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 Post subject: Re: Aion US Beta Weekends
PostPosted: Fri Jan 08, 2010 9:19 pm 
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Brak wrote:
How does Siel and Vaizel look in terms of the Elyos community? I would hope that when server transfers do happen (if they happen), that some of their legions will transfer to Triniel. As it stands, it's back to square one for the Elyos on Triniel with the "Omg now we are getting owned again by Asmos, QQ." when just a few days ago people were actually HOPING the Asmos would take Sulfur so they can complete their Campaign quests there...

Honestly, who waits till their mid 40's to finish a level 25 campaign quest that's easy as hell to do (saving the Elyos captives one)...

If nothing improves, I'm taking the first ticket off this rock.


Siel.. Elyos community? I'm not sure since I'm Asmo. In terms of taking over a fort? They're all over the place. As for Asmo.. not quite the same. Asmodians don't really go after forts unless they're the 'top' legions. Quite sad, but that's how it is. Also Benny Lava whores every world boss there is(Menotios and the guy that's allied with Asmo.. forgot his name. These are 2 that I'm 110% sure they go for every time it pops).

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Sat Jan 09, 2010 10:12 am 
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Hey guys, I'm thinking of playing Aion (North American Version), is it worth playing? Can someone give me a no bs low down on what this game is about, how hard it is to level, whats the amount of capped players, the PvP, etc? Also, I heard bots are a big thing. I thought the GM's could easily take care of such problems..?

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Sat Jan 09, 2010 4:56 pm 
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SnowShael wrote:
Hey guys, I'm thinking of playing Aion (North American Version), is it worth playing? Can someone give me a no bs low down on what this game is about, how hard it is to level, whats the amount of capped players, the PvP, etc? Also, I heard bots are a big thing. I thought the GM's could easily take care of such problems..?


Don't play it. I'd rather get pissed on by a wild bull in the eye or something, it's terrible endgame. If you want something that will just take up your time with no real meaning, then go for it.

The early levels are the best, I think the game was the most exciting at lvl 40-45. Rifting, where you go into opposing factions territories and randomly kill anyone you see, was the best at that level because you got rewarded Abyss Points (used to cash in for godly gear). At 50, which is cap, you get such little points from the lower level 40s it's not even worth it because when you die by them (after they swarm you), you lose a lot more than you gain.

Think of it this way.
1,000,000 Abyss Points will get you a Seal of Sun sword.
a lv40 player will give you 50 Abyss Points if you kill them, but if you die you will lose 600. And the closer to that 1,000,000 mark you get, the more you lose per death. So you'll end up losing 5,000 every death, while gaining less than piss. anyway..

If you played SRO, the grind will seem like a breeze. You can get to 50 in like 3 months, that's cap - But there is NO POINT in rushing cause seriously at 50 you will be bored out of your mind unless you can instigate pvp. Oh, and you can't 1-shot mobs, itll take you like 5 skills to kill one, even for the highest damage dealing class.

There are 2 instances you can do at 50 that are PVE. One is completely useless unless you want the staff drop at the end (like a .00001% chance ; takes ~3 hrs to complete each run) and the other you have to run at least 5 times to get your final lvl50 skill (~20 hrs total). If you've ever played WoW, the dungeons in this game will seem like garbage, cause it's literally pull this monster..kill..next pull...kill. All the elites are like party mobs in SRO, but SRO had an awesome party system where you could destroy like 5 mobs at once because every class had AoEs and Warriors had awesome fences and stuff. In AION what you basically do is if you pull more than 1 monster, you sleep the rest and you pick them off one by one. (zZzZzZz)
There is ONE fence skill , the tanks bodyguard, and it lasts for like 30 seconds and you have to basically be up on his ass just for it to be in effect, needless to say the PVE in Aion is crap, but that's cause its supposed to be a PVP game.

Onto the pvp....or shall we say lack there of. There are about 35,000 subscribers to AION, and 15 servers. So about 2k per server give or take a few. I would guess that about 10% of the people are capped lv50s- and believe me it feels like less. Unless you have a guild, you wont get anything done in this game. The abyss, the main pvp ground, is a complete wasteland. It was thriving 3 months ago when the game first came out, but the problem is the highest level monster in the area is 40..FORTY...in a capped lv50 game..WTF!. **** me in the a$$. I'm serious *&^$#& what in gods name would make level 50s go into the abyss for pvp if all they can find are ten lv40s grinding on monsters every hour? ...wait here's the developers solution. They added lv50 monsters in a 'core' which is the size of my eyeball, and basically you kill or get killed there because all you are trying to do there is kill MONSTERS ..yes that's right you are trying to PVE at lv50..when you are capped..because those monsters give more Abyss Points than people. Each monster gives 50 AP. ..nvm I'm not even going to start with that because that is just another completely flawed system in the game and it angers me to no end. By the way to the Aion fanboys okay you may be right some people will give you 1,000 AP if you kill them but you have to look for them, you have to manage to kill them and they give 1,000 AP because they are decked out in ungodly gear and if they give that much AP, they are absurdly high ranked (Army officer ++ ) and would be f*cking Stupid to run around in the abyss without a full party anyway, and you arent touching that (unless you are an OP SM with M. Acc gear and can fear them into elites)

oh and on the subject of 'touching that'. Magic resistance in Aion is completely broken. Take this scenario as an example. This is Bob and Bill =

