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Strwarrior
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Post subject: Re: The Offical 10D Discussion Posted: Sat Feb 28, 2009 11:29 am |
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Joined: Oct 2008 Posts: 3799 Location: ....
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These people are stupid. and they should GTFO
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HUUU MADE THIS SIG?? Amarisa
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Strwarrior
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Post subject: Re: The Offical 10D Discussion Posted: Sat Feb 28, 2009 2:10 pm |
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Btw, what may be better, going bow or s/s 5:1 ?
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HUUU MADE THIS SIG?? Amarisa
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AkillerNXC
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Post subject: Re: The Offical 10D Discussion Posted: Sat Feb 28, 2009 4:50 pm |
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lolz. Bladers won't be able to kill anyone with 40k damage. I have played bladers before too, just not at 90 cap. Was at 80.
Without sun blader's can't do shit. Simple as that. New debuffs are good yes, it WILL help them, but they're STILL not as strong as glaviers or bowers. And it'll help s/s nukers 100x more then bladers, not only do they already have damage but they have 5 debuffs and stun now too.
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 Aion soon.
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Shin'kensei
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Post subject: Re: The Offical 10D Discussion Posted: Sat Feb 28, 2009 4:56 pm |
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AkillerNXC wrote: lolz. Bladers won't be able to kill anyone with 40k damage. I have played bladers before too, just not at 90 cap. Was at 80.
Without sun blader's can't do shit. Simple as that. New debuffs are good yes, it WILL help them, but they're STILL not as strong as glaviers or bowers. And it'll help s/s nukers 100x more then bladers, not only do they already have damage but they have 5 debuffs and stun now too. Please dude... press alt + f4.
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AkillerNXC
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Post subject: Re: The Offical 10D Discussion Posted: Sat Feb 28, 2009 5:28 pm |
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Shin'kensei wrote: AkillerNXC wrote: lolz. Bladers won't be able to kill anyone with 40k damage. I have played bladers before too, just not at 90 cap. Was at 80.
Without sun blader's can't do shit. Simple as that. New debuffs are good yes, it WILL help them, but they're STILL not as strong as glaviers or bowers. And it'll help s/s nukers 100x more then bladers, not only do they already have damage but they have 5 debuffs and stun now too. Please dude... press alt + f4. We'll see. Cape wars don't mean anything =) A blader in FW or a GW or job war? loooooooooool. epic fail.
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 Aion soon.
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Ragnorak
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Post subject: Re: The Offical 10D Discussion Posted: Sat Feb 28, 2009 7:45 pm |
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Joined: Apr 2007 Posts: 1147 Location:
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AkillerNXC wrote: Shin'kensei wrote: AkillerNXC wrote: lolz. Bladers won't be able to kill anyone with 40k damage. I have played bladers before too, just not at 90 cap. Was at 80.
Without sun blader's can't do shit. Simple as that. New debuffs are good yes, it WILL help them, but they're STILL not as strong as glaviers or bowers. And it'll help s/s nukers 100x more then bladers, not only do they already have damage but they have 5 debuffs and stun now too. Please dude... press alt + f4. We'll see. Cape wars don't mean anything =) A blader in FW or a GW or job war? loooooooooool. epic fail. Once some1 is lvl 100, what can they do? 1: Go to Fort War everyday? NO 2: Guild War everyday? NO 3: Job War everyday? NO 4: Can it pvp everyday? YES
_________________ << banned for proof of botting. -cin >>
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_EagleEye_
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Post subject: Re: The Offical 10D Discussion Posted: Sat Feb 28, 2009 7:48 pm |
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AkillerNXC wrote: lolz. Bladers won't be able to kill anyone with 40k damage. I have played bladers before too, just not at 90 cap. Was at 80.
Without sun blader's can't do shit. Simple as that. New debuffs are good yes, it WILL help them, but they're STILL not as strong as glaviers or bowers. And it'll help s/s nukers 100x more then bladers, not only do they already have damage but they have 5 debuffs and stun now too. if you played blader for 80 cap, dont even talk for 90 or 100 bladers u dumb nub.. bladers pwn glavers and own bows, but bow and glavers will never kill blader unless blader got a weak set, have you seen 9D blader pvps? bladers hit like 6-7k knock down with +7 wpn to bows and glavers... ive seen you posting sh1t about builds u barley even played so please just sdfu.. no1 likes u and watch this http://www.youtube.com/watch?v=_Kkvtt20Czc
_________________ << banned for bot support. -cin >>
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AkillerNXC
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Post subject: Re: The Offical 10D Discussion Posted: Sat Feb 28, 2009 8:05 pm |
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advisor wrote: AkillerNXC wrote: lolz. Bladers won't be able to kill anyone with 40k damage. I have played bladers before too, just not at 90 cap. Was at 80.
