should be more important.
My opinion is if you don't want to farm, then don't do it it's not a real penalty if you aren't farmed

Well, with an sp rate twice the exp rate, it would still require gapping and some farming depending on the build.

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 5:59 am 
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Dancin wrote:
Rawr~ wrote:
Farming does make a difference, but not as much as many think.
I have killed many people who were FF'd in ECSRO when I had a 22 gap, yes I really did have a 22 gap. 90 cap skills were released and mine were only @ lv. 68 as I was lv. 90.
I was able to easily kill nukers with my glaive @lv. 68, when I had gotten enough SP to bring my glaive skills to 80 just for SSE I was able to kill other glaivers and archers much easier.

As long as your weapon is maxed as a pure STR and your imbue is maxed as an INT farming the rest won't make too much of a difference in damage, with the exception of adding new skills/books.
My set was FB +5 with SoS +5 84/85 pants and legs with a +5 glaive, phys. bal. was @ 108%, just pointing out I didn't have super gear. Exact same story with my 88 pure INT s/s but with fire @ around 83 with a 114% mag. balance.
In my case gear/blues compensated for my horrible farming.

Personally I do agree with you a bit Dancin as the outcome of a PvP will be based purely on build, skill, and gear.


I agree I think there isn't a big difference between farmed and not farmed your equipment should be more important.
My opinion is if you don't want to farm, then don't do it it's not a real penalty if you aren't farmed

so it goes from ff = the most important thing and indicates hard work to FF = not much diff than not ff?!?! odd.

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 8:49 am 
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I usually like farming quite a lot SP, as my character gets really strong then. I usually take builds, which need an extreme ammount of SP, like warlock/cleric, which is my favourite build and it's probably one of the builds, which needs the most sp (together with warrior/cleric, rogue/cleric, warrior/rogue, ...). If you farm in euro pts, it's not that hard imo and it's always worth it. A full farmed warlock/cleric is pure ownage in Pt-Play, PVP, Group PVP, ...
In Euro Pts you can easily do 5-10k SP even without premium and on normal rates and currently i am not even on 9 gap, so it could be even more. All you need is a skilled pt, which is pting for several hours and knows, what to do.


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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 10:26 am 
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What? Gapping having a gap more than 9 works?

Edit: Just saw the discussion of Having high rates for sp would allow people to have more chars and actually having fun with them, it'll enable casual gamers go compete with dedicated players since the amount of sp the player had farmed has always been a one of the factors in determining the strength of the character then it would all come down to has a better equips, skill build and actual player skill.

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 1:43 pm 
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Dancin wrote:
I agree I think there isn't a big difference between farmed and not farmed your equipment should be more important.
My opinion is if you don't want to farm, then don't do it it's not a real penalty if you aren't farmed


Completely disagree. This game should be about your build and how farmed you are, not how much money you have to spend on astrals or buying gold.

If you play legit, and having to farm, your gear will be good anyways as you will have plenty of tabs, elixir and element drops. Personally I think these items should be bound on character so if you want good gear, gotta farm for them. Otherwise it encourages the opposite, no grind, buy tons of gold, which in turn keeps the server full of gold bots.

I don't think ANY game should be about rewarding the lazy.


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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 2:11 pm 
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Nick Invaders wrote:
Well, with an sp rate twice the exp rate, it would still require gapping and some farming depending on the build.


It is a possibility that some builds may require farming without silk, at 1x rates on iSRO with a 0 gap @ 72 I think i was gaining about 40 SP points per kill, which is ridiculous when you have such a high SP requirement. So if SP rates were @ around 8x I would be gaining 320 points per kill, which seems fair enough to me, if I can't gain enough I will simply buy a SP ticket @60 cap and farm enough until 110+.



Keep in mind this isn't a "hardcore" player server, if you enjoy farming SP this isn't the server for you. As we all know a private server is to make the game easier and more enjoyable, taking away from some of the grindfest for farming is a huge relief to me, personally. I've capped 4 times and I'm absolutely sick of farming, it's the most tedious thing in the game as a solo CH, especially as a STR. If I'm working a 12 hour shift and I want to come home and enjoy some SRO the last thing I want to do is farm. This game isn't about how lazy you are or aren't considering you're just pressing a few buttons, it's about time. Not everybody is willing to dump lots of time into the most boring thing in the game, farming. Which is why eSRO will have raised SP rates as we know farming sucks. Regardless I do agree with some of that you guys have said, this game should be based more on your farming rather than gear as many could have a FB +5/6 set in a few days if they have a bit of gold and luck.


