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Stress
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Post subject: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 5:41 pm |
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Joined: Oct 2006 Posts: 4599 Location: Studying Computer Science, Vienna
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_________________ Carry your cross, and I'll carry mine.
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heroo
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 5:46 pm |
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Forum Legend |
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Joined: Sep 2006 Posts: 6618 Location:
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you can use pills against vitals, right?
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loveisintheair
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 5:48 pm |
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Joined: Dec 2007 Posts: 352 Location:
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Annoying filming style.
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foudre
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 5:54 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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heroo wrote: you can use pills against vitals, right? special pills that was interesting, wish the camera didn't move so much
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Asteroid
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 6:05 pm |
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Joined: Aug 2008 Posts: 626 Location:
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the filming is really interesting, it cuts off some parts of the pvps. but thats a pretty cool build. finally fire is back in a nukers life and some s/s dont need bicheon after all
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Adry^
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 6:13 pm |
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Common Member |
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Joined: Aug 2007 Posts: 109 Location:
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k, against ppl not using pills its working fine.. but once you find someone smart enough or a euro with maxed holy spell, you wasted 90 mastery points. since pills can take off the 3 status once he gets it, he wont even have time to nuke 1 time  .
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kthnxbai
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 6:32 pm |
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Joined: Mar 2008 Posts: 615 Location:
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Looks like it was just created up or something, not sure.. some parts looked fake to me.. but bleh.. as Blader did'nt use much kd, kd = main source of breaking the nukes though..
Looks boring to me, sorry >_<
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heroo
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 6:36 pm |
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Joined: Sep 2006 Posts: 6618 Location:
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Well if you can use pills, then it's no use 
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''When I die, make sure they bury me upside down, so that the world can kiss my ass.''
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Ploxy
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 6:38 pm |
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Joined: Apr 2008 Posts: 701 Location: Netherlands
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heroo wrote: you can use pills against vitals, right? jeh but only 1 per 20 secs or so
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kthnxbai
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 6:39 pm |
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Joined: Mar 2008 Posts: 615 Location:
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And 20 secs is the cool down time for those debuffs aswell
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Adry^
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 6:40 pm |
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Joined: Aug 2007 Posts: 109 Location:
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Ploxy wrote: heroo wrote: you can use pills against vitals, right? jeh but only 1 per 20 secs or so you can use 10 in 1 sec if you want to sir.
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YoMama
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 7:03 pm |
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Joined: May 2008 Posts: 212 Location:
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ehh what was he 8:1 ?
_________________ <<banned from SRF for proof of botting. -SG>>
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foudre
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 7:03 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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kthnxbai wrote: And 20 secs is the cool down time for those debuffs aswell 30, but still they got to be stocked up no the special pots plus 20 seconds is still more then enough time to kill, say 5 seconds gone to do all your debuffs and 15 seconds left to nuke twice and shout
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Mousetrap
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 7:15 pm |
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Joined: Mar 2008 Posts: 817 Location:
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That was probably the most boring PvP video I have ever seen. I would hate to be a force nuker. Only build I'd consider with force would be a blader tbh
I guess he'd do well in group pvp though.. but so could a warlock / cleric.
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SykoAzn
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 7:54 pm |
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Banned User |
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Joined: Jul 2008 Posts: 158 Location:
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I guess it works well with chinese vs chinese. But we all know the outcome against a euro with holy word.
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BalkanFanaticS
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 8:16 pm |
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Banned User |
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Joined: Nov 2007 Posts: 768 Location:
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what kind of editing is that ?
i cant even see the fvcking fight
i dunno what kind of opponens he had , the guys hardly hit him 2k+ w/o debuffs ?!?!?!?!?!
_________________ << banned for selling characters. -cin >>
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MooMooMoo
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 9:03 pm |
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Joined: Mar 2007 Posts: 769 Location: Not in Silkroad
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Dam at the last fight 28k, 25k pwnt. Makes me want to eat a cheeseburger.
