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 Post subject: Re: Dragon Age
PostPosted: Fri Dec 25, 2009 6:53 pm 
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XMoshe wrote:
Why would you solo if you can get help from pt members? >.>


Because it's more challenging ?


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 Post subject: Re: Dragon Age
PostPosted: Fri Dec 25, 2009 8:36 pm 
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_Lana_ wrote:
Ok i will sound like i show off whore, but you seriously should stop being a drama queen DR.
I might be a crazy fangirl and i know the game is not perfect, heck i even had a hard time playing easy. You just need to learn to play ! Now i'm actually on the "this game is easy" side. (considering to download the nightmare++ hack)

Yeah Mages are OP in the game, they are OP in the lore thats how they are... Why the hell would they lock them inside a tower ? They can easily destroy the whole kingdom if they wanted.
Play a mage if it's such an issue. (And they did nerf them in 1.2 patch)

Still rogues are the most powerful ones.

I'm willing to help (since i am such a sweetheart) but if you don't want you can ignore me =|

---

Well people i started a "2h warrior solo nightmare" game. So far it goes well i finished up the DLC's and now im half way thought the mage tower. It is a lot harder than soloing it with a rogue or mage, but i only really need to pot a lot when i do some harder bosses (Desire demon b....)

Oh and this dude was my inspiration to start.

http://www.youtube.com/watch?v=uO0pxhROv5U

EDIT: Wrong video, this is the one

http://www.youtube.com/watch?v=Dc7uu7FMbys

But still i plan to do what that girl did in the first video (Templar/Champion), but a slightly different build.

I've been following your posts throughout this thread and I think it may be safe to say you are a fangirl... lol

But apparently I'm not too much of a drama queen if they are addressing the issues in a patch. I guess there are aware of how broken some of the encounters are and how OP skills like Cone of Ice are...

And just because something is OP in the lore doesn't mean it should be OP in actual gameplay as well. It's really lame how fast stamina runs out for melee characters. You use 3 or 4 skills and you can't use anymore for the rest of the fight while a mage just eats a lyrium and their a killing machine and one health pot is enough to bring them to full health while your melee characters have to be near drunk off HP pots to stay alive.

They got party balancing and encounters done great in KOTOR(A much better game IMO) so I don't understand how they could screw up here.

Learn to play you say? Guess I'll make everyone into a mage... lol

I'm not saying the game is bad because its a great game, but poor design in some areas make the game frustrating at times.

And the character creator sucks. I spent nearly an hour trying to make a good looking female character and they all turned out ugly.

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 Post subject: Re: Dragon Age
PostPosted: Fri Dec 25, 2009 9:47 pm 
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_Lana_ wrote:
XMoshe wrote:
Why would you solo if you can get help from pt members? >.>


Because it's more challenging ?


Perhaps..I just find it stupid haha ^^ But what ever you want to do, I personally got enough of it after doing The Joining for the 4th time.

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 Post subject: Re: Dragon Age
PostPosted: Fri Dec 25, 2009 10:06 pm 
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Actually yeah you did sound like a drama queen coming in and posting "This is sooo unfair i have to fight a pack of wolfs *picture* and i have to play the game using stealth *picture* and the Revenant are so op *picture*..."

Yeah you just need to learn to play and not use 2 archers in that party.
It can work... if you use proper builds for all pt members (re-spec mod) :o
Yeah BioWere made a some big mistakes. Especially with default party character attributes. Why would you use Leliana without a hotfix and decent archer build ?
I mean full str dog will last more and do more damage than her in that state.

Oh and you never attack the wolf pack in Lothering from the left side.... <__<

Anyways yeah you should play a 3 mage + shale party.
Shale is that awesome that you don't even need to ff her while your mages cast 3 infernos over a pack of mob that shale taunts.

Now mages need more nerfs since they are still strong, but i still think that rogue's combat stealth is the most op thing in the game.

EDIT: Oh and about character creator... All i can say is "use mods"

---

XMoshe wrote:
_Lana_ wrote:
XMoshe wrote:
Why would you solo if you can get help from pt members? >.>


Because it's more challenging ?


