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Achilles990
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Post subject: Re: joymax changing? Posted: Fri Sep 25, 2009 3:55 pm |
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Joined: Oct 2006 Posts: 1338 Location:
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CeLL wrote: Achilles990 wrote: Some people are trying look at a positive side of all this bullshit, you are right but joymax may change there way of thinking soon or later. what positive side? That Joymax is trying change things for what people in this post say...
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"The greatest trick the Devil ever pulled was convincing the world he didn't exist. And like that, poof. He's gone."
|Achilles990|7x| Hybird Int S/s|Heavens*MyrTitan|
|Neoptolemus|39|Warrior/Harp|Myrmidons*MyrKnight|
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You_Dead_Yet
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Post subject: Re: joymax changing? Posted: Fri Sep 25, 2009 4:09 pm |
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Joined: Mar 2007 Posts: 380 Location: here
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Lowis wrote: .AWAKE. wrote: GTFO of there game if you feel that way...go to AION and spam there forums after you realize they really aren't much better  I lol'ed Our launch went smoother then Joymax producing a new legend update and failing. Wasn't it like a week later after roc update the account security was compromised? It's still in the end part of GNGWC after that all will return to the way things where. The game cannot be saved its already broken, its been like that for years. It started going to shyt a year after when the bots mobbed the place. Can you talk for you please? Saying the game is 'broken' is complete bs. Its not because you dont have fun in game anymore than no one else does. And the fact you still visit SRF SRO forums and you saying SRO is 'shit' doesnt really makes you look smart. I'm so annoyed of the SRO hate threads. Someone comes and says he enjoy the game and everyone comes to bitch at the game. How is the game supposed to become better if there is always some people who dont even play the game anymore and dont care about it (well thats what you guys want to make it looks like, but its obviously not the case since you always comes fast to express yourself about SRO) that lives in the past and bash the game because THEY had a bad experience about it. Its so hard lately to find good threads around... and about 'your launch', you talk like it was your game lol. No wonder why it got smoother since the game was already in beta for a while... And we're talking about a game that has been in development for so long. and to answer your other post, about XP and SP rate, its the way it means to be. You would want everyone to be capped after only 1 month of playing? No fun. The problem is everyone wanting to rush to cap and being ready to bot for it to happens. Lazyness we call this. Not SP/XP rate problem.
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Beto_Chavez
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Post subject: Re: joymax changing? Posted: Fri Sep 25, 2009 4:17 pm |
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Joined: Jun 2007 Posts: 353 Location: Te Interwebz
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Agree with everything you said. 
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I <3 Russian Girls!
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Achilles990
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Post subject: Re: joymax changing? Posted: Fri Sep 25, 2009 4:21 pm |
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Joined: Oct 2006 Posts: 1338 Location:
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Beto_Chavez wrote: Agree with everything you said.  Yeah Well me too.
_________________
"The greatest trick the Devil ever pulled was convincing the world he didn't exist. And like that, poof. He's gone."
|Achilles990|7x| Hybird Int S/s|Heavens*MyrTitan|
|Neoptolemus|39|Warrior/Harp|Myrmidons*MyrKnight|
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_Sir_Thalas_
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Post subject: Re: joymax changing? Posted: Fri Sep 25, 2009 4:43 pm |
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Joined: Jun 2007 Posts: 187 Location: ULima
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If I don't see more big changes I won't believe that they are really doing a complete change, but atm they are trying.
Just a simple line: All I wanna say is that they don't really care about us - MJ
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chickenfeather
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Post subject: Re: joymax changing? Posted: Fri Sep 25, 2009 5:01 pm |
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Joined: Aug 2006 Posts: 1497 Location: Origin Online
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You_Dead_Yet wrote: and to answer your other post, about XP and SP rate, its the way it means to be. You would want everyone to be capped after only 1 month of playing? No fun. I actually wouldn't mind them making it so that everyone can be capped in like... 3 months to a year. It would make jobbing and fortress wars more accessible to real players. At the moment those activities are restricted to(dominated by) bots and dedicated grinders.
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Origin Online EdgeworthScoundrels
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Beto_Chavez
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Post subject: Re: joymax changing? Posted: Fri Sep 25, 2009 5:16 pm |
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Joined: Jun 2007 Posts: 353 Location: Te Interwebz
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chickenfeather wrote: You_Dead_Yet wrote: and to answer your other post, about XP and SP rate, its the way it means to be. You would want everyone to be capped after only 1 month of playing? No fun. I actually wouldn't mind them making it so that everyone can be capped in like... 3 months to a year. It would make jobbing and fortress wars more accessible to real players. At the moment those activities are restricted to(dominated by) bots and dedicated grinders. I agree with you about the job wars / fw part but think about WOW, everyone who plays a lot has been capped for many many months, if not years. Everyone I know who plays WOW has quit bc there is nothing left to do and they have one (if not multiple) characters capped. I know silkroad is a grindfest but at least there is always room to be stronger (due to the high exp/sp requirements). I see it this way, half the people play silkroad bc they like lvling / grinding and hoping for good drops. The other half play bc they want to do job wars / fw / pvp. If it was easy to cap only half the people playing would be happy. Moral of the story, you just can't please everyone. If you want to look past all the months of grinding, mabye SRO isn't the game for you.
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I <3 Russian Girls!