Bob has a blue and green normal set attained easily as monster drops.
Bill has a gold set, attained by running the same instance 50 times and wasting a month of his life inside a dungeon.

They decide to pvp >>>

Bob will never hit Bill, ever. Because Bill is in a gold set and has high magic resistance. In fact, if Bill want's to be a bigger a$$hole, he can add Magic Resistance stones to his gear, and be even more invincible to casters. In fact, Bill can probably go take a dump and come back and still be alive.....

Okay now to the other part of pvp. We've already touched on the Abyss, now onto rifting. Every 2 hrs or w/e a portal opens on your side of the map to go to their side of the map. Think SRO as in Chinese vs Euro. Chinese can only stand on chinese land, and euro's can only stand on european land. Now every two hours a portal will open near samarkand or wherever and the little 2handed warrior can go teleport to hotan and annhilate any chinese character they see. And I mean anything, you can even kill the NPC's if you have the balls (they hurt like hell). It's fun as hell and I know tons of people that have kept their characters lv30 just to rift. But that's the problem, they are keeping themselves low level because rifting suck's major d!ck at lv50. You know why? because f*cktards NCSoft (the game company) made the same mistake they did in the abyss. The highest level area you can rift to is a lv44 area....at lv50. That gives no Abyss Points, there are a shitload of bots, and it's a terrible waste of time unless you are one of the f*cking dicks in SRO that put on a cape just to rape little 50s when you are lv100. So, if you like to rape little kiddies that can't fight back because A) they are bots ..or B) they are LEVEL F*CKING FORTY and cant hit you because you evade/resist everything, then go for it. I for one, enjoyed that for a week, and the game died on me.

I guess the last form of entertainment is Dredgion, an instanced PvPvE scenario that pins you against the opposing faction at 12pm, 8pm, and 12am. Yeah..thats right..you can't even CHOOSE when to have your fun, they are predetermined to 3 specific times in the day. Basically you sign up for it and wait 5minutes for you party to form, unless you have a premade party then you basically just hop on in and wait for the opponents to come. You get ported in and you have 60minutes to kill elites and kill the captain at the end. Problem is the other faction is trying to do the same so it's like a battleground and sh!t goes down. 90% of the team, one team will be better than the other, and will cause them to quit. You can check the previous page and look at Da_Realest SM OP video, that's what Dredgion looks like when one team is getting slaughtered against the other, and they end up quitting and afk at the spawn point. Needless to say, having fun in dredgion is rare, and by the end you are either on the losing end and bitching to your teammates or you are on the winning end and it's been an easy ride because you facerolled over the other team. I've only had a handful of competetive matches, very few but they were fun as hell.

the graphics are marvelous but the content makes me wanna skin myself alive. Maybe it will get better, but I doubt it, because it's already been out in Korea and they havent done anything to please their endgame crowd. Oh by the way, they farked up the fortress wars so they only last 30 minutes. The fortress war is like 200 people from the entire server crammed into the size of Donhwang, you get like 15fps on the most amazing computers (trust me I have one) and the fight consists of pressing tab to select an enemy target and spamming numbers, you can barely tell whats going on because it's a complete orgy of bodies, and everyone dies in a heartbeat as soon as they are tabbed by 20 people and nuked to the end of the world.

This is from a lv50 point of view though, i've thoroughly outplayed the game, if you wouldve asked me at lv 30 if you should play it, I would've probably bought you a subscription because it was that good back then. It's a joke now, and people are quitting left and right. The best thing I can probably tell you is play it but it just gets gradually worse the higher level you get. It seems like they had enough money to come up with stuff, then it just started dying down as you got closer to lv50.

