Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 12 posts ] 
Author Message
 Post subject: fire/light/ice 90
PostPosted: Mon Dec 22, 2008 9:28 am 
Common Member
User avatar
Offline

Joined: Oct 2007
Posts: 137
Location:
Troy
should i do it?

_________________
[Troy] [Genesis*Nig]
Lvl 86 Full Farmed

[Troy] [Arkenstone*Nig]
Lvl 74 Pure Int S/S Light/Ice $old
Lvl 81 2H Sword $old


Top
 Profile  
 
 Post subject: Re: fire/light/ice 90
PostPosted: Mon Dec 22, 2008 9:36 am 
Regular Member
User avatar
Offline

Joined: Nov 2008
Posts: 311
Location:
Off Topic
for pve its good and maybe for wars,but for pvp bicheon is better. And maybe fire/light/ice would be little boring because you have just nukes.

_________________
Image
Thanks Interpol for sig


Top
 Profile  
 
 Post subject: Re: fire/light/ice 90
PostPosted: Mon Dec 22, 2008 12:31 pm 
Active Member
User avatar
Offline

Joined: Sep 2006
Posts: 708
Location:
Oasis
not a good idea dude.... take bicheon

_________________
Hexagon/SUperbanana
Oasis
QUIT!


Top
 Profile  
 
 Post subject: Re: fire/light/ice 90
PostPosted: Mon Dec 22, 2008 2:36 pm 
Banned User
User avatar
Offline

Joined: Nov 2007
Posts: 1536
Location: Anywhere.
If you prefer group pvp and jobbing over 1vs1 pvp, then yes. But you'll probably lack weapon skills.

_________________
<< banned for remaking a banned account. -cin >>


Top
 Profile  
 
 Post subject: Re: fire/light/ice 90
PostPosted: Mon Dec 22, 2008 3:59 pm 
Common Member
User avatar
Offline

Joined: Oct 2007
Posts: 137
Location:
Troy
pve and jobbing for the most part, not a big fan of pvp

_________________
[Troy] [Genesis*Nig]
Lvl 86 Full Farmed

[Troy] [Arkenstone*Nig]
Lvl 74 Pure Int S/S Light/Ice $old
Lvl 81 2H Sword $old


Top
 Profile  
 
 Post subject: Re: fire/light/ice 90
PostPosted: Mon Dec 22, 2008 4:46 pm 
Banned User
User avatar
Offline

Joined: Apr 2008
Posts: 338
Location: <<<<<Hi>>>>>
its great unless your openent has kd stun kb and stuff i changed my build from that becuase i was getting kded and stunned but it hits hard and you should be able to 2- 3 hit any oppenent

_________________
Image


LEVEL 100 FULL SOSUN ALL BUILDS!! << HAHA I PWNZORDDSS YOU ALL!!! unfortuneatly i quit silkroad because they got hacked


Top
 Profile  
 
 Post subject: Re: fire/light/ice 90
PostPosted: Wed Dec 24, 2008 6:57 am 
Casual Member
User avatar
Offline

Joined: Aug 2008
Posts: 71
Location:
Venus
this is good for group and job, and i think later caps ints will have no choice but to drop weapon or sacrifice phydef or mag def in a way that criples them. for kd/ kb use ice / fire wall. as long as walls are up you will not get kd/ kb ed. so against a blader use fire wall (max it for long lasting) against int builds use ice wall. as you dont have weapon skill and nukes are ranged you dont have to move unless they go out of your range.

_________________
Image

IGN: _sLy_
Build: Warrior/Rouge
Guild: Asylum
Job: Thief
Alias: D0A


Top
 Profile  
 
 Post subject: Re: fire/light/ice 90
PostPosted: Wed Dec 24, 2008 2:57 pm 
Ex-Staff
User avatar
Offline

Joined: Jul 2007
Posts: 9250
Location: Sand
This build has the advantage of being a beast in both Group PvP [Jobbing] and PvE. You get the best of all Elements, but you won't be killing quickly with such a low DPS.

_________________
Maddening
Image


Top
 Profile  
 
 Post subject: Re: fire/light/ice 90
PostPosted: Sun Dec 28, 2008 2:08 am 
Banned User
User avatar
Offline

Joined: Nov 2007
Posts: 1536
Location: Anywhere.
Barotix wrote:
This build has the advantage of being a beast in both Group PvP [Jobbing] and PvE. You get the best of all Elements, but you won't be killing quickly with such a low DPS.

You'd have fire imbue + shouts which are casted really fast + fire nukes with lightning percentage magical attack increase which will do huge damage. Am I wrong? This build will hardly really lack damage, the big problem in my honest opinion about the 'full elemental forces build' is that you'd have no weapon 'disabling' skills.

Offtopic: By the way, I'm not sure about what "DPS" goes for?

_________________
<< banned for remaking a banned account. -cin >>


Top
 Profile  
 
 Post subject: Re: fire/light/ice 90
PostPosted: Sun Dec 28, 2008 2:36 am 
Active Member
User avatar
Offline

Joined: Apr 2007
Posts: 654
Location: Earth
dmg per second


Top
 Profile  
 
 Post subject: Re: fire/light/ice 90
PostPosted: Sun Dec 28, 2008 3:37 am 
Casual Member
User avatar
Offline

Joined: Jul 2008
Posts: 85
Location:
Neptune
I think the full element force build is easily potted.. idk though.. just an opinion..

_________________
Image


Top
 Profile  
 
 Post subject: Re: fire/light/ice 90
PostPosted: Sun Dec 28, 2008 4:32 am 
Banned User
User avatar
Offline

Joined: Nov 2007
Posts: 1536
Location: Anywhere.
ianyap2005 wrote:
I think the full element force build is easily potted.. idk though.. just an opinion..

I kind of agree, but it's because you can disable them with weapon skills but they cannot actually disable you. You can make them unable to deal damage to you for a while, but they cannot do that as they don't have weapon skills (they can use walls and snow shield to reduce the damage they receive anyways).

_________________
<< banned for remaking a banned account. -cin >>


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 12 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 50 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group