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Jaapii
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Post subject: Maybe how Euro's are supposed to be? Posted: Mon Aug 18, 2008 5:56 pm |
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Joined: Jan 2008 Posts: 1542 Location: Belgium
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Maybe euro's are supposed to be full melee, full caster and full buffer? Like: full melee has warrior + rogue, warrior for pty lvling, rogue for pvp (jobbing)? Full caster has wizard + warlock, wizard for pty lvling, warlock for pvp (cape). Full buffer is a support char and is always a support char, although it has some nice absolute dmg which can support in pvp, and Offering? What are your thought on this?
EDIT: Poll added
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Cavalorn
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Post subject: Re: Maybe how Euro's are supposed to be? Posted: Mon Aug 18, 2008 6:33 pm |
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Joined: May 2008 Posts: 70 Location:
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I fully agree with you, im sure they didnt wanted the classes to be [insert class]-sub cleric...
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Blinxx
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Post subject: Re: Maybe how Euro's are supposed to be? Posted: Mon Aug 18, 2008 7:06 pm |
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Joined: May 2008 Posts: 463 Location:
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Jaapii wrote: Maybe euro's are supposed to be full melee, full caster and full buffer? Like: full melee has warrior + rogue, warrior for pty lvling, rogue for pvp (jobbing)? Full caster has wizard + warlock, wizard for pty lvling, warlock for pvp (cape). Full buffer is a support char and is always a support char, although it has some nice absolute dmg which can support in pvp, and Offering? What are your thought on this? each individual has their own " job ", you can figure it out if you play party a lot. Warrior - The main muscle of the euro race in party play, front liner wen it comes to battle. -1 Hand: main tanker to pull mobs in -2 Hand: if in anycase there's 2 warriors in party, he/she can be a 2h to deal more damage and still pull mobs -Dual Axe: if you prefer dual axe than 2h to tank, then you can switch to it for tanking wise. Rouges - second tankers has the ability to pull monsters just incase, can also put damage dealing skills to lend a hand. -Crossbow: long range damage dealer, can go Xbow Extreme for that same purpose. -Daggers: Short range second tanker, can dish out damages for much faster kills. Wizards - when it comes to party, they're the ones to nuke out mobs after mobs while warriors pull in the monsters. Warlock - just incase the enemy is tougher for everyone to kill he/she is needed, but either way it's needed to kill monsters faster Bard - Mp regenerator and the speed buff of the party and much more ( most people don't know the benifit of bards in the party ) Cleric - party healer and the person responsible for keeping everyone alive, that and additional of defense to give to the party (STR/INT buffs).
there's much more and your idea would be nice, you'll have to farm a lot for those builds. good luck with that, but the way they set up euros is to compliment each other. you don't need a sub class actually if you got FULL classes on your server (full warrior/rouge/wizard/etc etc), they can just healp each others weaknesses if that was the case. Though if they did do that, then they're really crippled when it comes to going by themselves out in the open road. Still, your idea isn't that bad though you would need to farm so much for it to accomplish that. People have subclasses to aid them when for their lack of whatever, such for warrior/cleric to aid him/her on the pot delay it takes cleric for much more defense. You can be full melee or full support, but when you do anything else you practically are missing so much more to offer. Subclasses are meant to supplement your needs, and others have taken their fair shares of experimens creating full melee or full caster or full buffer.
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Mishiru
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Post subject: Re: Maybe how Euro's are supposed to be? Posted: Mon Aug 18, 2008 7:17 pm |
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Banned User |
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Joined: Jul 2008 Posts: 183 Location: Far Far Away =)
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warlock /cleric ROX! bard/wizz damege dealer. bard/cleric is just for buff =/ warriors own is pvp. and soo on.... in my opion wizz if you want to be a damage dealer . .. but with out pt the mobs ll own you =/
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Verfo
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Post subject: Re: Maybe how Euro's are supposed to be? Posted: Mon Aug 18, 2008 7:23 pm |
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Banned User |
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Joined: May 2008 Posts: 3655 Location: evol efil
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I dont agree with this some charcter just need other masteries from diff tress like for example cleric/bard, this build will probably suck at pvp, since you wont find time to cast offering, other example is wizard, it needs cleric to live or bard to avoid mobs, or rouge they dont need warrior they need speed, or surviability rate.
_________________ << banned for proof of botting. -cin >>
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Ash
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Post subject: Re: Maybe how Euro's are supposed to be? Posted: Mon Aug 18, 2008 7:26 pm |
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Active Member |
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Joined: Jul 2008 Posts: 585 Location: Earth
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When euro update was implemented in the game many many players did that (full melee or full caster..etc)
But after a lot of pvp'ing ,party grinding ,soloing & jobbing they came with a variety of combination between deferent trees that can be impressive like warrior/cleric , wizad/cleric or rogue/bard
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