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 Post subject: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 9:01 am 
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Yes, I know there are a few other brief topics about this game already but I decided to do a review anyway. And yes, this is an Aeria game. Probably the only one that doesn't suck diseased monkey balls. Onward.

EDIT: Mayn is the company -.-;


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Gameplay
The game seems smooth, you get quests, you need to use your skill points wisely, no sp farming. Relatively impressive for an Aeria game. Crafting and enchanting are available. You also get a SHIT load of various types of floating Asian style pets that actually benefit to your stats depending on which you have. Pet list.

Graphics
Graphics are pretty nice to the eyes, cool skills, bloom effect. Not choppy and ugly and best of all an interface that doesn't cloud your screen with text/tiny text. Something that I cannot tolerate. Movement is smooth. Looks alot better then some of the Asian style games out there atm.

Music and Sounds
Give or take, nothing special. The NPCs sound like they were English fan dubbed with a crappy recorder. Sound is eh, but who plays with the sound on usually?

Leveling and Skills
Typical mmo style, you've got quests and skill points must be used wisely. No sp farming as said above and apparently there are skill reset items. The next set of equipment can be worn once you reach higher levels. The armors as well as skills are flashy and vibrant. You even get jump and sprint skills


Factions
There are several choices to make during character creation. You can customize your character's appearance, but you must also choose a Faction.

Each faction has different strengths and weaknesses, as well as different weapons. However, each faction has three types of weapons. While you select a weapon at this screen, you may also purchase and use a different weapon type once in game.

* Offense - Greater attack power, but lower defense.
* Defense - Greater defense, but lower attack power.
* Ranged - Skills can be used at range.


Spoiler!

PvP Combat

Spoiler!

Guild System
Spoiler!

Master-Apprentice System
Spoiler!

Events
Monday
* Slaughterfest! Your Contribution Points gained is double in all zones.
Tuesday
* Obedience School! pet experience gained is double.
Wednesday
* Saigo Buyers and Sellers Event (B.A.S.E.)! Be the first to buy cheap items from the GM's shop or open up your own to be randomly selected to win prizes.
Thursday
* Monster Spawn! GM's will be spawning monsters in different zones.
Friday
* Party Time and No Death! Party-based exp gain will be doubled and death will not result in experience loss.
Saturday
* Double Exp! your experience will be doubled!
Sunday
* Double Drop Rate! your drop rate is doubled!


Tid-Bits
:arrow: Character deletion is instant.
:arrow: 2 easy to login server, relatively full but never a server full message.
:arrow: Ftp with item mall.
:arrow: Characters can pick either server, as in you are not bound to one or the other.
:arrow: Client size is 2GB.

Overview
This game is actually pretty fun, I know it hasn't got much hype or maybe none at all but if you give it even just a few minutes you may like it too. The bloom effect really does wonders for the graphics. I'd say it's a game at least worth trying. I haven't had much time to play any mmo lately but the bit I was playing this I enjoyed quite a bit. So give it a try why dontcha?


Media
Screenshots
Spoiler!

Videos
Spoiler!

Links
Official Site
Official Forums
Twelve Sky 2 Wiki

Well, hope you enjoyed this review and give the game a try~

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Last edited by Sacchin on Sun Aug 23, 2009 10:13 pm, edited 3 times in total.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 9:52 am 
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Looks pretty nice, I might try it sometime.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 10:18 am 
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I'm guessing the client size isn't 1.6mb?

But ya, nice review. I'm actually gonna try it.


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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 11:31 am 
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I tought, woah, a nice game... then i saw how its possible to run and how high you can jump...
Totally ruined the game...

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 2:02 pm 
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Toasty wrote:
I'm guessing the client size isn't 1.6mb?

But ya, nice review. I'm actually gonna try it.

Sorry, it's 5.44MB*

Nitro wrote:
I tought, woah, a nice game... then i saw how its possible to run and how high you can jump...
Totally ruined the game...

Running and jumping can be upgraded like skills periodically I believe. Jackal has a skill where he jumps high off my screen.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 2:16 pm 
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think i'll give this game a try. from the videos, movement seems rather stiff and sound effect doesn't align with the actions.

how's the leveling? easy? grindy?

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 3:41 pm 
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[SD]happynoobing wrote:
think i'll give this game a try. from the videos, movement seems rather stiff and sound effect doesn't align with the actions.

how's the leveling? easy? grindy?

I couldn't find any good quality videos unfortunately. I'm only lvl 14 atm so not sure how the grinding is.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 8:35 pm 
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Sacchin wrote:
Toasty wrote:
I'm guessing the client size isn't 1.6mb?

But ya, nice review. I'm actually gonna try it.

Sorry, it's 5.44MB*

Nitro wrote:
I tought, woah, a nice game... then i saw how its possible to run and how high you can jump...
Totally ruined the game...

