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/Pi
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Post subject: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 8:39 am |
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Joined: May 2007 Posts: 4592 Location:
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Well, kSRO is getting a handful of updates this month. There's a brand-spanking new avatar dress, as if we didn't see that coming. The inventory gets expanded more. There's also something new about reverse return scrolls. However, The best of all, imo, is the pausing of gold-tickets (and premium as well). Here's the translation: Quote: "Gold-time pause function"
Gold-time services, such as gyeongheomchi / gain additional skills to giganje gyeongheomchi item, the character of the state of combat Check out the content to enjoy other than hunting, so there was a big constraint.
Gold in order to resolve these difficult time and for the same type of items giganje will be suspended to allow for improvement.
[Use] Gold time to time ① When you click the icon of the Gold-time pause confirmation window is open. If you choose to check the window ② pause after the 20-second time-consuming Gold-time hours will be suspended. - When you pause, the battle in the gold-time status does not apply. ③ on pause, when you click the icon again pause Gold off time confirmation window is open. - Gold-time when you turn off the pause time will be normal again.
[Apply item] - Gold / Silver Time 1, four weeks pass - Skills Gold / Silver Time 1, four weeks pass - Featured items
[Caution] - Premium Gold-time during the pause Quest premium items (Purification of the seed) does not drop. - A pause state, period (the day), after which time the day-time Gold is destroyed. Muchos credits to Toshiharu for bringing this to attention: viewtopic.php?f=2&t=106119&p=1436207#p1436207
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egyptology2
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 10:13 am |
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Casual Member |
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Joined: Jul 2008 Posts: 62 Location:
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Nice find...would be pretty cool to be able to pause my ST =P (or rather my buddies since I use his account since it has prem. plus...and he never can finish his GT time xD)
_________________ Complete tools: Lempi willieb3
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IceCrash
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 12:00 pm |
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Forum Legend |
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Joined: Nov 2006 Posts: 6816 Location: Anything goes
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cool will we ever be getting this i wonder
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StacE
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 12:19 pm |
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Joined: Aug 2007 Posts: 502 Location:
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Shows how badly outdated this game is. So few patches gone astray.
A pausing of ticket time should have been introduced when the ticket was.
_________________ Crusher - 78 Hybrid Int S/S. Anurin - 80 Pure Int Cleric/Bard.
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IceCrash
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 12:50 pm |
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Forum Legend |
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Joined: Nov 2006 Posts: 6816 Location: Anything goes
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StacE wrote: Shows how badly outdated this game is. So few patches gone astray.
A pausing of ticket time should have been introduced when the ticket was. It's exactly like what the gas companies have been doing here in portugal.
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chickenfeather
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 1:08 pm |
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Frequent Member |
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Joined: Aug 2006 Posts: 1497 Location: Origin Online
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 portugal has ticket time?
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Origin Online EdgeworthScoundrels
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IceCrash
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 2:02 pm |
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Forum Legend |
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Joined: Nov 2006 Posts: 6816 Location: Anything goes
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no lmao Petrol went high in prices, gasoline in portugal went high as ****. Petrol went low in prices, gasoline stayed the same price. Everybody whined, blablablabla, everybody started askin the government to do something about it, and this went on for some time. Profit, a lot of PROFIT was made, and prices went down a little bit, just a little bit, enough for everyone to shut up about it, cause we never fight for anything we want, thats why we're the shit we are. So basicly, gas companies win with the "crysis", gg.
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ImmortalKiller
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 8:09 pm |
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Joined: Aug 2008 Posts: 675 Location: VA/CA
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Crysis = game.
Crisis = bad situation.
_________________ Counter Strike... | Source CAL...................................................................... | Main Silkroad Online | Aege ...................................................................................................
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Shadowfox542
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 8:13 pm |
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Joined: Jul 2008 Posts: 914 Location:
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ImmortalKiller wrote: Crysis = game.
Crisis = bad situation. I just assume he meant that the gas companies have far far better computers than everyone else, so they always win.
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outlawz
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 8:15 pm |
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Common Member |
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Joined: Sep 2007 Posts: 165 Location:
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Finally, this suggestion was posted on the official board almost 3 yrs ago.
_________________ "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." --Albert Einstein
F12 is your friend
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ImmortalKiller
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 8:15 pm |
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Joined: Aug 2008 Posts: 675 Location: VA/CA
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Shadowfox542 wrote: ImmortalKiller wrote: Crysis = game.
Crisis = bad situation. I just assume he meant that the gas companies have far far better computers than everyone else, so they always win. Eff that, the gas companies are botting pussies.
_________________ Counter Strike... | Source CAL...................................................................... | Main Silkroad Online | Aege ...................................................................................................
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CeLL
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 8:29 pm |
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Banned User |
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Joined: Nov 2008 Posts: 4441 Location: SHEEKA JOOM BA BOOM BAH!! BAM! BAM BAM BAM BAM BAM!!!!!!!!!!!!
