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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 13, 2009 6:53 am 
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I was in that pic 8) Gratz on it again :D

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 13, 2009 12:11 pm 
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wow lately I seem to have become much better, even when my team looses I get good scores. I can only play 1-2 games each day though otherwise my pc will overheat :(


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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 13, 2009 3:12 pm 
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Code: Select all

lol ...

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 13, 2009 4:27 pm 
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Stolen. <3


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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 13, 2009 4:40 pm 
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Draquish wrote:
Stolen. <3

no way that is your sig, had no clue dude.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 13, 2009 8:01 pm 
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how do i play this?

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 13, 2009 9:51 pm 
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Pffttt Draquish & Love,thats prettty old but still funny :P
Thee_UniQue wrote:
wow lately I seem to have become much better, even when my team looses I get good scores. I can only play 1-2 games each day though otherwise my pc will overheat :(

What kind of PC would overheat on a game like HoN O_o ?
LaloHao wrote:
how do i play this?

PM me your Email if you think your serious about playing this game,otherwise I could just use the key for an extra account :P

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Mon Dec 14, 2009 1:31 am 
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1 or 2 months, i'm back.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Mon Dec 14, 2009 9:22 am 
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Love wrote:
Draquish wrote:
Stolen. <3

no way that is your sig, had no clue dude.

check out honarmory.com

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Mon Dec 14, 2009 9:52 am 
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ExSoldier wrote:
Pffttt Draquish & Love,thats prettty old but still funny :P
Thee_UniQue wrote:
wow lately I seem to have become much better, even when my team looses I get good scores. I can only play 1-2 games each day though otherwise my pc will overheat :(

What kind of PC would overheat on a game like HoN O_o ?


Mine. And I'm playing on lowest res. I used to play on max everything fine but now it's just retarded <_<


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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Mon Dec 14, 2009 5:39 pm 
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K, im ready to play, anything i need to know like best starter class?

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Mon Dec 14, 2009 6:22 pm 
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LaloHao wrote:
K, im ready to play, anything i need to know like best starter class?


Lolwut?

Have you even seen the game?

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Mon Dec 14, 2009 6:27 pm 
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0l3n wrote:
LaloHao wrote:
K, im ready to play, anything i need to know like best starter class?


Lolwut?

Have you even seen the game?

I do.

i played a "noob" game, and they even tried to kick me of a NOOB game cuz i didn't know how to play -.-

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Mon Dec 14, 2009 6:49 pm 
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Aslong as you can ignore these kids you'll be fine. Don't talk back and they'll eventually shut up. Somehow people can't manage to understand that the new guys need to start somewhere


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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Mon Dec 14, 2009 7:33 pm 
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LaloHao wrote:
0l3n wrote:
LaloHao wrote:
K, im ready to play, anything i need to know like best starter class?


Lolwut?

Have you even seen the game?

I do.

i played a "noob" game, and they even tried to kick me of a NOOB game cuz i didn't know how to play -.-


Come play LoL, I'll teach you. @_@
IGN: Malak al Maut

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Mon Dec 14, 2009 7:49 pm 
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Barotix wrote:
Come play LoL, I'll teach you. @_@
IGN: Malak al Maut

I kinda know how to play LoL
ign: LaloHao
on both HoN and LoL

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Mon Dec 14, 2009 11:38 pm 
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Don't listen to Barotix,play the real game. If you know LoL then u should know HoN basics,like laning,beginning items,etc.

P.S: I'v got a total of 10 SRF Users that PMed me for a Key in the past 3 weeks xD

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Dec 18, 2009 9:04 pm 
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Version 0.1.62
--------------
Announcement

Due to increased precautions and security measures, when you log into the game and main website you will be prompted to change your password. We recommend you do this immediately. You will have until December 22nd 12:00 PM EST (5:00 PM GMT) to change it, after which you will be forced to enter a new password in order to play.

Your new password cannot be the same as your old password and it must be at least 6 characters long. If you have changed your password in the last 10 days this may not effect you.

We apologize for the inconvenience.

General
- Kongor now drops a Banana instead of Cheese!
- Players can now scroll through the chat buffer in game by holding the z button (Credit to Ice_Phoenix)
- Couriers will no longer run at enemies when attacked (they were too friendly)
- Fixed being able to give neutrals you take control of items out of your stash by accident
- Updated Kongor's area with a more winter theme
- Runes now have spawn/death effects
- Double Damage now plays an extra noise when you attack and have it active
- A few trees are now snow covered
- Fixed a bug that was showing the "leave without penalty" message any time after Bloodlust

- Ensure ui is correctly sized if a mode change happens while the interfaces are being reloaded in the mac and linux clients
- Hooked in functionality for the lobby/hero select interface that allows users to hold shift and hit enter to send a message to the chat mode opposite of what they currently have selected. (Credit to Tisser, Thread 52664)
- Added new AFK and DND functionality (Credit to Norroar, Thread 52727)
* /available -Sets your chat status to available
* /afk <afk message> - Toggles chat status to AFK, automatically replies to whispers with the message specified.
* /dnd <dnd message> - Toggles your status to DND, automatically replies to whispers with the message specified and stops incoming whispers from being sent to you.
* This requires a chat server restart, might not work right away

