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penfold1992
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Post subject: Cave discourage bots? Posted: Fri Mar 13, 2009 12:11 am |
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Joined: Apr 2007 Posts: 4060 Location:
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lots of botters skip the cave as they get stuck on the walls and fixtures a lot and cant be asked to grind there.
at 100 cap, bots will be forced to grind in this new cave...getting stuck. do u think that bots will be discouraged by this and a few will quit as it takes "too long to get to lvl 100" when there not really doing anything...
i wanna join bk to sro but i cant get it, loads of bots, and its not worth the hassle!
oh ps. im 16 and i got a AS level grade A in maths today, just had to tell you all!
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sting13
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Post subject: Re: Cave discourage bots? Posted: Fri Mar 13, 2009 12:20 am |
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Joined: Aug 2006 Posts: 689 Location:
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The cave is fking huge man, i very much doubt they would get stuck in anything. On the other hand, the new pk system will be implemented, might want to look that one up 
_________________ ----------------- Server: Athens Character: OmecO Level: 96 Guild: Stormfury -----------------
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_MvP_
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Post subject: Re: Cave discourage bots? Posted: Fri Mar 13, 2009 12:22 am |
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Joined: Jan 2009 Posts: 1423 Location:
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penfold1992 wrote: lots of botters skip the cave as they get stuck on the walls and fixtures a lot and cant be asked to grind there.
at 100 cap, bots will be forced to grind in this new cave...getting stuck. do u think that bots will be discouraged by this and a few will quit as it takes "too long to get to lvl 100" when there not really doing anything...
i wanna join bk to sro but i cant get it, loads of bots, and its not worth the hassle!
oh ps. im 16 and i got a AS level grade A in maths today, just had to tell you all! No it wont.lol gratzEDIT: Didnt want to double post. What new pk system you talking aabout sting?
_________________ Looking for mmo to play...
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Ragnorak
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Post subject: Re: Cave discourage bots? Posted: Fri Mar 13, 2009 12:26 am |
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Joined: Apr 2007 Posts: 1147 Location:
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sting13 wrote: The cave is fking huge man, i very much doubt they would get stuck in anything. On the other hand, the new pk system will be implemented, might want to look that one up  really not sure how the new pk system in ksro or csro works, but from my understanding is that when someone atks a player, they both go pink if the player you atk....attacks you back then is a free 1/1 however if the player does not atk you back (like player bots) and you kill him anyways u still get murder stats...if that's how it works, i don't C how it would make a diff  .....if that is how the system works..it can easily be exploited by just going pink and get in the range of an atk by a bot..like AOE atks
_________________ << banned for proof of botting. -cin >>
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foudre
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Post subject: Re: Cave discourage bots? Posted: Fri Mar 13, 2009 6:00 am |
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Joined: Jul 2007 Posts: 3604 Location:
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bots still find their ways around the caves, how ever you're right there is alot less, but its probally easier to them cause they go to ht pot and have a short ride to takla/roc, the caves would take even longer to get there, of course pots in dw change that, but old habits die hard.
I never really thought about the bots getting stuck in caves, but that explains why seceret rooms are almsot always open, still bots make their way just fine down to nachos/ yachas
I don't think tomb will be an issue, it just means they'll have to take better care in setting their waypoints. Would be nice though if they all got stuck.
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Toshiharu
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Post subject: Re: Cave discourage bots? Posted: Fri Mar 13, 2009 7:43 am |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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Sorry to burst your bubble, but its mainly open area. Unlike dw's cave where there was something in the middle of the room typically.
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lopasas
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Post subject: Re: Cave discourage bots? Posted: Fri Mar 13, 2009 8:46 am |
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Joined: Nov 2008 Posts: 733 Location:
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new pk system, well goldbots, looks like theres going to be alot of 1 on 1 ^______________^
_________________ << banned for proof of botting. -cin >>
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HBblade
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Post subject: Re: Cave discourage bots? Posted: Sun Mar 15, 2009 3:33 pm |
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Joined: Feb 2007 Posts: 652 Location: ancient china
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how would a cave discourage botters?
