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This Will Lead To :
More Likely Death 58%  58%  [ 79 ]
Revival 42%  42%  [ 57 ]
Total votes : 136
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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sat Nov 01, 2008 10:17 pm 
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tedtwilliger wrote:

Because people who buy monkeys, globals and avatars but dont want to buy premium tickets should fuck off and never complain, right? No unless you buy a premium you have no rights :wink:



Correct.

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sat Nov 01, 2008 10:23 pm 
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My idea would be to remove the login captcha and add something better to the game. Gold bots use clientless 'clients', right? A simple solution to this would be a random 'quiz' which would be a question with at least 2 different possible answers. A gold bot would have problems, because if the server produces a random equation / question to solve gold bots would be actually fcked up.

Some examples:
Quote:
3 + 5 * 2 = ?
[16]
[13]
[29]
Quote:
Click the yellow button.
[black]
[pink]
[yellow]
[white]

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sat Nov 01, 2008 10:56 pm 
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Thats to assume everyone knows math, some people don't. Or to assume everyone can distinguish between color? What about color blind people? Or people like me who have a faulty monitor which masks all colors with a yellow over shade. It would discriminate against such people.


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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sat Nov 01, 2008 11:07 pm 
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Random questions aren't possible, since there are different cultures playing,
SRO would have to be for one nation like KSRO or JSRO

maths: the bots programmers will integrate a maths programm into the bot console.

colors: like Ted said

but the idea of another capture method is good,
it will keep out the bots for at least 4 days..

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sat Nov 01, 2008 11:45 pm 
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If you registered you actually should have some basic knowledge... but about colours... is a really bad idea... didn't think about it before.

There is a way to stop gold bots. Once and forever, or at least minimize the amount of them. Active bot bans. Not like now where actually legits may get banned because they didn't buy silk. Just take a look at karakoram after an inspection. After less than 5 minutes it will look exactly the same as before the inspection. Now I call that bot bans... <_<

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 12:22 am 
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ImmortalKiller wrote:
Goldbots can autologin and can fill in the 'captcha' themselves.

Just something to think about.

now the question is are the owners of the gold bots stupid enough to blockade the server entirely knowing if people can't get on no one will buy. Of course they already occupy half the server slots

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 12:28 am 
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ieatpasta wrote:
Have you ever thought of why there are "peak hours". Servers aren't full all the time, but during "peak hours" they are. Now this means two things:
1) The gold botting companies don't have enough resources to fill up the server round the clock.
2) During "peak hours" a majority of the "real players" are on, or coming on.

So a queue system will help revive SRO, especially during peak hours.

Gold bots are constantly logged in.
The off peak hours are when its late night in Europe. As Europeans make up the vast majority of this game they control the traffic. Thats why around my nighttime the servers are off peak hour as its late there in Europe.

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 12:46 am 
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JKMB wrote:
/\ If you ever played during late 60 cap - 70 cap, then yes there once was a time when GM's logged on and actually did stuff, or at least pretended to :wink: , my complaint isnt about bots or traffic, its about how distant the GM's have become from the players, I mean shit, even the player support team all got banned for botting.. so it kinda goes to show just how out of touch JM is.


GM's were never active.

They have never banned bots.

No not even during the marvelous 60cap.

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 6:56 am 
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So by that logic all the bans that have taken place during the past 2-3 months never happend? :? unless your refering to the ban lists which they spoofed a while back..

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 8:24 am 
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Job trade system it is dead and the game dead after the EURO update.
3 points for make Silkroad online one "decent DEATH" game

1. Items SOS, SOM, SUN and elixirs NOT tradables
2. Image code verification at teleport and storage
3. Without bots gold farmer online ALL the players can login WITHOUT QUEQUE system and BotMax can dc the players who does not move the char for 15-20 min.

The solution it is Joymax must stop make money with gold sellers and items sellers.
Remember: war to bots of BotMax has stopped with the creation of the fantastic "Premium ticket". SilkRoad Online LIVE with bots, bots gold farmer and item sellers. Joymax it is FRAUD Company and NEVER can make iSRO one FUNNY and Decent game.


