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What would you chose ?
One 8% - 51% 47%  47%  [ 18 ]
Two 51% - 8% 53%  53%  [ 20 ]
Total votes : 38
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 Post subject: What would you take?
PostPosted: Sat Feb 14, 2009 8:08 pm 
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You have the choice between two weapons.
One has Physical power of 8% and Physical reinforce of 51%
Second has Physical power of 51% and Physical reinforce of 8%

What would you chose ?

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 Post subject: Re: What would you take?
PostPosted: Sat Feb 14, 2009 8:10 pm 
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8%-51%
My choice.
Edit: 1 or 2 stones could fix the 8% phy power.

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 Post subject: Re: What would you take?
PostPosted: Sat Feb 14, 2009 8:29 pm 
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RogueKiller wrote:
8%-51%
My choice.
Edit: 1 or 2 stones could fix the 8% phy power.
MUAHAAAAAAAA u have mugen on ur avatar!!
ON topic:They're exactly the same,but i'd take the 8%phy and 51%phy reinf=)

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 Post subject: Re: What would you take?
PostPosted: Sat Feb 14, 2009 8:30 pm 
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RogueKiller wrote:
8%-51%
My choice.
Edit: 1 or 2 stones could fix the 8% phy power.


Same thought :) Pretty obvious question.

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 Post subject: Re: What would you take?
PostPosted: Sat Feb 14, 2009 8:39 pm 
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With 51% phy reinforce any time for me to use. But if i need to sell it I would chose with 51% phy, since most noobs think is reinforce isnt important like phy

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 Post subject: Re: What would you take?
PostPosted: Sat Feb 14, 2009 8:50 pm 
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XMoshe wrote:
RogueKiller wrote:
8%-51%
My choice.
Edit: 1 or 2 stones could fix the 8% phy power.


Same thought :) Pretty obvious question.

/agree

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 Post subject: Re: What would you take?
PostPosted: Sat Feb 14, 2009 9:01 pm 
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maybe you could explain why you think so? It would help the discussion I think :)

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 Post subject: Re: What would you take?
PostPosted: Sat Feb 14, 2009 9:09 pm 
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two quotes;

Quote:
TotalDmg =
(((weapPhyPower + Str*phyReinforce + phySkillPower)*(1 + weapMastery) - phyDef) * phyBalance * skillMultiplier * phyBuff * multiplier)


Quote:
Phy. Atk = [Phy. attack power + (Str stat * Phy. Reinforce)] * [1 + weapon mastery/100]


Since multiplication > addition, reinforcement is more important ;-)
/endofdiscussion


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 Post subject: Re: What would you take?
PostPosted: Sat Feb 14, 2009 9:13 pm 
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Mousetrap wrote:
two quotes;

Quote:
TotalDmg =
(((weapPhyPower + Str*phyReinforce + phySkillPower)*(1 + weapMastery) - phyDef) * phyBalance * skillMultiplier * phyBuff * multiplier)


Quote:
Phy. Atk = [Phy. attack power + (Str stat * Phy. Reinforce)] * [1 + weapon mastery/100]


Since multiplication > addition, reinforcement is more important ;-)
/endofdiscussion

ok agreed then :)
/endofdiscussion
PS: btw that is what I knew and said, my buyer did not agree. Well life goes on :)

EDIT: why is the vote 5/5 when nobody said that 51% attack is better than 51% reinforce ????

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 Post subject: Re: What would you take?
PostPosted: Sat Feb 14, 2009 9:20 pm 
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neither, horrible stats.

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 Post subject: Re: What would you take?
PostPosted: Sun Feb 15, 2009 3:14 am 
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Ragnorak wrote:
neither, horrible stats.

never done this b4... but...

+1!

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 Post subject: Re: What would you take?
PostPosted: Sun Feb 15, 2009 3:20 am 
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phy attack power of a weapon has more to do with its dmg than the reinforce which is not to say the reinforce doesn't matter

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 Post subject: Re: What would you take?
PostPosted: Sun Feb 15, 2009 3:38 am 
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Depends on your relative character level and if you are pure int/str or hybrid.

So I think the answer depends on your character more than a general one is better than the other.

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 Post subject: Re: What would you take?
PostPosted: Sun Feb 15, 2009 5:02 am 
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Either one. They'll end up meeting the rondo.

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