100cap cave from all the nice pics & w/e seems to be even roomier & less obstacle then 70cap cave lol
good thing that u mite wanan note though is...there's a lot of teleporting involve in 100cap cave...so hope ppl get dc/crash during tele, lol
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sheeplol6
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Post subject: Re: Cave discourage bots? Posted: Sun Mar 15, 2009 3:51 pm |
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Joined: Sep 2007 Posts: 720 Location:
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lopasas wrote: new pk system, well goldbots, looks like theres going to be alot of 1 on 1 ^______________^ time to get naked (ooo er) and get goldbots PK
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Nixie
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Post subject: Re: Cave discourage bots? Posted: Sun Mar 15, 2009 5:37 pm |
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Joined: Aug 2007 Posts: 1108 Location:
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1. The will find a way around that, if not they're fcked up. 2. You'll have to grind in a party, else you'll die anyway (as people are talking about it...).
_________________ << banned for proof of botting. -cin >>
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William-CL
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Post subject: Re: Cave discourage bots? Posted: Sun Mar 15, 2009 8:41 pm |
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Forum Legend |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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Toshiharu wrote: Sorry to burst your bubble, but its mainly open area. Unlike dw's cave where there was something in the middle of the room typically. Crap.. So massive bots groups like in Takla's open spaces?
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foudre
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Post subject: Re: Cave discourage bots? Posted: Sun Mar 15, 2009 8:45 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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sheeplol6 wrote: lopasas wrote: new pk system, well goldbots, looks like theres going to be alot of 1 on 1 ^______________^ time to get naked (ooo er) and get goldbots PK i think the new pk system works like if you kill some one in pink or red you dont' get a murder penalty, but if you attack some one even if they are pink or red you turn pink yourself. So a murderer can defend himself, and such.
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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nohunta
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Post subject: Re: Cave discourage bots? Posted: Sun Mar 15, 2009 9:15 pm |
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Joined: Jun 2007 Posts: 1561 Location: Off Topic Lounge
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LOL i say itll discourage more legits.
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LaloHao
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Post subject: Re: Cave discourage bots? Posted: Sun Mar 15, 2009 10:41 pm |
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Joined: Nov 2007 Posts: 1987 Location: Mexico
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foudre
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 6:15 am |
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Joined: Jul 2007 Posts: 3604 Location:
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LaloHao wrote: nohunta wrote: LOL i say itll discourage more legits. the 100 cap has me motivated now, i mean i'm not even ready for the 80 cap i'm that far behind, i'm determined i'm going with Foudre till he's 100
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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I_R_Powerpuff
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 7:46 am |
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Joined: Jul 2008 Posts: 1158 Location: IRL
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I think because of the size of the cave (It'll prolly take ~20-30 min to get to your grinding space) many legits will be discouraged unless they use Reverse Return Scrolls. Bots just leave their PC on 24/7 so the time it takes to get to their grinding space shouldn't be much of a problem for them.
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.curve
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 8:41 am |
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Elite Member |
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Joined: Dec 2008 Posts: 5168 Location: Palmdale, CA
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I_R_Powerpuff wrote: I think because of the size of the cave (It'll prolly take ~20-30 min to get to your grinding space) many legits will be discouraged unless they use Reverse Return Scrolls. Bots just leave their PC on 24/7 so the time it takes to get to their grinding space shouldn't be much of a problem for them. That's what most people do for the caves. Especially the Yacha and Nachal rooms.
_________________ Speak the truth, even if your voice shakes.
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Mephala
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 10:59 am |
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Joined: Oct 2008 Posts: 21 Location: EIdorado
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well now in each town u can buy xl pots and all u need .so boters can go from Jg to cave.but i think will be smarter for them to bot on Rok mt because there will be empty.who knows .we will live to see
_________________ << banned for selling characters. -cin >>
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_MvP_
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 11:32 am |
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Joined: Jan 2009 Posts: 1423 Location:
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Mephala wrote: well now in each town u can buy xl pots and all u need .so boters can go from Jg to cave.but i think will be smarter for them to bot on Rok mt because there will be empty.who knows .we will live to see You cant bot to 100lvl on 88 mobs lol
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EngravedDemon
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 1:39 pm |
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Joined: Jul 2007 Posts: 750 Location:
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Ragnorak wrote: sting13 wrote: The cave is fking huge man, i very much doubt they would get stuck in anything. On the other hand, the new pk system will be implemented, might want to look that one up  really not sure how the new pk system in ksro or csro works, but from my understanding is that when someone atks a player, they both go pink if the player you atk....attacks you back then is a free 1/1 however if the player does not atk you back (like player bots) and you kill him anyways u still get murder stats...if that's how it works, i don't C how it would make a diff  .....if that is how the system works..it can easily be exploited by just going pink and get in the range of an atk by a bot..like AOE atks It's different 'coz now you get to have open PvP, not just the usual no penalty cape pvp. This way, you don't even have to be in job suits or in an actual guild war to start some action. You go purple and whoever attacks you becomes purple too, free PvP and everyone can just gang up on each other. No more GLOBALING NEED MORE THIEVES OR HUNTERS in DW EAST! LoL! Seems like Lineage 2 all over again. Would be nice to see random parties going at each other. Only downside to this is... People are gonna exploit it and everyone's gonna be whining about lots of Red Bugs and also, if you die purple you risk dropping gears too. Plus the bots would have a hard time if we can exploit purple with AoE skills. Hah, I got a feeling it's not gonna last all that long. Joymax to the Bot Rescue! Patchhhh!
