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TheSlink
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Post subject: Build for 100 Cap Posted: Thu Jan 01, 2009 9:20 pm |
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Valued Member |
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Joined: May 2008 Posts: 364 Location:
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Heya,
Well i basically have a 78 blader on Hera.. taken me just TOO long to get it there, practically 0 parties on Hera, so its alone grinding =[.
My question, Whats the best build for 100 cap, i have seen bowers.. there knockbacks.. 6 arrow and 5 arrow "SEEM" to give them major survability in pVp.. Now i have a STR char.. so im limited.. switch to glavie, bow or stay blader for 100, this will be a PVP char.. and im sure i will create a euro for some unique kills =].
Whats best for 100 cap pvp, with a average +5 set.. nothing flashly, i havent seen 100 cap videos of pvps, can anyone link me.. YouTube returned poor results. PLEASE PASTE LINK DONT EMBED IT, So i can watch in high quality ^^.
Apparently 100 cap on iSRO is only 3/4 months, im told but loads of people, they all seem positive.. Can anyone enlighten me here, with proof?
Thanks, i would much appreciate your opinions.
TheSlink
_________________ .:: Current Status ::. Current Level: 103 ~ 54,45%
.:: SP Remaining ::. 273,000
.:: Dual Weapon ::. 103 Pacheon ~ FF 102 102 Bicheon ~ FF 102 103 Fire ~ FF 103
# Current Speed Drug Cost, Don't Ask!!
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JKMB
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Post subject: Re: Build for 100 Cap Posted: Thu Jan 01, 2009 9:38 pm |
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Banned User |
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Joined: Apr 2008 Posts: 822 Location:
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100cap is supposedly to be this time next year, ergo at the start of 2010 we will supposedly get 100cap, this has not been confirmed by Joymax so all I can offer is popular rumour, blader will get stronger at 100cap, many people say archers are going to be the premier str build, but bladers get advances on their glacial flame skills and a new defensive chain that should really keep them on top as best chinese tank build, archers will no doubt he hard opponents, but I think it will be quite possible for a blader to kill them. 
_________________ * Zeus: JKMD - lvl 77 INT S/S - PvP / inactive Guild: UnitedLegion * Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired Guild: N/A * Venus: JKMB - lvl 27 INT S/S - Grinding / inactive Guild: PureEntity * Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active Guild: PureEntity
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Intentions
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Post subject: Re: Build for 100 Cap Posted: Thu Jan 01, 2009 11:06 pm |
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Banned User |
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Joined: Nov 2008 Posts: 151 Location:
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yea basically bowers will be gay to kill gotta stun,kd,kb, or any combination to kill them and i THINK bladers get a stun not sure though
_________________ IGN: ItchyBalls Level: 78 FF Build: Blader/Fire-90 68-Ice 52-Lightning Guild:UnHoly
IGN: Intentions Level: 32 Build: Xbow/Bard Guild: Chaotic
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JKMB
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Post subject: Re: Build for 100 Cap Posted: Thu Jan 01, 2009 11:34 pm |
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Banned User |
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Joined: Apr 2008 Posts: 822 Location:
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Intentions wrote: yea basically bowers will be gay to kill gotta stun,kd,kb, or any combination to kill them and i THINK bladers get a stun not sure though Yep they do, they also get dull and fear from the new chain too, I think the chances of it working are quite low however.
_________________ * Zeus: JKMD - lvl 77 INT S/S - PvP / inactive Guild: UnitedLegion * Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired Guild: N/A * Venus: JKMB - lvl 27 INT S/S - Grinding / inactive Guild: PureEntity * Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active Guild: PureEntity
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Intentions
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Post subject: Re: Build for 100 Cap Posted: Fri Jan 02, 2009 12:57 am |
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Banned User |
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Joined: Nov 2008 Posts: 151 Location:
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yea the effects arent like euros that have more then 50% chance
_________________ IGN: ItchyBalls Level: 78 FF Build: Blader/Fire-90 68-Ice 52-Lightning Guild:UnHoly
IGN: Intentions Level: 32 Build: Xbow/Bard Guild: Chaotic
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HBblade
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Post subject: Re: Build for 100 Cap Posted: Fri Jan 02, 2009 12:09 pm |
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Active Member |
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Joined: Feb 2007 Posts: 652 Location: ancient china
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hmmm...str char i'd say
the all around independent char 100 weapon 100 fire 80 light 20 ice
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the tanker 100 weapon 100 fire 100 ice
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the fast killer (unless some1 has immunity, lol) 100 weapon 100 fire 100 force
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the fast killer + some survival in s/s 100 weapon 100 force 80 fire 20 ice
those would be some possible mastery distribution i'd do
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BaronSengir
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Post subject: Re: Build for 100 Cap Posted: Fri Jan 02, 2009 2:25 pm |
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Joined: Apr 2007 Posts: 654 Location: Earth
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ummm
100 weapon 100 fire 60 ice 40 light
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Nitro
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Post subject: Re: Build for 100 Cap Posted: Fri Jan 02, 2009 2:34 pm |
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Senior Member |
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Joined: Sep 2007 Posts: 4769 Location:
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HBblade wrote: hmmm...str char i'd say
the all around independent char 100 weapon 100 fire 80 light 20 ice
or
the tanker 100 weapon 100 fire 100 ice
or
the fast killer (unless some1 has immunity, lol) 100 weapon 100 fire 100 force
or
the fast killer + some survival in s/s 100 weapon 100 force 80 fire 20 ice
those would be some possible mastery distribution i'd do I have to agree with last one, when will people understand that really LOW damage comes from imbue, and 100 fire or 80 fire, difference isnt big.
_________________  Thanks Noobs_Slayer for signature.
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AznFury
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Post subject: Re: Build for 100 Cap Posted: Fri Jan 02, 2009 2:53 pm |
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Loyal Member |
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Joined: Jul 2008 Posts: 1513 Location: The Billows
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Nitro wrote: HBblade wrote: hmmm...str char i'd say
the all around independent char 100 weapon 100 fire 80 light 20 ice
or
the tanker 100 weapon 100 fire 100 ice
or
the fast killer (unless some1 has immunity, lol) 100 weapon 100 fire 100 force
or
the fast killer + some survival in s/s 100 weapon 100 force 80 fire 20 ice
those would be some possible mastery distribution i'd do I have to agree with last one, when will people understand that really LOW damage comes from imbue, and 100 fire or 80 fire, difference isnt big. +1 20 cold for snow 80 fire and 100 fire, no real significance (for a pure str) except for the imbue, which doesn't contribute that much damage
_________________ Full Force Nuker Guide