Without sun blader's can't do shit. Simple as that. New debuffs are good yes, it WILL help them, but they're STILL not as strong as glaviers or bowers. And it'll help s/s nukers 100x more then bladers, not only do they already have damage but they have 5 debuffs and stun now too. if you played blader for 80 cap, dont even talk for 90 or 100 bladers u dumb nub.. bladers pwn glavers and own bows, but bow and glavers will never kill blader unless blader got a weak set, have you seen 9D blader pvps? bladers hit like 6-7k knock down with +7 wpn to bows and glavers... ive seen you posting sh1t about builds u barley even played so please just sdfu.. no1 likes u and watch this http://www.youtube.com/watch?v=_Kkvtt20Czclol whoa. It's a discussion, I put in my 2 cents. If you don't like it I'm sorry but no need to pull the cork outta your ass, if it keeps you calm keep it up there by all means. If a blader is doing 6-7k KD's then he's fight a weakass. Besides, 6k when someone has 32k health is hardly anything anyways, lol. You can't kill someone hitting them for that. Maybe if every hit on a chain hit that much then yeah. lol.
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 Aion soon.
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William-CL
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Post subject: Re: The Offical 10D Discussion Posted: Sat Feb 28, 2009 9:00 pm |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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Bladers may not be the best on Damage, but they are really good at staying alive. They are more for out lasting others.
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AkillerNXC
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Post subject: Re: The Offical 10D Discussion Posted: Sat Feb 28, 2009 11:16 pm |
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Blackdragon6 wrote: Bladers may not be the best on Damage, but they are really good at staying alive. They are more for out lasting others. Ah exactly. But I'm proving the common belief that at 100 cap bladers will be stronger, as in they'll be able to kill, is wrong. The 3 debuffs, fear, dull, and stun do NOT increase bladers damage. They inhibit the enemy. So all it does is make them last longer. They still can't kill.
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 Aion soon.
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Snoopy
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Post subject: Re: The Offical 10D Discussion Posted: Sat Feb 28, 2009 11:26 pm |
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Joined: Dec 2007 Posts: 4016 Location: Australia
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AkillerNXC wrote: Shin'kensei wrote: AkillerNXC wrote: lolz. Bladers won't be able to kill anyone with 40k damage. I have played bladers before too, just not at 90 cap. Was at 80.
Without sun blader's can't do shit. Simple as that. New debuffs are good yes, it WILL help them, but they're STILL not as strong as glaviers or bowers. And it'll help s/s nukers 100x more then bladers, not only do they already have damage but they have 5 debuffs and stun now too. Please dude... press alt + f4. We'll see. Cape wars don't mean anything =) A blader in FW or a GW or job war? loooooooooool. epic fail. Let me see. Wasn't Bladers previous key factor was their tanking ability. At 90 skills they were able to kill people, whoop-dee-doo. They might go back to not being able to kill someone again, but their tanking ability will be there for quite a while. Only time will tell.
_________________ << banned for racism. -cin >>
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William-CL
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 12:15 am |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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AkillerNXC wrote: Blackdragon6 wrote: Bladers may not be the best on Damage, but they are really good at staying alive. They are more for out lasting others. Ah exactly. But I'm proving the common belief that at 100 cap bladers will be stronger, as in they'll be able to kill, is wrong. The 3 debuffs, fear, dull, and stun do NOT increase bladers damage. They inhibit the enemy. So all it does is make them last longer. They still can't kill. Bladers can kill, it just takes better gear than the ones they are attacking. They can kill on occasion with luck and good gear. I have played a blader before, but didn't like it at all only do to damage. I recommend Glaiver if you want a chinese Strength build.
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_EagleEye_
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 12:27 am |
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Joined: Sep 2008 Posts: 242 Location:
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AkillerNXC plz just sdfu man
_________________ << banned for bot support. -cin >>
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William-CL
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 12:41 am |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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It all Boils down to who's playing it and what gear they have..
