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What Build Gets Best Skills?
Blader 33%  33%  [ 110 ]
Bow 39%  39%  [ 132 ]
Glaver 6%  6%  [ 21 ]
Fire 1%  1%  [ 5 ]
Cold 1%  1%  [ 3 ]
Light 2%  2%  [ 8 ]
Force 2%  2%  [ 6 ]
Euros 16%  16%  [ 53 ]
Total votes : 338
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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Jan 04, 2009 8:54 pm 
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i was really hoping that heuskal chains would get effects like the bicheon chain.


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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Jan 04, 2009 8:56 pm 
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Strwarrior wrote:
advisor wrote:

alot of glavers cuz they need the least farming only need to farm like 500-600k sp for 100 FF

lucky glaviers...

do u know about the s/s cold light?


sp for 100 bich-100 light-100cold 1,411,881 but u make 350k lvl.1->100 0 gap.. so 1,061,881 sp you need to farm. for bicheon u shouldn't get the blocking ratio shield skill.. cut blade...sword dance and the new skill that makes shield defense down and + phy. attack... for cold u only get phy defense.. snow... and passive.. ice nukes are useless if u have both light nukes and bich skills.. the lvl63 light nuke is better than the lvl90 cold one.. for light max everything..

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Jan 04, 2009 9:43 pm 
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advisor wrote:
Strwarrior wrote:
advisor wrote:

alot of glavers cuz they need the least farming only need to farm like 500-600k sp for 100 FF

lucky glaviers...

do u know about the s/s cold light?


sp for 100 bich-100 light-100cold 1,411,881 but u make 350k lvl.1->100 0 gap.. so 1,061,881 sp you need to farm. for bicheon u shouldn't get the blocking ratio shield skill.. cut blade...sword dance and the new skill that makes shield defense down and + phy. attack... for cold u only get phy defense.. snow... and passive.. ice nukes are useless if u have both light nukes and bich skills.. the lvl63 light nuke is better than the lvl90 cold one.. for light max everything..


i remember when ong pfarming came out, this person on olympus started farming a char for 140cap, he was going for some rediculous ammount. i think he finished but im not sure, he could still be there lol. it was higher then 10M sp tho that he wanted.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Sun Jan 04, 2009 9:49 pm 
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Sorry to disappoint you - the chinese mastery cap will be 300 even at the 140 cap. Joymax announced it sooooo long ago, it will never change. :arrow:

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 12:58 am 
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[TS]=Hark=[TS] wrote:
_Panu_ wrote:
[TS]=Hark=[TS] wrote:
psshhh i would go 100 bow 100 light 80 fire 20 cold (snow sheild lvl 1 for tough spots when you dont want to die, just sit there lol)

why 100 light? from 90 - 100 there is barely and increase in buffs/dmg from 100 light.


whats the advantage of 90-100 fire?

btw: female 10d bower in garms... omg thats so sexy.

most of the bowers in the vids just spam KB and and strong bow, i mean if they are stuned why would you continue to KB? seems like random key pressing to me. once they are stuned use like anti devil or something then a berzerker arrow, crit on zerker arrow after a strongbow and anti devil and they are sure to be dead.


New imbue, update on the other skills. Light more than 80 is a big waste. Lvl 1 snow shield wont bring you anywhere.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 1:01 am 
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snow sheild is for running like i said, to keep you alive while you run away with your sheild on. its not for actual pvp.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 2:00 am 
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[TS]=Hark=[TS] wrote:
snow sheild is for running like i said, to keep you alive while you run away with your sheild on. its not for actual pvp.

best thing said in this whole topic +1 to you +rep!

snow bless skins and fences make pvp lame. guildwar nd fotress its ok 2 use but 1 on 1 is lame.

o nd LC and xbow extream. cuz with in on ur gna get raped lol lvl 90 wizz with lc is gna get owned by a few lionshouts

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 2:20 am 
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penfold1992 wrote:
[TS]=Hark=[TS] wrote:
snow sheild is for running like i said, to keep you alive while you run away with your sheild on. its not for actual pvp.

best thing said in this whole topic +1 to you +rep!

snow bless skins and fences make pvp lame. guildwar nd fotress its ok 2 use but 1 on 1 is lame.

o nd LC and xbow extream. cuz with in on ur gna get raped lol lvl 90 wizz with lc is gna get owned by a few lionshouts


thankz ^^

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 2:37 am 
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Sacrament wrote:
i was really hoping that heuskal chains would get effects like the bicheon chain.


sounds like a over kill


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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 2:46 am 
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antics wrote:
Sacrament wrote:
i was really hoping that heuskal chains would get effects like the bicheon chain.