Most of my friends who I'm trying to get to quit so we can move onto another MMO, keep saying "I wish Aion had this...I wish it had that...If only they could.." blah blah. I dont think this game will last, it's being compared to the barren desert that is Warhammer, and I dno...just disappointing for an MMO that was deemed the WoW killer. I've never played WoW but It could not be any worse than AION. I resubbed 2 weeks ago to check how my friends were doin ingame, their guild had 6 active people in vent so it's not like I could even join them in anything because 6 is max party size. I joined another guild which is currently the 2nd biggest on the server and took 2 forts last night, but all they ever do is cry about how the game sucks. Half of them don't even play anymore, it's just people playing on characters that are on their last subscription, some aren't even the actual owners themselves.

just my two cents :)

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Last edited by MrFudge on Sat Jan 09, 2010 5:26 pm, edited 2 times in total.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Sat Jan 09, 2010 5:19 pm 
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Don't play it. ...
just my two cents :)


I have to agree with this. I loved the game in the start. It looks great and at first I loved the abyss but the "epic" fortress fights are nothing but auto select and spawn attacks. The race with the most people will win. Grinding in the abyss is almost impossible since you get ganked every 5 min. And there is almost no endgame.

IMO not worth the money.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Sat Jan 09, 2010 7:34 pm 
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SnowShael wrote:
Hey guys, I'm thinking of playing Aion (North American Version), is it worth playing? Can someone give me a no bs low down on what this game is about, how hard it is to level, whats the amount of capped players, the PvP, etc? Also, I heard bots are a big thing. I thought the GM's could easily take care of such problems..?


As far the 50's quitting. Not true. I have about 15 level 50 friends on my friend list and only one has quit. The rest are still active. I'm in a full 90 man legion right now and about 80% of the people in it are 50. We also have many level 50s in our sub legion. I have about 35 people on my friend list and only about 6 of them have quit the game. About half of them quit before they were even level 30.

Losing AP to lower levels is no big deal because its very easy to get back. I make about 18k AP a day but I can make about 30k A day if I really try for it, so again, dying is no big deal(Unless you're officer rank or lower). Losing to very low levels should never happen in the first place if you're 40. I took out 4 sub 45 players by myself and I'm an SM(A class that has no burst dmg) so it's much easier for other classes to do. The system encourages that you think and must pick your fights whenever possible instead of running in like a chicken with your head cut off. There are people on my server who still go in the abyss at officer rank and have no problems. They die a few times but they easily make the loss back. One guy on my server averages about 70k AP a day. He has gotten 100k+ AP a day a few times. You aren't going to make that much AP a day through PvE.

Oh, and my group doesn't sleep mobs in instances. We just an AoE them down. The only time we have to sleep something if it ends up being like a 5 mob pull or something.

The top AP gainers are mainly Sorcs, Rangers, and Sins. SMs are bad if not the worse in PvP at endgame since they have little to no survivability, and pets and orbs don't scale with gear. So while everyone is getting decked out in golds and their damage is starting to sky rocket, SM damage stays relatively the same. SMs only seemed to be overpowered at low levels because being a gear independent class, of course they are going destroy gear dependent classes who are just wearing mostly greens and blues.

The Magic Resist thing is also an exaggeration. I had no trouble hitting a guy with 1700+ MR in golds with myself wearing mostly blues. Slot Magical Accuracy. Problem solved. In fact, the way the game is set up, it is much easier to obtain a much higher level of Magical Accuracy than Magic Resist because of the large amount of Magic Accuracy you get from tomes. Though he is right in the sense that like all Korean MMOs, gear > skill. However, I think Aion requires a bit more skill in PvP than most Korean MMOs.

I don't think the run the instance 30 times thing is true either. I have ran DP about 50 times now probably and only have 4 or 5 golds. There are a few people who have ran it less than 10 times and already fully geared. I had a friend who nearly quit because he had been running DP twice a day for 2 weeks in in additional to doing it once a day for 2 more weeks and had gotten no golds he could use while there were people running it for the first time in legion getting golds they could use.

I had no trouble finding 50s to kill when I go rifting. There are usually many 50s in the area because they are camping bosses or something. I also see little to no bots on my server anymore. All you have to do is kill one of the people leveling in the area and they'll cry for help and suddenly there are 50s everywhere. Not hard to do and it's fun dodging a whole pack of players who are now after you.

He is right about dredgion. You will probably be steamrolling your opponents or they will probably be steamrolling you. The fights are rarely close but I can't really see that as a design flaw. I expect them to get a bit more close once more people start getting geared up.

To be honest, there are a lot of people in my legion who complain about the game wishing it had x, but they are still relatively content with the game at its current state. They log on and have fun daily. If you're expecting to get far at endgame alone or do anything alone then Aion is probably not the game for you.

The one thing MrFudge didn't mention was the crappy customer support. That is the worst thing about the game IMO.

Aion is a great game if you have a good legion. I remember people saying Aion is going to be excellent, kill WoW, be the next big thing, etc. I knew all of that was BS because all it looked like to me was lineage 2 with better graphics. Turns out it is mainly just lineage 2 with better graphics. Save your money and wait until the first Aion expansion comes out. I wouldn't recommend Aion to anyone who has a background of WoW or any other Western MMO. Aion just isn't there...yet. Cabal Online > Aion.

And for those who still play Aion.
Spoiler!