Come and play Jade Dynasty with me! In USA-East The Billows, my name is AznFury. My Inductor ID is 6440043X060206013007425Z3f9d22 Copy the code when you make your first character and get lots of free stuff!
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Nitro
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Post subject: Re: Build for 100 Cap Posted: Fri Jan 02, 2009 3:03 pm |
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Senior Member |
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Joined: Sep 2007 Posts: 4769 Location:
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^well, you can get like 2% dmg from passive and 2% from skill, that is whole 4% extra damage!! lol You get few magical defense tho, but wearing garment, I dont think that should be problem. Best build in my opinion for lv.100? (talking about full STR, altho I think they suck, hybrid is the way to go for chinese) Weapon - 100, Fire 90, Light 80, Ice 30. Want proof? Alright, lv.80 Fire Imbue vs lv.5 Ice imbue Conclusion? We need to change our gameplay style, we are playing Chinese race REALLY wrong! Hybrids are the way to go.!
_________________  Thanks Noobs_Slayer for signature.
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AznFury
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Post subject: Re: Build for 100 Cap Posted: Fri Jan 02, 2009 3:52 pm |
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Loyal Member |
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Joined: Jul 2008 Posts: 1513 Location: The Billows
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except for pure force nukers. pure int all the way.
_________________ Full Force Nuker Guide

Come and play Jade Dynasty with me! In USA-East The Billows, my name is AznFury. My Inductor ID is 6440043X060206013007425Z3f9d22 Copy the code when you make your first character and get lots of free stuff!
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HBblade
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Post subject: Re: Build for 100 Cap Posted: Sat Jan 03, 2009 8:16 am |
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Active Member |
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Joined: Feb 2007 Posts: 652 Location: ancient china
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Nitro wrote: Best build in my opinion for lv.100? (talking about full STR, altho I think they suck, hybrid is the way to go for chinese) Weapon - 100, Fire 90, Light 80, Ice 30. no point for ice to be 30, might as well make it ice 20 & fire 100 instead of 90 for extra mag.def + phy.attk passive/buff & new imbue also, yeah imbue dont really mean much for pure str, but 1k dmg difference is still wat determines kill, be killed, or pot war at cap lvls also, hybrids would make the char kind of too dependent on both weapon & force masteries & seeing as the caps advance there's also less & less masteries a chinese char can take...i'd rather just have pure int or pure str & only worry about a weapon mastery or force mastery
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AznFury
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Post subject: Re: Build for 100 Cap Posted: Sat Jan 03, 2009 3:38 pm |
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Loyal Member |
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Joined: Jul 2008 Posts: 1513 Location: The Billows
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HBblade wrote: Nitro wrote: Best build in my opinion for lv.100? (talking about full STR, altho I think they suck, hybrid is the way to go for chinese) Weapon - 100, Fire 90, Light 80, Ice 30. no point for ice to be 30, might as well make it ice 20 & fire 100 instead of 90 for extra mag.def + phy.attk passive/buff & new imbue also, yeah imbue dont really mean much for pure str, but 1k dmg difference is still wat determines kill, be killed, or pot war at cap lvls also, hybrids would make the char kind of too dependent on both weapon & force masteries & seeing as the caps advance there's also less & less masteries a chinese char can take...i'd rather just have pure int or pure str & only worry about a weapon mastery or force mastery yeah. 20% and 24% snow isn't much of a difference...
_________________ Full Force Nuker Guide

Come and play Jade Dynasty with me! In USA-East The Billows, my name is AznFury. My Inductor ID is 6440043X060206013007425Z3f9d22 Copy the code when you make your first character and get lots of free stuff!
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Nitro
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Post subject: Re: Build for 100 Cap Posted: Sat Jan 03, 2009 4:58 pm |
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Senior Member |
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Joined: Sep 2007 Posts: 4769 Location:
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^Then dont complain how much you need to farm SP for lv.100, you can cut it almost in half by "weakening" your build. (and that "weakening" isnt really noticable.)
_________________  Thanks Noobs_Slayer for signature.
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