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CeLL
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Post subject: Re: joymax changing? Posted: Fri Sep 25, 2009 5:53 pm |
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Banned User |
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Joined: Nov 2008 Posts: 4441 Location: SHEEKA JOOM BA BOOM BAH!! BAM! BAM BAM BAM BAM BAM!!!!!!!!!!!!
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Achilles990 wrote: CeLL wrote: Achilles990 wrote: Some people are trying look at a positive side of all this bullshit, you are right but joymax may change there way of thinking soon or later. what positive side? That Joymax is trying change things for what people in this post say... ...but they arent. they OWN the game, they dont have to try anything. people like you are enablers for joymax to continue to do nothing. lets look at this from a realistic perspective. for the past couple years now jm has "banned" inactive accounts and stall accounts and accounts with no recent silk history from every server except BABEL. recently, joymax decides to stop showing which server they are banning from and what the characters are. upon doing so, suddenly 40k accounts get banned. guess where these totally untraceable accounts came from? DERPA DERP DERPITY DOO! they occasionally temp ban 1 or 2 actual accounts, but have yet to hit that ever infamous 3rd strike for anyone that uses silk. its all a big fat Farking ploy to get people to buy more silk. and to try to prevent people from moving to another game. there is nothing about this situation that is positive. it is all a big sloppy mess of bullshit. they just put it in a cup and had two fairly attractive naked korean chicks eating it, that is all.
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Last edited by CeLL on Fri Sep 25, 2009 6:26 pm, edited 1 time in total.
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Beto_Chavez
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Post subject: Re: joymax changing? Posted: Fri Sep 25, 2009 6:22 pm |
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Joined: Jun 2007 Posts: 353 Location: Te Interwebz
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CeLL wrote: it is all a big sloppy mess of bullshit. they just put it in a cup and had to fairly attractive naked korean chicks eating it, that is all. lol, epic
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I <3 Russian Girls!
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PR0METHEUS
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Post subject: Re: joymax changing? Posted: Sun Sep 27, 2009 6:27 pm |
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Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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You_Dead_Yet wrote: Can you talk for you please? Saying the game is 'broken' is complete bs. Its not because you dont have fun in game anymore than no one else does. And the fact you still visit SRF SRO forums and you saying SRO is 'shit' doesnt really makes you look smart.
I'm so annoyed of the SRO hate threads. Someone comes and says he enjoy the game and everyone comes to bitch at the game. How is the game supposed to become better if there is always some people who dont even play the game anymore and dont care about it (well thats what you guys want to make it looks like, but its obviously not the case since you always comes fast to express yourself about SRO) that lives in the past and bash the game because THEY had a bad experience about it.
Its so hard lately to find good threads around...
and about 'your launch', you talk like it was your game lol. No wonder why it got smoother since the game was already in beta for a while... And we're talking about a game that has been in development for so long.
and to answer your other post, about XP and SP rate, its the way it means to be. You would want everyone to be capped after only 1 month of playing? No fun. The problem is everyone wanting to rush to cap and being ready to bot for it to happens. Lazyness we call this. Not SP/XP rate problem. AGREED! People who don't play anymore and hate SRO should just stop coming to GD. GD is about SRO. If you're not involved in SRO, or hate the game, why even bother coming to a subforum that talks about the game? I don't play SRO much myself anymore, but I still like the game the few times I do actually play. If you hate it, there are other, better, sections to visit instead of GD. Stick to OTL or AC or something. Both are fine subforums to visit. Half of GD's problem is haters who bash the people who still play. I also don't see XP/SP rate as much of a problem. I wouldn't mind it being slightly faster, but I can deal with the rate it's at now. Everyone seems to say there would be no player bots if the XP/SP rates were increased? What about private servers that have 5x or 30x XP/SP increase? You mean there are NO bots there? Cheaters will ALWAYS want a faster and more lazy way to cheat the system regardless of the rates. Keep the XP/SP rates about how they are. We don't need 90% of the server at/near cap. Spread the population around the various levels, majority around lvl 40-60, plenty 70s, few 80+. It'd be just fine.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Blinxx
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Post subject: Re: joymax changing? Posted: Mon Sep 28, 2009 12:38 pm |
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Joined: May 2008 Posts: 463 Location:
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Actually if you guys think about it, people who ARE telling you the games negative sides are slightly ( let's just say ) helping YOU who are using money on it. There are other games you can contribute to which has better in-game support, but you stick to this game and have a leaning heart towards not liking the game + like it. I for one got fed up, yeah iSRO could of been a great game but it didn't. I have high hopes for iSRO to get better though, for those who stick by it and try to see it all through (lol). In anycase, it all just leads to one answer for all of you hopefuls. CrimsonNuker wrote: Joymax just wants your money. GG
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Noobs_Slayer
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Post subject: Re: joymax changing? Posted: Mon Sep 28, 2009 8:59 pm |
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Joined: Jan 2008 Posts: 1196 Location: AioN
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iGoddess
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Post subject: Re: joymax changing? Posted: Mon Sep 28, 2009 11:09 pm |
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Joined: Oct 2008 Posts: 389 Location: Above & Beyond
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Joymax will never change, they make enough money to shit on your head and wipe their asses with the money you pay them. I think that if they really cared they would have started taking some actions against abusers, they have the money to run it properly, they just choose not to. You wanna keep playing and blowing your money on Silkroad? Fine, do as you wish, its your money and its your choice, just quit living in a bubble and believing that they care.
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