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Swindler
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 12:57 am |
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Joined: Apr 2007 Posts: 11256 Location: Pimpas Paradise.
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advisor wrote: AkillerNXC plz just sdfu man no, you mean stfu?
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Fury
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 4:17 am |
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HejsaN wrote: advisor wrote: AkillerNXC plz just sdfu man no, you mean stfu? shut da fck up? lol. Anyway bladers are becoming better and better. We can see this from the caps as they have progressed. 70 cap bladers were all known to be shit and just tank, couldnt kill anything. To an extent it was the same for 80 cap, but they got some new moves too. Now they have their quad stab which deals a shit load of damage and their status which they give, they deal pretty nice damage even for a non sun blader. I think at 100cap they will be seen as dmg dealers as well as tankers.
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BaronSengir
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 4:34 am |
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Joined: Apr 2007 Posts: 654 Location: Earth
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dont forget 100 cap chains are defensive ie dull fear and stun it does not help a bladers dmg ...... on the other hand it helps int s/s a lot
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ranlotxac1
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 7:01 am |
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AkillerNXC wrote: We'll see. Cape wars don't mean anything =) A blader in FW or a GW or job war? loooooooooool. epic fail. plz read before u post ty, blader are for sure will own in 1 on 1 fight  for the group fight there is no doubt that bower will own for sure. And btw blader with force skills tree have debuff since blader have is a tanker he/she can stand there to take a few dmg while debuff his/her opponent, after that its just KD > stab > death LOL
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Barotix
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 7:53 am |
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Whenever I played a Blader I was able to kill, albeit I needed a high crit weapon. XD
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lopasas
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 8:18 am |
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Barotix wrote: Whenever I played a Blader I was able to kill, albeit I needed a high crit weapon. XD nope, u needed chains with division or bleed skill, division realllyyyy helps you p.s oh my god, i just logged in ^_^
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Shin'kensei
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 8:36 am |
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Barotix wrote: Whenever I played a Blader I was able to kill, albeit I needed a high crit weapon. XD "Bladers can't be killed, and can't kill. Even tho the first part of the sentence is right, the second part is less". Quoted from the great blader guide. The only build in the entire game so far that can stand against a blader is probably the warrior/warlock. Akiller just quit your nonsense already.
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Hicko
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 8:43 am |
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Barotix wrote: Whenever I played a Blader I was able to kill, albeit I needed a high crit weapon. XD Exactly. Most of these bladers have crit 8 which will take ages to kill or end up in a pot war. If you have a high crit blade you will own. This cap (90) my rep is being the best non Sun blader on the server. My blade was (Sold last week) +7 with 81% phys, 81% attack rating and 100% crit (13). With other whites atleast 41% and full blue. Even glaviers wouldn't last more than 1 minute in PVP with me, Even +9 or sun. My crits were too much once atleast bleed or division was on. For 100 cap I plan to inflict status's then STUN, Heaven chain, Then KD, stab, stab, stab, stab. Hopefully the enemy will be dead or damn well close to being dead. We'll see very soon.
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BaronSengir
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 9:35 am |
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who were you pvping noobs? with no pills? who dont cast firewall? lol trust me if i was playing in your server you would never kill me
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I_R_Powerpuff
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 9:48 am |
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Fury wrote: HejsaN wrote: advisor wrote: AkillerNXC plz just sdfu man no, you mean stfu? shut da fck up? lol. No no, It was meant to be but he pressed the wrong buttons  Anyways, the thing with bladers cannot kill nor be killed is now a false statement after they got statuses. I think that they at the 90 cap was very able to kill many other builds as long as their opponents didn't use the pillbug.
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Hicko
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 10:53 am |
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BaronSengir wrote: who were you pvping noobs? with no pills? who dont cast firewall? lol trust me if i was playing in your server you would never kill me Well, It's a pity that we cannot move our chars from one server to another and PvP. To get my rep I didn't/don't PvP noobs.
