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Powned_
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Post subject: force blader or warrior/cleric Posted: Thu May 15, 2008 12:32 am |
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Joined: Mar 2008 Posts: 13 Location:
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haha whats the pros and cons off these and which would you prefer for an intermediate player?
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ranger4life
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Post subject: Re: force blader or warrior/cleric Posted: Thu May 15, 2008 12:43 am |
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Addicted Member |
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Joined: Mar 2006 Posts: 2526 Location:
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warrior/cleric\
it can tank like hell
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Pawnage
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Post subject: Re: force blader or warrior/cleric Posted: Thu May 15, 2008 12:43 am |
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Frequent Member |
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Joined: Jun 2007 Posts: 1179 Location:
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Force blader Pro: kill decently good, KD, leet chain skills that never get old, good tank, great defence, status effects Con: kills slow
Warrior ( did both cus not sure which one, unless you're doing both...) Warrior 2h/Cleric Pro: Good damage, KD, Knockback, stun, Good tank, mana/iron skins, screens, decent defence Con: Slow attack
Warrrior 1h/Cleric Pro: Little Damage, Knockback, best tank, mana/iron skins, screens, great defence Con: Low damage
I would reccomend 2h warrrior because it has good skills and with cleric sub u won't hab to worry about pot delay because of recovery division
_________________ Silkroad Quitter <3
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RogueKiller
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Post subject: Re: force blader or warrior/cleric Posted: Thu May 15, 2008 1:24 am |
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Joined: Jan 2008 Posts: 1893 Location:
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I never saw the point in a Force Blader. The lvl 74 chain has three curses that beat having to farm sp for a whole skill tree (mastery lvl) and its in 1 skill. Instead of farming all that extra sp and just use the lightning chain. That way you have better curses, not wasting a whole skill tree that you could use for lightning etc...
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NobleHunter
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Post subject: Re: force blader or warrior/cleric Posted: Thu May 15, 2008 1:54 am |
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Joined: Apr 2008 Posts: 768 Location: Right behind you
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warrior cleric, but i think a force blader should be compared with a warrior warlock.
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Libertarian
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Post subject: Re: force blader or warrior/cleric Posted: Thu May 15, 2008 1:55 am |
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Joined: Jul 2007 Posts: 343 Location:
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RogueKiller wrote: I never saw the point in a Force Blader. The lvl 74 chain has three curses that beat having to farm sp for a whole skill tree (mastery lvl) and its in 1 skill. Instead of farming all that extra sp and just use the lightning chain. That way you have better curses, not wasting a whole skill tree that you could use for lightning etc... Impotent. Bleed. Divison. Vital Spot Muscle (decreases the opponent's parry ratio). Vital Spot Spirit (decreases the opponent's attack ratio). A healing spell that heals ~6000HP. Cures for status effects. I love Force.
_________________ YuZhan - lvl 4x pure STR blade/cold/force/lightning (semi-retired) Ayumi777 * Oppenheimer - lvl 3x pure INT /lightning/cold/fire (started 11/06/08) Guild: none
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Powned_
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Post subject: Re: force blader or warrior/cleric Posted: Thu May 15, 2008 1:59 am |
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Joined: Mar 2008 Posts: 13 Location:
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why were on the subject of force would it go good with str/hybrid bow? saw some vids on it but didnt pay much attention to them
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foudre
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Post subject: Re: force blader or warrior/cleric Posted: Thu May 15, 2008 6:50 am |
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Joined: Jul 2007 Posts: 3604 Location:
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Powned_ wrote: why were on the subject of force would it go good with str/hybrid bow? saw some vids on it but didnt pay much attention to them it benifets a str or hybrid better then an int, the healing skills wont' much matter for an int so much cuase even if you can tank out for ever provided they never crit, they will crit eventually, the extra mp is nice perfect to go with snow sheild though but the vital points do mixed status reducers both magic and physcial, and the magic ones aren't till higher lvl, how ever you can res your team mates when jobbing or warring so thats a plus got the theropy rings so you can fight a giant alone or if you wanna return scroll in a agro area thats nice too. Strs/ hybrid get more results with the vital points at lower lvls cause the physical reducers come first, the extra mp will be more vaulable, the healing skills can let you over come a pot fight with a bit of extra heal where as the int has to kill fast because they're done for one a single crit with out snow sheild and buffs, try it out and have a unique build, you might like it, just being unique is nice throwing out skills that have people who've played for ages ask you wth was that.