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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 9:22 am 
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italian_hero wrote:
Job trade system it is dead and the game dead after the EURO update.
3 points for make Silkroad online one "decent DEATH" game

1. Items SOS, SOM, SUN and elixirs NOT tradables
2. Image code verification at teleport and storage
3. Without bots gold farmer online ALL the players can login WITHOUT QUEQUE system and BotMax can dc the players who does not move the char for 15-20 min.

The solution it is Joymax must stop make money with gold sellers and items sellers.
Remember: war to bots of BotMax has stopped with the creation of the fantastic "Premium ticket". SilkRoad Online LIVE with bots, bots gold farmer and item sellers. Joymax it is FRAUD Company and NEVER can make iSRO one FUNNY and Decent game.


Na-ah...
1. Auction House.
Only this.
And free pk system+Wanted status. (not in job) Other players who hate some idiot could give blood money to the hunter guild to let hunters pk the f.ucker who abuses other players.
Pretty much like in eve-online.
You could pk bots as much as you want coz they just grind and cant be pissed off.
Thats all i guess.

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Well, looking at GD, i cant say anything but i had to show how is it there.
viewtopic.php?f=2&t=103978
Also, trolls in action:)
viewtopic.php?f=72&t=83961&start=0&st=0&sk=t&sd=a
Enjoy.


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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 9:58 am 
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pk bots not resolve the problem of SERVER CROWED 24h/24h. Joymax MUST BLOCK the bots. SOX drops not tradables it is the ONLY way for STOP the bots gold farmer / item sellers.


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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 10:19 am 
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italian_hero wrote:
pk bots not resolve the problem of SERVER CROWED 24h/24h. Joymax MUST BLOCK the bots. SOX drops not tradables it is the ONLY way for STOP the bots gold farmer / item sellers.

Sure...

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Well, looking at GD, i cant say anything but i had to show how is it there.
viewtopic.php?f=2&t=103978
Also, trolls in action:)
viewtopic.php?f=72&t=83961&start=0&st=0&sk=t&sd=a
Enjoy.


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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 10:34 am 
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i would say drop a nuke but this is aincient china were apparently timeframed in. :x

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 10:35 am 
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very bad to stay in the ((LINE))
u dont know even how much players are trying to log in in the 1 min
im sure they are at least 200player
so it will be very bad because the line system
AND the others are realy good :D

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 2:11 pm 
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well well .. 44 posts XD :D

anyway .. we speaking from the economical aspect

it's all a Matter of Demand and Supply

Gold Company Prices Varied greatly during the last months

First about 23 $ for 100 m after first big ban .. now 12 $ for 100 mills with 10 mills a gift XD

Anyway .. if the queue system was applied and more bots could login this mean :

1- Decreasing in the profit of the bot companies ( jst normal competition bet diff firms )
2- Killing the Economy .. Gold will be usless

so on the long run .. they must dec. amount of supplied gold to increase the demand and max thier profit .. means less bots .. More Spaces

that's just my own imagination .. and it's on the long run too .. ( can be too Long :D )

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 2:30 pm 
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LadyHawk wrote:
well well .. 44 posts XD :D

anyway .. we speaking from the economical aspect

it's all a Matter of Demand and Supply

Gold Company Prices Varied greatly during the last months

First about 23 $ for 100 m after first big ban .. now 12 $ for 100 mills with 10 mills a gift XD

Anyway .. if the queue system was applied and more bots could login this mean :

1- Decreasing in the profit of the bot companies ( jst normal competition bet diff firms )
2- Killing the Economy .. Gold will be usless

so on the long run .. they must dec. amount of supplied gold to increase the demand and max thier profit .. means less bots .. More Spaces

that's just my own imagination .. and it's on the long run too .. ( can be too Long :D )

I wish it would be like you said, but Silkroad would be probably dead by then...

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 4:05 pm 
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SOX not tradable and you dont need more gold.
But... no more gold = no Joymax profits with gold sellers = no bots online = no more profits for Joymax with bot cards and premium tickets... = Joymax close the game. Silkroad Online it is ONLY one platform for run the bots. Joymax first create the bots and after the game.