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VforVendetta
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 3:47 pm |
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Joined: Apr 2007 Posts: 1615 Location:
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I am hoping for the new PK system more than anything else in this update, because everything about it is very anti-bot, there are so many ways to kill a bot with this new oppertunity, however it being anti-bot is the same as it being anti-money for Joymax, they may not implement it for the sole reason that it annoys their botting customers.
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XMoshe
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 3:59 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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VforVendetta wrote: I am hoping for the new PK system more than anything else in this update, because everything about it is very anti-bot, there are so many ways to kill a bot with this new oppertunity, however it being anti-bot is the same as it being anti-money for Joymax, they may not implement it for the sole reason that it annoys their botting customers. Wouldn't be surprised if the bot programmers found a way around that within a few days  AFAIK the bots we got now already have those options.
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VforVendetta
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 4:02 pm |
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Joined: Apr 2007 Posts: 1615 Location:
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XMoshe wrote: VforVendetta wrote: I am hoping for the new PK system more than anything else in this update, because everything about it is very anti-bot, there are so many ways to kill a bot with this new oppertunity, however it being anti-bot is the same as it being anti-money for Joymax, they may not implement it for the sole reason that it annoys their botting customers. Wouldn't be surprised if the bot programmers found a way around that within a few days  AFAIK the bots we got now already have those options. Dont worry I have many ways, its the gift of a Warrior Warlock to be annoying, oh yes, there will be blood...
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XMoshe
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 4:04 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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VforVendetta wrote: XMoshe wrote: VforVendetta wrote: I am hoping for the new PK system more than anything else in this update, because everything about it is very anti-bot, there are so many ways to kill a bot with this new oppertunity, however it being anti-bot is the same as it being anti-money for Joymax, they may not implement it for the sole reason that it annoys their botting customers. Wouldn't be surprised if the bot programmers found a way around that within a few days  AFAIK the bots we got now already have those options. Dont worry I have many ways, its the gift of a Warrior Warlock to be annoying, oh yes, there will be blood... Hehe : ) I was just talking about the new pk system, I know there are more ways 
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Glavie's Girl
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 4:58 pm |
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Joined: Jun 2007 Posts: 1464 Location:
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I hear alot that the cave will discourage bots. though its not in the way that the area is set up, its more in the fact of the skills the mobs will be using, ie, only clerics can remove petrifaction, and stuff like that. Makes me wonder when does warlock get petrification! lol
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Amalie
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 6:09 pm |
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Joined: Feb 2008 Posts: 390 Location:
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Sorry I might just be dumb but...
What new pk system lol?
_________________ << banned for proof of botting. -cin >>
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XMoshe
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 6:17 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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Amalie wrote: Sorry I might just be dumb but...
What new pk system lol? In kSRO (maybe others too, not sure about that) you got a new PK system. When you go pink on someone and that person attacks you back he goes pink too. That way you get a cape like fight without capes. And I think you have to respawn in town. Also there are no penalties than.
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penfold1992
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 7:43 pm |
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Joined: Apr 2007 Posts: 4060 Location:
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XMoshe wrote: Amalie wrote: Sorry I might just be dumb but...
What new pk system lol? In kSRO (maybe others too, not sure about that) you got a new PK system. When you go pink on someone and that person attacks you back he goes pink too. That way you get a cape like fight without capes. And I think you have to respawn in town. Also there are no penalties than. bots will auto ignore..... or because lvl 85 bots grind in areas that a lvl 75 should be in.... ull get raped
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Kryptonite
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Post subject: Re: Cave discourage bots? Posted: Mon Mar 16, 2009 9:36 pm |
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Joined: Oct 2008 Posts: 73 Location: Israel
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XMoshe wrote: Dont worry I have many ways, its the gift of a Warrior Warlock to be annoying, oh yes, there will be blood... Hehe : ) I was just talking about the new pk system, I know there are more ways  [/quote] Rogue's scron FTW! =D
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