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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 3:28 pm 
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Kronos wrote:
I usually like farming quite a lot SP, as my character gets really strong then. I usually take builds, which need an extreme ammount of SP, like warlock/cleric, which is my favourite build and it's probably one of the builds, which needs the most sp (together with warrior/cleric, rogue/cleric, warrior/rogue, ...). If you farm in euro pts, it's not that hard imo and it's always worth it. A full farmed warlock/cleric is pure ownage in Pt-Play, PVP, Group PVP, ...
In Euro Pts you can easily do 5-10k SP even without premium and on normal rates and currently i am not even on 9 gap, so it could be even more. All you need is a skilled pt, which is pting for several hours and knows, what to do.

Not everyone has enough time in his hands and not everyone shares your love for 3 months grinding in the same area while your other friends move on to higher leveled mobs.

Honnestly if I was a GM I'd litteraly take out SP farming completely. Make the SP rate high enough to get 3 million SP by level 100. Why would we need to keep the need of gapping? Why would we have to grind with gaps that force us to not even be able to wear the armour for our levels? I'd rather go on a server with 1x exp 10x SP rates than 10x exp 10x SP rates seriously.

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 4:01 pm 
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Quote:
I'd rather go on a server with 1x exp 10x SP rates than 10x exp 10x SP rates seriously.

Fail. You could increase the gap and you would have the same Sp increase and still level fast...


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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 4:47 pm 
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marijnz0r wrote:
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I'd rather go on a server with 1x exp 10x SP rates than 10x exp 10x SP rates seriously.

Fail. You could increase the gap and you would have the same Sp increase and still level fast...

Levelling confortably and efficiently > leveling "fast" and being bothered with SP farming.

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 8:58 pm 
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I think if the SP rate is something near 2x that of the EXP gain you won't need to gap, if so it would be very brief.
Ex: 8x SP rate running a 0 gap from 1-60 you will end up with 308,304 SP in theory over 38,358 at 1x, you'll be making double what you require for a maxed out 60 with 3 trees FF with every single skill maxed.


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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 9:31 pm 
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I personally like the gap system of silkroad. Are you guys sure that you want to throw it away?

If you guys don't want to farm you can just play with a lvl gap.

Yeh you will loose a bit power but most of the time you are still able to kill monsters higher then your level. And you will get less exp points but you are leveling up with higher rates so this shouldn't be a problem.

Let the farmed players have there small advantage in pvp if they really got it by hand sp farming and not by bot.

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 9:53 pm 
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Stop feeding the troll will ya :palm:


On another note:

Rawr~ wrote:
Release time is unknown.
CB time is guessed to be 1-2 weeks from now but exact date is unknown.
OB time will probably be a couple of weeks after some CB testing and fixing bugs that can crash the server.
I haven't seen npcdoom for a few days so he could be busy with something or his PC blew up so I can't really give anybody updates.
I'm just as impatient as you guys, waiting sucks. :palm:


That sounds cool, do you know how long you guys are planning on running the cb test for? a few days, a few weeks?

When OB starts will anyone be able to sign up? or will it be like CB, only the chosen shall play?

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 10:15 pm 
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Dancin wrote:
I personally like the gap system of silkroad. Are you guys sure that you want to throw it away?

If you guys don't want to farm you can just play with a lvl gap.

Yeh you will loose a bit power but most of the time you are still able to kill monsters higher then your level. And you will get less exp points but you are leveling up with higher rates so this shouldn't be a problem.

Let the farmed players have there small advantage in pvp if they really got it by hand sp farming and not by bot.

Me and quite some other people don't want either farming or gapping. We just wanna get skills and gear at the level they're due and not have to spend 3 months over the same mobs.

Also, Rawr, althought a 2x SP rate may be enough for cap 60 its nowhere enough for any heavy builds like warlock/cleric after around level 80. For cap 100 it would take like 6x SP to keep up with 2 million SP worth builds.

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 10:23 pm 
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Feataler wrote:
Dancin wrote:
I personally like the gap system of silkroad. Are you guys sure that you want to throw it away?

If you guys don't want to farm you can just play with a lvl gap.

Yeh you will loose a bit power but most of the time you are still able to kill monsters higher then your level. And you will get less exp points but you are leveling up with higher rates so this shouldn't be a problem.

Let the farmed players have there small advantage in pvp if they really got it by hand sp farming and not by bot.

Me and quite some other people don't want either farming or gapping. We just wanna get skills and gear at the level they're due and not have to spend 3 months over the same mobs.


dead horse beaten ...dead...
stop. . .feeding...troll...please :palm:

Here, take a look at this video from the SRO Main Dev

It will make you smile

Code: Select all

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 10:33 pm 
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Feataler wrote:
Dancin wrote:
I personally like the gap system of silkroad. Are you guys sure that you want to throw it away?

