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 Post subject: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 8:39 am 
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Well, kSRO is getting a handful of updates this month. There's a brand-spanking new avatar dress, as if we didn't see that coming. The inventory gets expanded more. There's also something new about reverse return scrolls. However, The best of all, imo, is the pausing of gold-tickets (and premium as well).

Here's the translation:

Quote:
"Gold-time pause function"

Gold-time services, such as gyeongheomchi / gain additional skills to giganje gyeongheomchi item, the character of the state of combat
Check out the content to enjoy other than hunting, so there was a big constraint.

Gold in order to resolve these difficult time and for the same type of items giganje will be suspended to allow for improvement.


[Use]
Gold time to time ① When you click the icon of the Gold-time pause confirmation window is open.
If you choose to check the window ② pause after the 20-second time-consuming Gold-time hours will be suspended.
- When you pause, the battle in the gold-time status does not apply.
③ on pause, when you click the icon again pause Gold off time confirmation window is open.
- Gold-time when you turn off the pause time will be normal again.

[Apply item]
- Gold / Silver Time 1, four weeks pass
- Skills Gold / Silver Time 1, four weeks pass
- Featured items

[Caution]
- Premium Gold-time during the pause Quest premium items (Purification of the seed) does not drop.
- A pause state, period (the day), after which time the day-time Gold is destroyed.


Spoiler!


Muchos credits to Toshiharu for bringing this to attention:
viewtopic.php?f=2&t=106119&p=1436207#p1436207


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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 10:13 am 
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Nice find...would be pretty cool to be able to pause my ST =P (or rather my buddies since I use his account since it has prem. plus...and he never can finish his GT time xD)

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 12:00 pm 
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cool
will we ever be getting this i wonder

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 12:19 pm 
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Shows how badly outdated this game is. So few patches gone astray.

A pausing of ticket time should have been introduced when the ticket was.

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 12:50 pm 
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StacE wrote:
Shows how badly outdated this game is. So few patches gone astray.

A pausing of ticket time should have been introduced when the ticket was.

It's exactly like what the gas companies have been doing here in portugal.

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 1:08 pm 
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:? portugal has ticket time?

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 2:02 pm 
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no lmao
Petrol went high in prices, gasoline in portugal went high as ****.
Petrol went low in prices, gasoline stayed the same price.
Everybody whined, blablablabla, everybody started askin the government to do something about it, and this went on for some time.
Profit, a lot of PROFIT was made, and prices went down a little bit, just a little bit, enough for everyone to shut up about it, cause we never fight for anything we want, thats why we're the shit we are.
So basicly, gas companies win with the "crysis", gg.

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 8:09 pm 
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Crysis = game.

Crisis = bad situation.

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 8:13 pm 
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ImmortalKiller wrote:
Crysis = game.

Crisis = bad situation.


I just assume he meant that the gas companies have far far better computers than everyone else, so they always win.


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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 8:15 pm 
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Finally, this suggestion was posted on the official board almost 3 yrs ago.

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 8:15 pm 
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Shadowfox542 wrote:
ImmortalKiller wrote:
Crysis = game.

Crisis = bad situation.


I just assume he meant that the gas companies have far far better computers than everyone else, so they always win.

Eff that, the gas companies are botting pussies.

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 8:29 pm 
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IceCrash wrote:
no lmao
Petrol went high in prices, gasoline in portugal went high as ****.
Petrol went low in prices, gasoline stayed the same price.
Everybody whined, blablablabla, everybody started askin the government to do something about it, and this went on for some time.
Profit, a lot of PROFIT was made, and prices went down a little bit, just a little bit, enough for everyone to shut up about it, cause we never fight for anything we want, thats why we're the shit we are.
So basicly, gas companies win with the "crysis", gg.



the same shit basically happened here in teh usa. these companies were setting records with the amounts of profits they were making, all the while chargin up to 4.40/gallon. (which i know is lower than most places, but i cant help if your country fux you over with taxes.)

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 9:13 pm 
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Avatar looks great in art, i'll have to wait and see the final product.

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Last edited by Ragnorak on Sat Jan 17, 2009 12:32 am, edited 1 time in total.

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 9:39 pm 
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Finally! I was wondering if they were ever going to add this feature.

Now the question is... When will we ever get this update? :banghead:

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 9:56 pm 
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PocketSunshine wrote:
Finally! I was wondering if they were ever going to add this feature.

Now the question is... When will we ever get this update? :banghead:

When nobody plays iSRO, it will be one of the best games in the world.

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 10:38 pm 
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love the ticket pausing addition, very good :P

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Fri Jan 16, 2009 11:22 pm 
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JM is a few years late.

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Sun Jan 18, 2009 3:49 am 
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you used to be able to pause your tickets in 8 man parties, I think they changed that about a year ago or so?


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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Sun Jan 18, 2009 4:05 am 
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Long, long, long time ago. I know at the latest it was July 2007, when euro came out, but I think it was like 6 months before that.


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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Mon Jan 19, 2009 7:10 pm 
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I don't even remember that. :banghead:

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Mon Jan 19, 2009 7:11 pm 
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PocketSunshine wrote:
I don't even remember that. :banghead:

You couldn't press pause; but the Gold Time/Silver Time was "deactivated" when you were in a Share party.
So you could pause it back then :love:


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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Mon Jan 19, 2009 7:12 pm 
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IceCrash wrote:
cool
will we ever be getting this i wonder

no they hate the international community hence why we can't buy tier 2 and 3 items at the blacksmith like they can in ksro

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Mon Jan 19, 2009 7:14 pm 
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Ragnorak wrote:
Avatar looks great in art, i'll have to wait and see the final product.


Wrong.
Topic.

StacE wrote:
Shows how badly outdated this game is. So few patches gone astray.

A pausing of ticket time should have been introduced when the ticket was.


It used to be pausable by joining a shared pt (x/8 pt that is) but with Euro they removed that otherwise you wouldn't be able to pt grind with tickets :P

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 Post subject: Re: Pausing Ticket Time (among other updates in kSRO)
PostPosted: Mon Jan 19, 2009 7:48 pm 
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What they should of done was leave it off for job parties. I think there are option for hunting trading etc parties

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