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Sat Jan 09, 2010 11:22 pm 
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Getting the 'SoSun' doesn't mean every kill you get is 50ap.

http://i899.photobucket.com/albums/ac19 ... stable.jpg

I'm not sure how accurate this chart is, but it seems about right if the person is higher/same level. Obviously the game is retarded and lowers the amount gained/loss if you kill/die by a higher. You can get 200k ap in a week pretty easily if you play it smart, but beyond that you are a target which sucks. You fly out in the abyss.. guess what? You're dying first because of your rank.

As for the lv 40 mobs only.. Did you ever go into the core? There are lv 50 mobs and theres a world spawn there for the 'top' gear in the game. Even though everyone can literally obtain the top gear through a quest.. (Ignoring the abyss, or 'sun', gear.)

Dredgions.. I'll agree 50% of the time I'm having fun, because everyone trains every mob in the room to the other team, but my group never gives up even though the other team is the "A Team" of some legion. Infact it's lulz in a way to just ninja surks from them and they don't get 15k points, but instead 6k points.

Fort raids the only way you can actually handle it is to have the top of the line computers nowadays. I'm talking about i7, x2 GTX 295(Not sure 1 would do), and some extra RAM. Oddly enough Warbone's leader gets around 60frames with that set up. It's sad that you need to drop $1500~$2500 to even be able to get decent frames during a raid. It's all zerg rushing anyhow. It's fun, but it isn't fun. =/

The people that are ragequitting most likely played WoW at one point. (At least from what I've seen from my legion) The ragequit because of lack of content, but hello? WoW has been out for 5 years. The cap has been rosed.. twice? What do the developers have to make? Uhh new content. No one is patient and they demand everything now. NCSoft should be able to move their asses a little faster, but they're not.

DropOut wrote:
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Don't play it. ...
just my two cents :)


I have to agree with this. I loved the game in the start. It looks great and at first I loved the abyss but the "epic" fortress fights are nothing but auto select and spawn attacks. The race with the most people will win. Grinding in the abyss is almost impossible since you get ganked every 5 min. And there is almost no endgame.

IMO not worth the money.


IMO I believe it isn't worth the $50 box copy/digital or w/e you get. $30 maybe with $15 monthly, but I still believe $50 was pushing it. Fort fights can be one by an alliance against multiple alliances if you learn to artifact. It took a LOOOOONG time to get my legion to realize that artifacts are a make or break in these fights. I mean c'mon an artifact that can stun you 5 times and deal damage? Give everyone a shield of 5k/7k? Resist all mag attacks? Really how can you pass these up.

Da_Realest wrote:
The one thing MrFudge didn't mention was the crappy customer support. That is the worst thing about the game IMO.


The support is there, but it really depends on what you need.. Someone bugged up his quest at 50 and it took 2 days. Someone lost his account and it took 2 weeks to get it back and another week to get his stuff.

Is it terrible? Obviously, but it's still better than many other supports out there.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Sun Jan 10, 2010 12:46 am 
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Damn nice realest whenever we've gotten Menotios always dropped junk. Haven't got any golds that I can use from DP yet. >_>

I wanna be this guy. Damnnnnnnnnnnnnnnnn.

http://uk.aiononline.com/livestatus/cha ... erverID=31

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Sun Jan 10, 2010 2:18 am 
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You mean this guy.
http://na.aiononline.com/livestatus/cha ... serverID=6

When I run dred with him we never lose. Whatever he targets dies extremely fast.


I'll be buying the i7 920 soon to ease the stress on my comp since Aion is pretty CPU intensive.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Sun Jan 10, 2010 3:09 am 
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Da_Realest wrote:
You mean this guy.
http://na.aiononline.com/livestatus/cha ... serverID=6

When I run dred with him we never lose. Whatever he targets dies extremely fast.


I'll be buying the i7 920 soon to ease the stress on my comp since Aion is pretty CPU intensive.

I have a Core 2 Duo and I run the game max fine,dont think you need an i7 to play smoothly :?

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Sun Jan 10, 2010 3:40 am 
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The guy I linked has full 50 elite abyss gear except pants but never seems to put it on. I don't think there's anyone geared with AP items as much as he is.

I have a core 2 quad and my fps is awful during forts usually end up dcing.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Sun Jan 10, 2010 8:59 am 
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gamef wrote:
Damn nice realest whenever we've gotten Menotios always dropped junk. Haven't got any golds that I can use from DP yet. >_>

I wanna be this guy. Damnnnnnnnnnnnnnnnn.

http://uk.aiononline.com/livestatus/cha ... erverID=31


I looked at two people from the legion and they got the 900k abyss weapon with a full accessory set.. Obvious ap swappers. I honestly don't see how they're not banned. In Siel there has been a few, but they were stripped of all AP and AP Gear. Somehow the top AP guy in Siel is one of the **** that started doing it on Siel.

