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[ 14 posts ] |
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Wade
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Post subject: add mastery or not? Posted: Sat Oct 18, 2008 11:01 am |
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Joined: Jan 2008 Posts: 35 Location: Germany
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hey all, I got a question about my build. Ok im lvl 33 full int s/s. My main trees are bich, light and ice, all on 30 so far. Now I would like to know if I should skill up a forth mastery to 30, and if yes, which one? I was thinking about fire, heuksal or force:
Fire: because of buffs Heuksal: Hp increase and maybe some attacks if im bored Force: I want to use my char for plvlin guild/union mates and maybe other chars of mine. Or should I dont even add any mastery, because of 100 cap, coming soon (I hope^^)
Hope some ppl will answer^^ thx
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JKMB
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Post subject: Re: add mastery or not? Posted: Sat Oct 18, 2008 1:34 pm |
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Joined: Apr 2008 Posts: 822 Location:
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Heuk is really good at low lvls, the hp increase is a life saver, and you can cast fan storm and then swap back to shield and cast iron wall, which is always nice.
_________________ * Zeus: JKMD - lvl 77 INT S/S - PvP / inactive Guild: UnitedLegion * Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired Guild: N/A * Venus: JKMB - lvl 27 INT S/S - Grinding / inactive Guild: PureEntity * Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active Guild: PureEntity
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Josie
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Post subject: Re: add mastery or not? Posted: Sat Oct 18, 2008 1:58 pm |
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Banned User |
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Joined: Oct 2008 Posts: 124 Location: @ work
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Don't add 
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JKMB
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Post subject: Re: add mastery or not? Posted: Sat Oct 18, 2008 5:11 pm |
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Banned User |
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Joined: Apr 2008 Posts: 822 Location:
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Josie wrote: Don't add  Why would you limit yourself by 30 masterys? 100 cap isnt here yet,  and the soonest it can come is this christmas.
_________________ * Zeus: JKMD - lvl 77 INT S/S - PvP / inactive Guild: UnitedLegion * Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired Guild: N/A * Venus: JKMB - lvl 27 INT S/S - Grinding / inactive Guild: PureEntity * Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active Guild: PureEntity
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kreisimees
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Post subject: Re: add mastery or not? Posted: Sat Oct 18, 2008 5:24 pm |
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Valued Member |
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Joined: Jun 2008 Posts: 404 Location: insanity inside
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Add fire to be immune to cold.
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Dreaming permits each and every one of us to be quietly and safely insane every night of our lives. William Dement
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JKMB
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Post subject: Re: add mastery or not? Posted: Sat Oct 18, 2008 5:57 pm |
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Banned User |
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Joined: Apr 2008 Posts: 822 Location:
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Infectious wrote: Well, if you said that the 100 cap is coming soon, i dont think you should add anything else. soon as in next year, and MABYE this christmas.. add spear at lower lvls and swap to bow or fire when your higher.
_________________ * Zeus: JKMD - lvl 77 INT S/S - PvP / inactive Guild: UnitedLegion * Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired Guild: N/A * Venus: JKMB - lvl 27 INT S/S - Grinding / inactive Guild: PureEntity * Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active Guild: PureEntity
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Crowley
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Post subject: Re: add mastery or not? Posted: Sat Oct 18, 2008 9:20 pm |
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Joined: Jan 2008 Posts: 4926 Location: Auckland, New Zealand
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Josie wrote: Don't add 
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Pan_Raider(`_´)
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Post subject: Re: add mastery or not? Posted: Sat Oct 18, 2008 9:27 pm |
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Banned User |
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Joined: Jul 2006 Posts: 4737 Location:
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Force: good for pwr lvling Fire: immunity + some magical defence heuksal: life and eventually bloody fan storm
don't add yet because none will really give you such a huge advantage
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Infectious
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Post subject: Re: add mastery or not? Posted: Sun Oct 19, 2008 1:50 am |
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Regular Member |
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Joined: Oct 2008 Posts: 212 Location:
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JKMB wrote: soon as in next year, and MABYE this christmas.. add spear at lower lvls and swap to bow or fire when your higher. Ah, well, I didn't know that. 
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 Thank you brentonsbbe359 for making this sig.
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thechampion80
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Post subject: Re: add mastery or not? Posted: Sun Oct 19, 2008 2:30 am |
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Joined: Apr 2008 Posts: 565 Location: on Earth
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Josie wrote: Don't add  +1 or if you can get capped+fully farmed in like 2 months then take fire for 6% physical attack increase + fire shield
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ieatpasta
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Post subject: Re: add mastery or not? Posted: Mon Oct 20, 2008 3:18 am |
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Regular Member |
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Joined: May 2007 Posts: 258 Location: silkroad
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Don't Add, 3 is enough already. You'll have to farm a lot to keep even 3 up, but 4 will just make it even harder.
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wetgwap
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Post subject: Re: add mastery or not? Posted: Mon Oct 20, 2008 3:57 am |
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Banned User |
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Joined: May 2007 Posts: 134 Location: New Jack City
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go 30 heksual for passive then around 50+ d-lvl it n get 30 fire
_________________ <<banned from SRF for rules violations. -SG>>
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the_wicked
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Post subject: Re: add mastery or not? Posted: Mon Oct 20, 2008 4:23 am |
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Veteran Member |
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Joined: May 2007 Posts: 3820 Location: Whisperwind [US-PVE]
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add fire 30. for immunity and a small phys damage bonus.
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