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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 4:13 pm 
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italian_hero wrote:
SOX not tradable and you dont need more gold.
But... no more gold = no Joymax profits with gold sellers = no bots online = no more profits for Joymax with bot card. Joymax first create the bots and after the game.



No comment...

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 4:27 pm 
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Nitro wrote:
italian_hero wrote:
SOX not tradable and you dont need more gold.
But... no more gold = no Joymax profits with gold sellers = no bots online = no more profits for Joymax with bot card. Joymax first create the bots and after the game.



No comment...

Though, it's partially true. A lot of people buy premium just so they can login. My friends don't even grind away the whole ticket, but they have the silver premium so they can login.

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 4:50 pm 
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bah i think that sro is getting bored. i made 630 k sp in 2 months and i need 2 kk for ful farm till lv 100 i just want 1kk or soo coz if the things continues like this i think that i wont play at cap 100.
just wonder i use to pwlv to a girl who dont even knew how to play. now she is 90 full farm full sun set undefeatable and rich. and what about me? a silly lv 88 archer trying to finish farm the chinese char and making a euro n44b... in 2 fckings months i made 200 k with the archer at wing tribes with prem+ and ticket sp. with the euro n44b 630k sp in 2 months and i just waste 100 silks . . .


soo every one who got a old char makes new ones. that means that 1 normal player becomes in 2. soo there is 2 slots in the server. and what about those softmode and clientless ppl? those who have 100000000000 of graduates for their academy? 0o
5 n44bs 0 gapped reach the lv 40 graduate and bb. delete char and create a new one xD
soo 5 spaces + 1 pwlv + 1main char + famer one + pwlver for the farm ... pff there is 9 slots... just wonder if is not just 1 famer. its 3 o 5 farmers. . . and there is not 1 main char there is more than 3 . what we have here? and micro goldbot company. put a wizzy lv 85 at niya mages and KABOOM free gold beacause the mobs won hit the wizz. and if is a bard worst.!!! +90 speed and noise. . . 2 fast atacks and boom mobs dead. . . i think that sro is dying every day . . .


nayve gaymax ban gb (goldbots) bcoz they thinks that those ppl who dont buy silks are bots. but what about ppl who play for fun? 0o
isnt funny waste money on prem plus (290 silks) ticket sp (78 silks) monkey(88silks) avatar drees(130+30+15 if its a complete set) sooi wonder is we do not pay to joymax we are bots for them?

just wonder :roll:

maybe this post is off topic but is the true :D

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 5:01 pm 
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Nitro wrote:
italian_hero wrote:
SOX not tradable and you dont need more gold.
But... no more gold = no Joymax profits with gold sellers = no bots online = no more profits for Joymax with bot card. Joymax first create the bots and after the game.



No comment...


Explain me... after last update Joymax have the bug of login errors but all see many screen (jpg) with gold sellers spammers in ALL the cities.
You are another player if use the money for buy gold for SOX items? explain me where you find over 1 billion of gold for SOX weapon d9 or SOX items. Open you eyes and try play another game. in AoC you dont find bots, here the 90% of the chars online are BOTS. You must only say me: why for play you MUST buy premium and the 80% of chars online are bots? Joymax bots ban it is only bullshit. Use your brain.
And for last: here all know the solution of the bots problem but Joymax DON'T WANT BLOCK THE BOTS.
Dear Nitro, my friend, before say "no comment" u must know the full story of iSRO. months after months of shit gestion of the game from Joymax. Job system, exp, and the "ludic" aspect of the game are compromised because ALL HERE CAN BUY THE GOLD FOR SOX DROPS and Joymax DONT want resolve the problem.


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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 5:10 pm 
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I dont need to buy premium... I dont need it to play, what are you talking about?
Why would Joymax run goldbots? I mean lol...
Goldbots collect money, Game Masters have unlimited amounts of money (they can make it with few buttons mashed in chat)...
Goldbots make servers crowded --> more unstatisfied players --> less money for joymax.
more unstatisfied players --> more people quitting (less people starting) --> more goldbots to fill the servers --> in the end the servers would be run only by goldbots.