AP Swapping is the worst thing you can do in this damn game and they give them a 3day with a ap wipe.. What the hell? I mean honestly.. WHAT THE HELL?

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Mon Jan 11, 2010 3:18 am 
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Da_Realest wrote:
As far the 50's quitting. Not true. I have about 15 level 50 friends on my friend list and only one has quit. The rest are still active. I'm in a full 90 man legion right now and about 80% of the people in it are 50. We also have many level 50s in our sub legion. I have about 35 people on my friend list and only about 6 of them have quit the game. About half of them quit before they were even level 30.


I play on Azphel, the server that was deemed the 'pvp' server of the east. A lot of people came from WoW, and quit because of the grind. Casuals also quit because of the grind. The WoW players that stuck around quit at 50 because of the lack of content (its a new game, therefore crappy amount of content). So our population steadily declined, and the hardcore pvpers quit too because of the lack of pvp. All that's left are carebear pve'rs doing their miragent/fenril sets.

Da_Realest wrote:
Losing AP to lower levels is no big deal because its very easy to get back. I make about 18k AP a day but I can make about 30k A day if I really try for it, so again, dying is no big deal(Unless you're officer rank or lower).

over half my guild is elysian officer rank 1 or higher. We own all the forts, we make 30k a day without even trying because we have so many instances. Again, pure pve = gay. When you pvp at that rank, it really blows when you die. Dying three times is like wasting 2 hours of doing instances for AP. Unless you can get the kills back against someone with a high rank pvp starts to suck. They need to make a map where you can just rampage through the world, like in shooters where you can play unranked matches, unranked pvp with no AP gain or loss would be good IMO.

Da_Realest wrote:
Losing to very low levels should never happen in the first place if you're 40. I took out 4 sub 45 players by myself and I'm an SM(A class that has no burst dmg) so it's much easier for other classes to do. The system encourages that you think and must pick your fights whenever possible instead of running in like a chicken with your head cut off. There are people on my server who still go in the abyss at officer rank and have no problems. They die a few times but they easily make the loss back. One guy on my server averages about 70k AP a day. He has gotten 100k+ AP a day a few times. You aren't going to make that much AP a day through PvE.


Code: Select all
watch that vid and think that times three. Even if they are lv40s, I can't move. Caster classes are different when theyre up against me and I have some lvls on them cause they cant hit me, but enough melee's and I get raped. I can't even run from an unwavering devotion + charge. Now pick and choose your battles while rifting blows, because they are so low level. When 50's come, it's not just one 50. Word spreads quick.

Da_Realest wrote:
Oh, and my group doesn't sleep mobs in instances. We just an AoE them down. The only time we have to sleep something if it ends up being like a 5 mob pull or something.
really? vid please. My aoe's are garbage and they are all stigmas that I have no room for. One AOE I have has a 10minute cooldown, the other 1minute. And the last AOE I have only works when I'm flying and the target is on the ground, so I cant use it in instances.

Da_Realest wrote:
The top AP gainers are mainly Sorcs, Rangers, and Sins. SMs are bad if not the worse in PvP at endgame since they have little to no survivability, and pets and orbs don't scale with gear. So while everyone is getting decked out in golds and their damage is starting to sky rocket, SM damage stays relatively the same. SMs only seemed to be overpowered at low levels because being a gear independent class, of course they are going destroy gear dependent classes who are just wearing mostly greens and blues.

Wouldnt know, I've never played an SM and to be they are the toughest to fight since I'm a sorc. All I know is all the pvp goes down next to forts because people farm guards 24/7, and all an SM has to do is fear someone into a Balaur and it's over.

Da_Realest wrote:
The Magic Resist thing is also an exaggeration. I had no trouble hitting a guy with 1700+ MR in golds with myself wearing mostly blues. Slot Magical Accuracy. Problem solved. In fact, the way the game is set up, it is much easier to obtain a much higher level of Magical Accuracy than Magic Resist because of the large amount of Magic Accuracy you get from tomes. Though he is right in the sense that like all Korean MMOs, gear > skill. However, I think Aion requires a bit more skill in PvP than most Korean MMOs.

Maybe you can socket M.Acc., but I can't. As you said your damage stays relatively the same. If I ditch mboost or HP for accuracy, I end up with 5k hp and 1100 mboost, which gets killed in one assasin stun, a ranger burst, and my damage becomes downright pathetic. The way to counteract my crap accuracy is to get the 1,000 m-acc boost stigma that they gave sorcs, but they put it in the DPS stigma tree instead of the PVP one with illusion and sleep storm.

Da_Realest wrote:
I don't think the run the instance 30 times thing is true either. I have ran DP about 50 times now probably and only have 4 or 5 golds. There are a few people who have ran it less than 10 times and already fully geared. I had a friend who nearly quit because he had been running DP twice a day for 2 weeks in in additional to doing it once a day for 2 more weeks and had gotten no golds he could use while there were people running it for the first time in legion getting golds they could use.

