Post subject: Re: JaveQ: New Silkroad private server is born! <UPDATED AGAIN!>
Posted: Sat Sep 19, 2009 9:18 pm
Active Member
Joined: Jan 2008 Posts: 563 Location: TEXAS!!!
I've been doing Java for the past 3 years in school, maybe I can be of some use. I've never made an actual application that couldn't be run without the IDE but I do contest style programming if that counts haha.
Post subject: Re: JaveQ: New Silkroad private server is born! <UPDATED AGAIN!>
Posted: Sat Sep 19, 2009 9:48 pm
Regular Member
Joined: Jan 2008 Posts: 246 Location: Heesch
It all depends on how much you did with java, did you make the same things always etc. If you want you can pm your MSN to me, and if you're really intrested I can even show you bits of the code I've written to give you an idea.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Mon Sep 21, 2009 7:04 pm
Regular Member
Joined: Jan 2008 Posts: 246 Location: Heesch
ofy1993 wrote:
Awesome progress.
If NgSro where to post that image, I would say fake. They've shown *I lost count* amount of fake videos. Yet you, just showed the little yet true progress.
.respectvalue +100
^_^
Hm but I was wondering what client are you using? Clearly not the 70 cap since that quick slot bar is there. Are you using a later client but will limit the lvl limit to 70 only?
Yes, since there's not any SRO which has the 70 cap, I can't get all the serverpackets & the client. I'm using the current cSro version with extra security. With a higher client version I can also implement bosses such as Roc.
@HejsaN: Sorry for late reply, but: I copied the hexdump from my current cSRo account, now I will start refactoring it for my server.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Mon Sep 21, 2009 7:44 pm
Advanced Member
Joined: Mar 2008 Posts: 2084 Location: somewhere around here
William.D wrote:
ofy1993 wrote:
Awesome progress.
If NgSro where to post that image, I would say fake. They've shown *I lost count* amount of fake videos. Yet you, just showed the little yet true progress.
.respectvalue +100
^_^
Hm but I was wondering what client are you using? Clearly not the 70 cap since that quick slot bar is there. Are you using a later client but will limit the lvl limit to 70 only?
Yes, since there's not any SRO which has the 70 cap, I can't get all the serverpackets & the client. I'm using the current cSro version with extra security. With a higher client version I can also implement bosses such as Roc.
@HejsaN: Sorry for late reply, but: I copied the hexdump from my current cSRo account, now I will start refactoring it for my server.
once again, impressive work ^^ keep on the good work (rly cant wait for this to be up ^^)
_________________ Locar @ ecsro/fembria lvl 90/70 (got bored of sro, letting my chars rest for a long long long time)
If NgSro where to post that image, I would say fake. They've shown *I lost count* amount of fake videos. Yet you, just showed the little yet true progress.
.respectvalue +100
^_^
Hm but I was wondering what client are you using? Clearly not the 70 cap since that quick slot bar is there. Are you using a later client but will limit the lvl limit to 70 only?
Yes, since there's not any SRO which has the 70 cap, I can't get all the serverpackets & the client. I'm using the current cSro version with extra security. With a higher client version I can also implement bosses such as Roc.
@HejsaN: Sorry for late reply, but: I copied the hexdump from my current cSRo account, now I will start refactoring it for my server.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Mon Sep 21, 2009 8:06 pm
Regular Member
Joined: Jan 2008 Posts: 246 Location: Heesch
ofy1993 wrote:
William.D wrote:
Yes, since there's not any SRO which has the 70 cap, I can't get all the serverpackets & the client. I'm using the current cSro version with extra security. With a higher client version I can also implement bosses such as Roc.
@HejsaN: Sorry for late reply, but: I copied the hexdump from my current cSRo account, now I will start refactoring it for my server.
awesome ^^ That got any doubts out of my head Now to see if you will actually continue working on it till you finish it.
Also, will you implent snow shield or other 70- skills that have been added after 70 cap?
That will mostly go towards votes on the forum which I will make soon, since I've never played the real 70 cap, only on my friend's account.
_________________ Working on (JaveQ)
Last edited by William.D on Mon Sep 21, 2009 8:06 pm, edited 1 time in total.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Mon Sep 21, 2009 8:06 pm
Advanced Member
Joined: Mar 2008 Posts: 2084 Location: somewhere around here
ofy1993 wrote:
William.D wrote:
Yes, since there's not any SRO which has the 70 cap, I can't get all the serverpackets & the client. I'm using the current cSro version with extra security. With a higher client version I can also implement bosses such as Roc.
@HejsaN: Sorry for late reply, but: I copied the hexdump from my current cSRo account, now I will start refactoring it for my server.
awesome ^^ That got any doubts out of my head Now to see if you will actually continue working on it till you finish it.
Also, will you implent snow shield or other 70- skills that have been added after 70 cap?
i hope he doesnt so the builds will be as balanced as they were back in the good old days
_________________ Locar @ ecsro/fembria lvl 90/70 (got bored of sro, letting my chars rest for a long long long time)
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Mon Sep 21, 2009 8:42 pm
Regular Member
Joined: Nov 2007 Posts: 344 Location:
This is like the private server I have been waiting for..I mean I know it's not close to done or whatever I"m not getting all my hopes up or anything but man if you can pull this off that would be so bomb dude..
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Mon Sep 21, 2009 11:31 pm
Frequent Member
Joined: Apr 2009 Posts: 1105 Location:
Is Strong Bow going to be the same charge time as it was in the 70 cap? I'm not into bow chars, but I was wondering. Edit: Are there going to be lvl 70 light and ice nukes too?
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Mon Sep 21, 2009 11:36 pm
Veteran Member
Joined: Oct 2008 Posts: 3799 Location: ....
Ashikiheyun wrote:
NuclearSilo wrote:
without new skills = fail :|
Leave now.
Snow shield and blah blah, statuses and blah blah weren't needed then, it was the best time of sro.
lol, nukers without that snow shield are most likely 1 crit, or 2 hits >_>, and status bring the difference between players by their "Knowledge" about the game, instead of spamming 1 2 3 in pvp >_>
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Mon Sep 21, 2009 11:41 pm
Loyal Member
Joined: Feb 2007 Posts: 1821 Location: CMA
Strwarrior wrote:
Ashikiheyun wrote:
NuclearSilo wrote:
without new skills = fail :|
Leave now.
Snow shield and blah blah, statuses and blah blah weren't needed then, it was the best time of sro.
lol, nukers without that snow shield are most likely 1 crit, or 2 hits >_>, and status bring the difference between players by their "Knowledge" about the game, instead of spamming 1 2 3 in pvp >_>
It was different in the 70 cap though, because everyone's damage was lower, things were just more fun! There's still things like castle shield and the fan thing on the spear, castle shield is actually quite effective.
_________________ Playing on Devias SRO - Ashikiheyun if you want a guild PM me here or in-game.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Mon Sep 21, 2009 11:43 pm
Veteran Member
Joined: Oct 2008 Posts: 3799 Location: ....
Ashikiheyun wrote:
Strwarrior wrote:
Ashikiheyun wrote:
Leave now.
Snow shield and blah blah, statuses and blah blah weren't needed then, it was the best time of sro.
lol, nukers without that snow shield are most likely 1 crit, or 2 hits >_>, and status bring the difference between players by their "Knowledge" about the game, instead of spamming 1 2 3 in pvp >_>
It was different in the 70 cap though, because everyone's damage was lower, things were just more fun! There's still things like castle shield and the fan thing on the spear, castle shield is actually quite effective.
also nukers hp is lower :S, and fan spear doesnt help tanking strs, at all :S
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