Ningyotsukai-san wrote:
Isn't it only 2 skills that have the crit increase? ...must've been a typo...lol
well i used to utilize the 2 last anti devil arrows so i had 3 crit enhancing attacks
strong bow first,explosion, then the 2 antidevils to bridge the gap
antidevils crit as much as a strong bow critless and are quick
(strong bow as a fcking wall breaker, the antidevil arrows for just about enough damage on wizards that were in need of a quick timeout by death)
explosion arrow series 350%yeah it hits hard, but its more like a finisher after bitchslapping someone into stun with strongbow, takes slightly longer than the antidevil, but the
attack rating+ bit still counts for max damage, although not as strongly as crit enhancement
Buddhist wrote:
Awesome choice,
why don't you make a pure int rogue instead? Good luck... cold/force...

what this forum lacks is elaboration
failed sarcasm
not a valid comparison...
chinese make use of both int and str unlike euros...
and as a mere experiment,it'd have all that an int build needs
++++++++++++++++ice(interruptions and slowing the opponent down)
snow shield(damage absorbt.)
phys. defence(to make up for the lack of it obviously)
debuffs to amplify damage and more mp to tank more with snow.
++++++++++++++++but
--------------lacks speed or mag. attack+ (but the force makes up for the damage).
lack of overall defence(when not equipping a shield)
lack of hp
--------------i'd hate going against such a cold/force,as a chinese
(especially when not immune)
though heuksal would seem better at this point for more hp