Perhaps..I just find it stupid haha ^^ But what ever you want to do, I personally got enough of it after doing The Joining for the 4th time.


Yeah it's strange that even after so many playthroughts i still find it fun to start from the beginning and just play & have fun with the game.
But thats why i sarted doing solo's...all warrior party... all rogue party... Maybe i should start an all naked party xD

Well it's not like DAO is the only game i play, sometimes i play Torchlight.


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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 12:02 am 
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_Lana_ wrote:
Actually yeah you did sound like a drama queen coming in and posting "This is sooo unfair i have to fight a pack of wolfs *picture* and i have to play the game using stealth *picture* and the Revenant are so op *picture*..."

Yeah you just need to learn to play and not use 2 archers in that party.
It can work... if you use proper builds for all pt members (re-spec mod) :o
Yeah BioWere made a some big mistakes. Especially with default party character attributes. Why would you use Leliana without a hotfix and decent archer build ?
I mean full str dog will last more and do more damage than her in that state.

Oh and you never attack the wolf pack in Lothering from the left side.... <__<

Anyways yeah you should play a 3 mage + shale party.
Shale is that awesome that you don't even need to ff her while your mages cast 3 infernos over a pack of mob that shale taunts.

Now mages need more nerfs since they are still strong, but i still think that rogue's combat stealth is the most op thing in the game.

EDIT: Oh and about character creator... All i can say is "use mods"

So I have to use a re-spec mod in order to make the game balanced...? Why can't Leliana be good on her own? I guess I was wrong to expect a game's default character attributes to be well suited to tackle any situation because people supposedly test these games before releasing... But don't worry, I'll never make that mistake again... And there was only one pack of wolves when I attacked. Then all of sudden other wolves started coming from everywhere. Of course I wouldn't have done that if I knew the wolves on the other side would come as well(Not that I knew there were wolves on the other side.) Another time I died to wolves was in a random encounter. When I spawned in I was surrounded by wolves on all sides and I was low level so Morgan didn't have any real good AoE spells and it was right after my dog joined me so he was in the party as well AND we were surrounded by traps so we couldn't move.

I don't like to use mods until after I have beaten a game. I think they should enhance gameplay not fix it.

And I'm sure the developers didn't intend for me to have the party wait around the corner while I pull one mob with my ranger and the other mob with it just stays there...on normal difficulty.

I gave up on Shale. Sucks as a tank and damage isn't special. But then again, my party didn't consist of 3 mages and probably never will and I only tried using Shale in that broken Revenant encounter. Maybe I'll give him another shot. I only wanted characters that I liked in my party but so far that doesn't seem possible without mods...well it may now be possible with the patch.

Typical Dragon Age gameplay. lol
Spoiler!


I have high standards for a supposedly AAA game coming from a AAA developer. I really wouldn't care about these issues if this was some average RPG from an average developer. I don't see how Bioware's quality control or whatever allowed them to release the game. I guess patches, DLC, etc. allows developers to be lazy in this age... Also, where do I get mods for Dragon Age?

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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 12:29 am 
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- Shale is a woman.
- Shale > Alister (until he fade wall/starfang/wades heavy armor)
- If you attack the wolves near the corpse first the ones left wont attack you.
- NPC mages are strong, but you can one hit it with Zev on normal i think... a backstab would do it.
- I never told you that you must play with 3 mages, but thats the cheapest way possible. It's just sitting and watching the fireworks.
- Re-spec mod http://social.bioware.com/project/469/
- http://www.dragonagenexus.com/
- I don't get it myself, it's a common issue... Half of the people can't progress even on easy while some people complain that is way easy. I guess you just have to keep trying, read the forums, get information and keep trying > ? I really don't get... try putting it on easy ?


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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 12:49 am 
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I'm playing on hard and I get my ass beat non stop. Maybe it's my composition, maybe it's my newness to the game, maybe it's my items and spec....but I don't care, this is the first real challenge I've found in an RPG, and it's fun as hell.

