Kazaxat wrote:
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Actually, he is right. The problem itself is a tricky one. I'm no expert in math so i won't bother to explain it, but I could show you this so you understand better.
linkScroll down to "Other conditions with two dice"
It shows all possible cases with 2 dices 6 faces. Because one of the dice is 4, you got to choose the first condition which is "either dice is 4", which give a probability of 11/36=0.3055.. (most ppl think it's 12/36=1/3). Now the probability of the 2nd one is a 6 once the first condition is known. Among these 11 cases, only 2 matches this criteria => 2/11=0.181818... is the right answer and not 1/6.
Juicy wrote:
What I don't get is why you would compare probability to this
Quote:
so does this mean if i play silkroad and lets say if im a level 50 and i know someone is lvl 100, that will give me a higher chance of killing him just by knowing their level?
This theory is widely applied in real life. In war, for example, "if you know your enemy, then you have higher chance to defeat him". A battle is not just about how strong you are, how good is your gear and weapon, but also strategy, weak point, strong point, what the enemy is capable of. Any battle require an investigation of the enemy force would increase the chance of winning, whoever did this job is called a "spy".