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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RogueKiller
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Post subject: Re: force blader or warrior/cleric Posted: Thu May 15, 2008 6:53 pm |
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Joined: Jan 2008 Posts: 1893 Location:
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Libertarian wrote: RogueKiller wrote: I never saw the point in a Force Blader. The lvl 74 chain has three curses that beat having to farm sp for a whole skill tree (mastery lvl) and its in 1 skill. Instead of farming all that extra sp and just use the lightning chain. That way you have better curses, not wasting a whole skill tree that you could use for lightning etc... Impotent. Bleed. Divison. Vital Spot Muscle (decreases the opponent's parry ratio). Vital Spot Spirit (decreases the opponent's attack ratio). A healing spell that heals ~6000HP. Cures for status effects. I love Force. Impotent, Bleed and Division are from lightning chain and lvl 71 smash. Vital Spot Muscle, and Vital Spot Spirit are practically useless. I've talked to many Force Glaivers and they say that those debuffs are useless. They only use the debuffs starting at 60 and up. As for healing....Well a cleric can do a better job.
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Last edited by RogueKiller on Thu May 15, 2008 7:07 pm, edited 1 time in total.
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ahmedsabry
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Post subject: Re: force blader or warrior/cleric Posted: Thu May 15, 2008 7:04 pm |
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Joined: Feb 2008 Posts: 615 Location:
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force bladers r nice.. they're like a class betwwen warrior/lock and warrior/cleric.
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Makaveli
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Post subject: Re: force blader or warrior/cleric Posted: Thu May 15, 2008 7:10 pm |
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Joined: Aug 2007 Posts: 198 Location:
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RogueKiller wrote: I never saw the point in a Force Blader. The lvl 74 chain has three curses that beat having to farm sp for a whole skill tree (mastery lvl) and its in 1 skill. Instead of farming all that extra sp and just use the lightning chain. That way you have better curses, not wasting a whole skill tree that you could use for lightning etc... why, anyway ice is useless atm 80 fire, 80 bich, 80 force, and 60 light is a good build for the 80 cap you wont need 80 light and BTW stop posting here all the time and play SRO ( nub ), then you will see others players with that kind of build!!!! everything is changed anyway so come back and play ! I would choose for warrior/cleric why? is a very good build atm
_________________ There is a difference between knowing the path and walking the path.
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TheDrop
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Post subject: Re: force blader or warrior/cleric Posted: Fri May 16, 2008 1:27 am |
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Forum Legend |
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Joined: May 2008 Posts: 7150 Location: uefa2012
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RogueKiller wrote: Libertarian wrote: RogueKiller wrote: I never saw the point in a Force Blader. The lvl 74 chain has three curses that beat having to farm sp for a whole skill tree (mastery lvl) and its in 1 skill. Instead of farming all that extra sp and just use the lightning chain. That way you have better curses, not wasting a whole skill tree that you could use for lightning etc... Impotent. Bleed. Divison. Vital Spot Muscle (decreases the opponent's parry ratio). Vital Spot Spirit (decreases the opponent's attack ratio). A healing spell that heals ~6000HP. Cures for status effects. I love Force. Impotent, Bleed and Division are from lightning chain and lvl 71 smash. Vital Spot Muscle, and Vital Spot Spirit are practically useless. I've talked to many Force Glaivers and they say that those debuffs are useless. They only use the debuffs starting at 60 and up. As for healing....Well a cleric can do a better job. well, clerics healing time isnt as fast as force. also, for cleric, u need to switch weps, click on ur char, and then cast a 3 second lasting spell, switch back to ur wep (by then im dead). cleric is useful only for bless and the holy spell thingy. for healing with force, u can just click the heal button, and it casts in 2 secs. for me, force bladers are a cooler looking version of 1h/cleric and 1h/warlock  . too bad i cant make one cause the lvling is rediculous (i prefer euros), and its hard to get the masteries set up 
_________________ let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol She open up her mouth and then I blow her brains out
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dannoob