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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 1:53 am 
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_Lana_ wrote:
- Shale is a woman.
- Shale > Alister (until he fade wall/starfang/wades heavy armor)
- If you attack the wolves near the corpse first the ones left wont attack you.
- NPC mages are strong, but you can one hit it with Zev on normal i think... a backstab would do it.
- I never told you that you must play with 3 mages, but thats the cheapest way possible. It's just sitting and watching the fireworks.
- Re-spec mod http://social.bioware.com/project/469/
- http://www.dragonagenexus.com/
- I don't get it myself, it's a common issue... Half of the people can't progress even on easy while some people complain that is way easy. I guess you just have to keep trying, read the forums, get information and keep trying > ? I really don't get... try putting it on easy ?

I haven't played in a while but I'm sure Shale sounded like a guy.

Well, the game is easy on normal for the most part. It is just a few encounters that make it a bit frustrating because you go from blowing through everything to dying repeatedly to one encounter. That mission where you are alone by yourself in the dream world place was torture as an archer but once I got a few powers it was easy and so was the final boss in that area. The fights I have trouble with are always the non boss fight battles(excluding the Revenant fights). The one where it was completely easy was when I with the spirit of the forest and the werewolves. When the fight started against the Elf guy, I just used that skill Alister has that cleanses all nearby allies and it freed all the werewolves and the spirit chick and they just destroyed everything and all I had my party do was stand and watch. lol

And thanks for the links.

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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 3:34 am 
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i just got it for christmas. Auwesome game im a duel sword warrior SO FUN! Also wat do i put my stat points in?

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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 10:35 am 
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Well I also had problems with the stupid Revants >.< Especially when i didn't expect them. I guess you just have to play more and i think you wont have any problems in your second or third run.

Oh and shale is a girl

Spoiler!


---

Andy I recommend you to get 36 dex asp for this:

Quote:
ImageDual-Weapon Mastery
Passive
Requires: Level 12
Requires: 36 Dexterity
Requires: Master Combat Training
Only a chosen few truly master the complicated art of fighting with two weapons, but the character is now among that elite company, able to wield full-sized weapons in both hands. Stamina costs for all dual-weapon talents are also reduced.


After that you should focus on getting something like this

STR: 42
DEX: 36
CUN: 16
WIL: 20

Well the most important is to get 42 str for the best armor/weapon, 36 dex for the talents and 16 CUN for Skills like Coercion or Survival
The most important one to get is Combat Training, after that Coercion.
You can get your party members to make you potions/traps/bombs.

Oh and for the rest of the atribute points you can add some to CON or you can keep on adding them to WIL.


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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 5:15 pm 
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Oh, ok. I still have to help the dwarves and the humans. Is the game nearly over after I save them? The story seems to be getting better and I am hoping it won't end anytime soon because I am starting to get good skills and actually have a decent amount of money. I've already beat all the DLC.

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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 6:05 pm 
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Origin, Wilds/Tower, Lothering, you do the treaties (elf,dwarf,mage), ashes quest, revive the arl, landsmeet, final fight.
Thats all without the side-quests in Denerim and the other places.

Damn i want the new DLC ._.
A few more days since they said it will be out before new years
(They are fixing some stuff and working on lowering the price... I guess 7$ is a bit much for an extra 1h of gameplay.)


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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 7:22 pm 
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Only 1hr?.....

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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 7:38 pm 
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Da_Realest wrote:
Only 1hr?.....


I know =.=


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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 11:26 pm 
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thanks lana! Also lana i just got blood dragon armor from my downloadable content i got for free with the game. Im only lvl 6 and i wear 1st teir and the armor is 6th tier! Should i wear it or not, will it make the game to easy?

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 Post subject: Re: Dragon Age
PostPosted: Sat Dec 26, 2009 11:52 pm 
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andycooly wrote:
thanks lana! Also lana i just got blood dragon armor from my downloadable content i got for free with the game. Im only lvl 6 and i wear 1st teir and the armor is 6th tier! Should i wear it or not, will it make the game to easy?