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AkillerNXC
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 5:01 pm |
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BaronSengir wrote: dont forget 100 cap chains are defensive ie dull fear and stun it does not help a bladers dmg ...... on the other hand it helps int s/s a lot Exactly. Thank you. Str char's are going to be pushing 40k hp and int's with extremely good gear and shit can push 18k. (Wiz's can have 15k max already). A blader won't touch that without some way to do extra damage. Most bladers, not all, don't bother using the new buff. Using that they could kill, but can't kill anyone with equal or better gear. Actually ranlotxac1, no blader will ever own me in 1v1, I'm a warlock. The only chinese that can is a nuker, sometimes bowers. Snow shield is a bitch. @Fury. Bladers were better at 70 cap then 90, lol. Maybe partly because perfect +5 100% blues gear wasn't the norm back then, or maybe partly because the pots were horrible. Or maybe partly because str's had ~14k health, int's had hardly any, and there was no snow shield. Newer caps bladers get stronger skills, BUT every other build does too, so unless bladers got something thats equivalent to Daredevil, they'll still be mediocre. Whats with "They have status's now omg they rox" They had status's at 80 cap too. The skill is level 73. It's nothing new. @Shin, yes any other chinese couldn't match a blader, but a warlock would rip them apart. A good wizard could shred it, and a warrior would laugh at one. Bards and rogues would get raped though. Last I checked this topic had the word "DISCUSSION" in it. So advisor and whoever else is begging for a flame fest, please correct your english before you insult, and if you want to flame, do it somewhere else.
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Shin'kensei
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 5:25 pm |
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AkillerNXC wrote: BaronSengir wrote: dont forget 100 cap chains are defensive ie dull fear and stun it does not help a bladers dmg ...... on the other hand it helps int s/s a lot Exactly. Thank you. Str char's are going to be pushing 40k hp and int's with extremely good gear and shit can push 18k. (Wiz's can have 15k max already). A blader won't touch that without some way to do extra damage. Most bladers, not all, don't bother using the new buff. Using that they could kill, but can't kill anyone with equal or better gear. Actually ranlotxac1, no blader will ever own me in 1v1, I'm a warlock. The only chinese that can is a nuker, sometimes bowers. Snow shield is a bitch. @Fury. Bladers were better at 70 cap then 90, lol. Maybe partly because perfect +5 100% blues gear wasn't the norm back then, or maybe partly because the pots were horrible. Or maybe partly because str's had ~14k health, int's had hardly any, and there was no snow shield. Newer caps bladers get stronger skills, BUT every other build does too, so unless bladers got something thats equivalent to Daredevil, they'll still be mediocre. Whats with "They have status's now omg they rox" They had status's at 80 cap too. The skill is level 73. It's nothing new. @Shin, yes any other chinese couldn't match a blader, but a warlock would rip them apart. A good wizard could shred it, and a warrior would laugh at one. Bards and rogues would get raped though. Last I checked this topic had the word "DISCUSSION" in it. So advisor and whoever else is begging for a flame fest, please correct your english before you insult, and if you want to flame, do it somewhere else. Wizards: 1 shot or die. Wizards can't 1 shot a blader easily (unless the mage has a good staff or if the blader has NPC gear), not to mention they have block. Warlocks: Can't say much. I never pvped them. I've heard they can be tough but I'll have to test it myself before saying anything. Warriors: The main difference between a warrior and a blader is that the warrior has pot delay. The blader would hit harder (imbue = magic damage on a str with armor) Bladers have more DPS. They both have KD. Warriors have skins, bladers also have castle shield. Tough fight yes, but saying a warrior would "lol" at the blader is nonsense.
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AkillerNXC
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 5:35 pm |
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Wizards = one shot? False. Common misconception. Turks and egyptians (no offense intended, but they have no idea how to play chars 90% of the time) make wiz's look bad. Watch Khaara, Corrupt, Lemonkiss, WitchHazel, ElKias, etc. pvp. Far from a one shot.
If the warlock has half a brain, the chinese should never win. Most of the time a chinese can't even get a hit off before he's dead.
Warriors are better then bladers in every way. Pot delay on a warrior means nothing. Most use vigors anyways, so it's only 4 seconds. A warrior/warlock would have the same effect as a warlock, a chinese probably couldn't get a hit off. A warrior/cleric doesn't need pots at all, he'd half healing orbit, and recovery division, and holy spell. So a blader couldn't get his status's off at all. Healing orbit and recovery division are pots on steroids. The imbue damage from a blader wouldn't be enough to make him hit hard on a warrior in HA. He'd hit hardly anything still. Not to mention most warriors are 2 or 3 wep, so they'd have shield crush, DD, KD, KB...
