Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 7 posts ] 
Author Message
 Post subject: rogue/warlock-tried and tested??
PostPosted: Fri Jul 11, 2008 6:56 am 
New Member
User avatar
Offline

Joined: Jun 2008
Posts: 45
Location: India
has nyone tested a rogue/warlock or knows about it?
Plz tell me, can it increase d survivabilty of a xbow rogue while using xbow xtreme(in pve), and while suing DD(in pvp), d way cleric can

I know i am posting again, but i didn't get ny satisfactory reply on my previous post.


Top
 Profile  
 
 Post subject: Re: rogue/warlock-tried and tested??
PostPosted: Fri Jul 11, 2008 12:49 pm 
Loyal Member
User avatar
Offline

Joined: Nov 2007
Posts: 1921
Location: http://goo.gl/Lfwa
no... :S warlock isnt to increase survivability... you can't be using rogue skill while you are holding warlock rod

but it will help you kill what you need to


Top
 Profile  
 
 Post subject: Re: rogue/warlock-tried and tested??
PostPosted: Fri Jul 11, 2008 1:09 pm 
Active Member
User avatar
Offline

Joined: Nov 2007
Posts: 825
Location:
Mercury
come to mercury and see Lightheart pvp
u will see wat a true warrior/rogue master is :wink:

_________________
found some aim in life, something more important waiting for me

Image


Top
 Profile  
 
 Post subject: Re: rogue/warlock-tried and tested??
PostPosted: Fri Jul 11, 2008 3:29 pm 
Banned User
User avatar
Offline

Joined: Apr 2008
Posts: 822
Location:
Venus
I have an 8x rogue/warlock, the lock sub serves to radicly increase dmg, how ever if stun fails then often thats the end for you, my gear isnt great tho, all 9th dg npc, personaly warrior/lock is better imo

_________________
* Zeus: JKMD - lvl 77 INT S/S - PvP / inactive
Guild: UnitedLegion
* Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired
Guild: N/A

* Venus: JKMB - lvl 27 INT S/S - Grinding / inactive
Guild: PureEntity
* Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active
Guild: PureEntity


Top
 Profile  
 
 Post subject: Re: rogue/warlock-tried and tested??
PostPosted: Fri Jul 11, 2008 4:54 pm 
Frequent Member
User avatar
Offline

Joined: Jan 2008
Posts: 1016
Location:
Venus
freaks123 wrote:
has nyone tested a rogue/warlock or knows about it?
Plz tell me, can it increase d survivabilty of a xbow rogue while using xbow xtreme(in pve), and while suing DD(in pvp), d way cleric can

I know i am posting again, but i didn't get ny satisfactory reply on my previous post.


The warlock doesn't really help besides stunning. If you're grinding, it's best just to use xbow and try to grind on mobs taht you can kill before they ever get to you. If they spawn on you though, tough. :banghead:

_________________
eCSRO:
ilshootli- 81
Fembria:
iContagious - 81

ZSZC:
iPewPewUQQ - 63 Bower

Iris :
Star_L1ght - 59 Rogue/Warrior

Venus:
TR_ousers 57 Rogue/Bard


Top
 Profile  
 
 Post subject: Re: rogue/warlock-tried and tested??
PostPosted: Fri Jul 18, 2008 5:56 pm 
Regular Member
User avatar
Offline

Joined: Mar 2008
Posts: 219
Location:
Mercury
Ehh they are good offensive force, but lack too much defense. I personally would choose warrior/ warlock over rogue/warlock since they already have self- defense to begin with :)

_________________
Server: Mercury
IGN: Lightheart, Quit for awhile,who the **** knows
Build: Full Str Warrior/Rogue
Lvl: 90 Full farmed
My pvp Videos:
http://www.youtube.com/watch?v=raTIeTJrbxY
http://es.youtube.com/watch?v=BHC4sUW8Ij4&feature=user


Top
 Profile  
 
 Post subject: Re: rogue/warlock-tried and tested??
PostPosted: Sat Jul 19, 2008 4:42 am 
Story Teller
User avatar
Offline

Joined: Sep 2007
Posts: 1357
Location:
Greece
...Whoa...people don't know much about warlocks still?

Never played a lock before but I've read up on all the skills of all the classes so I can already tell you all of these people missed an important fact. There is a warlock debuff that will decrease the opponent's dmg. Meaning you will get hurt less. It's nowhere near the defense boost you get from the cleric sub, but that debuff, plus stun, plus the one that increases pot delay, plus drain, plus sleep....anyway...they help a ton for survival. The problem is that none of those except stun and drain will do you any good against holy word.

_________________
Image
[COMPETITION]Chronicles of SRO


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group