Running and jumping can be upgraded like skills periodically I believe. Jackal has a skill where he jumps high off my screen.

Yea, you can jump up on buildings and stuff with it lol.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 10:28 pm 
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looks fugly

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 10:35 pm 
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John_Doe wrote:
looks fugly

Fugly like this queer shit?

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 10:48 pm 
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is it like dragonsky from same company? looks about same, but i'm not really wanting to switch games if they are similar unless game is really better


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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 10:56 pm 
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-.- wrote:
is it like dragonsky from same company? looks about same, but i'm not really wanting to switch games if they are similar unless game is really better

Dear God no. Dragonsky is pure shit and gritty.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 11:49 pm 
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I played the beta, didn't like it at all.


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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Wed Jul 29, 2009 11:54 pm 
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Thee_UniQue wrote:
I played the beta, didn't like it at all.

I read the game was revamped heavily after the beta, but I could be wrong.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Thu Jul 30, 2009 1:01 am 
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Sacchin wrote:
Yes, I know there are a few other brief topics about this game already but I decided to do a review anyway. And yes, this is an Aeria game. Probably the only one that doesn't suck diseased monkey balls. Onward.


LOL.

I was gonna play this but I downloaded Twelve Sky 1 by accident and then I didn't want to download Twelve Sky 2. :P

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Thu Jul 30, 2009 2:40 am 
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Sacchin wrote:
John_Doe wrote:
looks fugly

Fugly like this queer shit?

Image
Not fugly in a graphic way, but gameplay-wise. So sluggish and uncordinated.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Thu Jul 30, 2009 2:47 am 
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Havent played that much, but fomr what I played everything was fairly smooth, the only thing that was annoying was the jump skill.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Thu Jul 30, 2009 2:51 am 
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John_Doe wrote:
Sacchin wrote:
John_Doe wrote:
looks fugly

Fugly like this queer shit?

[img]http://sroisgay[img]
Not fugly in a graphic way, but gameplay-wise. So sluggish and uncordinated.

Hm, it's running smoothly for me atm like I said, the videos rather suck. Doesn't hurt to try ;d

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Thu Jul 30, 2009 3:05 am 
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Looks like 9 Dragons.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Thu Jul 30, 2009 3:08 am 
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Barotix wrote:
Looks like 9 Dragons.

The 2 seem to be compared often, then noobs argue which is better. It looks like 9 Dragons has a different Asian look to it compared to Twelve Sky 2. I'll have to check 9 Dragons out and see.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Thu Jul 30, 2009 4:35 am 
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Hell no.

9dragons> Twelve Sky2

I wouldnt even compare them. Only bad thing about 9dragons is the ultimate grind you need to do, even worse than sro.

Tho nice review, Sachin. i could play it just for giggles, but i barely have time to play PangYa.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Thu Jul 30, 2009 5:43 am 
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Barotix wrote:
Looks like 9 Dragons.


Love that game

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Thu Jul 30, 2009 4:26 pm 
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Tsume wrote:
Barotix wrote:
Looks like 9 Dragons.


Love that game

Oh my god :!: That game sucks. Please leave this way. :arrow:

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Thu Jul 30, 2009 5:34 pm 
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Looks good but in dire need of leather coats and dark cloaks for costumes. :P

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Thu Jul 30, 2009 11:56 pm 
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Says to me the client is 2gb. Ill b wuggles as always.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Fri Jul 31, 2009 12:24 am 
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FireVortex wrote:
Says to me the client is 2gb. Ill b wuggles as always.

Yeah, it is 2GB, my bad (again).

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Fri Jul 31, 2009 12:28 am 
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Sacchin wrote:
FireVortex wrote:
Says to me the client is 2gb. Ill b wuggles as always.

Yeah, it is 2GB, my bad (again).


What server u on.

Btw is there anyway to increase attck speed. I fight like an old lady.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Fri Jul 31, 2009 2:23 am 
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FireVortex wrote:
Sacchin wrote:
FireVortex wrote:
Says to me the client is 2gb. Ill b wuggles as always.

Yeah, it is 2GB, my bad (again).


What server u on.

Btw is there anyway to increase attck speed. I fight like an old lady.

Jackal and I play on whichever is the least populated, it seems they are server merging soon, hope that doesn't mean one freakin over populated server. Anyway, we're still trying out all the classes.

Probably skills, there are special skills any class can get gradually in the game.

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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Fri Jul 31, 2009 8:55 pm 
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Must say making money is extremely easy.
BTW Sacchin did u guys fight a monster that goes naked after it almost dies...

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Sacchin wrote:
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 Post subject: Re: Twelve Sky 2 (Review)
PostPosted: Fri Jul 31, 2009 9:00 pm 
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FireVortex wrote:
Must say making money is extremely easy.
BTW Sacchin did u guys fight a monster that goes naked after it almost dies...

Nope not yet lol

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