- Many new neutrals have shown up on Newerth, including:
* Vagabond Leader, who can cast a wave nuke and has a health regen aura
* Vagabond, who has a targeted manaburn
* Vagabond Assassin, who has a targeted Cleanse/Shock
* Sporespitter, who has a slow on attack
* Earthoc
* Antlore Healer, who has a single target small heal
* Antling

Items

- Added Major Totem to outpost
- Fixed Void Talisman and Frostfield Plate so you can use them while channeling to not interrupt
- Fenrir's Fang removed
- Hack and Slash rework

- Hack (Renamed to Icebrand)
* Old:
Armband (450)
Mighty Blade (1000)
Recipe (800)
Total Cost: 2250

16 Strength
10 Damage
15% chance for -20% Movespeed for 4 seconds (proc)

* New:
Major Totem (540)
Mighty Blade (1000)
Recipe (960)
Total Cost: 2500

16 Strength
4 Agility
4 Intelligence
10 Damage
-15% Movespeed slow on attack

- Slash (Renamed to Firebrand)
* Old:
Fleetfeet (450)
Quickblade (1000)
Recipe (800)
Total Cost: 2250

16 Agility
15 Attack Speed
+10% Movement Speed

* New:
Major Totem (540)
Quickblade (1000)
Recipe (960)
Total Cost: 2500

4 Strength
16 Agility
4 Intelligence
15 Attack Speed
+10% Movement Speed

- Hack & Slash (Renamed to Frostburn)
* Old:
Slash (2250)
Hack (2250)
Total Cost: 4500

16 Strength
16 Agility
12 Damage
+12% Movement Speed
15 Attack Speed
15% chance for -30% Movement Speed and -15 Attack Speed for 4 seconds

* New:
Firebrand (2500)
Icebrand (2500)
Total Cost: 5000

20 Strength
20 Agility
10 Intelligence
10 Damage
+15% Movement Speed
30 Attack Speed
-20% Movespeed slow on attack

- Geometer's Bane
* Old:
Slash (2250)
Blessed Orb (2100)
Recipe (500)
Total Cost: 4850

10 Strength
30 Agility
10 Intelligence
+10% Movement Speed
15 Attack Speed
Split/Illusion on-use

* New:
Firebrand (2500)
Blessed Orb (2100)
Recipe (600)
Total Cost: 5200

15 Strength
30 Agility
15 Intelligence
+10% Movement Speed
15 Attack Speed
Split/Illusion on-use

- Frostwolf Skull
* Old:
Fenrir's Fang (3480)
Blessed Orb (2100)
Recipe (570)
Total Cost: 6150

25 Strength
25 Agility
25 Intelligence
200 Health
150 Mana
-30% Movespeed slow on attack
-20 Attackspeed slow on attack

* New:
Icebrand (2500)
Blessed Orb (2100)
Glowstone (1200)
Recipe (300)
Total Cost: 6100

10 Damage
25 Strength
25 Agility
25 Intelligence
200 Health
150 Mana
-30% Movespeed slow on attack
-20 Attackspeed slow on attack


Heroes

The following heroes now have voices:
- Jeraziah, Puppetmaster, Pyromancer, Rampage, Soul Reaper

Arachna
- Spiderling now grants 60-70 gold when killed.

Dark Lady
- Reskinned and model updated.

Deadwood
- Got a proper background story (Grumble... Mahogany)
- Rotten Grasp now triggers after 1.5 seconds (down from 2.5. Was bugged and doing an extra .5 seconds)
- Rotten Grasp now reduces the armor of anyone caught in it by 2,3,4,5
- Uproot no longer has a cast time, letting you grab and run
- Clearcutting now lasts for 12,14,16,18 seconds
- Willowmaker's strength[/ reduction state (everyone hit with the strength reduction) now slows moment speed by 80% for the first second and 35% for the rest of the duration

Defiler
- Semi-Reverted her third ability to 2.5/5/7.5/10% Movespeed (Stringtables will not show this, but it works).
- Ghosts won't kill runes or chests anymore.

Demented Shaman
- Storm Cloud is now correctly typed as Magic (was a typo, nothing changed).

Engineer
- Cast time on Keg reduced to 0 seconds (from 0.4 seconds). Overall delay is 1 second.