If you guys don't want to farm you can just play with a lvl gap.

Yeh you will loose a bit power but most of the time you are still able to kill monsters higher then your level. And you will get less exp points but you are leveling up with higher rates so this shouldn't be a problem.

Let the farmed players have there small advantage in pvp if they really got it by hand sp farming and not by bot.

Me and quite some other people don't want either farming or gapping. We just wanna get skills and gear at the level they're due and not have to spend 3 months over the same mobs.

Also, Rawr, althought a 2x SP rate may be enough for cap 60 its nowhere enough for any heavy builds like warlock/cleric after around level 80. For cap 100 it would take like 6x SP to keep up with 2 million SP worth builds.


How about just farming a little bit for the SP heavy builds then? Warlock/cleric is a sp-hungry build and people, who don't want to farm just shouldn't play it. You should get a certain advantage for farming imo, which means, that you can take builds, which need a lot farming too. 2x SP is enough, as most builds should get easily FF with low gap and that builds, which can't get FF at low gap aren't supposed to be played without farming. Farming is part of the game, deal with it or not. Some builds just shouldn't be able to gap 0 all the way, that would be way to overpowered.

Another advantage of farming is, that you'll get lots of alchemy, drops, elixiers, etc. while doing that. Which means after farming, you'll be able to make a really nice set.


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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 10:37 pm 
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@Bananaman
probably a few weeks and OB will be for anybody.
npcdoom is on the last couple steps before we can begin CB again.

@Feataler
well I was referring to 2x that of the base EXP gain which will be something near 3~6x meaning SP gain will be something near 6~12x+.
1x rates SP gain to 110 is 561,960, 6x is 3,371,760.
A FF Cleric/Warlock requires 2.6M so you would have plenty of of SP left for any build you can create in theory.
Since I'll already have a lv. 60 character I can determine whether or not I'll need a SP ticket for my Eu character or not.
If you're worried about lacking SP in the future I would suggest buying a SP ticket and/or farming extra before 60 cap is raised so you won't ever have to farm again.

Rates are unofficial and what I have stated is just for examples, for all we know the rates could be 100x EXP and 0.5x SP.


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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 10:46 pm 
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imo having an sp rate 3-5x higher than the exp rate is good.

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 10:53 pm 
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Rawr~ wrote:
@Bananaman
probably a few weeks and OB will be for anybody.
npcdoom is on the last couple steps before we can begin CB again.

@Feataler
well I was referring to 2x that of the base EXP gain which will be something near 3~6x meaning SP gain will be something near 6~12x+.
1x rates SP gain to 110 is 561,960, 6x is 3,371,760.
A FF Cleric/Warlock requires 2.6M so you would have plenty of of SP left for any build you can create in theory.
Since I'll already have a lv. 60 character I can determine whether or not I'll need a SP ticket for my Eu character or not.
If you're worried about lacking SP in the future I would suggest buying a SP ticket and/or farming extra before 60 cap is raised so you won't ever have to farm again.

Rates are unofficial and what I have stated is just for examples, for all we know the rates could be 100x EXP and 0.5x SP.


Which SP-calculator and which skills did you use for the warlock/cleric? I don't think 2.6M SP is enough for FF Lv.110, maybe for Lv.105, but for sure not 110. On Lv.100 it's already around 2M SP for warlock/cleric. But anyway farming some SP to get a better build than others won't harm anyone. I would definitely make a build with huge SP requirements again, as they are usually stronger and more fun than other builds.

And for the lazy people, who don't want to farm that much, there are already other private servers with high rates out there. Why don't you just go there?


Last edited by Kronos on Sun May 30, 2010 10:55 pm, edited 1 time in total.

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 10:54 pm 
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Rawr~ wrote:
@Bananaman
probably a few weeks and OB will be for anybody.
npcdoom is on the last couple steps before we can begin CB again.


awesome, thanks

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 Post subject: Re: ESRO
PostPosted: Sun May 30, 2010 11:12 pm 
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@Kronos
Thanks for pointing that out, I was using Nivlam and I had forgotten that it isn't updated.
I just used Rev6's and ended up with 4.6M, which is a staggering amount for a FF warlock/cleric to have every single skill maxed. Therefore 8x would just about over your SP requirements, as it comes out to 4.48M SP. Use 1 gold SP ticket and farm until 60/70 cap is raised and you'll have more than enough SP for 110 cap.

Kronos wrote:
And for the lazy people, who don't want to farm that much, there are already other private servers with high rates out there. Why don't you just go there?