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[TS]=Hark=[TS]
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 6:04 pm |
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AkillerNXC wrote: BaronSengir wrote: dont forget 100 cap chains are defensive ie dull fear and stun it does not help a bladers dmg ...... on the other hand it helps int s/s a lot Exactly. Thank you. Str char's are going to be pushing 40k hp and int's with extremely good gear and shit can push 18k. (Wiz's can have 15k max already). A blader won't touch that without some way to do extra damage. Most bladers, not all, don't bother using the new buff. Using that they could kill, but can't kill anyone with equal or better gear. Actually ranlotxac1, no blader will ever own me in 1v1, I'm a warlock. The only chinese that can is a nuker, sometimes bowers. Snow shield is a bitch. @Fury. Bladers were better at 70 cap then 90, lol. Maybe partly because perfect +5 100% blues gear wasn't the norm back then, or maybe partly because the pots were horrible. Or maybe partly because str's had ~14k health, int's had hardly any, and there was no snow shield. Newer caps bladers get stronger skills, BUT every other build does too, so unless bladers got something thats equivalent to Daredevil, they'll still be mediocre. Whats with "They have status's now omg they rox" They had status's at 80 cap too. The skill is level 73. It's nothing new. @Shin, yes any other chinese couldn't match a blader, but a warlock would rip them apart. A good wizard could shred it, and a warrior would laugh at one. Bards and rogues would get raped though. Last I checked this topic had the word "DISCUSSION" in it. So advisor and whoever else is begging for a flame fest, please correct your english before you insult, and if you want to flame, do it somewhere else. lol idk where you get your information from, but that "lvl 73 skill" was not available till LATE 80cap. it went like this... 70cap+70skills> 80cap> bout 6months gap> 80 skills> bout 2-3 month gap> euro> and then you probly know the rest. so the status for bladers was not untill late 80cap and ppl didnt know how to use their new skills at 100% effectivity till 90cap.
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AkillerNXC
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Post subject: Re: The Offical 10D Discussion Posted: Sun Mar 01, 2009 6:38 pm |
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[TS]=Hark=[TS] wrote: AkillerNXC wrote: BaronSengir wrote: dont forget 100 cap chains are defensive ie dull fear and stun it does not help a bladers dmg ...... on the other hand it helps int s/s a lot Exactly. Thank you. Str char's are going to be pushing 40k hp and int's with extremely good gear and shit can push 18k. (Wiz's can have 15k max already). A blader won't touch that without some way to do extra damage. Most bladers, not all, don't bother using the new buff. Using that they could kill, but can't kill anyone with equal or better gear. Actually ranlotxac1, no blader will ever own me in 1v1, I'm a warlock. The only chinese that can is a nuker, sometimes bowers. Snow shield is a bitch. @Fury. Bladers were better at 70 cap then 90, lol. Maybe partly because perfect +5 100% blues gear wasn't the norm back then, or maybe partly because the pots were horrible. Or maybe partly because str's had ~14k health, int's had hardly any, and there was no snow shield. Newer caps bladers get stronger skills, BUT every other build does too, so unless bladers got something thats equivalent to Daredevil, they'll still be mediocre. Whats with "They have status's now omg they rox" They had status's at 80 cap too. The skill is level 73. It's nothing new. @Shin, yes any other chinese couldn't match a blader, but a warlock would rip them apart. A good wizard could shred it, and a warrior would laugh at one. Bards and rogues would get raped though. Last I checked this topic had the word "DISCUSSION" in it. So advisor and whoever else is begging for a flame fest, please correct your english before you insult, and if you want to flame, do it somewhere else. lol idk where you get your information from, but that "lvl 73 skill" was not available till LATE 80cap. it went like this... 70cap+70skills> 80cap> bout 6months gap> 80 skills> bout 2-3 month gap> euro> and then you probly know the rest. so the status for bladers was not untill late 80cap and ppl didnt know how to use their new skills at 100% effectivity till 90cap. lolz. I know when it came out. If people took 8ish months to figure out how to using a chain correctly, goddamn...seriously, it's not hard to learn how a skill works, doesnt take 2/3 of a year.
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