Not much to say, I guess drops is based on luck, I just picked 30 out of pure randomness.
The fact that they hand out miragent/fenril through easy pve really bothers me. It takes a week to get the first three pieces, and the legs are based on luck. Basically RMT and you have the set. At least anuhart makes you go through the hell of Dark Poeta to get something and make you feel like you earned it, Fenril is a joke and is too good of a set given the amount of effort that needs to be put in to attain it.

Da_Realest wrote:
I had no trouble finding 50s to kill when I go rifting. There are usually many 50s in the area because they are camping bosses or something. I also see little to no bots on my server anymore. All you have to do is kill one of the people leveling in the area and they'll cry for help and suddenly there are 50s everywhere. Not hard to do and it's fun dodging a whole pack of players who are now after you.

the last thing anyone wants is a herd of people chasing the, while they are highly ranked. Which is why they don't rift. As I said, there needs to be a map where there is no AP gained or lost and there is a free for all. rampage. Plus arent you asmodian? You have storm circle, us Elyos dont have anything worthwhile on your side. Oh and the elites in Storm Circle are friendly towards you, gg. Plus, your fuckin cave town in the snow is a choke point for us, so if we fall we cant get back up. Yea real fair for us.

Da_Realest wrote:
He is right about dredgion. You will probably be steamrolling your opponents or they will probably be steamrolling you. The fights are rarely close but I can't really see that as a design flaw. I expect them to get a bit more close once more people start getting geared up.

true, maybe pin premades against premades only. I dno dredgion needs a lot of work. I went against a group with 3 sins and there was no way we could even reach a surkana before they stole it from us.

Da_Realest wrote:
To be honest, there are a lot of people in my legion who complain about the game wishing it had x, but they are still relatively content with the game at its current state. They log on and have fun daily. If you're expecting to get far at endgame alone or do anything alone then Aion is probably not the game for you.

The one thing MrFudge didn't mention was the crappy customer support. That is the worst thing about the game IMO.

Aion is a great game if you have a good legion. I remember people saying Aion is going to be excellent, kill WoW, be the next big thing, etc. I knew all of that was BS because all it looked like to me was lineage 2 with better graphics. Turns out it is mainly just lineage 2 with better graphics. Save your money and wait until the first Aion expansion comes out. I wouldn't recommend Aion to anyone who has a background of WoW or any other Western MMO. Aion just isn't there...yet. Cabal Online > Aion.


I agree, aion has a lot of potential but it's just not there right now.
you shouldnt have to 'stir up' stuff for things to happen. I feel like I have to go out of my way to have fun at its current state.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Tue Jan 12, 2010 4:02 pm 
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ExSoldier wrote:
I have a Core 2 Duo and I run the game max fine,dont think you need an i7 to play smoothly :?

System Specs?

gamef wrote:
The guy I linked has full 50 elite abyss gear except pants but never seems to put it on. I don't think there's anyone geared with AP items as much as he is.

I have a core 2 quad and my fps is awful during forts usually end up dcing.

System specs?

This guy has an i7 920 OC'D and his video card isn't really anything special and he's running the game pretty well during sieges.

Code: Select all

@MrFudge I disagree with the map part. I like that PvP always has a risk. If you're not in a PvPvE instance such as the dredgion then I think you should always lose AP. If something like that was implemented, people would only PvP in the zone where they have nothing to lose and just PvE when they want AP. Sure some people already do that but this would kill off the abyss much faster. However, I do think they could lower the AP lost a bit in the current system.

I managed to take a 44 Ranger, 44 Glad, and a 42 Cleric before. I also had took on a 43 Chanter, 42 Cleric, and 45 Templar before. I had to use my DP pet but I did it. I do agree that the system is in favor of melee characters. You dodge a few of their hits but they hit you far too often than a low level caster would.

AoEing is only effective if you have a glad in your group. They will be the one's doing the most AoE damage but it is a lot faster than sleeping one, kill one, etc.

Well, any class has the advantage when they are ganking someone. All a sorc has to do is catch me with stone skin down while I'm farming guards and drop an Inferno on me and thats 50-70% of my hp gone.

You're going to die in one sin/ranger burst regardless of what you socket. Their burst is overpowered for the amount of time they can shut you down. I have had nearly 9k HP and still got killed before I regained control of my character. Against a Ranger I may have time to pot silence but a good ranger will just toss a sleeping arrow right back on you again. A good sin is nearly an auto lose if their ambush stuns you. With a good tome, you should be able to obtain at least 1500 MA, at least 7k HP, and still have at least 1400+ MB in a gold abyss set I believe. Sure the people that stack MR early on have an advantage against casters but melee uers can take them down much easier. It's a trade-off.