Forsaken Archer
- Crippling Volley now has a 225 radius at all levels (from 150/200/250/300)
- Crippling Volley now has a 1 second delay (including cast time), reduced from 1.295 seconds
- Skeletal Minions no longer burn mana with their attacks
- Number of maximum COLOR=#00ffff]Skeletal Minions changed to 3/4/5/6 from 2/4/6/8
- Immobilize time on Crippling Volley changed to 1.75/2/2.25/2.5 seconds (from 2.5 at all levels)

Kraken
- Whirlpool will no longer drag gadget pets such as Engineer's Turret or Arachna's Spider with it

Legionnaire
- Fixed the tooltip for Whirling Blade

Pebbles
- Fixed his effects that were playing through fog
- Fixed up his Ult's tooltip to clarify the damage the thrown unit takes

Pharoah
- Ult will no longer hit PseudoPets (Skeletons from Forsaken Archer) when he has SotM

Plague Rider
- Plague Carrier can no longer target couriers
- Fixed his story

Puppet Master
- Base strength lowered to 19 (from 20)
- Strength gain lowered to 1.9 (from 2.1)
- Puppet Show will now correctly interrupt abilities that are mid-cast
- Damage dealt via Voodoo Puppet will no longer pass through Magic Immunity

Scout
- Cast Range on Electric Eyes reduced by 50
* This fixes an issue allowing the scout to put eyes in spots just out of their detection range

Soul Reaper
- Fixed his level 3 ultimate multiplying by .9 (was using .8)

Soulstealer
- Soul Burst impact time reverted to 1 second (with a 1.5 second total cast time)

Tempest
- Clarified the tooltip for Elementals to say they do not lose charges for attacking buildings

Valkyrie
- Call of the Valkyrie radius increased to 650 from 600
* This allows the skill to hit targets with it when she attacks from her maximum range

Voodoo Jester
- Mojo mana cost reduced to 105/115/125/145 from 110/135/160/185

Witch Slayer
- Got a proper background story
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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Dec 18, 2009 9:29 pm 
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I appreciate you posting patch notes ExSoldier, helps me keep up to date.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Dec 18, 2009 10:11 pm 
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Np 8)

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Dec 19, 2009 12:12 am 
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+1 Love, thanks alot for keeping us updated.


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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Dec 19, 2009 5:41 pm 
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ExSoldier wrote:
Don't listen to Barotix,play the real game. If you know LoL then u should know HoN basics,like laning,beginning items,etc.

P.S: I'v got a total of 10 SRF Users that PMed me for a Key in the past 3 weeks xD


HoN is a blatant rip off of DotA, if you want to play the real game play DotA. If you want something new and refreshing play LoL.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Dec 19, 2009 6:03 pm 
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LoL killed Barotix lol :(
Yeah, rip off of DoTA wich means it's almsot the same difficult and even harder to play. If a challenge is what you're looking for, HoN will bring you many along with fun.
@ExSoldier a tl;dr version? like more importants changes? :P

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Dec 19, 2009 9:00 pm 
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HoN is like a better version of DotA and isnt that the point?

Both HoN and LoL are born from the same concept, the only difference is that the makers of HoN didnt make DotA. Still they pull it off way better than any other DotA rework.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Dec 19, 2009 11:51 pm 
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0l3n wrote:
HoN is like a better version of DotA and isnt that the point?

Both HoN and LoL are born from the same concept, the only difference is that the makers of HoN didnt make DotA. Still they pull it off way better than any other DotA rework.

opinions are facts, true story.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 20, 2009 12:06 am 
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@Barotix: Exactly,players in the "DotA community" aren't looking for a brand new game,they want a game similar to theirs,but with better features. Thats what HoN wanted.They could of have made a different game...but thats not their goal HoN was smart about it,they got a huge playerbase just from DotA fans,and thats why HoN will be more succesful then LoL ever will :D

To make it short, HoN took a great game,and made it ever better with many features such as Leaver Protection,Constant Updates,VoIP etc.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 20, 2009 12:19 am 
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stat whoring and newb bashing = better features lol. one thing i like about LoL is that any1 can allow themselves to learn the game without any pressure as stats just dont matter, your account only shows wins and by default you play with people of similar skill, HoN fails so miserably in this regard is not even funny.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 20, 2009 12:24 am 
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Stats recording is the only feature in HoN = LOL?

That seems to be the only thing you can say about HoN.As I said,theres many other features...

Sure,HoN has a more competetive aspect. But how can you use recording of stats as an argument? The only reason there's Stats Recording is for #1. The competetive level of the game,#2. Not everyone has time to waste with players that will just screw around. If you suck so bad to the point where no one will play with you(not talking about you ^^),then its a good thing HoN has stats recording. As for "playing with players your skill", Matchmaking is comming really soon for HoN.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 20, 2009 2:35 pm 
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Love wrote:
stat whoring and newb bashing = better features lol. one thing i like about LoL is that any1 can allow themselves to learn the game without any pressure as stats just dont matter, your account only shows wins and by default you play with people of similar skill, HoN fails so miserably in this regard is not even funny.


LoL seems to be more for casual players then, stats are in no way a bad thing, the only thing people can complain about is the PSR, that ruins alot, but KDR, W/L Ratio is a great feature.

But now, lets not turn this into a game war shall we.

Anyways, my pc keeps leting me down, I can't even play one single game without it going down. :|


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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Dec 20, 2009 7:10 pm 
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I liek gamewars rawrr
and i agree about LoL is often for casual players.
You need time to master the skills on HoN.

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