sounds like a over kill


how so? heuskal chains completly blow right now.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 3:06 am 
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Sacrament wrote:
i was really hoping that heuskal chains would get effects like the bicheon chain.


yea they should give them something... like bleed or somethin stun and dull is shit :banghead:

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 3:59 am 
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advisor wrote:
Sacrament wrote:
i was really hoping that heuskal chains would get effects like the bicheon chain.


yea they should give them something... like bleed or somethin stun and dull is shit :banghead:


if you think bleed/impotent/division or any single debuff is better then stun u fail.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 5:05 am 
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Ragnorak wrote:
advisor wrote:
Sacrament wrote:
i was really hoping that heuskal chains would get effects like the bicheon chain.


yea they should give them something... like bleed or somethin stun and dull is shit :banghead:


if you think bleed/impotent/division or any single debuff is better then stun u fail.


YOU are the one who fails. A stun can be from a second to five so it depends on the situation, how much you can get out of it. DIVISION holds for the same time, everytime its casted. It sinks the defense of the enemy immense. Now tell me whats more worth it? A stun for 5 seconds or doing +3k damage for 10-20 seconds if not longer?

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 6:22 am 
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Ragnorak wrote:
advisor wrote:
Sacrament wrote:
i was really hoping that heuskal chains would get effects like the bicheon chain.


yea they should give them something... like bleed or somethin stun and dull is shit :banghead:


if you think bleed/impotent/division or any single debuff is better then stun u fail.


YOU are the one who fails. A stun can be from a second to five so it depends on the situation, how much you can get out of it. DIVISION holds for the same time, everytime its casted. It sinks the defense of the enemy immense. Now tell me whats more worth it? A stun for 5 seconds or doing +3k damage for 10-20 seconds if not longer?[/quote]




tell me what is worth more..loosing defense which can be pill off...or getting stun..canceling atks..and not been able to pot for "5" sec......
do u have any1 idea why glaviers are able to kill?>>>>there high chance of STUN...give glaviers the ability to reduce enemy def..+ the addition of stun..and there above average dmg...they would be "godlike"...

a warrior who uses sudden twist/sprint assault very often will probably tell u how great it is.

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Last edited by Ragnorak on Mon Jan 05, 2009 6:25 am, edited 1 time in total.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 6:24 am 
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YangKang wrote:
YOU are the one who fails. A stun can be from a second to five so it depends on the situation, how much you can get out of it. DIVISION holds for the same time, everytime its casted. It sinks the defense of the enemy immense. Now tell me whats more worth it? A stun for 5 seconds or doing +3k damage for 10-20 seconds if not longer?

Lol someone has HolySpell and you can say goodbye to your division as for stun still there and depending of 1-5 seconds disables your opponent from using one or two skills. And someone who actually knows how to use pills you wont get him with just division alone. So i would chose stun over division anyday

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 5:29 pm 
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Okay your right in some points. But for a blader debuffs would be more important than stun since they have more than just division.

If you are the one whos smart you wont give the enemy a chance to pill all the stats, since you as a lets say force blader can pull around 2-4 stats frequently ( spelling? )

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 9:51 pm 
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Axie wrote:
YangKang wrote:
YOU are the one who fails. A stun can be from a second to five so it depends on the situation, how much you can get out of it. DIVISION holds for the same time, everytime its casted. It sinks the defense of the enemy immense. Now tell me whats more worth it? A stun for 5 seconds or doing +3k damage for 10-20 seconds if not longer?

Lol someone has HolySpell and you can say goodbye to your division as for stun still there and depending of 1-5 seconds disables your opponent from using one or two skills. And someone who actually knows how to use pills you wont get him with just division alone. So i would chose stun over division anyday



but a blader can tank euros better than glaver...

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 11:34 pm 
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I still think its amazing that bladers get fear status for their combo. I can't wait for 10D.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 11:56 pm 
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mabey its because i havnt played isro in a while but sence when does stun prevent potting?

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Mon Jan 05, 2009 11:58 pm 
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[TS]=Hark=[TS] wrote:
mabey its because i havnt played isro in a while but sence when does stun prevent potting?

+1
i always seem to be able to pot up while stun

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Jan 06, 2009 2:38 am 
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YangKang wrote:
Okay your right in some points. But for a blader debuffs would be more important than stun since they have more than just division.

