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 Post subject: Ecsro/Sjsro New crazy char idee
PostPosted: Tue Apr 07, 2009 7:14 pm 
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1st'Hybrid Spear'

8:1 int or 85 mag. bal.
70ice 50fire 90 heuksel 90 light
well any , good ? what to wear , armour prot ? and maybe other masteries =p

and will it be good? for pvp/pve


2de 'Hybrid blader'

Hybrid Str 2:1 / 70:70 / 90 (psy bal %):40(mag. bal.) Blader
what masteries , and what to wear? ^^
and will it be good? for pvp/pve fast killing.. :p


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 Post subject: Re: Ecsro/Sjsro New crazy char idee
PostPosted: Tue Apr 07, 2009 7:53 pm 
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SemteX wrote:
1st'Hybrid Spear'

8:1 int or 85 mag. bal.
70ice 50fire 90 heuksel 90 light
well any , good ? what to wear , armour prot ? and maybe other masteries =p

and will it be good? for pvp/pve


2de 'Hybrid blader'

Hybrid Str 2:1 / 70:70 / 90 (psy bal %):40(mag. bal.) Blader
what masteries , and what to wear? ^^
and will it be good? for pvp/pve fast killing.. :p



Ecsro has skills only up to 70. I dont know about Isro.
8:1 int hybrid is a good choice, but requires not much different playstyle from a pure int. 70heukal 70light 70fire 70 ice

Blader hybrids need a str balance over 75 atleast, to deal damage with their skills.

I suggest 5:1(fourde has made this, and claimed to be successful). or 8:1
70:70 is more suited to bow, spear/s/s sinces it leans towards the int side of the build.

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 Post subject: Re: Ecsro/Sjsro New crazy char idee
PostPosted: Tue Apr 07, 2009 8:07 pm 
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Ur first idea, about the hybrid spear.
hmmm I think on ecsro, especially as a hybrid, u should have fire maxed, it gives the best imbue + nukes.
And about that hybrid blader
meh, I don't like hybrid str builds, except for bowmen, cuz they're the most versatile chinese builds imho.


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 Post subject: Re: Ecsro/Sjsro New crazy char idee
PostPosted: Wed Apr 08, 2009 6:16 am 
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Sylus wrote:

Blader hybrids need a str balance over 75 atleast, to deal damage with their skills.


idk wat u mean by this but a guy with 70% physical balance will hit harder than a guy with 75% physical balance because the magical balance is higher.

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 Post subject: Re: Ecsro/Sjsro New crazy char idee
PostPosted: Wed Apr 08, 2009 9:41 pm 
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Sylus wrote:
Ecsro has skills only up to 70. I dont know about Isro.
8:1 int hybrid is a good choice, but requires not much different playstyle from a pure int. 70heukal 70light 70fire 70 ice

A sort of considerable quantity of skills can be leveled past 70, so you'd need at least one force tree maxed as you are a INT, I'd suggest 90fire as it's by far the best nuking tree, and it has a nuke that can be leveled all the way to 90 if I recall it correctly.
Bobby wrote:
Sylus wrote:
Blader hybrids need a str balance over 75 atleast, to deal damage with their skills.

idk wat u mean by this but a guy with 70% physical balance will hit harder than a guy with 75% physical balance because the magical balance is higher.

+1 Agree.

SemteX wrote:
70ice 50fire 90 heuksel 90 light

I'd suggest you to seek 90 fire instead of 90light, lightning's nuke can only be leveled till lvl 69, so it'd be lacking 21 lvls behind when you are 90. One of fire's nuke can be leveled all the way until 90.

SemteX wrote:
what to wear , armour prot ?

Protector in my opinion, could go for armour while mainly leveling, but for pvping in general, protector is better.

SemteX wrote:
and will it be good? for pvp/pve

Yeah.

SemteX wrote:
2de 'Hybrid blader'

Hybrid Str 2:1 / 70:70 / 90 (psy bal %):40(mag. bal.) Blader
what masteries , and what to wear? ^^
and will it be good? for pvp/pve fast killing.. :p

The higher your INT is, the more damage you'll deal, but the less your survivability will be. So, in decrescent order of quantity of INT:
70:70 > Hybrid STR 2:1 > 90% physical balance.

There are some ratios in between these that you can go for, it's all up to you. If you are going for any build from near 70:70 or with higher INT, use sword instead, as your main income of damage would be magical, and sword offers more magical damage than a blade.

About the masteries, I'd suggest 90bicheon/90fire, and the rest is up to you. Higher lightning = higher speed/mobility and magical attack; higher cold = higher physical defense. Garment if hybrid STR, maybe protector if 70:70 or more INT.

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 Post subject: Re: Ecsro/Sjsro New crazy char idee
PostPosted: Mon Apr 13, 2009 12:14 pm 
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Bobby wrote:
Sylus wrote:

Blader hybrids need a str balance over 75 atleast, to deal damage with their skills.


idk wat u mean by this but a guy with 70% physical balance will hit harder than a guy with 75% physical balance because the magical balance is higher.


The amount of hp you get in the long run would neglect you as a tank.

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 Post subject: Re: Ecsro/Sjsro New crazy char idee
PostPosted: Mon Apr 13, 2009 9:46 pm 
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Sylus wrote:
The amount of hp you get in the long run would neglect you as a tank.

You actually said "Blader hybrids need a str balance over 75 atleast, to deal damage with their skills." , what's the exact relation between dealing damage with skills and tanking? You confused me, could you further explain it?

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 Post subject: Re: Ecsro/Sjsro New crazy char idee
PostPosted: Fri Apr 24, 2009 12:06 am 
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Dual roles 8)

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