The worthwhile bosses are only in Heiron. That's a big advantage that you do have and I'm sure many Asmos would trade storm circle for the ability to be able to farm bosses such as Jeshuchi or Zapiel without having to go through a rift.

I don't really care about Fenris/Miragents. I make much more money selling the bloods to people who think they need it. I'm working on the level 30 abyss set which will suffice for a long time considering that most people don't have any type of PvP gear at all.

Requiring the players to have to clear all the mobs in the room or at least kill the captain before the surkana is able to be attacked would solve the current problem with sins in dredgion.

I don't see going out of my to have fun as being a problem. It's just that they give you the tools necessary to do so. It's the community's job to use them. It's also seems to be why Aion is doing well in the East and why I hear the abyss has generally much more activity than the NA/EU versions. The players just have a different mentality...Not that one way of thinking is wrong and the other is right. The AP system would be fine if more officers would go out and PvP, but that's not going to happen so they will probably make some changes to get NA/EU players more of an incentive to go out and PvP.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Tue Jan 12, 2010 9:35 pm 
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Aion is bad, stay away from it (Agree with Mr Fudge 100%)

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Tue Jan 12, 2010 9:37 pm 
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My specs aren't even high,and its a laptop.
Intel Core 2 Duo(Dont remember what kind,but a mid-end one).
nVidia Geforce 9600M GT with 1G of memory on it.
4G of RAM.
500GB Hard Drive.

Think the only thing really helping me in taking the game on max settings is the 1G of the GPU :)

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Tue Jan 12, 2010 9:56 pm 
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Playing infinite aion pserver now, going to see what the hype's all about and see if retail is worth it. Tbh tho, making 25$/hour doesn't make paying 15$ + 50$ a month for game/net that big of a deal. :P

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Wed Jan 13, 2010 7:10 am 
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VforVendetta wrote:
Aion is bad, stay away from it (Agree with Mr Fudge 100%)


Yet you have nothing to add. Sounds like you're just posting just because you can.

You need an i7+good gfx card to run the game smoothly during fort siege without using F12. I have intel 2 quad core with a 8800GT and I'm getting 12 frames during it, but that's having F12 on which hides every character there except your group. Outside the fort war I easily get 50~75 frames. The game doesn't demand much outside the siege. I don't see why people cry about needing a godly computer.

TBH it isn't a big deal about having it on or off, but it'd be nice if I can see every character model during the siege. Just too bad my computer shits on itself if I try doing it lol 1~4frames and then sometimes crash.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Wed Jan 13, 2010 4:09 pm 
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Depends what Aion requires the most from,your GPU or CPU? Although I did say I didnt lag with a Core2Duo/9600 GT[1G] on max settings,however I never played a Fortress War,so I guess I'd probably lag in that situation. :?

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Thu Jan 14, 2010 3:03 am 
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I want to be able to fraps sieges with everything on max so I probably will get the i7 920. My graphics card is a 4870.


Also, gained about 13k AP today in under an hour just pvping.
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 Post subject: Re: Aion US Beta Weekends
PostPosted: Thu Jan 14, 2010 3:26 am 
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I'm running a q6600 at 3.2ghz with a..285 gtx and depending on my settings I don't drop that badly in fort war.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Thu Jan 14, 2010 3:34 am 
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Azilius wrote:
I'm running a q6600 at 3.2ghz with a..285 gtx and depending on my settings I don't drop that badly in fort war.

Myeah,we arn't posting here to show off our rigs :roll:

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Thu Jan 14, 2010 3:45 am 
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I saw Lumity who posts here on SRF at Western Shard; fun pvp although my shit still resists on you :(

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Thu Jan 14, 2010 4:53 am 
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But your char is way more prettier and hot than hers :oops: GOGOGOG PEW PEW HER :P

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Thu Jan 14, 2010 5:13 am 
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ExSoldier wrote:
Azilius wrote:
I'm running a q6600 at 3.2ghz with a..285 gtx and depending on my settings I don't drop that badly in fort war.

Myeah,we arn't posting here to show off our rigs :roll:


It's more of to see what Aion is more dependent on.

@Last screenshot. lol buff of shame.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Thu Jan 14, 2010 11:56 am 
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Toshiharu wrote:
ExSoldier wrote:
Azilius wrote:
I'm running a q6600 at 3.2ghz with a..285 gtx and depending on my settings I don't drop that badly in fort war.

Myeah,we arn't posting here to show off our rigs :roll:


It's more of to see what Aion is more dependent on.

@Last screenshot. lol buff of shame.


For what its worth, its the exact opposite situation for the Asmodians in the Vaizel server. I just rolled an Elyos Sorceror over there just to check out the situation, and basically just reverse everything that is in Triniel as far as the Abyss influence goes and you have Vaizel. The Asmodians there have their Buff of Shame.