I think you have that backwards as eSRO is going to be the sever without much farming needed and the other ones require a lot of farming due to 30x EXP rates.

Bananaman wrote:
awesome, thanks


Anytime


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 Post subject: Re: ESRO
PostPosted: Mon May 31, 2010 12:07 am 
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How can I get in closed beta and where can I download the client for Esro?

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 Post subject: Re: ESRO
PostPosted: Mon May 31, 2010 12:24 am 
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Deadfear wrote:
How can I get in closed beta


By being active in IRC and being active on our forums, asking to be a CB tester voids your chances.
Open beta will be up within the next weeks for you.

Deadfear wrote:
where can I download the client for Esro?


Read on our forums or through this thread to answer your question.


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 Post subject: Re: ESRO
PostPosted: Mon May 31, 2010 12:27 am 
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I would very much like to play on eSRO but I remember when they said OB would be just around the corner last year and it never happened..... How can we be sure this time OB really is near?


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 Post subject: Re: ESRO
PostPosted: Mon May 31, 2010 1:00 am 
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AutumnLeaves wrote:
I would very much like to play on eSRO but I remember when they said OB would be just around the corner last year and it never happened..... How can we be sure this time OB really is near?

soon.

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 Post subject: Re: ESRO
PostPosted: Mon May 31, 2010 2:05 am 
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AutumnLeaves wrote:
I would very much like to play on eSRO but I remember when they said OB would be just around the corner last year and it never happened..... How can we be sure this time OB really is near?


Unfortunately I don't know.
CB is starting within this week I am guessing seeing as how doom has spent all day uploading the data to the server today.
I would guess CB to be on for around 1-3 weeks and then OB would be opened.
It all depends on what exactly is going to be implemented and how much time it takes to fix the bugs that the team comes across.


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 Post subject: Re: ESRO
PostPosted: Mon May 31, 2010 9:10 am 
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i liek the ideas esro has about how they are going to run the game. but... id rather haf the rates that ZSZC has lol... 20x is actualy funnnn never too long on 1 mob. but i guess if u were to go 10x it wud be good ..

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 Post subject: Re: ESRO
PostPosted: Mon May 31, 2010 9:52 am 
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Rawr~ wrote:
AutumnLeaves wrote:
I would very much like to play on eSRO but I remember when they said OB would be just around the corner last year and it never happened..... How can we be sure this time OB really is near?


Unfortunately I don't know.
CB is starting within this week I am guessing seeing as how doom has spent all day uploading the data to the server today.
I would guess CB to be on for around 1-3 weeks and then OB would be opened.
It all depends on what exactly is going to be implemented and how much time it takes to fix the bugs that the team comes across.


Yay so by the time OB will be released my holidays will start :sohappy:

Rawr~ wrote:
1x rates SP gain to 110 is 561,960, 6x is 3,371,760.

The SP rate should be 6 times EXP rate and this will be true.


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 Post subject: Re: ESRO
PostPosted: Mon May 31, 2010 9:55 am 
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Aslong as the sp rate is higher and you have europe in it..

Count me in.


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 Post subject: Re: ESRO
PostPosted: Mon May 31, 2010 10:52 am 
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Kronos wrote:
Rawr~ wrote:
@Bananaman
probably a few weeks and OB will be for anybody.
npcdoom is on the last couple steps before we can begin CB again.

@Feataler
well I was referring to 2x that of the base EXP gain which will be something near 3~6x meaning SP gain will be something near 6~12x+.
1x rates SP gain to 110 is 561,960, 6x is 3,371,760.
A FF Cleric/Warlock requires 2.6M so you would have plenty of of SP left for any build you can create in theory.
Since I'll already have a lv. 60 character I can determine whether or not I'll need a SP ticket for my Eu character or not.
If you're worried about lacking SP in the future I would suggest buying a SP ticket and/or farming extra before 60 cap is raised so you won't ever have to farm again.

Rates are unofficial and what I have stated is just for examples, for all we know the rates could be 100x EXP and 0.5x SP.


Which SP-calculator and which skills did you use for the warlock/cleric? I don't think 2.6M SP is enough for FF Lv.110, maybe for Lv.105, but for sure not 110. On Lv.100 it's already around 2M SP for warlock/cleric. But anyway farming some SP to get a better build than others won't harm anyone. I would definitely make a build with huge SP requirements again, as they are usually stronger and more fun than other builds.

And for the lazy people, who don't want to farm that much, there are already other private servers with high rates out there. Why don't you just go there?

In fact there are no private servers with SP rates bigger than EXP rates. I think it's YOU who should go on any other private server where you need to farm.

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