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Post subject: Re: force blader or warrior/cleric Posted: Fri May 16, 2008 2:14 am |
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Active Member |
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Joined: Nov 2007 Posts: 556 Location:
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im geussin you havent gotten recovery division/heavens glare yet. thats really helpful in pvp. but force bladers dont really shine till later lvls...and why settle for just the one chain with low possibility, when you can get a more guarantted chance with force as well as havign the chain? but warrior/clerics are also fun so its up to u
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TheDrop
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Post subject: Re: force blader or warrior/cleric Posted: Sun May 18, 2008 1:58 pm |
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Forum Legend |
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Joined: May 2008 Posts: 7150 Location: uefa2012
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dannoob wrote: im geussin you havent gotten recovery division/heavens glare yet. thats really helpful in pvp. but force bladers dont really shine till later lvls...and why settle for just the one chain with low possibility, when you can get a more guarantted chance with force as well as havign the chain? but warrior/clerics are also fun so its up to u if that was directed to me, i said something about the holy spell thingy  . dont know alot about cleric spells, but i meant the holy spell thingy to be one of the HoT spells
_________________ let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol She open up her mouth and then I blow her brains out
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Nitro
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Post subject: Re: force blader or warrior/cleric Posted: Sun May 18, 2008 2:12 pm |
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Joined: Sep 2007 Posts: 4769 Location:
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UnbeatableDevil wrote: RogueKiller wrote: [ Impotent, Bleed and Division are from lightning chain and lvl 71 smash. Vital Spot Muscle, and Vital Spot Spirit are practically useless. I've talked to many Force Glaivers and they say that those debuffs are useless. They only use the debuffs starting at 60 and up. As for healing....Well a cleric can do a better job. well, clerics healing time isnt as fast as force. also, for cleric, u need to switch weps, click on ur char, and then cast a 3 second lasting spell, switch back to ur wep (by then im dead). cleric is useful only for bless and the holy spell thingy. for healing with force, u can just click the heal button, and it casts in 2 secs. for me, force bladers are a cooler looking version of 1h/cleric and 1h/warlock  . too bad i cant make one cause the lvling is rediculous (i prefer euros), and its hard to get the masteries set up  WTH are you talking about ... cleric has some healing skills that heal in 1/4 of second ... Healing Orbit - 5k hp/second for 16 seconds ... umm ... and it isnt problem to switch weapons ... its just 1 click on your skillbar ...
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TheDrop
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Post subject: Re: force blader or warrior/cleric Posted: Sun May 18, 2008 5:55 pm |
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Joined: May 2008 Posts: 7150 Location: uefa2012
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Nitro wrote: UnbeatableDevil wrote: RogueKiller wrote: [ Impotent, Bleed and Division are from lightning chain and lvl 71 smash. Vital Spot Muscle, and Vital Spot Spirit are practically useless. I've talked to many Force Glaivers and they say that those debuffs are useless. They only use the debuffs starting at 60 and up. As for healing....Well a cleric can do a better job. well, clerics healing time isnt as fast as force. also, for cleric, u need to switch weps, click on ur char, and then cast a 3 second lasting spell, switch back to ur wep (by then im dead). cleric is useful only for bless and the holy spell thingy. for healing with force, u can just click the heal button, and it casts in 2 secs. for me, force bladers are a cooler looking version of 1h/cleric and 1h/warlock  . too bad i cant make one cause the lvling is rediculous (i prefer euros), and its hard to get the masteries set up  WTH are you talking about ... cleric has some healing skills that heal in 1/4 of second ... Healing Orbit - 5k hp/second for 16 seconds ... umm ... and it isnt problem to switch weapons ... its just 1 click on your skillbar ... nooo i meant the healing skill that u get at lvl 4 =.=. and i know about the HoT spells, read my post above urs.i meant fighting giants (solo)is much more effiecient with force than with cleric (at 40-)
_________________ let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol She open up her mouth and then I blow her brains out
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antics