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 Post subject: Re: Aion US Beta Weekends
PostPosted: Thu Jan 14, 2010 8:19 pm 
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Are there any servers that are sort of equal? On triniel it's obvious that asmos stomp elyos =\

Also, are the level 30 abyss accessories worth it? I can get about 10k AP a day just farming guards, probably more if I try a little harder..I just don't want to waste any AP. The level 40's cost silver medals as well which are 100-150k each from what I've seen..

ExSoldier wrote:
Azilius wrote:
I'm running a q6600 at 3.2ghz with a..285 gtx and depending on my settings I don't drop that badly in fort war.

Myeah,we arn't posting here to show off our rigs :roll:


...
No.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Thu Jan 14, 2010 9:32 pm 
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Alright if you can easily obtain the medals like my legion then 50 ap gear all the way. The magic resist makes so much of a big deal along with the total percentage in the 50 accessory set compared to the 30. I'm sure you've looked over and they got(I think it was) .4% dmg increase, 30 MR, a couple crit, and a little more than the others. In the long run it is completely worth the 150k ap per piece instead of the 50k. Now it isn't a big deal to get the 30 set first, but you'll be missing out on the MR. As for me I'm working on the accessory set.

http://na.aiononline.com/characters/Siel/Sano <-- Me
http://na.aiononline.com/characters/Siel/Xante <--- Guild mate. If you look at his accessories it actually greatly increases his power. However that's just a small thing
http://na.aiononline.com/characters/Siel/Messy <-- This guy is always in the abyss as previously mentioned with the animation cancel. Him without the accessories he was basically garbage. Him with it makes him 'godly' burst DPS. Meaning get in front of him and you should be dead in a few seconds.

It isn't much atm, but that's just cause i haven't been on much for the past 2 weeks. Got the belt in about a week. I've bought most of my advance stigmas which I regret.. a little. The abyss boots I regret buying as well since I shouldve bought a 33 gold experted one(Just too bad the only experts at the time were asking for 8mil)

As for you farming guards.. if you aren't farming the 50 balaur guards don't bother farming guards at all unless you want the stigma shards. I'm sure you know that you need 125 bloods for the 50 gold quest pants. Plus farming guards < Killing 20 people in the abyss.

For the 'equal' servers.. Siel is pretty much equal, but it REAAAAAAAALLY depends on how you instruct the race to move. One force might be powerful than the other just because they made the other move or made the proper move with artifacts around the fort and in the core(Only one legion I've seen use the core artifacts at fort raids and it's Benny Lava. Not my legion. My legion is still retarded with artifacts which they will not listen to me.) We can take Kysis out in the timer, but the problem with losing/gaining it is that you cannot have interference.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Fri Jan 15, 2010 12:19 am 
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So basically Siel is the way to go then... well, at least until (and that is a big IF as well) server transfers happen. Cause as it stands, I'm not too pleased with the Elyos on Triniel. As it stands, there are three kinds of Elyos on Triniel at the moment.

    Ones who bust their ass trying to get forts and the general Abyss Influence back up in our favor.

    Ones who don't give a **** and just bitch and QQ nonstop and basically don't do anything but PvE.

    And the worst, those who cooperate with the Asmodians and give them our plans and stuff, backstabbers basically. For example, the ones who gave the ventrilo IP to members of Flawless and/or Corvus during the Elysean Council meeting composed of the leaders of the top 20 Elyos legions in Triniel.


That right there made me lose a lot of faith in the Elyos playerbase on that server, and the only thing that's stopping me from re-rolling on another server anew is the fact that I already have my Cleric almost capped, and there is really nothing to gain by rerolling just before I hit end-game.

Now I don't mind the occasional screw around and not kill a player of the enemy faction, I do it sometimes just for the hell of it and what not, and that's purely for fun. But when it comes to forts and what not, I will have NO reservations whatsoever about ganking that same person down simply because he/she is the enemy faction regardless of their level (although I will throw out some translated shout to someone I recognize during that time, like I did with Lumity :P)


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 Post subject: Re: Aion US Beta Weekends
PostPosted: Fri Jan 15, 2010 12:56 am 
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As for the race helping each other.. Siel has that. Top legions will occasionaly let each other kill Menotios and even ap swap. Those that ap swap are 'kicked'(Both legions typically don't), but I never see that they are.

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 Post subject: Re: Aion US Beta Weekends
PostPosted: Fri Jan 15, 2010 1:02 am 
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For something like that, PvE wise; yeah, that's not quite what I'm talking about. I'm talking about people telling the Asmodians our plans, which artifacts we are going for, where the majority is going to hit, stuff like that. Its basically the fact that we have spies in our race that is feeding them information on A LOT of things we are doing, more than needs to be known anyway.


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