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IceCrash wrote: no lmao Petrol went high in prices, gasoline in portugal went high as ****. Petrol went low in prices, gasoline stayed the same price. Everybody whined, blablablabla, everybody started askin the government to do something about it, and this went on for some time. Profit, a lot of PROFIT was made, and prices went down a little bit, just a little bit, enough for everyone to shut up about it, cause we never fight for anything we want, thats why we're the shit we are. So basicly, gas companies win with the "crysis", gg. the same shit basically happened here in teh usa. these companies were setting records with the amounts of profits they were making, all the while chargin up to 4.40/gallon. (which i know is lower than most places, but i cant help if your country fux you over with taxes.)
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Ragnorak
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 9:13 pm |
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Banned User |
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Joined: Apr 2007 Posts: 1147 Location:
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Avatar looks great in art, i'll have to wait and see the final product.
_________________ << banned for proof of botting. -cin >>
Last edited by Ragnorak on Sat Jan 17, 2009 12:32 am, edited 1 time in total.
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PocketSunshine
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 9:39 pm |
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Valued Member |
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Joined: Nov 2008 Posts: 386 Location: Aion
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Finally! I was wondering if they were ever going to add this feature. Now the question is... When will we ever get this update? 
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Moving to Aion Online. Goodbye, Silkroad. You won't be missed.
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ImmortalKiller
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 9:56 pm |
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Active Member |
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Joined: Aug 2008 Posts: 675 Location: VA/CA
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PocketSunshine wrote: Finally! I was wondering if they were ever going to add this feature. Now the question is... When will we ever get this update?  When nobody plays iSRO, it will be one of the best games in the world. Hate it or love it, uniques will live for more than a couple of minutes; TigerGirl may live to see a quarter hour.
_________________ Counter Strike... | Source CAL...................................................................... | Main Silkroad Online | Aege ...................................................................................................
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SoundBurst
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 10:38 pm |
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Casual Member |
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Joined: Dec 2008 Posts: 84 Location: Behind You
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love the ticket pausing addition, very good 
_________________ Love Knows No Gender Bleach FTW
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Da_Realest
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Fri Jan 16, 2009 11:22 pm |
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Advanced Member |
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Joined: Apr 2006 Posts: 2435 Location:
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JM is a few years late.
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Ziegfried wrote: What you do or say in any game is a small extension of who you really are. It's the anonymity that can allow them to show their true self, or who they would be if there was no "penalty" for their actions.
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Lixiae
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Sun Jan 18, 2009 3:49 am |
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Active Member |
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Joined: Aug 2006 Posts: 634 Location:
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you used to be able to pause your tickets in 8 man parties, I think they changed that about a year ago or so?
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Shadowfox542
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Sun Jan 18, 2009 4:05 am |
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Active Member |
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Joined: Jul 2008 Posts: 914 Location:
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Long, long, long time ago. I know at the latest it was July 2007, when euro came out, but I think it was like 6 months before that.
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PocketSunshine
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Mon Jan 19, 2009 7:10 pm |
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Valued Member |
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Joined: Nov 2008 Posts: 386 Location: Aion
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I don't even remember that. 
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Moving to Aion Online. Goodbye, Silkroad. You won't be missed.
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I_R_Powerpuff
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Mon Jan 19, 2009 7:11 pm |
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Banned User |
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Joined: Jul 2008 Posts: 1158 Location: IRL
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PocketSunshine wrote: I don't even remember that.  You couldn't press pause; but the Gold Time/Silver Time was "deactivated" when you were in a Share party. So you could pause it back then 
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The Furious Ninja
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Mon Jan 19, 2009 7:12 pm |
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Valued Member |
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Joined: Nov 2008 Posts: 353 Location:
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IceCrash wrote: cool will we ever be getting this i wonder no they hate the international community hence why we can't buy tier 2 and 3 items at the blacksmith like they can in ksro
_________________ Joymax puts the F U back in fun 42 Warrior /Warlock- FuriousNinja I can't really call it grinding, more like tanking for gold bots. Raamroc "So many people to kill so little time" Xao "But you're immortal" Raamroc "So much time"
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XMoshe
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Mon Jan 19, 2009 7:14 pm |
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Ex-Staff |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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Ragnorak wrote: Avatar looks great in art, i'll have to wait and see the final product. Wrong. Topic. StacE wrote: Shows how badly outdated this game is. So few patches gone astray.
A pausing of ticket time should have been introduced when the ticket was. It used to be pausable by joining a shared pt (x/8 pt that is) but with Euro they removed that otherwise you wouldn't be able to pt grind with tickets 
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Props to chrisorg for the sig <3
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IreMoon
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Post subject: Re: Pausing Ticket Time (among other updates in kSRO) Posted: Mon Jan 19, 2009 7:48 pm |
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Common Member |
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Joined: Jun 2007 Posts: 185 Location:
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What they should of done was leave it off for job parties. I think there are option for hunting trading etc parties
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