_________________ yes i do
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Ayoki
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 10:06 pm |
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Casual Member |
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Joined: Oct 2007 Posts: 80 Location:
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lol I liked a) his build, pretty nice  and b) his video style was great too much more interesting than those pvp vids where someone just stands next to it and looks at it from great distance tss lol the music on his wegame video link is better though 
_________________ Guild:Death_Gods Build:Wizard/Bard Lv:90 still farming >.< <inactive> .. ive seen everything there is to see
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MiKe 51-50
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 10:10 pm |
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Frequent Member |
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Joined: Dec 2006 Posts: 1284 Location:
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all snow shield pvp videos are kinda boring
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borat2
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Fri Aug 22, 2008 10:21 pm |
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Addicted Member |
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Joined: Jan 2007 Posts: 2547 Location: The Netherlands
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YoMama wrote: ehh what was he 8:1 ? Pure int. Anyway strange choice of mastery why not simply go for light/force/ice 90? some of his opponents kinda seem to have bad gear or low level jewelry compared to what he is using. Boring to watch but this is an effective build, always loved force nukers.
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Crowley
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Sat Aug 23, 2008 12:26 am |
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Joined: Jan 2008 Posts: 4926 Location: Auckland, New Zealand
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Asteroid wrote: the filming is really interesting, it cuts off some parts of the pvps. but thats a pretty cool build. finally fire is back in a nukers life and some s/s dont need bicheon after all I know, fire is awesome! I hate it when people say that pure int's need snow shield to survive, they did just fine during 60, 70 and early 80 cap without it.
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Mishiru
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Sat Aug 23, 2008 1:54 am |
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Banned User |
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Joined: Jul 2008 Posts: 183 Location: Far Far Away =)
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omg that archer isnt good ^^ using protector against nuker. . . >/
btw nice build >)
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Ragnorak
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Sat Aug 23, 2008 1:56 am |
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Banned User |
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Joined: Apr 2007 Posts: 1147 Location:
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Nuker Force90/ice90/light90 owns most chinese builds..not invincible but do quiet well on pvp...pills can't really keep up with the debuff. about blader force, is fail imo...I pvp bladers with max firewall on=no debuff,no KD, can't use stab most of the times...take about 3 chains to break the firewall or 3-4 attempts of kd...the dmg from imbue will eventually break the wall. but I can always recast.
_________________ << banned for proof of botting. -cin >>
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reyboy
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Sat Aug 23, 2008 2:04 am |
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Common Member |
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Joined: Aug 2007 Posts: 175 Location:
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special pills has 15sec delay cooldown or something. please correct me if im wrong so still force is usable technique coz it's cooldown fast than pills so you can use again the force skill or any other weakening skills.
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CLOT
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Sat Aug 23, 2008 2:28 am |
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Joined: Nov 2007 Posts: 825 Location:
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its 20 sec
_________________ found some aim in life, something more important waiting for me
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JesusLOL
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Sat Aug 23, 2008 2:38 am |
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Banned User |
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Joined: May 2008 Posts: 245 Location: hell
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reyboy wrote: special pills has 15sec delay cooldown or something. please correct me if im wrong so still force is usable technique coz it's cooldown fast than pills so you can use again the force skill or any other weakening skills. That would be true, if you couldn't spam the pills. You can use up to 10 pills at once, this way you can remove all the statuses you have on you, and next 20 secs you can do it again.  @CLOT 15 sec :d
_________________ <<banned from SRF for rules violations. -SG>>
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CLOT
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Sat Aug 23, 2008 3:06 am |
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JesusLOL wrote: reyboy wrote: special pills has 15sec delay cooldown or something. please correct me if im wrong so still force is usable technique coz it's cooldown fast than pills so you can use again the force skill or any other weakening skills. That would be true, if you couldn't spam the pills. You can use up to 10 pills at once, this way you can remove all the statuses you have on you, and next 20 secs you can do it again.  @CLOT 15 sec :d anywayz i juz tested in last fw, its 20 sec oO
_________________ found some aim in life, something more important waiting for me
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JesusLOL
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Sat Aug 23, 2008 4:09 am |
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Banned User |
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Joined: May 2008 Posts: 245 Location: hell
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You were right, I have just tested it ingame. My mistake.. :p
_________________ <<banned from SRF for rules violations. -SG>>
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Swindler
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Post subject: Re: SECKS! 90 force / 90 fire / 60 light / 60 cold Posted: Sat Aug 23, 2008 11:12 am |
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