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Post subject: Re: force blader or warrior/cleric Posted: Sun May 18, 2008 7:32 pm |
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Joined: Jan 2008 Posts: 1830 Location: forsaken world
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i wouldnt mind using a force blader cast ironwall then during thta time use ur vital spots
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RogueKiller
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Post subject: Re: force blader or warrior/cleric Posted: Sun May 18, 2008 9:56 pm |
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Joined: Jan 2008 Posts: 1893 Location:
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UnbeatableDevil wrote: nooo i meant the healing skill that u get at lvl 4 =.=. and i know about the HoT spells, read my post above urs.i meant fighting giants (solo)is much more effiecient with force than with cleric (at 40-) Lvl 4 skill? =_=. At that lvl you can't even put on a cape. There aren't giants either. Fighting giants as a chinese isn't any easier at 40-. A cleric at those lvls could heal you while your attacking instead of you having to heal yourself while the giant continues to attack. As for a chinese, they don't need to heal themselves while they grind. They have a 1 sec autopot that can tank easily. Force isn't useful until lvl 60. The healing can be done by a cleric. A cleric heal is much more efficient. Like I said a cleric can heal while you attack. Instead of destroying the flow of attack by healing yourself.
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Del Piero
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Post subject: Re: force blader or warrior/cleric Posted: Sun May 18, 2008 10:35 pm |
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Joined: Mar 2008 Posts: 77 Location:
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RogueKiller wrote: Libertarian wrote: RogueKiller wrote: I never saw the point in a Force Blader. The lvl 74 chain has three curses that beat having to farm sp for a whole skill tree (mastery lvl) and its in 1 skill. Instead of farming all that extra sp and just use the lightning chain. That way you have better curses, not wasting a whole skill tree that you could use for lightning etc... Impotent. Bleed. Divison. Vital Spot Muscle (decreases the opponent's parry ratio). Vital Spot Spirit (decreases the opponent's attack ratio). A healing spell that heals ~6000HP. Cures for status effects. I love Force. Impotent, Bleed and Division are from lightning chain and lvl 71 smash. Vital Spot Muscle, and Vital Spot Spirit are practically useless. I've talked to many Force Glaivers and they say that those debuffs are useless. They only use the debuffs starting at 60 and up. As for healing....Well a cleric can do a better job. I know a force blader when he was lvl 65 he PWN lvl 68 glaviers and bows most of the time , it's a nice build =)
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Verfo
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Post subject: Re: force blader or warrior/cleric Posted: Mon May 19, 2008 1:42 am |
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Joined: May 2008 Posts: 3655 Location: evol efil
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warrior with bless and iron and mana skin, you can tank 20 lord yarkans
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Kritikal
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Post subject: Re: force blader or warrior/cleric Posted: Wed May 21, 2008 2:15 am |
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Verfo wrote: warrior with bless and iron and mana skin, you can tank 20 lord yarkans for how long?
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houtertje
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Post subject: Re: force blader or warrior/cleric Posted: Wed May 21, 2008 7:47 am |
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Joined: May 2008 Posts: 32 Location:
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for 10 seconds lol after that u have only bless left. and with bless u can probably tank 1 yarkan or maybe 2 depending on ur gear. and even that is only for 45 seconds 
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__ViRuS__
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Post subject: Re: force blader or warrior/cleric Posted: Wed May 21, 2008 7:49 am |
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well go 2h/bard fast and tank like not thing ever
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Blinxx
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Post subject: Re: force blader or warrior/cleric Posted: Sat May 31, 2008 7:53 pm |
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CLOT wrote: shldnt u compare force blader to warrior/warlock  +1 __ViRuS__ wrote: well go 2h/bard fast and tank like not thing ever and 2h/clerics aren't better tankers? 
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