I think mobs will be hitting you 1-2 dmg only so yeah it's op at the start,but it becomes bad at lv 12-13 (since you will get better armor by then).


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 Post subject: Re: Dragon Age
PostPosted: Wed Dec 30, 2009 1:07 pm 
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I don't have much to add to what's already been posted here but I just have to talk about this game. :) I'm on my 4th playthrough now, playing as a Dwarven 2H Warrior on Nightmare. Umm... screenshot of Arcane Warrior with screenshot-ruining Fade Shroud:

Image


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 Post subject: Re: Dragon Age
PostPosted: Wed Dec 30, 2009 8:34 pm 
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Just finished my first playthrough. F*cking epic game. One of the best, if not the best RPG I've played. Challenging, great story that you lay out. Combat was fun, the characters were great, and the end was great, even if you did decide what happened.

Brilliant game, I even teared a bit at the end cutscene =P.

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 Post subject: Re: Dragon Age
PostPosted: Thu Dec 31, 2009 9:08 am 
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5 More days until the DLC comes out, now i hope that the expansion pack rumors are true ._.

piootr wrote:
Brilliant game, I even teared a bit at the end cutscene =P.


Yeah i know... All 4 main endings were so epic


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 Post subject: Re: Dragon Age
PostPosted: Sat Jan 02, 2010 9:26 am 
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My DVD just decided to explode inside the drive while I was playing :? :(
Just as I finished the Orzammar & Circle quests (the ones that get really boring after the 2nd time doing it, imo) :x

edit: DL'd a no-CD crack thingy. :)

...and a screenshot of Storm of the Century:
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Awesome, awesome spell combination.


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 Post subject: Re: Dragon Age
PostPosted: Tue Jan 05, 2010 4:43 pm 
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Quote:
EDMONTON, Alberta, Jan 05, 2010 (BUSINESS WIRE) -- Leading video game developer BioWare(TM), a division of Electronic Arts
Inc. (NASDAQ:ERTS), announced today Dragon Age(TM): Origins -
Awakening, the first official expansion pack to Dragon
Age: Origins, the recent recipient of Spike TV's Best RPG and PC
Game of 2009, IGN's Best RPG of 2009 and CNN.com's Best RPG of 2009. Dragon
Age: Origins - Awakening will be available for the Xbox 360(R)
videogame and entertainment system, the PlayStation(R)3 computer
entertainment system and PC on March 16, 2010.
Designed and written by the same team that brought you Dragon Age:
Origins, the Awakening expansion pack offers a brand new area
of the world to explore known as Amaranthine, featuring an epic story
that will allow players to unravel the secrets of the darkspawn - and
their true motivations! Players will face a range of horrific and
terrifying creatures including an evolved, intelligent breed of
darkspawn and other menacing creatures such as the Inferno Golem and
Spectral Dragon. Dragon Age: Origins - Awakening provides
exciting new ways for players to customize their heroes and party,
including the ability to re-spec their character attributes, allowing
even greater customization and replayability. Featuring an increased
level cap, new spells, abilities, specializations and items, plus five
all-new party members, players can continue their adventures from Dragon
Age: Origins, or begin with a brand new character.
"Dragon Age: Origins - Awakening shows BioWare's
commitment to our fans by delivering new story-driven experiences which
enrich the dark heroic fantasy universe our fans have come to know and
love," said Dr. Ray Muzyka, Group General Manager of the RPG/MMO Group,
EA, and Co-Founder, BioWare. "The vibrant worldwide community of Dragon
Age fans will relish uncovering the secret motivations of the
darkspawn, revealing how the darkspawn continue to infest the world
despite the defeat of the Archdemon."
Dragon Age: Origins - Awakening, BioWare's next thread in
the Dragon Age: Originstapestry, occurs following the
events of Dragon Age: Origins and puts players into the role of a
Grey Warden Commander entrusted with rebuilding the order of Grey
Wardens. In addition to rebuilding the ranks of the Grey Wardens, you
will be tasked with uncovering the mystery of how the darkspawn survive
after the slaying of the Archdemon. How players choose to rebuild their
order, resolve the conflict with the mysterious "Architect," and
determine the fate of the darkspawn are just some of the many intriguing
moral choices that will shape each player's heroic journey. Players will
be able to import their character from Dragon Age: Origins or
start out as a new Grey Warden from the neighboring land of Orlais.
Dragon Age: Origins - Awakening will be released March 16,
2010 worldwide on the Xbox 360, the PlayStation 3 console and PC. Dragon
Age: Origins - Awakening will be available for $39.99 on PC,
Xbox 360 and PlayStation 3 consoles in North America and will require Dragon
Age: Origins to play. Dragon Age: Origins - Awakening is
rated M by the ESRB and 18+ by PEGI.
For more information on Dragon Age: Origins - Awakening, please
visit http://www.dragonage.com/awakening.