Tell me one good reason, why would Joymax collect gold?
You know what it takes to run that much goldbots? How much computers?
You think Joymax can afford it? They have enough profit by item mall and sponsors to ****
around with collecting shitty 100 milions to sell them for 30 dollars.

So no, Joymax doesnt hold goldbots... Goldbots have their specialized site etc...
I'm not much into it, but for sure, Joymax doesnt run goldbots... thats nonsense.

Bot card? You think they can program bot like iSroBot, while they cant program their own game how its supposed to be?

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 5:21 pm 
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I have only one question. Why joymax don't ban the bots?
Because Joymax want your money for login. Why you cant login? because 600-700 of chars online are bots gold farmer. Why gold farmers are online? Because Joymax and Gold sellers company work together. U know the fantastic message from BotMax of some months ago? Joymax start the FANTASTIC WAR TO BOTS... and after 2 weeks create the Premium ticket... NO COMMENT.

"Bot card? You think they can program bot like iSroBot, while they cant program their own game how its supposed to be?"
After any major update of the game u must wait only 1-2 hours and you can play with bot... it is normal?


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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 5:30 pm 
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I'm fine with game how it is now, I have my friends and thats all that matters for me.
I can log in any time of the day, game is okay, I'll play.

I dont care about goldbots, nor economy in the game - because if other people fully pimped their sets at cap, I'll do too...

Joymax is running the game awesome, if you ask me... Nothing that bothers me...
Ouch, there is ... it bothers me that when I open my dear forum, its filled with unnessecery whiners and ignorant (sorry if I have to say that) comments about Joymax running goldbots.

I wont argue anymore with you, think what you want, do what you want, your life.
I'm enjoying the game atm in full potential. The state of game, in which its now, is much better than it used to be.

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 5:38 pm 
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Some examples:
Quote:
3 + 5 * 2 = ?
[16]
[13]
[29]
Quote:
Click the yellow button.
[black]
[pink]
[yellow]
[white]



lol 12yr old turks would never pass that lmao :D :D

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 7:53 pm 
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Captcha needs to be removed. EVERY CAPTCHA HAS BEEN BROKEN INTO AND THERE IS NO such thing as a 100% full proof CAPTCHA. If some one wants to break a captcha, then they will. But if you want to replace the captcha then you need to add a Segmentated captcha which makes it even harder.

But all of this is bulls**t.

Queue system is fine as long as you add a more effective form of captcha. Oh and how about UPDATING FU**ING GAME GAURD WHICH HAS NOT BEEN UPDATED SINCE 2006.

We can all sit here and discuss this queue system but the fact of the matter is that it is pointless when the basics are not even fixed. Fix game gaurd and insert 1 damn GM. It's not that hard to do. Once Joymax does this, then talking about a queue system will become relevant.

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 8:05 pm 
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I think it will be the death of SRO.

I also think I understand where SRO is heading. Servers full of goldbots and no players. They'll be selling gold to each other. :banghead:


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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 8:19 pm 
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@nixie
you want to tell that a computer that can scan letters & write them can't solve a simple equation !!!


@italian_hero & all people who said joymax should stop trading sox
i just want to see your faces when your frist sun drop is for another build

@banana
not every player has 5 computers to play silkroad on them .

@HawaiianMix
i like your idea about removing the captcha since it's usless atm (good old times)

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 Post subject: Re: Sro Queue System ... Revival Or End Of SRO ?!
PostPosted: Sun Nov 02, 2008 8:36 pm 
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Ash wrote:

@HawaiianMix
i like your idea about removing the captcha since it's usless atm (good old times)

8)

Gold bots did not become so bad till after the last Game Gaurd update. Before that happened, you would just have a bunch of people using bypasses to get by GG. All it takes is a little effort to get alot of benefits out. But we are talking about Joymax and we all know it takes them 5 times as long to do something that would take a full week to correct.

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