If you are the one whos smart you wont give the enemy a chance to pill all the stats, since you as a lets say force blader can pull around 2-4 stats frequently ( spelling? )

just like you are saying the only blader that won't let you pill out is force blader. The other bladers would be way easier to manage pill out just chain stats. Force blader is a different story its nearly impossible to pill out he's like warrior/warlock with no pot delay >.>

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Jan 06, 2009 4:59 am 
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Adrenalize wrote:
I still think its amazing that bladers get fear status for their combo. I can't wait for 10D.


fear will help bladers alot but i still think the best way bladers can kill is becuz of the knock down..

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Jan 06, 2009 6:17 am 
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advisor wrote:
Adrenalize wrote:
I still think its amazing that bladers get fear status for their combo. I can't wait for 10D.


fear will help bladers alot but i still think the best way bladers can kill is becuz of the knock down..


fear/stun that bladers will supposedly get is not as beneficial compare to glavier stun...or compare to warriors KB...because the effects are added to chains which are low chances and not "damaging" skills....if the knock down atk..or the stab added the effects..that would be something to worry about.....fear won't even be worth a pill, simple phantom would work,,,fear from wiz is something to pill cuz they deal much greater dmg..to just stand there not doing anything.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Jan 06, 2009 6:20 am 
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i want heuskal to get panic or something. wtf.


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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Jan 06, 2009 11:49 am 
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Ragnorak wrote:
advisor wrote:
Adrenalize wrote:
I still think its amazing that bladers get fear status for their combo. I can't wait for 10D.


fear will help bladers alot but i still think the best way bladers can kill is becuz of the knock down..


fear/stun that bladers will supposedly get is not as beneficial compare to glavier stun...or compare to warriors KB...because the effects are added to chains which are low chances and not "damaging" skills....if the knock down atk..or the stab added the effects..that would be something to worry about.....fear won't even be worth a pill, simple phantom would work,,,fear from wiz is something to pill cuz they deal much greater dmg..to just stand there not doing anything.


Alright lets say I chain you, you get impotent+division + I add bleed with my Stab 'n Smash series. You stun me then gives you time to pill, I CAN STILL POT. ( that was the biggest shit I ever read being not able to pot while being stunned )You pill away division+impotent, I use my debuffs. You may resisst one but I still deal enough damage and your defensless since you have no way to block. Please tell me how you can keep up?

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Jan 06, 2009 7:41 pm 
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Where did you get that you can't pot during stun?
Code: Select all
Clearly potting during stun. Is this something that comes with 100 cap or what?

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Jan 06, 2009 7:46 pm 
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Alright lets say I chain you, you get impotent+division + I add bleed with my Stab 'n Smash series. You stun me then gives you time to pill, I CAN STILL POT. ( that was the biggest shit I ever read being not able to pot while being stunned )You pill away division+impotent, I use my debuffs. You may resisst one but I still deal enough damage and your defensless since you have no way to block. Please tell me how you can keep up?


to bad you don't have ~80% chance of inflicting impotent+division at same time and then adding bleed....if I have Division+impotent+bleed at the same time why would I get rid of 2 status instead of all 3 at once :?

I don't get the last part about been defenseless, no way of blocking?
if you are a blader, bleed alone is not good enough...and I can use a shield everytime I'm KD,,,,if you are a nuker I use fan if pills are in coodown....again,,if you are a blader and you got lucky to give me 2 status again as soon as I pill of the ones I had before..I use max lvl. firewall...so all your stabs become worthless,,firewall usually last 10 sec...recast if pills are still on cooldown or just pill them off.
If I had no intention of trying to kill a blader, just not dying I can recast max firewall endlessly, preventing abnormal status while on/ and KD..and still attacking/stunning blader and recast when destroyed again.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Jan 06, 2009 7:54 pm 
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RogueKiller wrote:
Where did you get that you can't pot during stun?
Code: Select all
Clearly potting during stun. Is this something that comes with 100 cap or what?


my mistake, but is pretty clear what determines who will win>>>stuns
basically getting raped for 2-5 sec..while the other regains near maxed if not maxed HP, dmg dealt is much higher then what pots are able to heal>>>>>will be more effective at higher caps since pot size remain the same.

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Jan 06, 2009 10:46 pm 
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no new pots at 100cap wtf? thats lame!!! it takes like 6 pots to put a pure str back to full health right now

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 Post subject: Re: The Offical 10D Discussion
PostPosted: Tue Jan 06, 2009 11:38 pm 
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[TS]=Hark=[TS] wrote:
no new pots at 100cap wtf? thats lame!!! it takes like 6 pots to put a pure str back to full health right now


i know that sux, i was hoping new horse and new pots.... but joymax gotta be gay....

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Last edited by _EagleEye_ on Thu Jan 08, 2009 11:50 pm, edited 1 time in total.

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