I am so excited ! Wow two months will feel like forever ._.
And the monsters look so amazing check the screens at the site. ^___^

Oh and Amaranthine is Howes land near Denerim ? Interesting and you can finally make an Orelsian character + 5 new companions o.o


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 Post subject: Re: Dragon Age
PostPosted: Tue Jan 05, 2010 8:10 pm 
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$40? That better be a dlc that's damn near as big as the regular game itself...

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 Post subject: Re: Dragon Age
PostPosted: Tue Jan 05, 2010 8:56 pm 
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Probably not, but they know lots of people read Lana will still buy it...


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 Post subject: Re: Dragon Age
PostPosted: Tue Jan 05, 2010 8:57 pm 
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As far as i know... It's an expansion pack. It's still going to have more play time than most games.
Still it's going to drop in price after some time.

http://www.joystiq.com/2010/01/05/drago ... -foretold/

So... Awesome @_@


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 Post subject: Re: Dragon Age
PostPosted: Wed Jan 06, 2010 3:48 am 
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_Lana_ wrote:
So... Awesome @_@

+1

I just finished my 4th playthrough last night. I hate Anora. Alistair's "For Ferelden! For the Grey Wardens!" > Anora's.

I don't think I can stand to go through the Joining, Circle & Orzammar quests again so I'll just play other games while waiting for Awakening. I hope there's some Morrigan somewhere.

Morrigan-1; Archdemon guy-0
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 Post subject: Re: Dragon Age
PostPosted: Sat Jan 09, 2010 12:10 pm 
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What build should I go for a two-handed dwarf warrior?

I've been adding points to strenght mainly but also to constitution and will power a little bit... Any suggestions?


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 Post subject: Re: Dragon Age
PostPosted: Sat Jan 09, 2010 1:02 pm 
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I didn't bother putting points into Willpower on my Warrior. Wade's Superior Dragonbone Plate and the Chasind Great Maul give more than enough extra stamina for use of 3-4 talents while keeping at least 2 Sustainables up. Putting points into DEX might be a better idea as my Warrior seemed to miss a lot while I was putting all points into STR.


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 Post subject: Re: Dragon Age
PostPosted: Sat Jan 09, 2010 5:43 pm 
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Tricky tricky tricky. The expansion comes out just about when FF13 comes out, and that's the first problems. Second, I really liked the ending where I sacrificed myself, but I don't want to make a new character =P.

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 Post subject: Re: Dragon Age
PostPosted: Sun Jan 10, 2010 12:48 pm 
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How about con?


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 Post subject: Re: Dragon Age
PostPosted: Sun Jan 10, 2010 2:52 pm 
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I did put some points into Constitution -- more than I did on DEX, as I thought it was a given that a Warrior is supposed to be on the not-so-squishy side. This is how my stats looked like on endgame:
Image
(Note: I got destroyed in a duel near endgame... but still, using this build on Nightmare, I killed the Sloth Demon without a single health poultice and managed to not get arrested by Ser Cauthrien and Loghain's guards, which I initially thought was impossible.)


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